SlideShare uma empresa Scribd logo
1 de 60
McLuhan: quot;(...) For the 'content' of a medium
is like the juicy piece of meat carried by the
burglar to distract the watch-dog of the
mind.quot;Let's think about the burglar for a
while.


Sergio Basbaum
all kinds of output
network the bags
1964: The console to the Cray 2
1964:The Cray 2 (with Seymour
           Cray)
The Mouse. Also there in 1964.
BACKSPACE
In 1964 the mouse was around, it
             still is.
Mark Weiser: 1991: finally said: Let’s get all of this connectivity out of
these computers we so unituitively interact with and get it out into the
environment:
“Hundreds of computers in a room could seem intimidating at first, just as
hundreds of volts coursing through wires in the walls did at one time. But
like the wires in the walls, these hundreds of computers will come to be
invisible to common awareness. People will simply use them
unconsciously to accomplish everyday tasks.”
“Most important, ubiquitous computers will help overcome the problem of
information overload. There is more information available at our fingertips
during a walk in the woods than in any computer system, yet people find a
walk among trees relaxing and computers frustrating. Machines that fit the
human environment, instead of forcing humans to enter theirs, will make
using a computer as refreshing as taking a walk in the woods.”
Where/What are we talking about

In an ambient intelligent environment the
users interact with displayed images and
sound, move and manipulate (virtual)
objects, perform actions in a way that
attempts them to 'immerse' them in a
simulated environment in which they get a
feeling of 'presence'.
Where/What are we talking about
Where/What are we talking about
Threat 1: Hidden placement of
              tags
          •Integrated into cardboard boxes
          •Hidden in inaccessible location on product
          •Slipped between layers of paper
          •Sewn into clothing
          •Embedded in plastic
          •Printed onto product packaging
          •Seamlessly integrated into paper
Set of Katherine Albrecht slides
A 6” tag is hard to hide.




      Alien/RAFSEC “C” tag
Or is it?
Hidden: Sandwiched in
     cardboard




 6” Alien/RAFSEC “C” tag inside a box
This tag (with a 17ft. read
range) is easy to spot, right?




         Alien/RAFSEC “I” Tag
Not when “placed inside cap” – an
inaccessible location on this flip-top
              product




  Alien/RAFSEC “I” tag in lid of Pantene shampoo bottle
Another big tag (4.5”)




     Alien/RAFSEC “S” Tag
“placed between layers of
         paper”




     Alien/RAFSEC “S” Tag in Bag
Tags can be sewn into clothing
Embedded in plastic
Printed onto product
              packaging

quot;The vision is to move from the etched, solid metal
antennas to the printed antennas.quot;


quot;Since radio waves travel through most packaging materials,
packagers...could print the antenna…inside of the box.
They could laminate it inside the package, or print it on the
outside and print over it.quot;

                              – Dan Lawrence, Flint Ink
Tiny chips could be very hard to spot
And they’re getting smaller.




Hitachi’s mu-chip contrasted with grains of rice
They can be integrated into
            paper




             Inkode’s “chipless tag”:
Closeup of Inkode metal fibers embedded in paper
An act of dying is any transformation.




   End of katherine’s slides
‘Ephemeralisation’ was Buckminster Fuller’s term for
describing the way that a technology becomes subsumed
in the society that uses it.

The pencil, the gramophone, the telephone, the cd
player, technology that was around when we grew up, is
not technology to us, it is simply another layer of
connectivity.
70% of youth aged 16-25 states that the mobile phone is a very
important part of their lovelife 24% uses sms to make a pass at
someone, 24% to dump their lover. For 69% the mobile phone is an
important instrument to tell others that you like them. (TNS NIPO,
easyMobile.nl Bron: Dorpsgekken.nl, 02-16/19:25)
“The most profound technologies are
  those that disappear. They weave
  themselves into the fabric of everyday
  life until they are indistinguishable
  from it.”      (Mark Weiser)
So a few assumptions
AI makes us more human
Kate Fox: “The space age technology of
mobile phones has allowed us to return to
the more natural and humane
communications patterns of pre-industrial
society, when we lived in small, stable
communities, and enjoyed frequent
‘grooming talk, with a tightly integrated
social network”
Fear is scripted
• Maartje Fliervoet

• NY Blackout
People are information spaces
We must investigate the possibility that ambient
intelligence generates authentically new situations and
experiences in which an analogue notion of privacy is
no longer tenable. In a mediated environment – where
everything is connected to everything - it is no longer
clear what is being mediated, and what mediates.
In an ambient environment buildings, cars and people can
be defined as information spaces.
What is the autonomy of the individual in such an
environment? It has autonomies, not autonomy. It
has privacies, not privacy.
“The fact is that our social future will be
determined by the human qualities of
the activities being mediated through
hundreds of millions of programmed
devices, and by our ability consciously to
resonate with and thereby to recognize
these qualities.” [Steve Talbott]
The boundaries of what constitutes consumer
electronics and computers are getting blurred,”
says Gerard J. Kleisterlee, chief executive of
Royal Philips Electronics, “As we get wireless
networking in the home, everything starts to
talk to everything.”
“Dear mr. Schechner,

My name is Mark van Doorn and I work as a scientific researcher at
Philips Research in the Netherlands. In particular I do computer science
research in a field known as Ambient Intelligence. Ambient Intelligence
(AmI) is a vision on the future of consumer electronics that refers to the
presence of a digital environment that is sensitive, adaptive and
responsive to the presence of people. The goal of AmI is to make people
perform their daily tasks better by supporting them with interactive
media applications. To give an example, when a child picks up his
toothbrush, a cartoon could be projected in a bathroom mirror that invites
him to brush his teeth for two minutes.  In our approach, we view AmI as
a personal story that emerges out of the continuous interaction that a
user/actor has with what we call an 'ambient narrative' that has been
written in advance by an experience designer. An ambient narrative is
basically an interactive narrative that is situated in the real-world like
the script of a live action role playing game but augmented with digital
interactive media (somewhat like the special effects that add to the drama
in a theater play or movie).
“Before you can augment performances with interactive media
applications, you need to have an understanding of what
performances are and what it means to perform. I really enjoyed
reading your book quot;Performance Studies: An Introductionquot;
because it gave some basic answers to these questions in an
understandable manner.  I was wondering if you might know
about any specific research in performance studies that
investigates the role of digital media in relation to everyday
rituals or performances in professional service environments
(hospitals, hotels, shopping malls and so on). Understanding how
to write these kinds of ambient narratives will be a multi-
disciplinary exercise that requires not only knowledge of
interactive media design but also interior & product design,
architecture and performances in general. I can see that this
understanding becomes increasingly relevant as we move into
what some call an experience economy!”
EXAM
PLE
Heineken has teamed up with IBM and a shipping company
to test the use of a global coding standard in simplifying
customs clearance for the company's beer exports.The
project, called the quot;Beer Living Labquot;, will use IBM's software
to track cargo container shipments of Heineken beer from
Europe to the US using satellite and cellular wireless
technology. The companies will also use the coding standard
created by EPCglobal to track the beer cartons. The goal is
to create paperless documentation through better systeminteroperability,
resulting in faster deliveries and reduced costs for international trade,
IBM stated.
The system allows the company to skip building and maintaining a
large central database with huge amounts of information. Instead all
data sources held by the various players in the supply chain are linked
through a common interface. According to the Organisation for
Economic Co-operation and Development,about 30 different
documents are associated with a single container crossing a border,
which equals roughly five billion documents annually. This test is
part of a project funded by the European Commission to develop
information technology for electronic government services. The
project aims to help reduce security concerns and tax fraud. A
unified data system would allow changes in information about
product sizes, weight, name, price, classification, transport
requirements and volumes to be immediately transmitted along the
supply chain. For example it would allow shippers to immediately
know if the amount of product stacked on a pallet had changed, or give a
retailer time to adjust display space.
GREEN
LANES
There is no broad critical academic and activist vision. FLAIRS Special Track May 7 - 9,
2007, Key West, Florida, USA At the 2007 FLAIRS Conference (http://www.cise.ufl
.edu/~ddd/FLAIRS/flairs2007/) a Special Track will be devoted to quot;AI and Ambient
Entertainmentquot;: http://hmi.cs.utwente.nl/flairs07 Final Call for Papers:
quot;In future Ambient Intelligence (AmI) environments we assume intelligence embedded in the
environment, its objects (furniture, mobile robots) and in its virtual, sometimes visualized
agents (virtual humans).
These environments support the human inhabitants or visitors of these environments in their
activities and interactions by perceiving them through sensors (proximity sensors, cameras,
microphones, etc.).
Support can be reactive but also, and more importantly, pro-active, anticipating the needs of
the inhabitants and visitors. Health, recreation, sports and playing games are among these
needs. Sensors in these environments can detect and interpret bodily activity and can give multimedia feedback
to invite, stimulate, guide and advise on bodily activity.quot;”
An ambient intelligence home environment should be attentive, aware of the user needs, but
not always aim for the most efficient solution and thereby not allowing the inhabitants a
possible experience. That is, the ambient intelligent home environment should sometimes act as a dance
partner.”
An ambient intelligence home environment should be attentive, aware of the user needs, but
not always aim for the most efficient solution and thereby not allowing the inhabitants a
possible experience. That is, the ambient intelligent home environment should sometimes act as a dance
partner.


A dance partner
A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A
dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance
partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner
A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A
dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance
partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner
A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A
dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance
partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner
A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A
dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance
partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner
A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A
dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance
But it takes
two
to tango
“Johnny Q. Consumer walks into a national chain store, picks up diapers, pays in cash. He does not walk
alone.One store camera captures his face, while another network of cameras traces his stroll through the
aisles. The pressure-sensitive floor panels note how he lingers and nervously shifts his feet while
browsing in the diaper section.
At the store's national headquarters, perhaps a thousand miles away, a machine quietly notes in
Johnny's file that he may be a new father. That bit of data goes into an algorithm that a few days later
cross-references birth records and finds that, indeed, Johnny has just become the proud father of twins.
If you can't shop anonymously at your local retail giant, then privacy as we know it is dead.
quot;The originator of the pressure-sensitive magic carpet and Doppler radar upper-body-movement
detector, MIT Media Lab researcher Joe Paradisso, said his inspiration had nothing to do with
consumerism.quot;I was thinking of music. I never thought about this for retail at all,quot; said Paradisso, who
has designed performance spaces where footsteps trigger bass or percussive sounds and torso, head and
arm movements elicit higher, quot;twinklingquot; notes.But Paradisso sees how sensitive floor tiles or carpets
can provide quot;robust dataquot; for retailers.
quot;Systems have to work together because they all have their weaknesses,quot; Paradisso said. In other words,
given help from facial-recognition software, floor sensors would do a much better job of discreetly
building a database on a particular customer.Still, just because they might have this technology, should
marketers use it?”

(Mark Baard, Wired)
Gait recognition


“Visual artists Paul Kaiser, Shelley Eshkar, and Michael Girard and composer Curtis Bahn collaborated
with Trisha Brown to create image and sound palettes and to define the interrelationships among
movement, sound, and image.
For example, when a certain pattern between dancers is recognized, digital graphics develop quot;branchesquot;
that reach between the dancers to connect them. Such graphics patterns, explains Downey, have
established triggers but then move and morph according to complex AI algorithms, creating abstract
correlations to the movement.
The movement was captured by 16 near-infrared motion-capture cameras from Motion Analysis Corp.
To write the AI code, Downey created a Java-based graphical programming environment using the MIT
Media Lab tool kit he's helped develop over the last six years. The program runs on a prerelease version
of Mac OS X Tiger on two Mac G5s, with another Mac G5 for backup.In addition to incubating some
very cool art, the ASU program aims to improve the accuracy of motion detection.
The Interdisciplinary Research Environment for Motion Analysis (IREMA) integrates researchers from
10 disciplines via a five-year Research Infrastructure grant from the National Science Foundation.
IREMA students have founded a company called Motion Ease to develop products for the sporting
equipment and security industries, as well as for improving gait recognition, movement rehabilitation,
and assistance for blindness. Motion-capture lessons learned via Motion-e likely will enhance both the
quot;realquot; world and the digital realms.”


Real-Time Motion-E Capture Makes Dance A Digital Art Mark David ED Online May 12, 2005
Nokia and gestures


Wibree technology (extnsion of bluetooth) will enable a new breed of applications to emerge that will
work with the mobile phone
In the immediate future, Iannucci believes gestural and tactile interfaces will be the next big thing in
mobile phones technology that makes the phone more intuitive to use.The next step forward, in his
opinion, is speech. 'Gesture and tactile feedback are really intriguing areas and a companion to the
touchscreen idea.
However we think that speech-based interfaces will blossom on phones over the next few years as that
technology is quite mature now.'As part of this process to bind the mobile phone ever closer to our
everyday life Nokia is also working on a project called SharMe, a collaborative research project with a
number of Finnish universities. This ambitious project aims to develop intelligent software that would
allow the mobile to automatically record events around the user's life, including photos, sound and
health readings to create a real-time journal of their life and memories requiring minimum conscious
input from the user.
Looking even further into the future is Nokia's recent collaboration with Cambridge University to
explore the possibilities afforded by advances in nanotechnology. The move is a step away from Nokia's
traditional focus on applications and towards technology creation, which Iannucci described as a real
priority for the company.


Mobile magician: 08 May 2007, Source: The Engineer
Implementing digital connecitivity in an analogue
environment without a design for all the senses ,
without a concept of corporal literacy, leads to
information overload. In a ubiquitous computing
environment the new intelligence is extelligence,
quot;knowledge and tools that are outside people's headsquot;
(Stewart and Cohen, 1997) In a ubiquitous computing
environment the user has to be not only textually and
visually literate, both also have corporal literacy, that
is an awareness of extelligence and a working
knowledge of all the senses.
In an information-rich, digitally connected world,
where much of the knowledge and tools that we make
use of are outside our heads (our 'extelligence', see
Stewart and Cohen, 1997) there will be a need to
develop new communication 'senses' that allow us to
manage and make use of the enormous amount of
information we will be confronted by.

This will lead to the development and adoption of new
and different types of human-computer interfaces and
different ways of communicating with technology.
Can you envisage a practical based research
field that does consultancy for Philips and
Nokia, advises local governments on public spaces,
that takes full advantages of open source soft
and hardware to prototype its own applications for
these ambient narratives and that most of a invests
                                             ll
these new everyday environments where we walk, talk
and meet each other with the reasons why we do what
do - love and shame, instead of fear, distrust and plain
greed?
I can!

Mais conteúdo relacionado

Mais procurados

Cloud Translation
Cloud TranslationCloud Translation
Cloud TranslationLuigi Muzii
 
Copyrightcontraband cepe2007
Copyrightcontraband cepe2007Copyrightcontraband cepe2007
Copyrightcontraband cepe2007Eddan Katz
 
Derrick De K Brainframes Of Web 2.0
Derrick De K Brainframes Of Web 2.0Derrick De K Brainframes Of Web 2.0
Derrick De K Brainframes Of Web 2.0New Media Days
 
Ubiquity: smart people, smart places, smart organisations
Ubiquity: smart people, smart places, smart organisationsUbiquity: smart people, smart places, smart organisations
Ubiquity: smart people, smart places, smart organisationsDaisy Group
 
Phonebooths & Mailboxes
Phonebooths & MailboxesPhonebooths & Mailboxes
Phonebooths & Mailboxesteknionsocial
 
Hyper island future_book_mobile
Hyper island future_book_mobileHyper island future_book_mobile
Hyper island future_book_mobileMatt Evans
 
Brainframes, digital technologies and connected intelligence -Derrick de Kerc...
Brainframes, digital technologies and connected intelligence -Derrick de Kerc...Brainframes, digital technologies and connected intelligence -Derrick de Kerc...
Brainframes, digital technologies and connected intelligence -Derrick de Kerc...thiteu
 
Ensad lab sociable_media-short_portfolio_2013-web
Ensad lab sociable_media-short_portfolio_2013-webEnsad lab sociable_media-short_portfolio_2013-web
Ensad lab sociable_media-short_portfolio_2013-webGeoffrey Dorne
 
The Evolving Opportunities Of Social Media
The  Evolving  Opportunities Of  Social  MediaThe  Evolving  Opportunities Of  Social  Media
The Evolving Opportunities Of Social MediaRohit Kuttappan
 
Design & the internet of things: from whimsy to utility and hopefully back
Design & the internet of things: from whimsy to utility and hopefully backDesign & the internet of things: from whimsy to utility and hopefully back
Design & the internet of things: from whimsy to utility and hopefully backAlexandra Deschamps-Sonsino
 
Designing for an internet of things
Designing for an internet of thingsDesigning for an internet of things
Designing for an internet of thingsTimo Arnall
 
The future will be confusing
The future will be confusingThe future will be confusing
The future will be confusingantimega
 
Technology and Power: Agency, Discourse and Community Formation
Technology and Power: Agency, Discourse and Community FormationTechnology and Power: Agency, Discourse and Community Formation
Technology and Power: Agency, Discourse and Community FormationAleksandar Bradic
 
Fjord@ The Future of Broadcasting
Fjord@ The Future of BroadcastingFjord@ The Future of Broadcasting
Fjord@ The Future of BroadcastingFjord
 
The Future Of Advertising and How To Make It Work For You Today
The Future Of Advertising and How To Make It Work For You TodayThe Future Of Advertising and How To Make It Work For You Today
The Future Of Advertising and How To Make It Work For You TodayAdNerds
 
Theses on AI User Experience Design - Sketching in Hardware 2020
Theses on AI User Experience Design - Sketching in Hardware 2020Theses on AI User Experience Design - Sketching in Hardware 2020
Theses on AI User Experience Design - Sketching in Hardware 2020Aleksandar Bradic
 
Collabor8 white paper
Collabor8 white paperCollabor8 white paper
Collabor8 white paperAshley Helm
 
Collabor8 White Paper
Collabor8 White PaperCollabor8 White Paper
Collabor8 White PaperGordon Rimmer
 

Mais procurados (20)

Cloud Translation
Cloud TranslationCloud Translation
Cloud Translation
 
Copyrightcontraband cepe2007
Copyrightcontraband cepe2007Copyrightcontraband cepe2007
Copyrightcontraband cepe2007
 
Derrick De K Brainframes Of Web 2.0
Derrick De K Brainframes Of Web 2.0Derrick De K Brainframes Of Web 2.0
Derrick De K Brainframes Of Web 2.0
 
Ubiquity: smart people, smart places, smart organisations
Ubiquity: smart people, smart places, smart organisationsUbiquity: smart people, smart places, smart organisations
Ubiquity: smart people, smart places, smart organisations
 
Phonebooths & Mailboxes
Phonebooths & MailboxesPhonebooths & Mailboxes
Phonebooths & Mailboxes
 
Phonebooths and Mailboxes
Phonebooths and MailboxesPhonebooths and Mailboxes
Phonebooths and Mailboxes
 
Hyper island future_book_mobile
Hyper island future_book_mobileHyper island future_book_mobile
Hyper island future_book_mobile
 
Brainframes, digital technologies and connected intelligence -Derrick de Kerc...
Brainframes, digital technologies and connected intelligence -Derrick de Kerc...Brainframes, digital technologies and connected intelligence -Derrick de Kerc...
Brainframes, digital technologies and connected intelligence -Derrick de Kerc...
 
Ensad lab sociable_media-short_portfolio_2013-web
Ensad lab sociable_media-short_portfolio_2013-webEnsad lab sociable_media-short_portfolio_2013-web
Ensad lab sociable_media-short_portfolio_2013-web
 
The Evolving Opportunities Of Social Media
The  Evolving  Opportunities Of  Social  MediaThe  Evolving  Opportunities Of  Social  Media
The Evolving Opportunities Of Social Media
 
Design & the internet of things: from whimsy to utility and hopefully back
Design & the internet of things: from whimsy to utility and hopefully backDesign & the internet of things: from whimsy to utility and hopefully back
Design & the internet of things: from whimsy to utility and hopefully back
 
Designing for an internet of things
Designing for an internet of thingsDesigning for an internet of things
Designing for an internet of things
 
B2B Social Media POV
B2B Social Media POVB2B Social Media POV
B2B Social Media POV
 
The future will be confusing
The future will be confusingThe future will be confusing
The future will be confusing
 
Technology and Power: Agency, Discourse and Community Formation
Technology and Power: Agency, Discourse and Community FormationTechnology and Power: Agency, Discourse and Community Formation
Technology and Power: Agency, Discourse and Community Formation
 
Fjord@ The Future of Broadcasting
Fjord@ The Future of BroadcastingFjord@ The Future of Broadcasting
Fjord@ The Future of Broadcasting
 
The Future Of Advertising and How To Make It Work For You Today
The Future Of Advertising and How To Make It Work For You TodayThe Future Of Advertising and How To Make It Work For You Today
The Future Of Advertising and How To Make It Work For You Today
 
Theses on AI User Experience Design - Sketching in Hardware 2020
Theses on AI User Experience Design - Sketching in Hardware 2020Theses on AI User Experience Design - Sketching in Hardware 2020
Theses on AI User Experience Design - Sketching in Hardware 2020
 
Collabor8 white paper
Collabor8 white paperCollabor8 white paper
Collabor8 white paper
 
Collabor8 White Paper
Collabor8 White PaperCollabor8 White Paper
Collabor8 White Paper
 

Destaque

Next Night 6 - Mark Chalmers from Perfect Fools
Next Night 6 - Mark Chalmers from Perfect FoolsNext Night 6 - Mark Chalmers from Perfect Fools
Next Night 6 - Mark Chalmers from Perfect Foolsgenerationnext
 
E Pearl V3 Preview
E Pearl V3 PreviewE Pearl V3 Preview
E Pearl V3 Previewjoan badger
 
Next Night 2.0 - Bas van Ulden, ABN AMRO Bank
Next Night 2.0 - Bas van Ulden, ABN AMRO BankNext Night 2.0 - Bas van Ulden, ABN AMRO Bank
Next Night 2.0 - Bas van Ulden, ABN AMRO Bankgenerationnext
 
Everything google for middle years
Everything google for middle yearsEverything google for middle years
Everything google for middle yearsjoan badger
 
formative assessment
formative assessmentformative assessment
formative assessmentjoan badger
 
Nmsa Integrated Curriculum Handout
Nmsa Integrated Curriculum HandoutNmsa Integrated Curriculum Handout
Nmsa Integrated Curriculum Handoutjoan badger
 
BYTE 2012 Keynote
BYTE 2012 KeynoteBYTE 2012 Keynote
BYTE 2012 Keynotejoan badger
 
Microsoft innovative teacher
Microsoft innovative teacherMicrosoft innovative teacher
Microsoft innovative teacherjoan badger
 

Destaque (15)

Next Night 6 - Mark Chalmers from Perfect Fools
Next Night 6 - Mark Chalmers from Perfect FoolsNext Night 6 - Mark Chalmers from Perfect Fools
Next Night 6 - Mark Chalmers from Perfect Fools
 
Stop niet, ga door!
Stop niet, ga door!Stop niet, ga door!
Stop niet, ga door!
 
Op z'n Zweeds!
Op z'n Zweeds!Op z'n Zweeds!
Op z'n Zweeds!
 
E Pearl V3 Preview
E Pearl V3 PreviewE Pearl V3 Preview
E Pearl V3 Preview
 
Get Smart
Get SmartGet Smart
Get Smart
 
Next Night 2.0 - Bas van Ulden, ABN AMRO Bank
Next Night 2.0 - Bas van Ulden, ABN AMRO BankNext Night 2.0 - Bas van Ulden, ABN AMRO Bank
Next Night 2.0 - Bas van Ulden, ABN AMRO Bank
 
Perimeter
Perimeter Perimeter
Perimeter
 
Ai
AiAi
Ai
 
Solved Patterns
Solved PatternsSolved Patterns
Solved Patterns
 
Everything google for middle years
Everything google for middle yearsEverything google for middle years
Everything google for middle years
 
formative assessment
formative assessmentformative assessment
formative assessment
 
Nmsa Integrated Curriculum Handout
Nmsa Integrated Curriculum HandoutNmsa Integrated Curriculum Handout
Nmsa Integrated Curriculum Handout
 
Colours[1]
Colours[1]Colours[1]
Colours[1]
 
BYTE 2012 Keynote
BYTE 2012 KeynoteBYTE 2012 Keynote
BYTE 2012 Keynote
 
Microsoft innovative teacher
Microsoft innovative teacherMicrosoft innovative teacher
Microsoft innovative teacher
 

Semelhante a Next Night 5 Rob van Kranenburg

Openness Workshop at Luiss i-Lab
Openness Workshop at Luiss i-Lab Openness Workshop at Luiss i-Lab
Openness Workshop at Luiss i-Lab Salvatore Iaconesi
 
Locative Media And Responsive Environments
Locative Media And Responsive EnvironmentsLocative Media And Responsive Environments
Locative Media And Responsive EnvironmentsJeff Watson
 
The computer for the 21st century - Mark Weiser, 1991
The computer for the 21st century - Mark Weiser, 1991The computer for the 21st century - Mark Weiser, 1991
The computer for the 21st century - Mark Weiser, 1991Dan Vitoriano
 
Identity REvolution multi disciplinary perspectives
Identity REvolution   multi disciplinary perspectivesIdentity REvolution   multi disciplinary perspectives
Identity REvolution multi disciplinary perspectivesKarlos Svoboda
 
Andraž Zorko: The End Of Research As We Know It
Andraž Zorko: The End Of Research As We Know ItAndraž Zorko: The End Of Research As We Know It
Andraž Zorko: The End Of Research As We Know Itvalicon
 
How Artificial Intelligence Will Make Technology Disappear
How Artificial Intelligence Will Make Technology DisappearHow Artificial Intelligence Will Make Technology Disappear
How Artificial Intelligence Will Make Technology DisappearAnurag Saraswat
 
Connected Intelligence 1
Connected Intelligence 1Connected Intelligence 1
Connected Intelligence 1New Media Days
 
Being digital, the skills of the interactive systems designer.pptx
Being digital, the skills of the interactive systems designer.pptxBeing digital, the skills of the interactive systems designer.pptx
Being digital, the skills of the interactive systems designer.pptxHamzakhalid708089
 
Ambient Intelligence seminar report made by Shifali Jindal
Ambient Intelligence seminar report made by Shifali JindalAmbient Intelligence seminar report made by Shifali Jindal
Ambient Intelligence seminar report made by Shifali JindalShifaliJindal
 
Right here, right now — when technology, interaction design and fashion converge
Right here, right now — when technology, interaction design and fashion convergeRight here, right now — when technology, interaction design and fashion converge
Right here, right now — when technology, interaction design and fashion convergeSami Niemelä
 
Internet of things and nanothings workshop may 2014
Internet of things and nanothings workshop may 2014Internet of things and nanothings workshop may 2014
Internet of things and nanothings workshop may 2014Marios Kyriazis
 
Smart Playing Cards A Ubiquitous Computing Game
Smart Playing Cards A Ubiquitous Computing GameSmart Playing Cards A Ubiquitous Computing Game
Smart Playing Cards A Ubiquitous Computing Gameguest218195
 
Internet of things berbano k32
Internet of things  berbano k32Internet of things  berbano k32
Internet of things berbano k32kimberbano
 
Ethics in development of Information Technology
Ethics in development of Information TechnologyEthics in development of Information Technology
Ethics in development of Information TechnologyAnKit Mhatre
 
Arti e Culture Digitali Lezione 1, Luca Simeone
Arti e Culture Digitali Lezione 1, Luca SimeoneArti e Culture Digitali Lezione 1, Luca Simeone
Arti e Culture Digitali Lezione 1, Luca Simeonemeetingsalongtheedge
 
Iot comic book | business edition
Iot comic book | business editionIot comic book | business edition
Iot comic book | business editionSebastiano Musica
 

Semelhante a Next Night 5 Rob van Kranenburg (20)

Openness Workshop at Luiss i-Lab
Openness Workshop at Luiss i-Lab Openness Workshop at Luiss i-Lab
Openness Workshop at Luiss i-Lab
 
Locative Media And Responsive Environments
Locative Media And Responsive EnvironmentsLocative Media And Responsive Environments
Locative Media And Responsive Environments
 
The computer for the 21st century - Mark Weiser, 1991
The computer for the 21st century - Mark Weiser, 1991The computer for the 21st century - Mark Weiser, 1991
The computer for the 21st century - Mark Weiser, 1991
 
Identity REvolution multi disciplinary perspectives
Identity REvolution   multi disciplinary perspectivesIdentity REvolution   multi disciplinary perspectives
Identity REvolution multi disciplinary perspectives
 
Andraž Zorko: The End Of Research As We Know It
Andraž Zorko: The End Of Research As We Know ItAndraž Zorko: The End Of Research As We Know It
Andraž Zorko: The End Of Research As We Know It
 
How Artificial Intelligence Will Make Technology Disappear
How Artificial Intelligence Will Make Technology DisappearHow Artificial Intelligence Will Make Technology Disappear
How Artificial Intelligence Will Make Technology Disappear
 
Digital Stance
Digital StanceDigital Stance
Digital Stance
 
Connected Intelligence 1
Connected Intelligence 1Connected Intelligence 1
Connected Intelligence 1
 
Being digital, the skills of the interactive systems designer.pptx
Being digital, the skills of the interactive systems designer.pptxBeing digital, the skills of the interactive systems designer.pptx
Being digital, the skills of the interactive systems designer.pptx
 
Ambient Intelligence seminar report made by Shifali Jindal
Ambient Intelligence seminar report made by Shifali JindalAmbient Intelligence seminar report made by Shifali Jindal
Ambient Intelligence seminar report made by Shifali Jindal
 
Right here, right now — when technology, interaction design and fashion converge
Right here, right now — when technology, interaction design and fashion convergeRight here, right now — when technology, interaction design and fashion converge
Right here, right now — when technology, interaction design and fashion converge
 
Whymca 2009
Whymca 2009Whymca 2009
Whymca 2009
 
Internet of things and nanothings workshop may 2014
Internet of things and nanothings workshop may 2014Internet of things and nanothings workshop may 2014
Internet of things and nanothings workshop may 2014
 
Smart Playing Cards A Ubiquitous Computing Game
Smart Playing Cards A Ubiquitous Computing GameSmart Playing Cards A Ubiquitous Computing Game
Smart Playing Cards A Ubiquitous Computing Game
 
Warner 2014 sf11
Warner 2014 sf11Warner 2014 sf11
Warner 2014 sf11
 
Internet of things berbano k32
Internet of things  berbano k32Internet of things  berbano k32
Internet of things berbano k32
 
Iot chap i
Iot chap iIot chap i
Iot chap i
 
Ethics in development of Information Technology
Ethics in development of Information TechnologyEthics in development of Information Technology
Ethics in development of Information Technology
 
Arti e Culture Digitali Lezione 1, Luca Simeone
Arti e Culture Digitali Lezione 1, Luca SimeoneArti e Culture Digitali Lezione 1, Luca Simeone
Arti e Culture Digitali Lezione 1, Luca Simeone
 
Iot comic book | business edition
Iot comic book | business editionIot comic book | business edition
Iot comic book | business edition
 

Último

Connect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck PresentationConnect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck PresentationSlibray Presentation
 
Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024Scott Keck-Warren
 
TeamStation AI System Report LATAM IT Salaries 2024
TeamStation AI System Report LATAM IT Salaries 2024TeamStation AI System Report LATAM IT Salaries 2024
TeamStation AI System Report LATAM IT Salaries 2024Lonnie McRorey
 
Commit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easyCommit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easyAlfredo García Lavilla
 
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo Day
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo DayH2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo Day
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo DaySri Ambati
 
Artificial intelligence in cctv survelliance.pptx
Artificial intelligence in cctv survelliance.pptxArtificial intelligence in cctv survelliance.pptx
Artificial intelligence in cctv survelliance.pptxhariprasad279825
 
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024BookNet Canada
 
How AI, OpenAI, and ChatGPT impact business and software.
How AI, OpenAI, and ChatGPT impact business and software.How AI, OpenAI, and ChatGPT impact business and software.
How AI, OpenAI, and ChatGPT impact business and software.Curtis Poe
 
Ensuring Technical Readiness For Copilot in Microsoft 365
Ensuring Technical Readiness For Copilot in Microsoft 365Ensuring Technical Readiness For Copilot in Microsoft 365
Ensuring Technical Readiness For Copilot in Microsoft 3652toLead Limited
 
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptxMerck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptxLoriGlavin3
 
Streamlining Python Development: A Guide to a Modern Project Setup
Streamlining Python Development: A Guide to a Modern Project SetupStreamlining Python Development: A Guide to a Modern Project Setup
Streamlining Python Development: A Guide to a Modern Project SetupFlorian Wilhelm
 
TrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data PrivacyTrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data PrivacyTrustArc
 
CloudStudio User manual (basic edition):
CloudStudio User manual (basic edition):CloudStudio User manual (basic edition):
CloudStudio User manual (basic edition):comworks
 
DevoxxFR 2024 Reproducible Builds with Apache Maven
DevoxxFR 2024 Reproducible Builds with Apache MavenDevoxxFR 2024 Reproducible Builds with Apache Maven
DevoxxFR 2024 Reproducible Builds with Apache MavenHervé Boutemy
 
Unleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding ClubUnleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding ClubKalema Edgar
 
Search Engine Optimization SEO PDF for 2024.pdf
Search Engine Optimization SEO PDF for 2024.pdfSearch Engine Optimization SEO PDF for 2024.pdf
Search Engine Optimization SEO PDF for 2024.pdfRankYa
 
Developer Data Modeling Mistakes: From Postgres to NoSQL
Developer Data Modeling Mistakes: From Postgres to NoSQLDeveloper Data Modeling Mistakes: From Postgres to NoSQL
Developer Data Modeling Mistakes: From Postgres to NoSQLScyllaDB
 
Dev Dives: Streamline document processing with UiPath Studio Web
Dev Dives: Streamline document processing with UiPath Studio WebDev Dives: Streamline document processing with UiPath Studio Web
Dev Dives: Streamline document processing with UiPath Studio WebUiPathCommunity
 
SAP Build Work Zone - Overview L2-L3.pptx
SAP Build Work Zone - Overview L2-L3.pptxSAP Build Work Zone - Overview L2-L3.pptx
SAP Build Work Zone - Overview L2-L3.pptxNavinnSomaal
 
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)Mark Simos
 

Último (20)

Connect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck PresentationConnect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck Presentation
 
Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024
 
TeamStation AI System Report LATAM IT Salaries 2024
TeamStation AI System Report LATAM IT Salaries 2024TeamStation AI System Report LATAM IT Salaries 2024
TeamStation AI System Report LATAM IT Salaries 2024
 
Commit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easyCommit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easy
 
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo Day
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo DayH2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo Day
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo Day
 
Artificial intelligence in cctv survelliance.pptx
Artificial intelligence in cctv survelliance.pptxArtificial intelligence in cctv survelliance.pptx
Artificial intelligence in cctv survelliance.pptx
 
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
 
How AI, OpenAI, and ChatGPT impact business and software.
How AI, OpenAI, and ChatGPT impact business and software.How AI, OpenAI, and ChatGPT impact business and software.
How AI, OpenAI, and ChatGPT impact business and software.
 
Ensuring Technical Readiness For Copilot in Microsoft 365
Ensuring Technical Readiness For Copilot in Microsoft 365Ensuring Technical Readiness For Copilot in Microsoft 365
Ensuring Technical Readiness For Copilot in Microsoft 365
 
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptxMerck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptx
 
Streamlining Python Development: A Guide to a Modern Project Setup
Streamlining Python Development: A Guide to a Modern Project SetupStreamlining Python Development: A Guide to a Modern Project Setup
Streamlining Python Development: A Guide to a Modern Project Setup
 
TrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data PrivacyTrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data Privacy
 
CloudStudio User manual (basic edition):
CloudStudio User manual (basic edition):CloudStudio User manual (basic edition):
CloudStudio User manual (basic edition):
 
DevoxxFR 2024 Reproducible Builds with Apache Maven
DevoxxFR 2024 Reproducible Builds with Apache MavenDevoxxFR 2024 Reproducible Builds with Apache Maven
DevoxxFR 2024 Reproducible Builds with Apache Maven
 
Unleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding ClubUnleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding Club
 
Search Engine Optimization SEO PDF for 2024.pdf
Search Engine Optimization SEO PDF for 2024.pdfSearch Engine Optimization SEO PDF for 2024.pdf
Search Engine Optimization SEO PDF for 2024.pdf
 
Developer Data Modeling Mistakes: From Postgres to NoSQL
Developer Data Modeling Mistakes: From Postgres to NoSQLDeveloper Data Modeling Mistakes: From Postgres to NoSQL
Developer Data Modeling Mistakes: From Postgres to NoSQL
 
Dev Dives: Streamline document processing with UiPath Studio Web
Dev Dives: Streamline document processing with UiPath Studio WebDev Dives: Streamline document processing with UiPath Studio Web
Dev Dives: Streamline document processing with UiPath Studio Web
 
SAP Build Work Zone - Overview L2-L3.pptx
SAP Build Work Zone - Overview L2-L3.pptxSAP Build Work Zone - Overview L2-L3.pptx
SAP Build Work Zone - Overview L2-L3.pptx
 
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
 

Next Night 5 Rob van Kranenburg

  • 1. McLuhan: quot;(...) For the 'content' of a medium is like the juicy piece of meat carried by the burglar to distract the watch-dog of the mind.quot;Let's think about the burglar for a while. Sergio Basbaum
  • 2.
  • 3.
  • 4. all kinds of output network the bags
  • 5. 1964: The console to the Cray 2
  • 6. 1964:The Cray 2 (with Seymour Cray)
  • 7. The Mouse. Also there in 1964.
  • 9. In 1964 the mouse was around, it still is. Mark Weiser: 1991: finally said: Let’s get all of this connectivity out of these computers we so unituitively interact with and get it out into the environment: “Hundreds of computers in a room could seem intimidating at first, just as hundreds of volts coursing through wires in the walls did at one time. But like the wires in the walls, these hundreds of computers will come to be invisible to common awareness. People will simply use them unconsciously to accomplish everyday tasks.” “Most important, ubiquitous computers will help overcome the problem of information overload. There is more information available at our fingertips during a walk in the woods than in any computer system, yet people find a walk among trees relaxing and computers frustrating. Machines that fit the human environment, instead of forcing humans to enter theirs, will make using a computer as refreshing as taking a walk in the woods.”
  • 10. Where/What are we talking about In an ambient intelligent environment the users interact with displayed images and sound, move and manipulate (virtual) objects, perform actions in a way that attempts them to 'immerse' them in a simulated environment in which they get a feeling of 'presence'.
  • 11. Where/What are we talking about
  • 12. Where/What are we talking about
  • 13. Threat 1: Hidden placement of tags •Integrated into cardboard boxes •Hidden in inaccessible location on product •Slipped between layers of paper •Sewn into clothing •Embedded in plastic •Printed onto product packaging •Seamlessly integrated into paper Set of Katherine Albrecht slides
  • 14. A 6” tag is hard to hide. Alien/RAFSEC “C” tag
  • 15. Or is it? Hidden: Sandwiched in cardboard 6” Alien/RAFSEC “C” tag inside a box
  • 16. This tag (with a 17ft. read range) is easy to spot, right? Alien/RAFSEC “I” Tag
  • 17. Not when “placed inside cap” – an inaccessible location on this flip-top product Alien/RAFSEC “I” tag in lid of Pantene shampoo bottle
  • 18. Another big tag (4.5”) Alien/RAFSEC “S” Tag
  • 19. “placed between layers of paper” Alien/RAFSEC “S” Tag in Bag
  • 20. Tags can be sewn into clothing
  • 22.
  • 23. Printed onto product packaging quot;The vision is to move from the etched, solid metal antennas to the printed antennas.quot; quot;Since radio waves travel through most packaging materials, packagers...could print the antenna…inside of the box. They could laminate it inside the package, or print it on the outside and print over it.quot; – Dan Lawrence, Flint Ink
  • 24. Tiny chips could be very hard to spot
  • 25. And they’re getting smaller. Hitachi’s mu-chip contrasted with grains of rice
  • 26. They can be integrated into paper Inkode’s “chipless tag”: Closeup of Inkode metal fibers embedded in paper
  • 27. An act of dying is any transformation. End of katherine’s slides
  • 28.
  • 29. ‘Ephemeralisation’ was Buckminster Fuller’s term for describing the way that a technology becomes subsumed in the society that uses it. The pencil, the gramophone, the telephone, the cd player, technology that was around when we grew up, is not technology to us, it is simply another layer of connectivity.
  • 30. 70% of youth aged 16-25 states that the mobile phone is a very important part of their lovelife 24% uses sms to make a pass at someone, 24% to dump their lover. For 69% the mobile phone is an important instrument to tell others that you like them. (TNS NIPO, easyMobile.nl Bron: Dorpsgekken.nl, 02-16/19:25)
  • 31. “The most profound technologies are those that disappear. They weave themselves into the fabric of everyday life until they are indistinguishable from it.” (Mark Weiser)
  • 32. So a few assumptions
  • 33. AI makes us more human Kate Fox: “The space age technology of mobile phones has allowed us to return to the more natural and humane communications patterns of pre-industrial society, when we lived in small, stable communities, and enjoyed frequent ‘grooming talk, with a tightly integrated social network”
  • 34. Fear is scripted • Maartje Fliervoet • NY Blackout
  • 35.
  • 36.
  • 37. People are information spaces We must investigate the possibility that ambient intelligence generates authentically new situations and experiences in which an analogue notion of privacy is no longer tenable. In a mediated environment – where everything is connected to everything - it is no longer clear what is being mediated, and what mediates. In an ambient environment buildings, cars and people can be defined as information spaces. What is the autonomy of the individual in such an environment? It has autonomies, not autonomy. It has privacies, not privacy.
  • 38.
  • 39. “The fact is that our social future will be determined by the human qualities of the activities being mediated through hundreds of millions of programmed devices, and by our ability consciously to resonate with and thereby to recognize these qualities.” [Steve Talbott]
  • 40. The boundaries of what constitutes consumer electronics and computers are getting blurred,” says Gerard J. Kleisterlee, chief executive of Royal Philips Electronics, “As we get wireless networking in the home, everything starts to talk to everything.”
  • 41. “Dear mr. Schechner, My name is Mark van Doorn and I work as a scientific researcher at Philips Research in the Netherlands. In particular I do computer science research in a field known as Ambient Intelligence. Ambient Intelligence (AmI) is a vision on the future of consumer electronics that refers to the presence of a digital environment that is sensitive, adaptive and responsive to the presence of people. The goal of AmI is to make people perform their daily tasks better by supporting them with interactive media applications. To give an example, when a child picks up his toothbrush, a cartoon could be projected in a bathroom mirror that invites him to brush his teeth for two minutes.  In our approach, we view AmI as a personal story that emerges out of the continuous interaction that a user/actor has with what we call an 'ambient narrative' that has been written in advance by an experience designer. An ambient narrative is basically an interactive narrative that is situated in the real-world like the script of a live action role playing game but augmented with digital interactive media (somewhat like the special effects that add to the drama in a theater play or movie).
  • 42. “Before you can augment performances with interactive media applications, you need to have an understanding of what performances are and what it means to perform. I really enjoyed reading your book quot;Performance Studies: An Introductionquot; because it gave some basic answers to these questions in an understandable manner.  I was wondering if you might know about any specific research in performance studies that investigates the role of digital media in relation to everyday rituals or performances in professional service environments (hospitals, hotels, shopping malls and so on). Understanding how to write these kinds of ambient narratives will be a multi- disciplinary exercise that requires not only knowledge of interactive media design but also interior & product design, architecture and performances in general. I can see that this understanding becomes increasingly relevant as we move into what some call an experience economy!”
  • 43.
  • 44.
  • 45.
  • 46.
  • 48. Heineken has teamed up with IBM and a shipping company to test the use of a global coding standard in simplifying customs clearance for the company's beer exports.The project, called the quot;Beer Living Labquot;, will use IBM's software to track cargo container shipments of Heineken beer from Europe to the US using satellite and cellular wireless technology. The companies will also use the coding standard created by EPCglobal to track the beer cartons. The goal is to create paperless documentation through better systeminteroperability, resulting in faster deliveries and reduced costs for international trade, IBM stated.
  • 49. The system allows the company to skip building and maintaining a large central database with huge amounts of information. Instead all data sources held by the various players in the supply chain are linked through a common interface. According to the Organisation for Economic Co-operation and Development,about 30 different documents are associated with a single container crossing a border, which equals roughly five billion documents annually. This test is part of a project funded by the European Commission to develop information technology for electronic government services. The project aims to help reduce security concerns and tax fraud. A unified data system would allow changes in information about product sizes, weight, name, price, classification, transport requirements and volumes to be immediately transmitted along the supply chain. For example it would allow shippers to immediately know if the amount of product stacked on a pallet had changed, or give a retailer time to adjust display space.
  • 51. There is no broad critical academic and activist vision. FLAIRS Special Track May 7 - 9, 2007, Key West, Florida, USA At the 2007 FLAIRS Conference (http://www.cise.ufl .edu/~ddd/FLAIRS/flairs2007/) a Special Track will be devoted to quot;AI and Ambient Entertainmentquot;: http://hmi.cs.utwente.nl/flairs07 Final Call for Papers: quot;In future Ambient Intelligence (AmI) environments we assume intelligence embedded in the environment, its objects (furniture, mobile robots) and in its virtual, sometimes visualized agents (virtual humans). These environments support the human inhabitants or visitors of these environments in their activities and interactions by perceiving them through sensors (proximity sensors, cameras, microphones, etc.). Support can be reactive but also, and more importantly, pro-active, anticipating the needs of the inhabitants and visitors. Health, recreation, sports and playing games are among these needs. Sensors in these environments can detect and interpret bodily activity and can give multimedia feedback to invite, stimulate, guide and advise on bodily activity.quot;” An ambient intelligence home environment should be attentive, aware of the user needs, but not always aim for the most efficient solution and thereby not allowing the inhabitants a possible experience. That is, the ambient intelligent home environment should sometimes act as a dance partner.”
  • 52. An ambient intelligence home environment should be attentive, aware of the user needs, but not always aim for the most efficient solution and thereby not allowing the inhabitants a possible experience. That is, the ambient intelligent home environment should sometimes act as a dance partner. A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance partner A dance
  • 54. “Johnny Q. Consumer walks into a national chain store, picks up diapers, pays in cash. He does not walk alone.One store camera captures his face, while another network of cameras traces his stroll through the aisles. The pressure-sensitive floor panels note how he lingers and nervously shifts his feet while browsing in the diaper section. At the store's national headquarters, perhaps a thousand miles away, a machine quietly notes in Johnny's file that he may be a new father. That bit of data goes into an algorithm that a few days later cross-references birth records and finds that, indeed, Johnny has just become the proud father of twins. If you can't shop anonymously at your local retail giant, then privacy as we know it is dead. quot;The originator of the pressure-sensitive magic carpet and Doppler radar upper-body-movement detector, MIT Media Lab researcher Joe Paradisso, said his inspiration had nothing to do with consumerism.quot;I was thinking of music. I never thought about this for retail at all,quot; said Paradisso, who has designed performance spaces where footsteps trigger bass or percussive sounds and torso, head and arm movements elicit higher, quot;twinklingquot; notes.But Paradisso sees how sensitive floor tiles or carpets can provide quot;robust dataquot; for retailers. quot;Systems have to work together because they all have their weaknesses,quot; Paradisso said. In other words, given help from facial-recognition software, floor sensors would do a much better job of discreetly building a database on a particular customer.Still, just because they might have this technology, should marketers use it?” (Mark Baard, Wired)
  • 55. Gait recognition “Visual artists Paul Kaiser, Shelley Eshkar, and Michael Girard and composer Curtis Bahn collaborated with Trisha Brown to create image and sound palettes and to define the interrelationships among movement, sound, and image. For example, when a certain pattern between dancers is recognized, digital graphics develop quot;branchesquot; that reach between the dancers to connect them. Such graphics patterns, explains Downey, have established triggers but then move and morph according to complex AI algorithms, creating abstract correlations to the movement. The movement was captured by 16 near-infrared motion-capture cameras from Motion Analysis Corp. To write the AI code, Downey created a Java-based graphical programming environment using the MIT Media Lab tool kit he's helped develop over the last six years. The program runs on a prerelease version of Mac OS X Tiger on two Mac G5s, with another Mac G5 for backup.In addition to incubating some very cool art, the ASU program aims to improve the accuracy of motion detection. The Interdisciplinary Research Environment for Motion Analysis (IREMA) integrates researchers from 10 disciplines via a five-year Research Infrastructure grant from the National Science Foundation. IREMA students have founded a company called Motion Ease to develop products for the sporting equipment and security industries, as well as for improving gait recognition, movement rehabilitation, and assistance for blindness. Motion-capture lessons learned via Motion-e likely will enhance both the quot;realquot; world and the digital realms.” Real-Time Motion-E Capture Makes Dance A Digital Art Mark David ED Online May 12, 2005
  • 56. Nokia and gestures Wibree technology (extnsion of bluetooth) will enable a new breed of applications to emerge that will work with the mobile phone In the immediate future, Iannucci believes gestural and tactile interfaces will be the next big thing in mobile phones technology that makes the phone more intuitive to use.The next step forward, in his opinion, is speech. 'Gesture and tactile feedback are really intriguing areas and a companion to the touchscreen idea. However we think that speech-based interfaces will blossom on phones over the next few years as that technology is quite mature now.'As part of this process to bind the mobile phone ever closer to our everyday life Nokia is also working on a project called SharMe, a collaborative research project with a number of Finnish universities. This ambitious project aims to develop intelligent software that would allow the mobile to automatically record events around the user's life, including photos, sound and health readings to create a real-time journal of their life and memories requiring minimum conscious input from the user. Looking even further into the future is Nokia's recent collaboration with Cambridge University to explore the possibilities afforded by advances in nanotechnology. The move is a step away from Nokia's traditional focus on applications and towards technology creation, which Iannucci described as a real priority for the company. Mobile magician: 08 May 2007, Source: The Engineer
  • 57. Implementing digital connecitivity in an analogue environment without a design for all the senses , without a concept of corporal literacy, leads to information overload. In a ubiquitous computing environment the new intelligence is extelligence, quot;knowledge and tools that are outside people's headsquot; (Stewart and Cohen, 1997) In a ubiquitous computing environment the user has to be not only textually and visually literate, both also have corporal literacy, that is an awareness of extelligence and a working knowledge of all the senses.
  • 58. In an information-rich, digitally connected world, where much of the knowledge and tools that we make use of are outside our heads (our 'extelligence', see Stewart and Cohen, 1997) there will be a need to develop new communication 'senses' that allow us to manage and make use of the enormous amount of information we will be confronted by. This will lead to the development and adoption of new and different types of human-computer interfaces and different ways of communicating with technology.
  • 59. Can you envisage a practical based research field that does consultancy for Philips and Nokia, advises local governments on public spaces, that takes full advantages of open source soft and hardware to prototype its own applications for these ambient narratives and that most of a invests ll these new everyday environments where we walk, talk and meet each other with the reasons why we do what do - love and shame, instead of fear, distrust and plain greed?