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Laying the foundations for
the innovations of
tomorrow
Curriculum issues related to Science and Technology
Education in the 4th Industrial revolution
Prof Geoff Lautenbach, University of Johannesburg
Keynote Address, 3 October 2019
The many faces of
Geoff Lautenbach
3
4
A talk in 6 parts…
1. A minute in time and a few revolutions
2. The second and third Industrial Revolutions:
Very briefly
3. The Technology Hype… and New Literacies
for a 21st Century Curriculum
4. 4IR and Implications for Curriculum Designers
5. Who are these curriculums for?
6. More Curriculum Questions than Answers?
Part 1
A minute in time and a few
revolutions
Compare our 4.5 Billion year old earth
to a person, 45 years of age
vs
Nothing is really known about the
first forty years or so…
So we only get to know the earth
when it turns 40
At the age of 42 the earth had some
plants…
At the age of 44 (one year ago on this
scale) dinosaurs appeared
8 Months ago, mammals appeared…
Early man appeared 4 hours ago…
During the last hour (60min ago) man
discovered agriculture…
The 1st industrial revolution started
60 seconds ago!
And in this last 1 minute we have put
many scars on the face of the planet…
In this last 1 min we have had 2
more Industrial revolutions
Our earth is fragile!
…and so is our future!
So why are curriculums important?
Part 2
The second and third Industrial
Revolutions
Very Briefly…
2nd Industrial Revolution
1st wave of electronic media
• Radio
• Cinema
• Phonograph
• Television
The 3rd Industrial Revolution
• digital revolution
• computers and IT (information technology)
• since the middle of the 20th century.
Constant companion - the computer
• Desktop
• Laptop
• Handheld
• Mobile
Constant companion - the computer
The history of word processing
The Mobile Era
The Mobile Era
…and don’t forget Bluetooth & Hands-free
Part 3
The Technology Hype…
and
New Literacies for a 21st Century
Curriculum
In the year of my birth, 1964…
• Man was already contemplating educational
technologies…
“Educational Technologies”
• 1964 - Understanding media:
The extensions of man
(McLuhan, 1964)
– the medium is the message
– the dissolution of the linear
mind
– electric media of the 20th
century are breaking the
tyranny of text over our
thoughts & senses
– the transformative power of
new communication
technologies
McLuhan – more ideas
• The technology of the medium disappears
behind whatever flows through it
• In the long run a medium’s content matters
less than the medium itself in influencing how
we act and think
• The medium may mold what we see & how
we see it (it changes individuals & society)
• Every new medium changes us
e.g. - Has the Internet changed our
mental habits?
• Lost the ability to read a long article on the
web or in print?
• Scan short passages from many sources?
• Skim & scroll?
• Want quick access to info?
Trading riches of the www for old
linear thought processes
• Reading lots of short, linked snippets online is
a more efficient way to expand the mind” (Karp,
2008)
• We cannot recognise the superiority of the
networked thinking process because we are
measuring it against our old linear thought
processes (Carr, 2008: Is Google making us stoopid?
In response to Carr
• The array of problems facing humanity – the
end of the fossil-fuel era, the fragility of the
global food web, growing population density,
and the spread of pandemics, among others –
will force us to get smarter if we are to
survive.
A 2010 survey…
Source: http://www.elon.edu
Stephen Downes, National Research
Council, Canada
• It's a mistake to treat intelligence as an
undifferentiated whole
• We will become worse at doing some things
('more stupid') requiring rote memory of
information that is now available though
Google
• But, we may (and probably will) be capable of
more advanced integration and evaluation of
information ('more intelligent')
Source: http://www.elon.edu
Alex Halavais, vice president,
Association of Internet Researchers
• Holding information in your head that is easily
discoverable on Google - no longer a mark of
intelligence, but a sideshow act.
• Being able to quickly and effectively discover
information and solve problems, rather than do it ‘in
your head,’ will be the metric we use.
The question is flawed: Google will make
intelligence different.
Source: http://www.elon.edu
We are developing “fluid intelligence”
(Cascio, 2009)
• …the ability to find meaning in confusion and
solve new problems, independent of acquired
knowledge.
Shifting cognitive capacities in 21st
century curriculums
• Students will not have to remember as much,
but will have to think harder and have better
critical thinking and analytical skills.
• Less time devoted to memorization gives
students more time to master those new
skills.
My view?
• We do not automatically get smarter.
• We already have access to even more
information than what was imagined in 2010
• How smartly we can make use of this potential
will depend on our emerging media literacies
(access, critically evaluate, and create media.)
• Are these in our curriculums?
Source: ME 
Modern Learners will also need
new ‘digital literacies’
• Social networking
• Creating content
• Organising content
• Reusing and repurposing
• Filtering and selecting
• Self presenting
• Privacy maintenance
• Identity management
• Social networking
Source: www.heacademy.ac.uk
So are our curriculums
obsolete?
Have we been shortchanged by a system and
philosophy of education that has long outlived its
effectiveness?
So are our curriculums
obsolete?
• Do our curriculums stand as gateways to
knowledge that is not needed in this modern
age?
• Does EdTech have a role to play in curriculums
of the future?
What can technologies do?
• Extend physical strength, dexterity, resilience
– Plough, sewing machine, fighter jet…
• Extend range or sensitivity of our senses
– Microscope, amplifier, Geiger counter…
• Enable us to reshape nature to serve needs/desires
– Genetically manipulated corn, birth control pill…
• Extend/support mental powers - Intellectual
technologies -
– Typewriter, abacus, slide rule, sextant, book, newspaper,
computer, Internet…
Intellectual technologies
• have the greatest & most lasting power over
what & how we think
Our most intimate tools for self expression, for shaping
personal & public identity, & for cultivating relations
with others
Hype and fear around emerging
technologies
Are you completely dominated by tech?
Are you completely in control?
Technology’s role in shaping
civilization
• Technological Determinists (Veblen)
– Technological progress
• is an autonomous force outside of mans control
• has been the primary factor determining the course of
human history
• Instrumentalists (tools under our control?)
– downplay power of technology
– see tools as neutral artifacts
– see tools as the means to achieve an end
time
visibility
http://upload.wikimedia.org/wikipedia/commons/thumb/9/94/Gartner_Hype_Cycle.svg/300px-Gartner_Hype_Cycle.svg.png
Gartner Hype Cycle
Maturity, adoption and social application of specific
technologies
technology
trigger
peak of inflated
expectations
trough of
disillusionment
slope of
enlightenment
plateau of
productivity
programmed
instruction
1960s
computer-assisted
instruction
1970s
hypermedia
1980s
multimedia
1990s
online
learning
2000s
personal
learning
2010s
Ed tech - hype
open
learning
2020s
Source: Sims, EDMEDIA 2013
About the hype cycle for emerging
technologies
• A brief set of emerging technologies and trends
• Focuses on emerging tech
• 2019 - new technologies not previously
highlighted in past iterations
Older tech?
Still important, but are no longer “emerging” &
others have been featured for multiple years
Source: Gartner.com
Gartner Hype cycle for 2019
• Emerging technologies with significant impact on
business, society and people over the next five to
10 years
• This year’s emerging technologies fall into five
major trends:
–Sensing & mobility,
–augmented human,
–postclassical compute and comms,
–digital ecosystems,
–and advanced AI & analytics.
Source: Gartner.com
Part 4
4IR and Implications for
Curriculum Designers
The 4th Industrial Revolution
• … emerging out of the third but is
considered a new era rather than a
continuation because of the explosiveness of
its development and the disruptiveness of its
technologies.
• Driverless cars, smart robotics, 3D printing etc.
Characterised by a range of new technologies that
are fusing the physical, digital and biological
worlds, impacting all disciplines, economies and
industries.
The 4th Industrial Revolution
Trends
Internet of Things (IoT)
Robotics
Virtual reality (VR)
Artificial intelligence (AI)
Changing the way we live and work…
Changing us?
Disruptive technologies
• displace established technologies and shake
up the industry
• … or a ground-breaking product that creates a
completely new industry
Source: https://www.mckinsey.com
4IR
• As with previous revolutions, the promises of
the 4IR are exciting and universal
• But… also worrying!!!
• Diversity and inequality can grow in tandem
If the lessons of history are taken seriously, the
good & bad consequences of 4IR will be unevenly
distributed & they will reinforce the current
hierarchies of the world system
“We must develop a comprehensive and
globally shared view of how technology is
affecting our lives and reshaping our
economic, social, cultural, and human
environments. There has never been a
time of greater promise, or greater peril”
Klaus Schwab, Founder and Executive Chairman,
World Economic Forum
US White House Report, 2016
• 23% of US low wage
jobs will be
automated
• i.e. 66 Million jobs or
62% of the
workforce
More predictions
• 47% of US jobs are at high risk (Frey & Osborne, 2013)
• 60% of European jobs are at high risk (Bruegel,
2014)
• Less than 5% of occupations can be fully
automated… but half of all activities within
jobs could be (McKinsey, 2017)
Can schools keep pace?
• Its impossible to predict what will be needed…
“65% of children in primary school today will
end up working in new job types that don’t exist
yet” – (World Economic Forum, 2016)
Is there a new 21st century
learning lifecycle?
• 0-4yrs - critical development
• 5-13yrs - crucial competences
• 14-19yrs - learning adult roles
• 20-80yrs - lifelong learners
Should our curriculums mirror/reflect this?
Key Questions
• What implications does the 4IR have for the
role of curriculum developers in schools that
find themselves on the wrong end of the
digital divide?
• What implications does the 4IR have for the
teacher who would like to remain up to date
and relevant in the modern classroom?
(Then again, will we need classrooms in the future?)
More curriculum issues…
• So how, and what, do we teach in a world
where the future is not static?
• How do we ensure that appropriate skills are
learned in preparation for this changing
future?
4IR Sensationalism? What real
people think…
• I want to live in the past. The future looks so
ugly
• The third world will NOT embrace any 4th IR…
they are barely benefiting from the second
and third
• An artificial world created by technocrats run
by AI… What could possibly go wrong?
Let us not forget my pitch here…
• Curriculum issues are overshadowed by the
challenge of global sustainability
Part 5
Who are these curriculums for?
Together Alone
20th Century Curriculum
• conformity over creativity
• keeping that 9 to 5 job…
21st Century Curriculum?
• New skills and knowledge to survive and thrive in a
fast-changing and interdependent world.
Collaboration
3 More C’s to ensure success for the
modern Professional
• Complex Problem Solving
• Critical Thinking
• Creativity
Multiple careers, spanning different areas of
expertise, requiring totally different range of skills.
A curriculum for who?
• Tapscott, (1998) called students who were born
post 1998 the Net Generation
• Prensky (2001) referred to these students as
the Digital natives
• Oblinger and Oblinger, (2005) called them
Millennial Learners
One thing in common –
the affinity to technology and the use thereof
In the near future, three of the most
studied generations will converge on the
workplace at once
• Generation X, born before the 1980s but
after the Baby Boomers
• Generation Y, or Millennials, born between
1984 and 1996
• Generation Z, born after 1997 (Bresman & Rau, 2017 -
Harvard Business Review)
Millennials (Gen Y)
• a force to reckon with - their presence in organisational
workforces and several leading global economies is
increasing.
• Millennials have had a different upbringing compared to
their predecessors (Gen X and Baby Boomers) and
deserve to be treated differently.
• What may have worked for older generations may not work
with millennials…
• What interests them, what puts them off and what catches
their attention?
• What are their traits, their learning preferences, their
behaviour and how do they go about their everyday lives?
Millennials
• like learning to grow at work.
• look for relevant information & don’t like wasting time on
detailed supporting information.
• appreciate hands-on learning experiences.
• are not fond of authoritative styles of teaching and taking
orders.
• like their say to be valued and an environment which
encourages them to voice it.
• show a strong preference for visual aids (rich media).
• Group-based activities work well with them.
Millennials continued
• prefer experiences (real life scenarios) they can
relate to easily and apply.
• are at ease with technology and respond best to
interactive and engaging multimedia formats.
• like exploring things (vs. being “asked” to do
something or following a rigid learning path).
• want more freedom, less pressure & platforms to
express their creativity.
• crave attention and personal care.
Students and parents will demand…
• Constant access to learning materials
and resources, friends, & experts online.
• Personalised and customisable
learning environments.
As a result, the future curriculum will be
more student-centered, experiential, interactive and
social
Part 6
More Curriculum Questions than
Answers?
Role of the 21st Century Curriculum
Developer?
• Collaboration with peers
• Foster cooperation among students within the
classroom
• Encourage students’ curiosity and intrinsic
motivation to learn
• Use different forms of assessment tools
• Facilitate and guide learners
Role of the 21st Century
Curriculum Developer (Continued)
• Listen more and talk
less
• Promote collaborative
skills
• Use various tech tools
• Establish a safe,
supportive, and positive
learning environment
for all students
The P21 Framework
Information, Media & Technology
Skills
• Information Literacy
• Media Literacy
• ICT (Information, Communications, and
Technology) Literacy
Information, Media & Technology
Skills (Continued)
Curriculums must EMPOWER individuals to become:
digital CREATORS
digital CURATORS
digital CRITICS
digital CONVERSATIONALISTS
digital COLLABORATORS
digital COMMUNICATORS
AND to continue this dialogue face to face as
Digital Citizens
Information, Media & Technology
Skills (Continued)
Learning technologies brought the world
into the classroom…
Social media can take the classroom into
the world! (Me, 2019 )
Connectivity leads to interdependence
Information, Media & Technology
Skills (Continued)
 Networks multiply the value and growth of
knowledge
 Possibilities for learning
The P21 Framework
Life and Career Skills
• Social and Cross-Cultural Skills
• More students from around the world are gaining access to
top-ranked companies - diversity has become an asset rather
than a hindrance
• Flexibility and Adaptability
• Initiative and Self-Direction
• Productivity and Accountability
• Leadership and Responsibility
The human element?
Has EdTech made it easier to teach these skills?
Best learned in a relational space? ZPD
The P21 Framework
Key Subjects & 21st Century Themes
• Global Awareness
• Financial, Economic, Business, and Entrepreneurial
Literacy
• Civic Literacy
• Health Literacy
• Environmental Literacy
Can a curriculum ensure a social impact?
– Embrace the role we play in enabling an inclusive future
– Use our collective intelligence to shape the impact of
this Industrial Revolution
Implications for those who have to design
curriculums for the 4IR?
• Mobile-ready (incl. multi-device access)
• Short, bite-sized learning that is fun to go through
• Readily available & accessible within their
workflow
• Must offer room for contributions
Implications for those who have to design
curriculums for the 4IR?
• Easy to understand, relate to and apply
• Sharp and well-defined outcomes (that resonate
with learner needs)
• Must include rewards and recognition
(Gamification)
Implications for those who have to design
Curriculums for the 4IR? Continued
• Should include Social or Collaborative Learning
• EdTech must not replace mentors and educators, but
pair them with learners for the best possible
outcomes
• EdTech disrupts the single teacher approach,
supporting productive peer & group work
• EdTech allows individual students to tap into existing
knowledge & experience – no need to recreate
something from scratch
Implications for those who have to design
Curriculums for the 4IR? Continued
• Should offer Personalized Learning
• With EdTech, we are better able to adapt curriculums
to suit each student
• We can expanding access to new resources online
• Delivered in high-impact formats (keep them
interested)
The 4IR Curriculum: A message of
hope
• The future MUST BE more human orientated
• Jobs will not be eliminated completely…they will
transform into more human-orientated jobs
• We will continuously have to unlearn, and learn
new things continuously to prepare for the future
• Time and human efforts are already a tradable
commodity… and will be more so in future
• and…
• If we look after the earth we will be able to
concentrate on new curriculums 
Young people are leading the way:
The workplace has changed and so must
the education system to meet it - recent
high school graduates are well placed to
identify the gaps and failings, as well as
fill them.
Education is ripe for disruption
With a system still largely modelled on
the 1st industrial-age classroom,
education is a large sector that has seen
very little transformation to date
What must new curriculums do?
• Reduce content pressure
• Provide greater flexibility for (good / relevant)
teaching
• Allow for individual participation & progression
• Support personalisation of learning
• Include citizenship & creativity
• Focus heavily on environmental issues for the global
citizen
• Move towards international standards?
Thank you
Prof Geoff Lautenbach
Email: geoffl@uj.ac.za

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Innovations of tomorrow

  • 1.
  • 2. Laying the foundations for the innovations of tomorrow Curriculum issues related to Science and Technology Education in the 4th Industrial revolution Prof Geoff Lautenbach, University of Johannesburg Keynote Address, 3 October 2019
  • 3. The many faces of Geoff Lautenbach 3
  • 4. 4
  • 5. A talk in 6 parts… 1. A minute in time and a few revolutions 2. The second and third Industrial Revolutions: Very briefly 3. The Technology Hype… and New Literacies for a 21st Century Curriculum 4. 4IR and Implications for Curriculum Designers 5. Who are these curriculums for? 6. More Curriculum Questions than Answers?
  • 6. Part 1 A minute in time and a few revolutions
  • 7.
  • 8.
  • 9. Compare our 4.5 Billion year old earth to a person, 45 years of age vs
  • 10. Nothing is really known about the first forty years or so…
  • 11. So we only get to know the earth when it turns 40
  • 12. At the age of 42 the earth had some plants…
  • 13. At the age of 44 (one year ago on this scale) dinosaurs appeared
  • 14. 8 Months ago, mammals appeared…
  • 15. Early man appeared 4 hours ago…
  • 16. During the last hour (60min ago) man discovered agriculture…
  • 17. The 1st industrial revolution started 60 seconds ago!
  • 18. And in this last 1 minute we have put many scars on the face of the planet…
  • 19. In this last 1 min we have had 2 more Industrial revolutions
  • 20. Our earth is fragile! …and so is our future! So why are curriculums important?
  • 21. Part 2 The second and third Industrial Revolutions Very Briefly…
  • 22. 2nd Industrial Revolution 1st wave of electronic media • Radio • Cinema • Phonograph • Television
  • 23. The 3rd Industrial Revolution • digital revolution • computers and IT (information technology) • since the middle of the 20th century.
  • 24. Constant companion - the computer • Desktop • Laptop • Handheld • Mobile
  • 25. Constant companion - the computer
  • 26. The history of word processing
  • 29. …and don’t forget Bluetooth & Hands-free
  • 30. Part 3 The Technology Hype… and New Literacies for a 21st Century Curriculum
  • 31. In the year of my birth, 1964… • Man was already contemplating educational technologies…
  • 32. “Educational Technologies” • 1964 - Understanding media: The extensions of man (McLuhan, 1964) – the medium is the message – the dissolution of the linear mind – electric media of the 20th century are breaking the tyranny of text over our thoughts & senses – the transformative power of new communication technologies
  • 33. McLuhan – more ideas • The technology of the medium disappears behind whatever flows through it • In the long run a medium’s content matters less than the medium itself in influencing how we act and think • The medium may mold what we see & how we see it (it changes individuals & society) • Every new medium changes us
  • 34. e.g. - Has the Internet changed our mental habits? • Lost the ability to read a long article on the web or in print? • Scan short passages from many sources? • Skim & scroll? • Want quick access to info?
  • 35. Trading riches of the www for old linear thought processes • Reading lots of short, linked snippets online is a more efficient way to expand the mind” (Karp, 2008) • We cannot recognise the superiority of the networked thinking process because we are measuring it against our old linear thought processes (Carr, 2008: Is Google making us stoopid?
  • 36.
  • 37. In response to Carr • The array of problems facing humanity – the end of the fossil-fuel era, the fragility of the global food web, growing population density, and the spread of pandemics, among others – will force us to get smarter if we are to survive.
  • 38. A 2010 survey… Source: http://www.elon.edu
  • 39. Stephen Downes, National Research Council, Canada • It's a mistake to treat intelligence as an undifferentiated whole • We will become worse at doing some things ('more stupid') requiring rote memory of information that is now available though Google • But, we may (and probably will) be capable of more advanced integration and evaluation of information ('more intelligent') Source: http://www.elon.edu
  • 40. Alex Halavais, vice president, Association of Internet Researchers • Holding information in your head that is easily discoverable on Google - no longer a mark of intelligence, but a sideshow act. • Being able to quickly and effectively discover information and solve problems, rather than do it ‘in your head,’ will be the metric we use. The question is flawed: Google will make intelligence different. Source: http://www.elon.edu
  • 41. We are developing “fluid intelligence” (Cascio, 2009) • …the ability to find meaning in confusion and solve new problems, independent of acquired knowledge.
  • 42. Shifting cognitive capacities in 21st century curriculums • Students will not have to remember as much, but will have to think harder and have better critical thinking and analytical skills. • Less time devoted to memorization gives students more time to master those new skills.
  • 43. My view? • We do not automatically get smarter. • We already have access to even more information than what was imagined in 2010 • How smartly we can make use of this potential will depend on our emerging media literacies (access, critically evaluate, and create media.) • Are these in our curriculums? Source: ME 
  • 44. Modern Learners will also need new ‘digital literacies’ • Social networking • Creating content • Organising content • Reusing and repurposing • Filtering and selecting • Self presenting • Privacy maintenance • Identity management
  • 45. • Social networking Source: www.heacademy.ac.uk
  • 46. So are our curriculums obsolete? Have we been shortchanged by a system and philosophy of education that has long outlived its effectiveness?
  • 47. So are our curriculums obsolete? • Do our curriculums stand as gateways to knowledge that is not needed in this modern age? • Does EdTech have a role to play in curriculums of the future?
  • 48. What can technologies do? • Extend physical strength, dexterity, resilience – Plough, sewing machine, fighter jet… • Extend range or sensitivity of our senses – Microscope, amplifier, Geiger counter… • Enable us to reshape nature to serve needs/desires – Genetically manipulated corn, birth control pill… • Extend/support mental powers - Intellectual technologies - – Typewriter, abacus, slide rule, sextant, book, newspaper, computer, Internet…
  • 49. Intellectual technologies • have the greatest & most lasting power over what & how we think Our most intimate tools for self expression, for shaping personal & public identity, & for cultivating relations with others
  • 50. Hype and fear around emerging technologies Are you completely dominated by tech? Are you completely in control?
  • 51. Technology’s role in shaping civilization • Technological Determinists (Veblen) – Technological progress • is an autonomous force outside of mans control • has been the primary factor determining the course of human history • Instrumentalists (tools under our control?) – downplay power of technology – see tools as neutral artifacts – see tools as the means to achieve an end
  • 52. time visibility http://upload.wikimedia.org/wikipedia/commons/thumb/9/94/Gartner_Hype_Cycle.svg/300px-Gartner_Hype_Cycle.svg.png Gartner Hype Cycle Maturity, adoption and social application of specific technologies technology trigger peak of inflated expectations trough of disillusionment slope of enlightenment plateau of productivity
  • 54. About the hype cycle for emerging technologies • A brief set of emerging technologies and trends • Focuses on emerging tech • 2019 - new technologies not previously highlighted in past iterations Older tech? Still important, but are no longer “emerging” & others have been featured for multiple years Source: Gartner.com
  • 55. Gartner Hype cycle for 2019 • Emerging technologies with significant impact on business, society and people over the next five to 10 years • This year’s emerging technologies fall into five major trends: –Sensing & mobility, –augmented human, –postclassical compute and comms, –digital ecosystems, –and advanced AI & analytics.
  • 56.
  • 58. Part 4 4IR and Implications for Curriculum Designers
  • 59. The 4th Industrial Revolution • … emerging out of the third but is considered a new era rather than a continuation because of the explosiveness of its development and the disruptiveness of its technologies. • Driverless cars, smart robotics, 3D printing etc. Characterised by a range of new technologies that are fusing the physical, digital and biological worlds, impacting all disciplines, economies and industries.
  • 60. The 4th Industrial Revolution Trends Internet of Things (IoT) Robotics Virtual reality (VR) Artificial intelligence (AI) Changing the way we live and work… Changing us?
  • 61. Disruptive technologies • displace established technologies and shake up the industry • … or a ground-breaking product that creates a completely new industry
  • 63. 4IR • As with previous revolutions, the promises of the 4IR are exciting and universal • But… also worrying!!! • Diversity and inequality can grow in tandem If the lessons of history are taken seriously, the good & bad consequences of 4IR will be unevenly distributed & they will reinforce the current hierarchies of the world system
  • 64. “We must develop a comprehensive and globally shared view of how technology is affecting our lives and reshaping our economic, social, cultural, and human environments. There has never been a time of greater promise, or greater peril” Klaus Schwab, Founder and Executive Chairman, World Economic Forum
  • 65. US White House Report, 2016 • 23% of US low wage jobs will be automated • i.e. 66 Million jobs or 62% of the workforce
  • 66. More predictions • 47% of US jobs are at high risk (Frey & Osborne, 2013) • 60% of European jobs are at high risk (Bruegel, 2014) • Less than 5% of occupations can be fully automated… but half of all activities within jobs could be (McKinsey, 2017)
  • 67. Can schools keep pace? • Its impossible to predict what will be needed… “65% of children in primary school today will end up working in new job types that don’t exist yet” – (World Economic Forum, 2016)
  • 68. Is there a new 21st century learning lifecycle? • 0-4yrs - critical development • 5-13yrs - crucial competences • 14-19yrs - learning adult roles • 20-80yrs - lifelong learners Should our curriculums mirror/reflect this?
  • 69. Key Questions • What implications does the 4IR have for the role of curriculum developers in schools that find themselves on the wrong end of the digital divide? • What implications does the 4IR have for the teacher who would like to remain up to date and relevant in the modern classroom? (Then again, will we need classrooms in the future?)
  • 70. More curriculum issues… • So how, and what, do we teach in a world where the future is not static? • How do we ensure that appropriate skills are learned in preparation for this changing future?
  • 71. 4IR Sensationalism? What real people think… • I want to live in the past. The future looks so ugly • The third world will NOT embrace any 4th IR… they are barely benefiting from the second and third • An artificial world created by technocrats run by AI… What could possibly go wrong?
  • 72. Let us not forget my pitch here… • Curriculum issues are overshadowed by the challenge of global sustainability
  • 73. Part 5 Who are these curriculums for?
  • 74.
  • 76.
  • 77. 20th Century Curriculum • conformity over creativity • keeping that 9 to 5 job…
  • 78. 21st Century Curriculum? • New skills and knowledge to survive and thrive in a fast-changing and interdependent world.
  • 79.
  • 81. 3 More C’s to ensure success for the modern Professional • Complex Problem Solving • Critical Thinking • Creativity Multiple careers, spanning different areas of expertise, requiring totally different range of skills.
  • 82. A curriculum for who? • Tapscott, (1998) called students who were born post 1998 the Net Generation • Prensky (2001) referred to these students as the Digital natives • Oblinger and Oblinger, (2005) called them Millennial Learners One thing in common – the affinity to technology and the use thereof
  • 83. In the near future, three of the most studied generations will converge on the workplace at once • Generation X, born before the 1980s but after the Baby Boomers • Generation Y, or Millennials, born between 1984 and 1996 • Generation Z, born after 1997 (Bresman & Rau, 2017 - Harvard Business Review)
  • 84. Millennials (Gen Y) • a force to reckon with - their presence in organisational workforces and several leading global economies is increasing. • Millennials have had a different upbringing compared to their predecessors (Gen X and Baby Boomers) and deserve to be treated differently. • What may have worked for older generations may not work with millennials… • What interests them, what puts them off and what catches their attention? • What are their traits, their learning preferences, their behaviour and how do they go about their everyday lives?
  • 85. Millennials • like learning to grow at work. • look for relevant information & don’t like wasting time on detailed supporting information. • appreciate hands-on learning experiences. • are not fond of authoritative styles of teaching and taking orders. • like their say to be valued and an environment which encourages them to voice it. • show a strong preference for visual aids (rich media). • Group-based activities work well with them.
  • 86. Millennials continued • prefer experiences (real life scenarios) they can relate to easily and apply. • are at ease with technology and respond best to interactive and engaging multimedia formats. • like exploring things (vs. being “asked” to do something or following a rigid learning path). • want more freedom, less pressure & platforms to express their creativity. • crave attention and personal care.
  • 87. Students and parents will demand… • Constant access to learning materials and resources, friends, & experts online. • Personalised and customisable learning environments. As a result, the future curriculum will be more student-centered, experiential, interactive and social
  • 88. Part 6 More Curriculum Questions than Answers?
  • 89. Role of the 21st Century Curriculum Developer? • Collaboration with peers • Foster cooperation among students within the classroom • Encourage students’ curiosity and intrinsic motivation to learn • Use different forms of assessment tools • Facilitate and guide learners
  • 90. Role of the 21st Century Curriculum Developer (Continued) • Listen more and talk less • Promote collaborative skills • Use various tech tools • Establish a safe, supportive, and positive learning environment for all students
  • 92. Information, Media & Technology Skills • Information Literacy • Media Literacy • ICT (Information, Communications, and Technology) Literacy
  • 93. Information, Media & Technology Skills (Continued) Curriculums must EMPOWER individuals to become: digital CREATORS digital CURATORS digital CRITICS digital CONVERSATIONALISTS digital COLLABORATORS digital COMMUNICATORS AND to continue this dialogue face to face as Digital Citizens
  • 94. Information, Media & Technology Skills (Continued) Learning technologies brought the world into the classroom… Social media can take the classroom into the world! (Me, 2019 ) Connectivity leads to interdependence
  • 95. Information, Media & Technology Skills (Continued)  Networks multiply the value and growth of knowledge  Possibilities for learning
  • 97. Life and Career Skills • Social and Cross-Cultural Skills • More students from around the world are gaining access to top-ranked companies - diversity has become an asset rather than a hindrance • Flexibility and Adaptability • Initiative and Self-Direction • Productivity and Accountability • Leadership and Responsibility The human element? Has EdTech made it easier to teach these skills? Best learned in a relational space? ZPD
  • 99. Key Subjects & 21st Century Themes • Global Awareness • Financial, Economic, Business, and Entrepreneurial Literacy • Civic Literacy • Health Literacy • Environmental Literacy Can a curriculum ensure a social impact? – Embrace the role we play in enabling an inclusive future – Use our collective intelligence to shape the impact of this Industrial Revolution
  • 100. Implications for those who have to design curriculums for the 4IR? • Mobile-ready (incl. multi-device access) • Short, bite-sized learning that is fun to go through • Readily available & accessible within their workflow • Must offer room for contributions
  • 101. Implications for those who have to design curriculums for the 4IR? • Easy to understand, relate to and apply • Sharp and well-defined outcomes (that resonate with learner needs) • Must include rewards and recognition (Gamification)
  • 102. Implications for those who have to design Curriculums for the 4IR? Continued • Should include Social or Collaborative Learning • EdTech must not replace mentors and educators, but pair them with learners for the best possible outcomes • EdTech disrupts the single teacher approach, supporting productive peer & group work • EdTech allows individual students to tap into existing knowledge & experience – no need to recreate something from scratch
  • 103. Implications for those who have to design Curriculums for the 4IR? Continued • Should offer Personalized Learning • With EdTech, we are better able to adapt curriculums to suit each student • We can expanding access to new resources online • Delivered in high-impact formats (keep them interested)
  • 104. The 4IR Curriculum: A message of hope • The future MUST BE more human orientated • Jobs will not be eliminated completely…they will transform into more human-orientated jobs • We will continuously have to unlearn, and learn new things continuously to prepare for the future • Time and human efforts are already a tradable commodity… and will be more so in future • and… • If we look after the earth we will be able to concentrate on new curriculums 
  • 105. Young people are leading the way: The workplace has changed and so must the education system to meet it - recent high school graduates are well placed to identify the gaps and failings, as well as fill them.
  • 106. Education is ripe for disruption With a system still largely modelled on the 1st industrial-age classroom, education is a large sector that has seen very little transformation to date
  • 107. What must new curriculums do? • Reduce content pressure • Provide greater flexibility for (good / relevant) teaching • Allow for individual participation & progression • Support personalisation of learning • Include citizenship & creativity • Focus heavily on environmental issues for the global citizen • Move towards international standards?
  • 108.
  • 109. Thank you Prof Geoff Lautenbach Email: geoffl@uj.ac.za

Notas do Editor

  1. Eminent tech scholar and analyst Nicholas Carr wrote a provocative cover story for the Atlantic Monthly magazine in 2008 with the cover line: “Is Google Making us Stupid?” He argued that the ease of online searching and distractions of browsing through the web were possibly limiting his capacity to concentrate. “I’m not thinking the way I used to,” he wrote, in part because he is becoming a skimming, browsing reader, rather than a deep and engaged reader. “The kind of deep reading that a sequence of printed pages promotes is valuable not just for the knowledge we acquire from the author’s words but for the intellectual vibrations those words set off within our own minds. In the quiet spaces opened up by the sustained, undistracted reading of a book, or by any other act of contemplation, for that matter, we make our own associations, draw our own inferences and analogies, foster our own ideas…. If we lose those quiet spaces, or fill them up with ‘content,’ we will sacrifice something important not only in our selves but in our culture.”
  2. Let’s examine the elements one by one…