Future of work reimagined.. nooQ Story
How Information overload & consumer apps affects product design.
We are SaaS startup in Scotland working on software product to solve information overload. How we reimagined the user experience. Inspiration from other non typical enterprise systems, futuristic books, films (her, james bond, call of duty, minority report, her)
Focus design on the purpose, job to be done. Look at purpose and style of other social apps and how they don't fit the workplace model. Problem we focus on: information overload & its effects.
Why software suppliers and projects can do more to adapt and take inspiration from new consumer demands
Challenge your thinking - trends in workplace, employee engagement, digital workplace & specifically things to be aware of consumer trends,
How digital is affecting us, emotions, behaviours and how they effect productivity and design
How tools are designed to hinder productivity
And what you can do to combat it
More than Just Lines on a Map: Best Practices for U.S Bike Routes
Future of Work: Reimaging the User Experience
1. Future of Work
Graeme Bodys
CEO & FOUNDER
www.nooq.co @nooqsoftware
@graemebodys
Re-imagining the User Experience
2. Global Email Usage
More than half of emails sent in 2016 (134 billion) are spam.
It’s predicted that in 2021 about 319.6 billion emails will be sent per day.
269215.3205.6
2015 2016 2017
6. • 87% OF EMPLOYEES WORLDWIDE ARE NOT ENGAGED AT
WORK
• COMPANIES WITH HIGHLY ENGAGED WORKFORCES
OUTPERFORM THEIR PEERS BY 147% IN EARNINGS PER
SHARE
7. COMPANIES WITH HIGHLY ENGAGED
WORKFORCES
OUTPERFORM THEIR PEERS BY 147% IN
EARNINGS PER SHARE
8. Health & Well-Being in Digital Workplace
Source : Pew Research Center April 2018
9. Effects on Emotions
The American Psychological Association found that constantly
checking electronic devices is linked to significant stress
for most Americans.
The National College Health Assessment reports record
numbers of university students are seeking assistance
for stress, overwhelming anxiety, and
depression.
11. More Harmed By
Digital deficits
Digital addiction
Digital distrust/divisiveness
Digital dangers
12. Effects on Emotions
on percentage of students that felt overwhelmed
1985 = 18%
2010 = 29%
2016 = 41%
UCLA’s Higher Education Research Institute college survey
13. Digital Fails
Former tech leaders from Google, Facebook & Apple said
“There is a fundamental flaw” in
the way business is done in the
digital age is causing damage to
society.
14. Facebook Fails
Former Facebook executive Chamath Palihapitiya said:
“The short-term, dopamine-driven
feedback loops that we have created are
destroying how society works:
no civil discourse, no cooperation, misinformation, mistruth.”
15. How does that make you feel?
Being available 24/7
Fighting against constant, incessant
notifications
Vulnerable ?
Useless ?
Depleted ?
Demoralized ?
21. Think Before You Interrupt
People spend an average of 11 minutes on a project before
they’re interrupted.
It takes on average 25 minutes to get back
to the point they were at before a distraction
according to a UC Irvine study.
https://trainingmag.com/6-jaw-dropping-facts-about-workplace-interruptions-and-what-you-can-do
37. Award Winning nooQ - THE NEXT BIG THING
Two years running, nooQ won every single product award beating IBM,
Atlassian, MangoApps and Sitrion.
“nooQ brings bold and sexy to enterprise software”
39. Other Information Mgt areas
Recruitment
Supply Chain
Innovation
Marketing Agencies managing clients
40. The most innovative digital workplace
platform
Reduce employee information overload
Transform organisational efficiency,
effectiveness & productivity by over
24%