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SIGGRAPH 2007 IGDA Presentation
1.
2.
So you want
to start a game program? IGDA Education SIG presents the Curriculum Framework Initiative & Curricular Models Thursday, August 9, 2007
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
16.
17.
Game Curricula: Some
Highlights from Current Programs
18.
Original, Innovative
Student Games Cloud, USC IMD Pac-Manhattan NYU-ITP
19.
Original, Innovative student
games Darfur is Dying USC IMD Peace Maker, CMU ETC
20.
Original, Innovative
Student Games Homeless: It’s no game SFU - SIAT Film Noir Style Game Penn State - IST
21.
Original, Innovative
Student Games flOw on PS3
22.
Original, Innovative
Student Research Ideas JEDDAH: A Dystopian Dream's Interface: The Cursor as a Narrative Element SFU - SIAT
23.
24.
25.
Collaborative projects Advanced
game teams, USC
26.
Game design: paper
prototyping Alex Mitchell, NUS, Singapore Kevin O’Gorman, American InterContineåntal University
27.
Game design: Playtesting
EA Game Innovation Lab, USC
28.
Game Critique Girls
and Games Penn State - IST
29.
Theory and Criticism
of Games Jose Zagal, Georgia Tech Jim Whitehead, UC Santa Cruz
30.
“ Game appreciation”
courses, theory and criticism of games Alice Robison and Henry Jenkins, MIT
31.
Pitches, presentations &
shows Carnegie Mellon ETC, Virtual Worlds Show
32.
Pitches, presentations &
shows Intermediate game pitches, USC
33.
Industry Involvement Advanced
Games, USC
34.
Industry Involvement
35.
“ Big” Games
USC IMD
36.
Game jams Parsons
Mobile Game Mosh Nordic Game Jam
37.
Improvisation Lori Shyba,
University of Calgary Bernie DeKoven, Deepfun.com
38.
Traditional & Virtual
Theatre Penn State – IST
39.
“ Live” Games
Deborah Solomon, Montgomery College, MD
40.
Community building
between programs USC vs CMU Game Challenge
41.
Student and Indie
Game Competitions & Festivals Slamdance IndieCade E3 Showcase
42.
Looks Great, Lots
of Success Stories... But it’s not that simple
43.
44.
Question & Answer
Time Thank You
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