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Adventurous              22 years old
                                                                                                            Grew up in Austria

                                     Heroine



Upperclass
-Went to finishing school in paris
-Father prestigious
                                                          Cynthia Brooke-Carlton
-Fluent in many languages




                                     Cynthia Brooke-Carlton’s character design should be reflective of her upbringing. Having grown up in Austria,
                                     her clothing may have been influenced by fashion there at the time. Her upbringing having been in a comfy,
                                     well-off family, her clothing should also give an impression of this. She should be attractive but not overdone
                                     and not what might be described as ‘eye candy’, this will make the game more appealing but also not too
                                     distracting, as well as many her a more likable character overall. This is important as she is a heroine in the
                                     game’s plotline and this needs to be obvious from the moment you see her. Despite this, she also has an
                                     adventurous trait and, as such, needs to have an air of threat, danger and mystery about her.

                                     The game should feature art similar to those found in Bioshock infinite, Myst, and Guns of Icarus. In other
                                     words, Cynthia’s style should take elements of the Victorian era, culminating into a steam punk inspired design.

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Cynthia brooke carlton

  • 1. Adventurous 22 years old Grew up in Austria Heroine Upperclass -Went to finishing school in paris -Father prestigious Cynthia Brooke-Carlton -Fluent in many languages Cynthia Brooke-Carlton’s character design should be reflective of her upbringing. Having grown up in Austria, her clothing may have been influenced by fashion there at the time. Her upbringing having been in a comfy, well-off family, her clothing should also give an impression of this. She should be attractive but not overdone and not what might be described as ‘eye candy’, this will make the game more appealing but also not too distracting, as well as many her a more likable character overall. This is important as she is a heroine in the game’s plotline and this needs to be obvious from the moment you see her. Despite this, she also has an adventurous trait and, as such, needs to have an air of threat, danger and mystery about her. The game should feature art similar to those found in Bioshock infinite, Myst, and Guns of Icarus. In other words, Cynthia’s style should take elements of the Victorian era, culminating into a steam punk inspired design.