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Ig1 task 2 analysis work sheet 5
1. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title
Bioshock Infinite
Provide detailed descriptions from chosen examples that establish…
Clearly state what production technique(s) you think have
been used to create specific soundtrack elements
Setting
The setting is inside an old house with a desk covered with miscellaneous items such
as cigarettes beer and a newspaper.
The music sounds like it was created using a
computer program such as reaper.
Mood
The mood is one of fear because there is a noise in another room and the player
does not know who or what it is.
The mood is one of fear because neither the
player nor the character knows where the sound
is coming from.
Game genre
The genre of the game is horror and FPS.
The music definitely suits the horror side of the
genre because it is a tense and creepy continuous
sound that gets louder as the character gets
closer to the unknown noise.
Narrative
The narrative is extremely limited because there is only one character.
The narrative is limited but it also conveys a sense
of urgency because the character wants to find
out where the noise is coming from. The music
puts this across really well as it gets louder.