5. Crowdfunding: the practice of funding a project or
venture by many small amounts of money
from a large number of people,
typically via the internet.
7. Most Projects...Fail.
Kickstarter’s success rate across the
platform is about 37%.
9/10 IndieGoGo projects fail.
The biggest mistake?
Assuming the platform will
do the work for you.
8. Is your project ripe for crowdfunding?
➔ Tangible
➔ Time-Bound
➔ True
9.
10.
11.
12. PLAN Your
Campaign
http://tech.co/top-8-ways-ensure-crowdfunding-campaign-hit-2014-10a
What is the story you’re telling?
Who is in your network of
supporters? How and where will
you engage them?
Who is in charge of what aspects
of the campaign?
What are the rewards/perks you’
ll offer?
“If you don’t know who is funding you on
day one, don’t launch.”
- Slava Rubin, CEO of IndieGoGo
15. Choosing Your Platform
● Do you keep what you raise?
● Easy to use? Customer support?
● Unique tools? (i.e. ticket sales for event
integration)
● Customization?
● Restrictions?
From Grantspace.org
17. ● Runs only 24-hour campaigns ● ID 3 “matchers” for every campaign
● 100% success rate
18. How Much to Raise?
Set a campaign budget, including:
- Marketing and administrative
expenses
- Rewards fulfillment
- Platform fees
- Add 10% contingency
The lower the goal you set, the more likely you are
to hit it. Start small and have a “stretch” goal!
20. 6 Crowdfunding Mistakes...
1. Nobody knows who you are.
2. No one can tell what you’re talking about.
3. Nothing sets you apart from the competition.
4. You fail to ignite, engage, or connect.
5. You don’t maintain contact with supporters.
6. You’re greedy/clueless about goals.
- adapted from Mashable
- http://mashable.com/2012/05/25/crowdfunding-mistakes/
21. Set Yourself Up for Success
● Research other crowdfunding
campaigns, invest in a few
● Start early, start with “why”
● Focus on what’s in it for the
supporters- & say thank you
● Break “surface tension” -
have 30% of your funding
raised BEFORE you even
launch