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Cognitive Approaches for Studying Information Visualization and Interaction ,[object Object]
Cognitive “Interaction Science” of Visual Analytics ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Background ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Design Approach ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Pasteur’s Quadrant (Stokes) ,[object Object]
Research approach ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Air traffic control research  ,[object Object],[object Object],[object Object]
Multiple object tracking (Pylyshyn)
3-D Projected display
Test performance at different speeds...
Fit human tracking function (Lui)
... Then add display motion
Tracking vs object speed
Tracking vs 2 object speeds
Tracking in warped space
Tracking in warped space
Recap ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Design space explosion Buxton/Kasik
As interactive technology becomes immersive, multimodal, and ubiquitous The emphasis in interaction design shifts to facilitating perceptual cognition and embodied interaction  The emphasis in interaction design shifts to facilitating perceptual cognition and embodied interaction  The emphasis in interaction design shifts to facilitating perceptual cognition and embodied interaction
Interaction science & design ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Interaction design future? Design for key sensory & motor systems Assess specific aspects of interaction Walkthrough or experiment Implement prototype Interaction Science
Implementations ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Acknowledgements ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],•  Postdocs/Staff –  Jason Harrison (UBC) –  Barry Po •  Grants & partners –  Nissan –  Boeing –  GM –  HRL –  NSERC –  IRIS –  MAGIC Endowment Fund
Spatial Cognition in complex environments ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Communicative Pragmatics & Groupware  ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Personalization ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
 
Other work ,[object Object],[object Object],[object Object]
Grounded theory ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Add HCI aspects/analyses ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Mapping to Visual analytics ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]

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IVITCMDtalk

Notas do Editor

  1. One casualty of the move to more complex interactive environments that “download” processing to perceptual systems may be the basic spiral model of software development. The larger design space of multimodal and immersive environments makes the design stage more difficult-- if designers themselves lack valid intuitions about the impact of their designs on users’ perceptual systems how can they design them effectively? Similarly, what constitutes a test of the perceptual interaction of a given design?
  2. Contrast grounded theory with traditional music theory Objectivist vs constructivist Grounded theory follows a set of assumptions about the nature of knowledge. It assumes that in order for a theory to be meaningful, it must be drawn from real world data.
  3. Low level observation based on higher level goals. What we see here is the beginnings of the kind of mature cross disciplinary collaboration that characterizes bio-medical research and is elsewhere absent.
  4. Affording virtuosity