Personal Information
Organização/Local de trabalho
Cambridge, MA United States
Cargo
Author, The Gen Z Effect: The Six Forces Shaping the Future of Business
Setor
Technology / Software / Internet
Site
thegenzeffect.com
Sobre
Infinitely curious, I'm constantly looking to improve myself, my business, and the business of my clients through in-depth analysis and understanding of the design of systems that solve problems for the PEOPLE within businesses, not just the "business" itself.
Senior Business Strategist at NFP Health, Chief Innovation Officer and President at Information Architected, Strategy Advisor at Tech and Creative Labs, Former Partner in Human 1.0, Former CTO, Analyst and Consultant at Delphi Group/Perot Systems
Marcadores
dan keldsen
innovation
information architected
enterprise
search
innovation management
taxonomy
enterprise 2.0
collaborative innovation
findability
e20
enterprise 20
management
aiim market iq on findability
aiim
employee engagement
open innovation
carl frappaolo
social
session
toronto
ny
boston
kmlaw
e2
km2
enterprise search
information architecture
social business
customer experience
user experience
enterprise 20 conference
problem solving
view
moore
geoffrey
dealing
with
darwin
virus
adoption
culture
people
semantics
km
dankeldsen
architected
dan
keldsen
tagging
millenials
generation z
tom koulopoulos
genx
genz
gen x
gen z
millennials
primer
ontology
information organization
creative thinking
onboarding
intranet
behavior
group behavior
engagement techniques
e2.0
employee retention
salesforce
yammer
business collaboration
enterprise collaboration
jive
talent management
chatter
big data
big data analytics
cmswire
adobe
ux
distributed convergence
cxm
digital marketing
customer experience management
lean
human 1.0
lean innovation
lean thinking
content management
mobile marketing
cloud computing
knowledge management
mobile content
mobile web
mobile application development
mobile computing
hypersocial
engagement
central desktop
re-engagement
collaboration
roll-out
game design
pre-engagement
employee experience
silos
usability
experience design
community
communities
crowds
crowdsourcing
web 20
e2conf
20 adoption council
san francisco
e20conf
collective intelligence
innovation teams
leadership
innovation architected
iai
idea management
teaming
brainstorming
decision making
idea generation
teams
idea filtering
minds on
assessment
enterprise2.0
organisation
emrpesa
interne
innovación
2.0
media
2
architecture
process
triz
knowledge
creativity
20
information
emergence
viral
socialmedia
dan_keldsen
social_media
twitter
viral_marketing
powerlaws
doingitwrong
bcs
contentmanagement
wcm
cms
ecm
moss
moss2007
moss2003
sharepoint
informationarchitected
boss
kudzu
chaos
borg
tools
e-mail archiving
e-mail management
outsourcing
saas
cloud-computing
biztechtalk
carl
frappaolo
Ver mais
Apresentações
(25)Documentos
(3)Gostaram
(178)AWS Data Transfer Services: Data Ingest Strategies Into the AWS Cloud
Amazon Web Services
•
Há 7 anos
The Future of Work
Change Agents Worldwide
•
Há 6 anos
Burn Your Business Plan
Alexander Osterwalder
•
Há 11 anos
How To Write Good (Nice + Tidy For The Interwebs!)
ReferralCandy
•
Há 8 anos
10 Digital Hacks Every Marketer Should Know
Mark Fidelman
•
Há 8 anos
Open Innovation: it’s (not) complicated!
Christian DE NEEF
•
Há 10 anos
The Gen Z Manifesto
Dan Keldsen
•
Há 8 anos
Generation C: The Future Generation
Andi Adiprasetyo
•
Há 9 anos
Work better, Play Together. On Enterprise Gamification
Work.com - A Salesforce Company
•
Há 9 anos
Nathalie Nahai - The secret psychology behind persuasive content
Nathalie Nahai
•
Há 9 anos
Sketching & Prototyping
Marius Ursache
•
Há 10 anos
Analysis of applying TRIZ in and on a Large Scale System - Semiconductors
Richard Platt
•
Há 10 anos
Changing Digital Environment to Change Your Health Behaviors
David Ngo
•
Há 10 anos
5 steps to better user engagement
Siddhi
•
Há 11 anos
Designing for Awareness in the Attention Economy
Brian Sullivan
•
Há 11 anos
Gamification Intro for Content Strategy
Corinne Schmid, MBA, ECMm
•
Há 12 anos
Enterprise Gamification by itzCorinne
Corinne Schmid, MBA, ECMm
•
Há 12 anos
Understanding Gamification of Business
Bala Iyer
•
Há 11 anos
Gamification in 2012: Trends in Consumer and Enterprise Markets with Metrics
Wanda Meloni
•
Há 11 anos
STEAL THIS PRESENTATION!
Jesse Desjardins - @jessedee
•
Há 13 anos
Beyond the mobile web by yiibu
yiibu
•
Há 12 anos
Humanifesto: how marketers can reconnect with consumers by adding realness
Joeri Van den Bergh
•
Há 11 anos
Persuasion eats Advertising for breakfast
Tom De Bruyne
•
Há 11 anos
What's your story? Designing a holistic customer experience
Joyce Hostyn
•
Há 13 anos
Leaving Flatland: Cross-Channel Customer Experience Design
Jess McMullin
•
Há 13 anos
20 Shortcuts On Organizational Change Management
Luc Galoppin
•
Há 13 anos
7 Business models that Got Shot in 2011 (by @nickdemey @boardofinno)
Board of Innovation
•
Há 11 anos
PSFK Future of Gaming Report
PSFK
•
Há 11 anos
The hyper social organization
Francois Gossieaux
•
Há 13 anos
Gamification: How Effective Is It?
Socialphysicist
•
Há 12 anos
Personal Information
Organização/Local de trabalho
Cambridge, MA United States
Cargo
Author, The Gen Z Effect: The Six Forces Shaping the Future of Business
Setor
Technology / Software / Internet
Site
thegenzeffect.com
Sobre
Infinitely curious, I'm constantly looking to improve myself, my business, and the business of my clients through in-depth analysis and understanding of the design of systems that solve problems for the PEOPLE within businesses, not just the "business" itself.
Senior Business Strategist at NFP Health, Chief Innovation Officer and President at Information Architected, Strategy Advisor at Tech and Creative Labs, Former Partner in Human 1.0, Former CTO, Analyst and Consultant at Delphi Group/Perot Systems
Marcadores
dan keldsen
innovation
information architected
enterprise
search
innovation management
taxonomy
enterprise 2.0
collaborative innovation
findability
e20
enterprise 20
management
aiim market iq on findability
aiim
employee engagement
open innovation
carl frappaolo
social
session
toronto
ny
boston
kmlaw
e2
km2
enterprise search
information architecture
social business
customer experience
user experience
enterprise 20 conference
problem solving
view
moore
geoffrey
dealing
with
darwin
virus
adoption
culture
people
semantics
km
dankeldsen
architected
dan
keldsen
tagging
millenials
generation z
tom koulopoulos
genx
genz
gen x
gen z
millennials
primer
ontology
information organization
creative thinking
onboarding
intranet
behavior
group behavior
engagement techniques
e2.0
employee retention
salesforce
yammer
business collaboration
enterprise collaboration
jive
talent management
chatter
big data
big data analytics
cmswire
adobe
ux
distributed convergence
cxm
digital marketing
customer experience management
lean
human 1.0
lean innovation
lean thinking
content management
mobile marketing
cloud computing
knowledge management
mobile content
mobile web
mobile application development
mobile computing
hypersocial
engagement
central desktop
re-engagement
collaboration
roll-out
game design
pre-engagement
employee experience
silos
usability
experience design
community
communities
crowds
crowdsourcing
web 20
e2conf
20 adoption council
san francisco
e20conf
collective intelligence
innovation teams
leadership
innovation architected
iai
idea management
teaming
brainstorming
decision making
idea generation
teams
idea filtering
minds on
assessment
enterprise2.0
organisation
emrpesa
interne
innovación
2.0
media
2
architecture
process
triz
knowledge
creativity
20
information
emergence
viral
socialmedia
dan_keldsen
social_media
twitter
viral_marketing
powerlaws
doingitwrong
bcs
contentmanagement
wcm
cms
ecm
moss
moss2007
moss2003
sharepoint
informationarchitected
boss
kudzu
chaos
borg
tools
e-mail archiving
e-mail management
outsourcing
saas
cloud-computing
biztechtalk
carl
frappaolo
Ver mais