The presentation focusing on the graduate skills required for the digital age workplace. The lack of talent skilled workforce can be seen globally. The skilled trade and IT professional are the most required.
12. *Source : http://www.itu.int/en/mediacentre/Pages/2016-PR35.aspx
Internet of Things
Cloud
Big data
Artificial Intelligence
Mobile
4th Industrial Revolution
4th Industrial
Revolution
21st Century
Mechanization
through steam
engine
Mass production
through electric
energy
Intelligent
Information
Revolution through
computer and
internet
Intelligence Information Technology2nd Industrial
Revolution
19~ 20th Century
3rd Industrial
Revolution
Late 20th Century
1st Industrial
Revolution
- 18th Century
Intelligence Big Data
IoT
Cloud
Information
The 4th Industrial Revolution leading
the Intelligent Information Society and the Digital Transformation.
5G wireless network: 280 times faster than LTE and
70 times faster than 4G.
13. *Source: Deep Shift Technology Tipping Points and Societal Impact(WEF, 2015)
Tipping Points
expected to occur
by 2025
10% of people wearing clothes and reading glasses
connected to the internet
1 trillion sensors connected to the internet
The first robotic pharmacist in the US
The first robotic pharmacist in the USThe first 3D-printed car in production,
The first transplant of a 3D-printed liver
Driverless cars equaling 10% of all cars on US roads
90% of the population using smart phones
Globally more trips/journeys via car sharing than
in private cars
The first city with more than 50,000 people and
no traffic lights
14. *source: Ministry of Science, ICT, and Future Planning(2017. 2. 1)
Characteristics of
Technological Progress Changes of Future Society
Increasing in value of data
Collapse of traditional border
(Creation of new network)
Machine ability · role change
Need to change human role
Infinite increase in data
Explosive growth of
network
Infinite expansion of
computing power
Artificial Intelligence
Role change between human
and machine
Combination of real world
and virtual world
Evolution of emotional
computing technology
Convergence through smart
technology
15.
16.
17.
18. Doctor Dentist Nurse Engineer
Architect Accountant Surveyor Tour Guide
ASEAN Mutual Recognition Agreements
MRA, expected to be created with the launch of the integration on 31 December 2015, should allow
certain professionals to work in other ASEAN countries more easily.
36. How to flip
•Use of technology
(This is most commonly being done using teacher-
created videos that students view outside of class
time)
•Coach/interact instead of lecture
37. Flip from….to…..
• To Rush Through the Syllabus ------> For the learner
• Fear of Failure ------> To Excite Passion
• To Dispense Information Only ------> For Understanding
• Grades-centric ------> Values-centric
• Product ------> Process
• Textbook Answers ------> Searching Questions
• Drill and Practice ------> Engaged Learning
• ‘One-size-fits-all’ Instruction ------> Differentiated Teaching
• Telling ------> Guiding, Facilitating, Modelling
• Summative/Quantitative Testing ------> Formative and Qualitative Assessing
• Set formulae, Standard Answers ------> Spirit of innovation and enterprise
Ref: Ministry of Education, Singapore
49. Creative
fusion
talent
Cultivate human-tech literacy resources in the digital age
Context Intelligence
Emotional intelligence
Social intelligence Physical intelligence
Learner with the ability to
understand and
apply it creatively
Learner with the ability to
establish good relationship
and resolve conflict within
the team
Learner who could organize
thoughts and feelings to
build relationship with
others
Learners who pursue and
maintain their health and
happiness
50. Digital Intelligence
Digital Intelligence (DQ) is the
sum of social, emotional, and
cognitive abilities essential to
digital life. It is having the
necessary knowledge, skills and
ability to adapt one’s emotions
and adjust one’s behavior to
deal with the challenges and
demands of the digital era.
51. Digital Intelligence
Digital identity:
The ability to create and manage
one’s online identity and reputation.
This includes an awareness of one's
online persona and management of
the short-term and long-term impact
of one's online presence.
• Digital citizen
• Digital co-creator
• Digital entrepreneur
52. Digital Intelligence
Digital use:
The ability to use digital devices and
media, including the mastery of
control in order to achieve a healthy
balance between life online and
offline.
• Screen time
• Digital health
• Community participation
53. Digital Intelligence
Digital safety:
The ability to manage risks online (e.g.
cyberbullying, grooming,
radicalization) as well as problematic
content (e.g. violence and obscenity),
and to avoid and limit these risks.
• Behavioral risks
• Content risks
• Contact risks
54. Digital Intelligence
Digital security:
The ability to detect cyber threats
(e.g. hacking, scams, malware), to
understand best practices and to use
suitable security tools for data
protection.
• Password protection
• Internet security
• Mobile security
55. Digital Intelligence
Digital emotional intelligence:
The ability to be empathetic and build
good relationships with others online.
• Social & emotional awareness
• Emotional awareness/regulation
• Empathy
56. Digital Intelligence
Digital communication:
The ability to communicate and
collaborate with others using digital
technologies and media.
• Online collaboration
• Online communication
• Digital footprints
57. Digital Intelligence
Digital literacy:
The ability to find, evaluate, utilize,
share and create content as well as
competency in computational
thinking.
• Computational thinking
• Content creation
• Critical thinking
58. Digital Intelligence
Digital rights:
The ability to understand and uphold
personal and legal rights, including the
rights to privacy, intellectual property,
freedom of speech and protection
from hate speech.
• Freedom of speech
• Intellectual property rights
• Privacy