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Education for Digital Natives
Presented by
Margaret Glover-Campbell & Caitlin Walton
MindFuel
What is the heaviest ship ever built?
Technology Today
• How many Internet-ready devices
are in this room?
• Who has used a mobile device
today?By age eight, 96% of children have
watched TV, 90% have used a computer, 81%
have played console video games, and 60%
have played games or used apps on a
portable device (cell phone, handheld
gaming system, iPod, or tablet).
(Common Sense Media, 2015)
Digital Native
dig·it·al na·tive
noun
1.a person born or brought up during
the age of digital technology and
therefore familiar with computers and
the Internet from an early age.
2."the digital tools that are
reshaping our economy make more sense
to young digital natives than to
members of older generations"
How Digital Natives Learn
• Learning at high speeds
• Making random connections
• Processing visual and dynamic information
• Discovery-based learning that allows them
to explore and to actively test their
ideas and create knowledge (Bennett et
al., 2009)
Wonderville: Educational Technology
From Tech to the Table…
5 minute Design Challenge:
• Construct a vessel to carry the heaviest
load in a body of water
• Use only the materials provided
• Work in small groups
• Test and re-design if you can!
Why do learners like technology?
• Preference for interactivity (Prensky,
2003)
• Rapid engagement tool (a quick “hook”)
• Relatable medium
Why do educators like technology?
• Rapid engagement tool
• Opportunity for differentiated instruction
• Bridges the gap between digital natives
and digital immigrants
Q&A
Thank You!
Margaret Glover-Campbell
Director, Programs at MindFuel
mglover-campbell@mindfuel.ca
Caitlin Walton
Program Manager at MindFuel
cwalton@mindfuel.ca

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Education for Digital Natives

  • 1. Education for Digital Natives Presented by Margaret Glover-Campbell & Caitlin Walton MindFuel
  • 2. What is the heaviest ship ever built?
  • 3. Technology Today • How many Internet-ready devices are in this room? • Who has used a mobile device today?By age eight, 96% of children have watched TV, 90% have used a computer, 81% have played console video games, and 60% have played games or used apps on a portable device (cell phone, handheld gaming system, iPod, or tablet). (Common Sense Media, 2015)
  • 4. Digital Native dig·it·al na·tive noun 1.a person born or brought up during the age of digital technology and therefore familiar with computers and the Internet from an early age. 2."the digital tools that are reshaping our economy make more sense to young digital natives than to members of older generations"
  • 5. How Digital Natives Learn • Learning at high speeds • Making random connections • Processing visual and dynamic information • Discovery-based learning that allows them to explore and to actively test their ideas and create knowledge (Bennett et al., 2009)
  • 7. From Tech to the Table… 5 minute Design Challenge: • Construct a vessel to carry the heaviest load in a body of water • Use only the materials provided • Work in small groups • Test and re-design if you can!
  • 8. Why do learners like technology? • Preference for interactivity (Prensky, 2003) • Rapid engagement tool (a quick “hook”) • Relatable medium
  • 9. Why do educators like technology? • Rapid engagement tool • Opportunity for differentiated instruction • Bridges the gap between digital natives and digital immigrants
  • 10. Q&A Thank You! Margaret Glover-Campbell Director, Programs at MindFuel mglover-campbell@mindfuel.ca Caitlin Walton Program Manager at MindFuel cwalton@mindfuel.ca

Notas do Editor

  1. Bennett, et al. 2009 http://www.researchgate.net/profile/Karl_Maton/publication/227536865_The_digital_natives_debate_A_critical_review_of_the_evidence/links/02e7e51e126068e3f0000000.pdf