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@globalgamejam #GGJ14gorm@globalgamejam.org
Game Jams and startups
@globalgamejam #GGJ14gorm@globalgamejam.org
About Me
Demo scener
Been a game developer since 2004
13 Titles
Xbox 360, PC, Mac, iOS, Android, Set top box,
Silicon Graphics, Embedded Devices
Nordic Game Jam 2006
Global Game Jam 2008
HiCapacity
• Demo scener
• Been a game developer since 2004
• 13 Titles
• Xbox 360, PC, Mac, iOS, Android, Set top box
• Silicon Graphics, Embedded Devices
• IGDA Denmark
• Nordic Game Jam 2006
• Global Game Jam 2008
• Founder of Kotori Studios Ltd
• HiCapacity
• London Games Space
@globalgamejam #GGJ14gorm@globalgamejam.org
What are game jams
Demo scener
Been a game developer since 2004
13 Titles
Xbox 360, PC, Mac, iOS, Android, Set top box,
Silicon Graphics, Embedded Devices
Nordic Game Jam 2006
Global Game Jam 2008
HiCapacity
@globalgamejam #GGJ14gorm@globalgamejam.org
What are game jams
Demo scener
Been a game developer since 2004
13 Titles
Xbox 360, PC, Mac, iOS, Android, Set top box,
Silicon Graphics, Embedded Devices
Nordic Game Jam 2006
Global Game Jam 2008
HiCapacity
• Constrained in Time?
@globalgamejam #GGJ14gorm@globalgamejam.org
What are game jams
Demo scener
Been a game developer since 2004
13 Titles
Xbox 360, PC, Mac, iOS, Android, Set top box,
Silicon Graphics, Embedded Devices
Nordic Game Jam 2006
Global Game Jam 2008
HiCapacity
• Constrained in Time?
• New Project?
@globalgamejam #GGJ14gorm@globalgamejam.org
What are game jams
Demo scener
Been a game developer since 2004
13 Titles
Xbox 360, PC, Mac, iOS, Android, Set top box,
Silicon Graphics, Embedded Devices
Nordic Game Jam 2006
Global Game Jam 2008
HiCapacity
• Constrained in Time?
• New Project?
• Theme?
@globalgamejam #GGJ14gorm@globalgamejam.org
What are game jams
Demo scener
Been a game developer since 2004
13 Titles
Xbox 360, PC, Mac, iOS, Android, Set top box,
Silicon Graphics, Embedded Devices
Nordic Game Jam 2006
Global Game Jam 2008
HiCapacity
• Constrained in Time?
• New Project?
• Theme?
• Collaborative?
@globalgamejam #GGJ14gorm@globalgamejam.org
What are game jams
Demo scener
Been a game developer since 2004
13 Titles
Xbox 360, PC, Mac, iOS, Android, Set top box,
Silicon Graphics, Embedded Devices
Nordic Game Jam 2006
Global Game Jam 2008
HiCapacity
• Constrained in Time?
• New Project?
• Theme?
• Collaborative?
• Sharing / Open Source?
@globalgamejam #GGJ14gorm@globalgamejam.org
What are game jams
Demo scener
Been a game developer since 2004
13 Titles
Xbox 360, PC, Mac, iOS, Android, Set top box,
Silicon Graphics, Embedded Devices
Nordic Game Jam 2006
Global Game Jam 2008
HiCapacity
• Constrained in Time?
• New Project?
• Theme?
• Collaborative?
• Sharing / Open Source?
• Single space?
@globalgamejam #GGJ14gorm@globalgamejam.org
Constraints
Demo scener
Been a game developer since 2004
13 Titles
Xbox 360, PC, Mac, iOS, Android, Set top box,
Silicon Graphics, Embedded Devices
Nordic Game Jam 2006
Global Game Jam 2008
HiCapacity
@globalgamejam #GGJ14gorm@globalgamejam.org
Space? The Ultimate Constraint
Demo scener
Been a game developer since 2004
13 Titles
Xbox 360, PC, Mac, iOS, Android, Set top box,
Silicon Graphics, Embedded Devices
Nordic Game Jam 2006
Global Game Jam 2008
HiCapacity
@globalgamejam #GGJ14gorm@globalgamejam.org
Constraint => Innovation?
@globalgamejam #GGJ14gorm@globalgamejam.org
@globalgamejam #GGJ14gorm@globalgamejam.org
@globalgamejam #GGJ14gorm@globalgamejam.org
Oulipo
Demo scener
Been a game developer since 2004
13 Titles
Xbox 360, PC, Mac, iOS, Android, Set top box,
Silicon Graphics, Embedded Devices
Nordic Game Jam 2006
Global Game Jam 2008
HiCapacity
Ouvroir de littérature potentielle
Raymond Queneau
@globalgamejam #GGJ14gorm@globalgamejam.org
Oulipo
Oubapo
Ouhispo
Oumapo
Ou’inpo
Oupypo
Ouarchpo
Ougrapo
@globalgamejam #GGJ14gorm@globalgamejam.org
Oubapo
Ougrapo
@globalgamejam #GGJ14gorm@globalgamejam.org
@globalgamejam #GGJ14gorm@globalgamejam.org
Collaborative?
Demo scener
Been a game developer since 2004
13 Titles
Xbox 360, PC, Mac, iOS, Android, Set top box,
Silicon Graphics, Embedded Devices
Nordic Game Jam 2006
Global Game Jam 2008
HiCapacity
@globalgamejam #GGJ14gorm@globalgamejam.org
• Poetry, Writing, Art, Architecture
Collaborative?
@globalgamejam #GGJ14gorm@globalgamejam.org
• Poetry, Writing, Art, Architecture
• The ‘Auteur’
Collaborative?
@globalgamejam #GGJ14gorm@globalgamejam.org
• Poetry, Writing, Art, Architecture
• The ‘Auteur’
• Early game jams were coder centric
Collaborative?
@globalgamejam #GGJ14gorm@globalgamejam.org
• Poetry, Writing, Art, Architecture
• The ‘Auteur’
• Early game jams were coder centric
• Other early game jams do not encourage collaboration
Collaborative?
@globalgamejam #GGJ14gorm@globalgamejam.org
Games are made by Teams
@globalgamejam #GGJ14gorm@globalgamejam.org
Games are made by Teams
@globalgamejam #GGJ14gorm@globalgamejam.org
Games are made by Teams
@globalgamejam #GGJ14gorm@globalgamejam.org
Games are made by Teams
@globalgamejam #GGJ14gorm@globalgamejam.org
Games are made by Teams
@globalgamejam #GGJ14gorm@globalgamejam.org
History of Game Jams
@globalgamejam #GGJ14gorm@globalgamejam.org
• 2002
• Founded by Chris Hecker & Sean Barrett
• Oakland, California
• Single site game jam
• Attended by lot dev celebrities:
• Jonathan Blow
• Randy Smith
• ..
• Very technical Constraints
Indie Game Jam
@globalgamejam #GGJ14gorm@globalgamejam.org
• 2002
• Founded by Geoff Howland
• Virtual Game Jam
• Thematical / Mechanical Constraints
Ludum Dare
@globalgamejam #GGJ14gorm@globalgamejam.org
• 2006
• Single site game jam
• Thematical / Mechanical Constraints
• ToJam Arcade
T.O. Jam
@globalgamejam #GGJ14gorm@globalgamejam.org
• 2006
• Founded by
• Henriette Moos, Diginet Oresund
• Jesper Juul, ITU
• Gorm Lai, IGDA
• Copenhagen, Denmark
• Single site game jam
• Technical/Thematical/Mechanical Theme
• Teams Encouraged!
Nordic Game Jam
@globalgamejam #GGJ14gorm@globalgamejam.org
Jammin’ For Good
@globalgamejam #GGJ14gorm@globalgamejam.org
• 2009
• Founded by
• Susan Gold
• Ian Schreiber
• Gorm Lai
• Multi-site game jam
• Non-virtual
Global Game Jam
@globalgamejam #GGJ14gorm@globalgamejam.org
@globalgamejam #GGJ14gorm@globalgamejam.org
• 2013
• Now Global Game Jam Inc.
• On our way to non-profit status
• Separate Research Committee
• Theme Committee
Global Game Jam
@globalgamejam #GGJ14gorm@globalgamejam.org
• Sharing fundamentalists
• GGJ stores initial pristine version
• All source code and assets must be shared
• Original team keeps commercial rights
• Creative Commons license
Global Game Jam
@globalgamejam #GGJ14gorm@globalgamejam.org
• Umbrella for several game jams
Finnish Game Jam
@globalgamejam #GGJ14gorm@globalgamejam.org
• Monthly theme
• Run by the people behind 2D Boy (Kyle Gabler &
• World of Goo
Experimental Gameplay Project
@globalgamejam #GGJ14gorm@globalgamejam.org
Ton of other jams
@globalgamejam #GGJ14gorm@globalgamejam.org
• Game Jam by Double Fine
• Annual Double Fine event for coming up with new games
• A chance for people to try out new skills / organisational positions
• At this year’s event, they made it a public event
• People could pay and vote for the games
• Successfully commercialised game jams!
Amnesia Fortnight
@globalgamejam #GGJ14gorm@globalgamejam.org
@globalgamejam #GGJ14gorm@globalgamejam.org
• DnaDigest Hack Day
• M2M Hack Fest
• Google Glass and Wearables Hackathon
• Random Hacks of Kindness
• Tame Traffic
• Esri and MapAction Humanitarian Hackathon
• Hack the High Street
• Seed hack
• Droidcon Hackathon
• …
Hack-a-thons
@globalgamejam #GGJ14gorm@globalgamejam.org
Game Jam Competitions
@globalgamejam #GGJ14gorm@globalgamejam.org
• Met at the Nordic Game Jam
• Made many of their hits at game jams:
• B.U.T.T.O.N.
• Dark Room Sex Game
• J.S. Joust
• Some formed into Knapknop Games
• Some joined Die Gute Fabrik
Copenhagen Game Collective
@globalgamejam #GGJ14gorm@globalgamejam.org
Dark Room Sex Game
Copenhagen Game Collective - Nordic Game Jam
@globalgamejam #GGJ14gorm@globalgamejam.org
Demo scener
Been a game developer since 2004
13 Titles
Xbox 360, PC, Mac, iOS, Android, Set top box,
Silicon Graphics, Embedded Devices
Nordic Game Jam 2006
Global Game Jam 2008
HiCapacity
@globalgamejam #GGJ14gorm@globalgamejam.org
J.S. Joust
Demo scener
Been a game developer since 2004
13 Titles
Xbox 360, PC, Mac, iOS, Android, Set top box,
Silicon Graphics, Embedded Devices
Nordic Game Jam 2006
Global Game Jam 2008
HiCapacity
Die Gute Fabrik - Nordic Game Jam
@globalgamejam #GGJ14gorm@globalgamejam.org
Demo scener
Been a game developer since 2004
13 Titles
Xbox 360, PC, Mac, iOS, Android, Set top box,
Silicon Graphics, Embedded Devices
Nordic Game Jam 2006
Global Game Jam 2008
HiCapacity
@globalgamejam #GGJ14gorm@globalgamejam.org
Surgeon Simulator
Demo scener
Been a game developer since 2004
13 Titles
Xbox 360, PC, Mac, iOS, Android, Set top box,
Silicon Graphics, Embedded Devices
Nordic Game Jam 2006
Global Game Jam 2008
HiCapacity
Bossa Studios - Global Game Jam 2013
@globalgamejam #GGJ14gorm@globalgamejam.org
Demo scener
Been a game developer since 2004
13 Titles
Xbox 360, PC, Mac, iOS, Android, Set top box,
Silicon Graphics, Embedded Devices
Nordic Game Jam 2006
Global Game Jam 2008
HiCapacity
@globalgamejam #GGJ14gorm@globalgamejam.org
World of Goo
Demo scener
Been a game developer since 2004
13 Titles
Xbox 360, PC, Mac, iOS, Android, Set top box,
Silicon Graphics, Embedded Devices
Nordic Game Jam 2006
Global Game Jam 2008
HiCapacity
2D Boy
@globalgamejam #GGJ14gorm@globalgamejam.org
Jams & Startups
• Focused on producing a product
@globalgamejam #GGJ14gorm@globalgamejam.org
Jams & Startups
• Focused on producing a product
• Very small amount of time
@globalgamejam #GGJ14gorm@globalgamejam.org
Jams & Startups
• Focused on producing a product
• Very small amount of time
• Must focus on a few things that goes right
@globalgamejam #GGJ14gorm@globalgamejam.org
Jams & Startups
• Focused on producing a product
• Very small amount of time
• Must focus on a few things that goes right
• Constraints are an inherent part
@globalgamejam #GGJ14gorm@globalgamejam.org
Vertical vs Horizontal
• 2010 GDC Rant by Chris Hecker “Please Finish Your Games”
@globalgamejam #GGJ14gorm@globalgamejam.org
Vertical vs Horizontal
• 2010 GDC Rant by Chris Hecker “Please Finish Your Games”
• Canadian Michael Todd (spyart.com) @ No More Sweden gave
talk about the difficulty of transforming game jam prototypes into
bigger games
@globalgamejam #GGJ14gorm@globalgamejam.org
Vertical vs Horizontal
• 2010 GDC Rant by Chris Hecker “Please Finish Your Games”
• Canadian Michael Todd (spyart.com) @ No More Sweden gave
talk about the difficulty of transforming game jam prototypes into
bigger games
• 2012 Depth Jam
@globalgamejam #GGJ14gorm@globalgamejam.org
Jamming vs Prototyping
• GDC Next 2013 by Nathan Vella (Sword & Sorcery, Super Time
Force)
@globalgamejam #GGJ14gorm@globalgamejam.org
Jamming vs Prototyping
• GDC Next 2013 by Nathan Vella (Sword & Sorcery, Super Time
Force)
• Jams are about finishing something
@globalgamejam #GGJ14gorm@globalgamejam.org
Jamming vs Prototyping
• GDC Next 2013 by Nathan Vella (Sword & Sorcery, Super Time
Force)
• Jams are about finishing something
• Jams make your delusional about schedules
@globalgamejam #GGJ14gorm@globalgamejam.org
Jamming vs Prototyping
• GDC Next 2013 by Nathan Vella (Sword & Sorcery, Super Time
Force)
• Jams are about finishing something
• Jams make your delusional about schedules
• Jam games lack depth
@globalgamejam #GGJ14gorm@globalgamejam.org
Jamming vs Prototyping
• GDC Next 2013 by Nathan Vella (Sword & Sorcery, Super Time
Force)
• Jams are about finishing something
• Jams make your delusional about schedules
• Jam games lack depth
• Jam teams are small
@globalgamejam #GGJ14gorm@globalgamejam.org
@globalgamejam #GGJ14gorm@globalgamejam.org

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