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Ig1 task 2 analysis work sheet 10
1. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title Farcry 3
Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have
been used to create specific soundtrack elements
Setting The sound of the ocean smashing against the rocks tells us that the scene is set near
to an ocean, possibly high above on a hill. We know that other people are around
because we can hear the scream of the man who is pushed of the cliff.
The sound of the ocean smashing against the rock
sounds as if it were recorded from a real location
and then added to the game.
Mood We can tell by the tone of Vaa’s voice that he is mentally ill and possibly angry as
well. The background sound of the man being pushed of the cliff is frightening
because the player is also about to be pushed of it.
The sound of the man landing in the water below
after being pushed sounds like it has been
computer generated.
Game genre The game genre is action and adventure. We can tell that this is an action game
because of the gunshots heard in the background. We can guess that the game is
adventure based because of the sound of the ocean and the birds in the background
which give a sense of being in the wild.
The bird noises in the background of the scene
sound like they have actually been recorded live
and then added to the game.
Narrative The character is tied up and is being spoken to by a deranged killer who is speaking
in a deep tone that suggests that he is angry.
The tone of the killers voice sounds as if it has
been recorded live but then edited using
2. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
computer software.