2. Goal & Objectives
1. Detailing how the IWB is a transformative
technology and centerpiece of the 21st Century
Digital Classroom
2. Defining the benefits the IWB will have to student
learning and interacting in new innovative ways
3. Sharing the many ways you can bring software to life
for whole group learning
4. Which User Will You Be?
•The Early Adopter •Interested But Weary •Doubtful &
Irritated
5. Overcoming the Challenge
A visionary principal is vital
Acknowledge that this is will complex and not easy
We all react differently to new concepts – respect each
other’s enthusiasm or apprehension
Listen to the perspectives of others – gain understanding
Provide opportunities for staff to see the boards in use – take
a field trip
6. What Teachers Must Know to Gain
Acceptance of IWB Technology
We must work together to achieve success with implementation and ideally adopt
these beliefs:
Believe IWB use will enhance your teaching and improve student
learning
Feel comfortable using technology
Be able to use the technology integrally in your everyday
teaching
Have technology readily available in each room
7. To Gain Acceptance
Leadership must embrace the adoption and show
enthusiasm and share expectations.
The right kind of training is essential
Make a sound investment
Patience is key - know that full adoption will take time
9. It’s a cultural shift that is necessary – moving to technological
interactive environment
Developing a new mind set will to take advantages of new
possibilities of ways for students to learn
Utimately it will be less on the “how” and more time on the
“why”
10. Choosing the Right Boards
• SMART Technologies – • Virtual Ink – ultrasonic
the soft board tracking technology
(analogue resistive
membrane technology) • Ontech Technologies –
infrared tracking tech
• Promethean – the
‘hard’ boards
11. What is the magic of the software?
• Similar to Microsoft’s • Virtual pens and
PowerPoint, it let’s the highlighters allow
user create a notebook magnification for
or a flipchart. focusing on parts of the
page.
• Dragability is the
function that makes this • Images, interactive tools
technology interactive and background add to
and revolutionary. the experience.
12. Installation Factors for Consideration
•Clear the Clutter – It will be important to have room on either side
•Design It For Student Use – student accessibility is essential, hang it low
•Have the Job Done By a Professional – specialized knowledge makes a
difference with these products
•Additional Equipment – SPEAKERS, PROJECTORS
•Proximity of Computer to the Board is Important
•Consider Glare From Windows
•Cabling for power, USB, computer and associated devices
13. A Quality Projector is Key
Dedicate a fair amount of your budget to buying high quality projectors that will throw a bright,
clear image in normal room lighting. Budget at least $500 for new globes every year or two.
Note: Dragability and interactivity create the magic, so do not just install data projectors.
14. What is eTeaching?
• eTeaching – lessons infused ith rich media, digital
resources and engaging communication
technologies.
• Benefits to eTeaching? The nature of teaching
that takes place in a technology-rich environment
starts the change of moving away from content
delivery to a more personal deeper approach to
learning new concepts.
15. Phases of eTeaching
• Doing Old Things In Old Ways
• Doing Old Things, But In New Ways
• Doing New Things In New Ways
16. Doing Old Things In Old Ways
Basically this is when you use the IWB the same way you would have used your
white board.
17. Doing Old Thing But In New Ways
Teachers begin to adapt lessons to slightly take
advantage of IWB’s strengths.
18. Doing New Things In New Ways
Promethean ActivBoard 300 Pro: dual pen
50 second video clip of students using an IWB
20. Freedom to Follow Where Kids Take the Lesson
Now when our students ask a question we can model using the technology and search for the answer on
the fly, and what better way to model information literacy.
21. Ambiguity is the Goal
Lessons that engage Present information that is A well designed
thinking interactivity open-ended to create a learning activity is
and questioning vs. fertile environment for rich filled with
just physical discussion and to provoke ambiguous ideas
interactivity to see a problem or solution to intellectually
from multiple viewpoints. engage students
with the bigger
ideas behind the
lesson.
22. And the Research Says…
Independent research has shown that, when used wisely, IWBs can produce a
significant improvement to student learning.
As teachers make the move towards e-teaching through the implementation of
IWB technology, they should bear in mind that IWBs do need to be "used wisely,"
and this primarily means ensuring that the pedagogy underlying the technology is
implemented soundly.
The ERNIST ICT study found that IWBs were often the catalyst for teachers to
replace existing practice with more interactive, constructivist approaches.
Contributors to this study noted that the interactive technology tended to help
teachers become even more innovative in the resources they were able to bring to
students, and that students appeared to learn more effectively when presented
with the wide range of stimuli that IWBs were able to bring before them.
23. Eight Key Principals
for Effective IWB Teaching
1.Be Proficient
2.Be Organized
3.Be Interactive
4.Be Flexible
5.Be Constructive
6.Be Open-Minded
7.Be Willing to Share
8.Be Prepared to Plan
25. The Role of the 21st Century Teacher
In many ways, the role of a teacher in the
twenty-first century has evolved away from
being the "source of all knowledge" to being
more of an "information architect" charged
with the task of designing engaging learning
pathways for their students. for their
students.
26. The Importance of “Dragability”
• The act of physically coming to the board,
reaching out and instinctively grabbing the
thing that needs moving and dragging it to a
new location so that it connects with another
idea, is a critical differentiating advantage of
an IWB.
• Dragability Demo
27. Layering Objects
"Layering" refers to the way
objects created on the board
can be stacked in a particular
order so that one object is able
to obscure the object below.
28. Saving the Screen
Notes, diagrams, ideas and everything
else that takes place can be saved and
then distributed to students.
29. Interactive Board Pens
• They come in any color and a variety of thickness because
the pens are virtual and the software provide many colors,
solid or highlighter
• SMART Notebook 11 introduced “crayon” in late Spring
2012
• Can’t find the pen? Use your finger, a tennis ball, a ruler…
30. Use the Camera Tool!
• It’s a fast way to save and document part or all
of your slide.
31. IWB Resource Libraries
• Most have access to images ranging
from photos, videos to sounds and
shapes and interactive simulations
• Use “Search” not “Browse”
• Don't forget that the library is not
32. Adding Digital Media
One of the biggest differentiators between
interactive board technology and anything
that existed before it is the ease with which
media can be included in a lesson.
33. What Do Applications That Can Be Shared on the
Big Screen Have In Common?
Dipity(Timelines)
Web 2.0 Open Source Apps
Google Earth
It is interactive and
SketchUp great for large
group showing. Webspiration
Skype Gapminder World
Geogebra
Notas do Editor
While choosing the products is an important step, the ultimate success of IWBs our classrooms is dependent on quality teaching and learning.
As we embark on this adoption we are looking for success with all staff and will provide the training and staff development to get everyone to see the potential of this technology.
Lessons are not prepared ahead of time – Limited use of the tool set – diagrams are still written – not taking adv or using interactive features – lessons are not saved at the end of class
Characteristics include: modifications of paper based activities to work on IWB – Greater use of notebook/flipchart lessons prepared in adv. – greater reliance on resources found in the gallery – greater use of dragability, layered objects – all lessons are saved and reused – lessons are shared with other teachers - noticeable increased engagement of students
http://www.youtube.com/watch?v=Xf0fgolX3cc CHARACTERISTICS INCLUDE: using short snippets of video or animation – inclusion of high resolution photos images – tapping into the enormous libraries of interactive objects – greater use of software to manipulate ideas to produce varying outcomes – demoing experiments - showing virtual worlds and simulated environments – students asking unexpected question for deeper understanding –real-time video use – using the voting or SMART response to real time answers to gauge understanding in real time
This idea of the teacher as a designer of learning makes the job of teaching much more than simply managing the flow of pre-made information from textbook to student.
The notion of dragability is a key to IWB use.Without dragability, an IWB is just a very expensive conventional teaching board.
Thenumber of ways this simple idea of hide-and-reveal can be used are almost limitless – Above is an example of layer 3 objects: text, a circle and the magnifying glass. After changing order, grouping and changing text color, layer produces a “magical” effect with the magnifier exposing the hidden text.
It’s a simple option that was never available with conventional teaching boards. The uses are many, perhaps endless: Examples: Lessons can be kept and reused for other classes, student’s interactions can be saved and retained for record keeping. Great Ideas can be easily captured mid-lesson.
IWB pens are used to write over other sources, annotating images and maps, highlighting text on web pages, calling out important sentences of using arrows to explain the flow of an idea. Many IWBs also offer some form of handwriting recognition tool capable of transforming handwritten script into fully editable font-based text.
If you can see it on your screen, the camera tool can grab it and bring it into your lesson immediately for showing, sharing and discussing.On most interactive boards, the same sort of access to a large library of clip-art type images also exists, but this usually extends to include photos, background images, videos, sounds, shapes, lines and interactive simulations.
A word of advice: learn to use the search function. The best method is to use "Search," not Browse One of the biggest differentiators between interactive board technology and anything that existed before it is the ease with which media can be included in a lesson.
It isn’t new, but now you can zoom in on photos and just narrow down the clip of video that is best. You can easily rewind, pause and replay and ANNOTATE – show 2 and contrast and compare.
There is plenty of standard personal computer software that can in fact be even more effective when used in a group situation on an IWB. The list of what software works on an interactive whiteboard is almost endless, since anything that works on your computer will work on the board.