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GenerativeArt—MadewithUnity
Power to the Artists:
The Evolution of 2D
Game Tools
The speaker
Rus Scammell
Technical Product Manager, 2D
Unity Technologies
@rustumscammell
Animation
Sprite Rigging
● Skinning Module
● Sprite Skin
2D in Unity
Worldbuilding
Layouts
● 9-Slice
● Tilemap
○ Rectangular
○ Hexagonal
○ Isometric
● Scriptable Tile
● Scriptable Tile Brush
● Sprite Shape
Foundation
Data
● Sprite Data
● Sprite Atlas
● Sorting Group
● Axis Distance Sort
● 2D PSD Importer
Visuals
● Sprite Renderer
● Sprite Mask
● Pixel Perfect Camera
○ Cinemachine
Pixel Perfect
extension
Simulation
● Rigidbody2D
● 2D Colliders
● 2D Composite
Collider
● 2D Joints
● 2D Effectors
Graphics Physics
AnimationWorldbuildingFoundation Graphics Physics
In pre-release
Layouts
● Sprite Shape
○ Stretched Corners
Sprite Rigging
● Sprite Swapping
○ Sprite Library
○ Sprite Resolver
Simulation
● Rigidbody2D XY
Position Constraint
● Per-frame
Auto-Simulation
● Improved Edge
Collider
Visuals
● 2D Renderer in
Universal RP
○ 2D Lights
○ 2D Shadow Caster
○ Shader Graph
Masternodes
Data
● Improved 2D
Template
● Sprite Atlas v2
The future
Continued focus on:
● Stability
● Performance
● Workflows
2D outcomes in Lost Crypt
Lost Crypt
● A collaboration between B2tG
and Unity
● Goals:
○ Use in-development tools
together
○ Raise visual quality bar
for 2D in Unity
Outcomes in Lost Crypt
Organic 2D world Bone-based character Natural Lighting
Organic 2D world
Aspects Features
● Organic shaped terrain
● Dappled light
● Pollen and dust
● Sorting Groups
● Sorting Layers
● Sprite Shape
● 2D Lights
● Particles
Bone-based 2D character
Aspects Features
● Sprite rigging
● Physics-controlled joints
● 2D Animation
● 2D PSD Importer
● 2D Physics
○ Rigidbody2D
○ 2D Colliders
○ 2D Joints
Natural Lighting in 2D
Aspects Features
● Achieve natural lighting
● Changing lighting for different times
of day with
○ Scripts
○ Gradients
● 2D Lights
○ Global Lights
○ Point Lights
○ Sprite Lights
○ Freeform Lights
Where can I get it?
2D Packages
● Package Manager
● New 2D template in 2020.1 onwards
Physics examples on GitHub
github.com/Unity-Technologies/PhysicsExamples2D
Where can I get it?
Get the Lost Crypt sample project
from the Unity Asset Store
tinyurl.com/LostCrypt
● Drop by the 2D forums here:
forum.unity.com/forums/2d.53/
● We want to hear about your projects and teams
● Share your workflows with us
● Tell us what works, what doesn’t, and what we
might have missed
Keep making amazing 2D experiences in Unity 😃
Let’s do this together
GenerativeArt—MadewithUnity
Thank you.

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Power to the Artists: The Evolution of 2D Game Tools / Rus Scammell (Unity Technologies)

  • 1. GenerativeArt—MadewithUnity Power to the Artists: The Evolution of 2D Game Tools
  • 2. The speaker Rus Scammell Technical Product Manager, 2D Unity Technologies @rustumscammell
  • 3. Animation Sprite Rigging ● Skinning Module ● Sprite Skin 2D in Unity Worldbuilding Layouts ● 9-Slice ● Tilemap ○ Rectangular ○ Hexagonal ○ Isometric ● Scriptable Tile ● Scriptable Tile Brush ● Sprite Shape Foundation Data ● Sprite Data ● Sprite Atlas ● Sorting Group ● Axis Distance Sort ● 2D PSD Importer Visuals ● Sprite Renderer ● Sprite Mask ● Pixel Perfect Camera ○ Cinemachine Pixel Perfect extension Simulation ● Rigidbody2D ● 2D Colliders ● 2D Composite Collider ● 2D Joints ● 2D Effectors Graphics Physics
  • 4. AnimationWorldbuildingFoundation Graphics Physics In pre-release Layouts ● Sprite Shape ○ Stretched Corners Sprite Rigging ● Sprite Swapping ○ Sprite Library ○ Sprite Resolver Simulation ● Rigidbody2D XY Position Constraint ● Per-frame Auto-Simulation ● Improved Edge Collider Visuals ● 2D Renderer in Universal RP ○ 2D Lights ○ 2D Shadow Caster ○ Shader Graph Masternodes Data ● Improved 2D Template ● Sprite Atlas v2
  • 5. The future Continued focus on: ● Stability ● Performance ● Workflows
  • 6. 2D outcomes in Lost Crypt
  • 7. Lost Crypt ● A collaboration between B2tG and Unity ● Goals: ○ Use in-development tools together ○ Raise visual quality bar for 2D in Unity
  • 8. Outcomes in Lost Crypt Organic 2D world Bone-based character Natural Lighting
  • 9. Organic 2D world Aspects Features ● Organic shaped terrain ● Dappled light ● Pollen and dust ● Sorting Groups ● Sorting Layers ● Sprite Shape ● 2D Lights ● Particles
  • 10. Bone-based 2D character Aspects Features ● Sprite rigging ● Physics-controlled joints ● 2D Animation ● 2D PSD Importer ● 2D Physics ○ Rigidbody2D ○ 2D Colliders ○ 2D Joints
  • 11. Natural Lighting in 2D Aspects Features ● Achieve natural lighting ● Changing lighting for different times of day with ○ Scripts ○ Gradients ● 2D Lights ○ Global Lights ○ Point Lights ○ Sprite Lights ○ Freeform Lights
  • 12. Where can I get it? 2D Packages ● Package Manager ● New 2D template in 2020.1 onwards Physics examples on GitHub github.com/Unity-Technologies/PhysicsExamples2D
  • 13. Where can I get it? Get the Lost Crypt sample project from the Unity Asset Store tinyurl.com/LostCrypt
  • 14. ● Drop by the 2D forums here: forum.unity.com/forums/2d.53/ ● We want to hear about your projects and teams ● Share your workflows with us ● Tell us what works, what doesn’t, and what we might have missed Keep making amazing 2D experiences in Unity 😃 Let’s do this together