Some descriptions of the Product Owner role concentrate on writing user stories and participating in various meetings. While useful, these activities should take up maybe 30% of a Product Owner’s time. This presentation covers and illustrates the other 70% activities done by Syneto to successfully bring a product to the market.
4. The Product Owner
“Clearly expressing Product
Backlog items”
“Ordering the items in the Product
Backlog”
“Optimizing the value of the work”
“Ensuring that the Product
Backlog is visible, transparent,
and clear”
“Ensuring the Development Team
understands”
10. Top questions
• What are the two top competitors?
• Pricing
• Market positioning
• Penetration strategy
• Use cases
• Features
• Unique selling proposition
• What are substitute technologies / upcoming companies?
16. A lot of
people to
listen to
• CEO
• Marketing
• Tech. support
• Engineering
• Sales
• Customers
• Analysts
• Competition
17. How to make money from our product?
• When people buy our
product, why do they?
• When they don’t, why don’t
they?
• Where do you lose people in
the funnel? Awareness,
conversion, on-boarding,
retention?
18. Justify the need Business Model Canvas
Lean Canvas
How does the
user solve the
same problem
today?
Avoid solutions
looking for a
problem
19. Tame the HiPPO
1. Start from strategy
2. List all alternatives
3. Discuss (and maybe score)
4. Choose
22. Build shared knowledge
• Talk from CTO to junior QA
• Synthesize what you’ve learned
• Explain priorities
• Everyone should understand
context in order to contribute
• UX: workflows
• Engineering: new technologies
• QA: edge cases, inconsistencies
23. Add detail where it’s needed
• Short spec
• Paper prototype
• Interactive prototype
• Design guidelines
Document
Waste
Rework
Waste
24. Idealized version
Discovery Track
- business case
- architecture
- interaction
Delivery Track
- visual design
- coding
- testing
Iteration 6
Iteration 5 Iteration 6
Iteration 7
30. Start with the end in mind
Newspaper of the
future
Jun 25
Next
year
3 RON
Just released: version 3.0 of
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32. Work with marketing, sales
• Translate new features into benefits
• Provide summary of new product/release/feature
• Review copy
• Participate in webinars
• Promote at trade shows, exhibitions
• Write blog posts
• Record mini-demos
• Hold client demos
33. In a nutshell
Learn
• Competition
• Analysts
• Clients
• Failure
Prioritize Build Promote
• Follow money
• Justify need
• Tame the
HiPPO
• Think different
• Specify
details
• Double track
• Early
feedback
• Whole
• Start from end
• Go-to-market
strategy:
sales,
marketing
how does your product bring money to the company. what are the levers you must pull to make more. what’s your biggest bottleneck currently? awareness/conversion/on-boarding/retention
shorten to a checklist that would be useful for your org / release. less gut feeling, more business case
This is where we break away from traditional agile advice, which is more concentrated on listening to the users.
Eg. UX: 5 vms vs 100 vms
For one release we had a problem to come up with a coherent message