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So you want to start a game program? IGDA Education SIG presents the  Curriculum Framework Initiative  & Curricular Models Thursday, August 9, 2007
Who are we and why are we here? ,[object Object],[object Object]
Who are we and why are we here? ,[object Object],[object Object],[object Object]
Who are we and why are we here? ,[object Object],[object Object],[object Object],[object Object],[object Object]
IGDA Education SIG ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Mission ,[object Object]
Resources ,[object Object]
Education Workshop at GDC ,[object Object]
Curriculum Knowledge Base ,[object Object]
 
2002-2003 ,[object Object],[object Object],[object Object]
What is the framework? ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
A Key Component: Soft Skills ,[object Object],[object Object],[object Object]
Interdisciplinary Work & Courses ,[object Object],[object Object],[object Object],[object Object]
Programs Overview ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Game Curricula: Some Highlights from  Current Programs
Original, Innovative  Student Games Cloud, USC IMD Pac-Manhattan NYU-ITP
Original, Innovative student games  Darfur is Dying USC IMD Peace Maker,  CMU ETC
Original, Innovative  Student Games Homeless: It’s no game SFU - SIAT Film Noir Style Game Penn State - IST
Original, Innovative  Student Games flOw on PS3
Original, Innovative  Student Research Ideas JEDDAH: A Dystopian Dream's Interface: The Cursor as a Narrative Element SFU - SIAT
And List Goes On... ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Programs Overview ,[object Object],[object Object],[object Object],[object Object]
Collaborative projects Advanced game teams, USC
Game design: paper prototyping Alex Mitchell, NUS, Singapore Kevin O’Gorman, American InterContineåntal University
Game design: Playtesting EA Game Innovation Lab, USC
Game Critique Girls and Games Penn State - IST
Theory and Criticism of Games Jose Zagal, Georgia Tech Jim Whitehead, UC Santa Cruz
“ Game appreciation” courses, theory and criticism of games Alice Robison and Henry Jenkins, MIT
Pitches, presentations & shows Carnegie Mellon ETC, Virtual Worlds Show
Pitches, presentations & shows Intermediate game pitches, USC
Industry Involvement Advanced Games, USC
Industry Involvement
“ Big” Games USC IMD
Game jams Parsons Mobile Game Mosh Nordic Game Jam
Improvisation Lori Shyba, University of Calgary Bernie DeKoven, Deepfun.com
Traditional & Virtual Theatre Penn State – IST
“ Live” Games Deborah Solomon, Montgomery College, MD
Community building  between programs USC vs CMU Game Challenge
Student and Indie Game Competitions & Festivals Slamdance IndieCade E3 Showcase
Looks Great, Lots of Success Stories... But it’s not that simple
Challenges  ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Question & Answer Time Thank You

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SIGGRAPH 2007 IGDA Presentation