SlideShare uma empresa Scribd logo
1 de 60
Baixar para ler offline
UXFor Software
Engineers
By Dakshika Jayathilaka
UX Team Lead, ATL
So hard to pour..
&%^$#@%&^
How was it?
Source: https://www.pinterest.com/pin/206743439118508195/
User eXperience Design(UXD)
Source: http://www.kickerstudio.com/2008/12/the-disciplines-of-user-experience/
UI
UX
But We’re all Human….. Developer
User
Designer
ManagerResearcher
Our Brains
work
in same way
and we share the
same capabilities
and limitations
UX Psychology
HOW PEOPLE SEE
o What you see isn’t what your brain gets
http://www.google.com/design/spec/style/icons.html#icons-system-icons
o People identify objects by recognizing patterns
you probably see four sets of two dots each rather
than eight individual dots
How people remember
o Short-term memory is limited
o People remember only four items at once
US phone no: 712-569-4532
How people think
o Use progressive disclosure. Show people what
they need when they need it
● People scan screens based on past
experience and expectations
Source: http://www.graphics.com/article-old/how-people-see
● People create mental models
● A mental model represents a person’s
thought process for how something works
It was really boring
User goals & Business
goals
Usergoals
Users always want something, because they are people, and people always
want something.
Businessgoals
Every organization has a reason for creating a site or app in the first place.
Typically it’s money, but it might be brand awareness, or getting new
members for a community, etc.
The real test of a UX designer is how well you can align
those goals so the business benefits when the user
reaches their goal.
Youtube
YouTube makes money via ads, and users want to find good videos. Therefore,
putting ads in the videos (or on the same page) makes sense. But more than that,
making it easy to search for videos and find similar videos will get users to watch
more, which makes YouTube more money.
Identifying
&
Understanding
Users
● Before developing an application, you must identify your users and
determine their needs
● User experience goal : design role-based user interfaces
● Maintaining work context, showing the most important information
first, reducing clicks, streamlining processes etc.
● Applications consists of business functions, who associates with
business functions?
Whyidentifyuser?
Fictional characters : characters based on actual observed behaviors of real users
Howcanweidentifyusers?
A persona is a representation of a user, typically based off user research
and incorporating user goals, needs, and interests.
Introducingpersonas
Alan Cooper “Father of Visual Basic”
Okay,whatdoesapersonalooklike?
WhatArePersonasUsedFor?
● Defining a specific user's goals and needs
● Giving design teams a focus with a common understanding
● Identifying opportunities and product gaps to drive strategy
● Concentrating on designing for a manageable target who represents a larger group
● Replacing the need to canvass an entire user community, significantly reducing time and
cost needed to obtain user requirements
● Helping designers empathize with users to understand behaviors, motivations and
expectations
Withallthatinmind
Combine the strengths of written and verbal
communication, where possible supported by a
depiction (e.g. diagram, picture).
STORIES !
As a [user role] I want to [goal] so I can [reason]
E.g. As a registered user I want to log in so I can access
subscriber-only content
● Who [user role]
● What [goal]
● Why [reason]
Userstories...
Asampleuserstory:cardtype
Asampleuserstory:formtype
Wheredoesthisfit?
What is a Wireframe
Whatisawireframe?
Wireframes are the “blueprint for design.”
Low-fidelity
High-fidelity
o Structure - How will the pieces to be put together?
o Content – What will be displayed?
o Informational hierarchy – How is this information organized and
displayed?
o Functionality – How will this interface work?
o Behavior – How does it interact with the user? And how does it
behave?
Thingstoconsider
Tools&Technique
o Sketching
o Black & Whiteboarding
o Paper prototyping (Paper Cutouts)
o Stenciling
o Balsamiq/ Axure/ Pencil/ Adobe Experience Design CC
Goodresources
o studio.uxpin.com/patterns
o pttrns.com
o Wireframeshowcase.com
o ui-patterns.com/patterns
Wireframetesting
Rapidprototype
Visual Design(Mockup)
Tools&Technique
o Adobe Photoshop
o Brackets
o Sublime-Text
o Many more...
Principles for Better Software
1. Design from the outside in
2. Make time for research
3. Keep your hands off the keyboard
4. Try many things. Keep none of them
5. Test designs on people
6. When all else fails, code
7. Details - make or break it
Source:http://devproconnections.com/development/ux-manifesto-7-principles-better-software
Why for Software Engineers
o you are nothing like your target user
o We are developing software for humans
o technical skills help in getting up-to-speed on deeply technical
applications
o your job is not to optimize the developer’s productivity, but rather to
optimize the end-user experience
Everyone is a UX Engineer
Shift your mindset to focus on
Human-centered solutions
Q & A
?
Resources
o 100 Things Every Designer Needs to Know about
People - https://www.amazon.com/Things-Designer-People-Voices-Matter/dp/0321767535
o Emotional Design: Why We Love (or Hate) Everyday
Things - https://www.amazon.com/Emotional-Design-Love-Everyday-Things/dp/0465051367
User Experience for Software Engineers

Mais conteúdo relacionado

Mais procurados

Mais procurados (20)

Wireframing Basics - UX and the Design Process by Amber Vasquez
Wireframing Basics - UX and the Design Process by Amber VasquezWireframing Basics - UX and the Design Process by Amber Vasquez
Wireframing Basics - UX and the Design Process by Amber Vasquez
 
What is UI/UX and the Difference
What is UI/UX and the DifferenceWhat is UI/UX and the Difference
What is UI/UX and the Difference
 
UI UX Design Presentation
UI UX Design Presentation UI UX Design Presentation
UI UX Design Presentation
 
UI-UX Practical Talking - Mohamed Shehata
UI-UX Practical Talking - Mohamed ShehataUI-UX Practical Talking - Mohamed Shehata
UI-UX Practical Talking - Mohamed Shehata
 
Desain Grafis 4 - UI/UX
Desain Grafis 4 - UI/UXDesain Grafis 4 - UI/UX
Desain Grafis 4 - UI/UX
 
UI UX introduction
UI UX introductionUI UX introduction
UI UX introduction
 
User Interface Design Basic
User Interface Design BasicUser Interface Design Basic
User Interface Design Basic
 
UI & UX Design for Startups
UI & UX Design for StartupsUI & UX Design for Startups
UI & UX Design for Startups
 
UI/UX Courses
UI/UX Courses UI/UX Courses
UI/UX Courses
 
Graphic Design for Social Media
Graphic Design for Social MediaGraphic Design for Social Media
Graphic Design for Social Media
 
UX and UI
UX and UIUX and UI
UX and UI
 
UX is not UI!
UX is not UI!UX is not UI!
UX is not UI!
 
UX design, service design and design thinking
UX design, service design and design thinkingUX design, service design and design thinking
UX design, service design and design thinking
 
UX/UI design process - Studio CreativeMe
UX/UI design process - Studio CreativeMeUX/UI design process - Studio CreativeMe
UX/UI design process - Studio CreativeMe
 
Introduction to wireframes
Introduction to wireframesIntroduction to wireframes
Introduction to wireframes
 
UX Experience Design: Processes and Strategy
UX Experience Design: Processes and StrategyUX Experience Design: Processes and Strategy
UX Experience Design: Processes and Strategy
 
Freelancing with graphic design
Freelancing with graphic designFreelancing with graphic design
Freelancing with graphic design
 
Introduction to UI UX
Introduction to UI UXIntroduction to UI UX
Introduction to UI UX
 
Ux & ui
Ux & uiUx & ui
Ux & ui
 
What Is UX?
What Is UX?What Is UX?
What Is UX?
 

Semelhante a User Experience for Software Engineers

Intro to UX Design
Intro to UX DesignIntro to UX Design
Intro to UX Design
jayyearley
 

Semelhante a User Experience for Software Engineers (20)

Intro to UX Design
Intro to UX DesignIntro to UX Design
Intro to UX Design
 
What is UX v1
What is UX v1What is UX v1
What is UX v1
 
Design Process | Tool 02: Scenario - Tool 03: Wireframe
Design Process | Tool 02: Scenario - Tool 03: WireframeDesign Process | Tool 02: Scenario - Tool 03: Wireframe
Design Process | Tool 02: Scenario - Tool 03: Wireframe
 
10 Truths to Great Product Experiences
10 Truths to Great Product Experiences10 Truths to Great Product Experiences
10 Truths to Great Product Experiences
 
User-centred design
User-centred designUser-centred design
User-centred design
 
Design process interaction design basics
Design process interaction design basicsDesign process interaction design basics
Design process interaction design basics
 
The UX Toolbelt for Developers
The UX Toolbelt for DevelopersThe UX Toolbelt for Developers
The UX Toolbelt for Developers
 
Introduction To Usability
Introduction To UsabilityIntroduction To Usability
Introduction To Usability
 
User Experience and Prototyping
User Experience and PrototypingUser Experience and Prototyping
User Experience and Prototyping
 
Improving your site's usability - what users really want
Improving your site's usability - what users really wantImproving your site's usability - what users really want
Improving your site's usability - what users really want
 
HTML5 Meetup | Back to Basics: Wireframing & Planning
HTML5 Meetup | Back to Basics: Wireframing & PlanningHTML5 Meetup | Back to Basics: Wireframing & Planning
HTML5 Meetup | Back to Basics: Wireframing & Planning
 
Designing for mobile. A UX perspective for developers
Designing for mobile. A UX perspective for developersDesigning for mobile. A UX perspective for developers
Designing for mobile. A UX perspective for developers
 
Design Workshop I @ Cornell Tech
Design Workshop I @ Cornell TechDesign Workshop I @ Cornell Tech
Design Workshop I @ Cornell Tech
 
UX Prototyping and Personas 9 25-15
UX Prototyping and Personas 9 25-15UX Prototyping and Personas 9 25-15
UX Prototyping and Personas 9 25-15
 
The Professional Design Process
The Professional Design ProcessThe Professional Design Process
The Professional Design Process
 
Putting the "User" back in User Experience (Dallas Techfest Edition)
Putting the "User" back in User Experience (Dallas Techfest Edition)Putting the "User" back in User Experience (Dallas Techfest Edition)
Putting the "User" back in User Experience (Dallas Techfest Edition)
 
Ni week no designer, no problem
Ni week no designer, no problem Ni week no designer, no problem
Ni week no designer, no problem
 
Lean UX Workshop
Lean UX WorkshopLean UX Workshop
Lean UX Workshop
 
World Usability Day 2014 - UX Toolbelt for Developers
World Usability Day 2014 - UX Toolbelt for DevelopersWorld Usability Day 2014 - UX Toolbelt for Developers
World Usability Day 2014 - UX Toolbelt for Developers
 
Requirements Engineering for the Humanities
Requirements Engineering for the HumanitiesRequirements Engineering for the Humanities
Requirements Engineering for the Humanities
 

Último

Finding Java's Hidden Performance Traps @ DevoxxUK 2024
Finding Java's Hidden Performance Traps @ DevoxxUK 2024Finding Java's Hidden Performance Traps @ DevoxxUK 2024
Finding Java's Hidden Performance Traps @ DevoxxUK 2024
Victor Rentea
 
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
?#DUbAI#??##{{(☎️+971_581248768%)**%*]'#abortion pills for sale in dubai@
 
Cloud Frontiers: A Deep Dive into Serverless Spatial Data and FME
Cloud Frontiers:  A Deep Dive into Serverless Spatial Data and FMECloud Frontiers:  A Deep Dive into Serverless Spatial Data and FME
Cloud Frontiers: A Deep Dive into Serverless Spatial Data and FME
Safe Software
 

Último (20)

Apidays New York 2024 - APIs in 2030: The Risk of Technological Sleepwalk by ...
Apidays New York 2024 - APIs in 2030: The Risk of Technological Sleepwalk by ...Apidays New York 2024 - APIs in 2030: The Risk of Technological Sleepwalk by ...
Apidays New York 2024 - APIs in 2030: The Risk of Technological Sleepwalk by ...
 
MS Copilot expands with MS Graph connectors
MS Copilot expands with MS Graph connectorsMS Copilot expands with MS Graph connectors
MS Copilot expands with MS Graph connectors
 
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot TakeoffStrategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
 
Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...
Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...
Web Form Automation for Bonterra Impact Management (fka Social Solutions Apri...
 
Platformless Horizons for Digital Adaptability
Platformless Horizons for Digital AdaptabilityPlatformless Horizons for Digital Adaptability
Platformless Horizons for Digital Adaptability
 
Finding Java's Hidden Performance Traps @ DevoxxUK 2024
Finding Java's Hidden Performance Traps @ DevoxxUK 2024Finding Java's Hidden Performance Traps @ DevoxxUK 2024
Finding Java's Hidden Performance Traps @ DevoxxUK 2024
 
Corporate and higher education May webinar.pptx
Corporate and higher education May webinar.pptxCorporate and higher education May webinar.pptx
Corporate and higher education May webinar.pptx
 
Apidays New York 2024 - Passkeys: Developing APIs to enable passwordless auth...
Apidays New York 2024 - Passkeys: Developing APIs to enable passwordless auth...Apidays New York 2024 - Passkeys: Developing APIs to enable passwordless auth...
Apidays New York 2024 - Passkeys: Developing APIs to enable passwordless auth...
 
FWD Group - Insurer Innovation Award 2024
FWD Group - Insurer Innovation Award 2024FWD Group - Insurer Innovation Award 2024
FWD Group - Insurer Innovation Award 2024
 
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
 
AWS Community Day CPH - Three problems of Terraform
AWS Community Day CPH - Three problems of TerraformAWS Community Day CPH - Three problems of Terraform
AWS Community Day CPH - Three problems of Terraform
 
Cloud Frontiers: A Deep Dive into Serverless Spatial Data and FME
Cloud Frontiers:  A Deep Dive into Serverless Spatial Data and FMECloud Frontiers:  A Deep Dive into Serverless Spatial Data and FME
Cloud Frontiers: A Deep Dive into Serverless Spatial Data and FME
 
Elevate Developer Efficiency & build GenAI Application with Amazon Q​
Elevate Developer Efficiency & build GenAI Application with Amazon Q​Elevate Developer Efficiency & build GenAI Application with Amazon Q​
Elevate Developer Efficiency & build GenAI Application with Amazon Q​
 
How to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected WorkerHow to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected Worker
 
Rising Above_ Dubai Floods and the Fortitude of Dubai International Airport.pdf
Rising Above_ Dubai Floods and the Fortitude of Dubai International Airport.pdfRising Above_ Dubai Floods and the Fortitude of Dubai International Airport.pdf
Rising Above_ Dubai Floods and the Fortitude of Dubai International Airport.pdf
 
MINDCTI Revenue Release Quarter One 2024
MINDCTI Revenue Release Quarter One 2024MINDCTI Revenue Release Quarter One 2024
MINDCTI Revenue Release Quarter One 2024
 
presentation ICT roal in 21st century education
presentation ICT roal in 21st century educationpresentation ICT roal in 21st century education
presentation ICT roal in 21st century education
 
DBX First Quarter 2024 Investor Presentation
DBX First Quarter 2024 Investor PresentationDBX First Quarter 2024 Investor Presentation
DBX First Quarter 2024 Investor Presentation
 
Vector Search -An Introduction in Oracle Database 23ai.pptx
Vector Search -An Introduction in Oracle Database 23ai.pptxVector Search -An Introduction in Oracle Database 23ai.pptx
Vector Search -An Introduction in Oracle Database 23ai.pptx
 
Mcleodganj Call Girls 🥰 8617370543 Service Offer VIP Hot Model
Mcleodganj Call Girls 🥰 8617370543 Service Offer VIP Hot ModelMcleodganj Call Girls 🥰 8617370543 Service Offer VIP Hot Model
Mcleodganj Call Girls 🥰 8617370543 Service Offer VIP Hot Model
 

User Experience for Software Engineers

  • 1. UXFor Software Engineers By Dakshika Jayathilaka UX Team Lead, ATL
  • 2. So hard to pour.. &%^$#@%&^ How was it?
  • 4.
  • 5.
  • 6. User eXperience Design(UXD) Source: http://www.kickerstudio.com/2008/12/the-disciplines-of-user-experience/
  • 7.
  • 9.
  • 10.
  • 11. But We’re all Human….. Developer User Designer ManagerResearcher
  • 12. Our Brains work in same way and we share the same capabilities and limitations
  • 14. HOW PEOPLE SEE o What you see isn’t what your brain gets
  • 15.
  • 17. o People identify objects by recognizing patterns you probably see four sets of two dots each rather than eight individual dots
  • 18.
  • 19. How people remember o Short-term memory is limited o People remember only four items at once US phone no: 712-569-4532
  • 20.
  • 21. How people think o Use progressive disclosure. Show people what they need when they need it
  • 22.
  • 23. ● People scan screens based on past experience and expectations Source: http://www.graphics.com/article-old/how-people-see
  • 24. ● People create mental models ● A mental model represents a person’s thought process for how something works
  • 25.
  • 26. It was really boring
  • 27. User goals & Business goals
  • 28. Usergoals Users always want something, because they are people, and people always want something. Businessgoals Every organization has a reason for creating a site or app in the first place. Typically it’s money, but it might be brand awareness, or getting new members for a community, etc. The real test of a UX designer is how well you can align those goals so the business benefits when the user reaches their goal.
  • 29. Youtube YouTube makes money via ads, and users want to find good videos. Therefore, putting ads in the videos (or on the same page) makes sense. But more than that, making it easy to search for videos and find similar videos will get users to watch more, which makes YouTube more money.
  • 31. ● Before developing an application, you must identify your users and determine their needs ● User experience goal : design role-based user interfaces ● Maintaining work context, showing the most important information first, reducing clicks, streamlining processes etc. ● Applications consists of business functions, who associates with business functions? Whyidentifyuser?
  • 32. Fictional characters : characters based on actual observed behaviors of real users Howcanweidentifyusers?
  • 33. A persona is a representation of a user, typically based off user research and incorporating user goals, needs, and interests. Introducingpersonas Alan Cooper “Father of Visual Basic”
  • 34.
  • 36. WhatArePersonasUsedFor? ● Defining a specific user's goals and needs ● Giving design teams a focus with a common understanding ● Identifying opportunities and product gaps to drive strategy ● Concentrating on designing for a manageable target who represents a larger group ● Replacing the need to canvass an entire user community, significantly reducing time and cost needed to obtain user requirements ● Helping designers empathize with users to understand behaviors, motivations and expectations
  • 37. Withallthatinmind Combine the strengths of written and verbal communication, where possible supported by a depiction (e.g. diagram, picture). STORIES !
  • 38. As a [user role] I want to [goal] so I can [reason] E.g. As a registered user I want to log in so I can access subscriber-only content ● Who [user role] ● What [goal] ● Why [reason] Userstories...
  • 42. What is a Wireframe
  • 43. Whatisawireframe? Wireframes are the “blueprint for design.” Low-fidelity High-fidelity
  • 44. o Structure - How will the pieces to be put together? o Content – What will be displayed? o Informational hierarchy – How is this information organized and displayed? o Functionality – How will this interface work? o Behavior – How does it interact with the user? And how does it behave? Thingstoconsider
  • 45. Tools&Technique o Sketching o Black & Whiteboarding o Paper prototyping (Paper Cutouts) o Stenciling o Balsamiq/ Axure/ Pencil/ Adobe Experience Design CC
  • 46. Goodresources o studio.uxpin.com/patterns o pttrns.com o Wireframeshowcase.com o ui-patterns.com/patterns
  • 49.
  • 51.
  • 52.
  • 53. Tools&Technique o Adobe Photoshop o Brackets o Sublime-Text o Many more...
  • 54. Principles for Better Software 1. Design from the outside in 2. Make time for research 3. Keep your hands off the keyboard 4. Try many things. Keep none of them 5. Test designs on people 6. When all else fails, code 7. Details - make or break it Source:http://devproconnections.com/development/ux-manifesto-7-principles-better-software
  • 55.
  • 56. Why for Software Engineers o you are nothing like your target user o We are developing software for humans o technical skills help in getting up-to-speed on deeply technical applications o your job is not to optimize the developer’s productivity, but rather to optimize the end-user experience
  • 57. Everyone is a UX Engineer Shift your mindset to focus on Human-centered solutions
  • 59. Resources o 100 Things Every Designer Needs to Know about People - https://www.amazon.com/Things-Designer-People-Voices-Matter/dp/0321767535 o Emotional Design: Why We Love (or Hate) Everyday Things - https://www.amazon.com/Emotional-Design-Love-Everyday-Things/dp/0465051367