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Distance Vector Routing
Protocols

Routing Protocols and Concepts – Chapter 4

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1
Objectives


Identify the characteristics of distance vector routing
protocols.



Describe the network discovery process of distance
vector routing protocols using Routing Information
Protocol (RIP).



Describe the processes to maintain accurate routing
tables used by distance vector routing protocols.



Identify the conditions leading to a routing loop and
explain the implications for router performance.



Recognize that distance vector routing protocols are
in use today

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Distance Vector Routing Protocols
 Examples of Distance Vector routing protocols:
Routing Information Protocol (RIP)
Interior Gateway Routing Protocol (IGRP)
Enhanced Interior Gateway Routing Protocol
(EIGRP)

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Distance Vector Routing Protocols
 Distance Vector Technology

–The Meaning of Distance Vector:
‱A router using distance vector routing protocols
knows 2 things:
Distance to final destination
Vector, or direction, traffic should be
directed

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Distance Vector Routing Protocols
Characteristics of Distance Vector routing protocols:


Periodic updates

 Neighbors
 Broadcast updates
 Entire routing table is included with routing update

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Distance Vector Routing Protocols
 Routing Protocol Algorithm:
-Defined as a procedure for accomplishing a certain task

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Distance Vector Routing Protocols
Routing Protocol Characteristics
–Criteria used to compare routing protocols includes

-Time to convergence
-Scalability
-Resource usage
-Implementation & maintenance

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Distance Vector Routing Protocols

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Network Discovery
 Router initial start up (Cold Starts)
-Initial network discovery
Directly connected networks are initially placed in
routing table

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Network Discovery
 Initial Exchange of Routing Information
–If a routing protocol is configured then
-Routers will exchange routing information
 Routing updates received from other routers
-Router checks update for new information
If there is new information:
-Metric is updated
-New information is
stored in routing table

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Network Discovery
 Exchange of Routing Information
–Router convergence is reached when
-All routing tables in the network contain the same
network information
–Routers continue to exchange routing information
-If no new information is found then Convergence is
reached

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Network Discovery
 Convergence must be reached before a network is
considered completely operable
 Speed of achieving convergence consists of 2
interdependent categories
-Speed of broadcasting routing information
-Speed of calculating routes

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Routing Table Maintenance
 Periodic Updates: RIPv1 & RIPv2
These are time intervals in which a router sends
out its entire routing table.

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Routing Table Maintenance
 RIP uses 4 timers
-Update

timer

-Invalid timer
-Holddown timer
-Flush timer

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Routing Table Maintenance
 Bounded Updates: EIGRP
 EIRPG routing updates are
-Partial updates
-Triggered by topology changes
-Bounded
-Non periodic

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Routing Table Maintenance
 Triggered Updates
–Conditions in which triggered updates are sent
-Interface changes state
-Route becomes unreachable
-Route is placed in routing table

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Routing Table Maintenance
 Random Jitter
Synchronized updates
A condition where multiple routers on multi access
LAN segments transmit routing updates at the
same time.
Problems with synchronized updates
-Bandwidth consumption
-Packet collisions
Solution to problems with
synchronized updates

- Used of random variable
called RIP_JITTER

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Routing Loops
 Routing loops are
A condition in
which a packet is
continuously
transmitted
within
a series of routers
without ever
reaching its
destination.

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Routing Loops
 Routing loops may be caused by:
-Incorrectly configured static routes
-Incorrectly configured route redistribution
-Slow convergence
-Incorrectly configured discard routes

 Routing loops can create the following issues
-Excess use of bandwidth
-CPU resources may be strained
-Network convergence is degraded
-Routing updates may be lost or not processed in a timely
manner

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Routing Loops
 Count to Infinity
This is a routing loop whereby packets bounce
infinitely around a network.

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Routing Loops
 Setting a maximum
 Distance Vector routing protocols set a specified
metric value to indicate infinity
Once a router “counts to infinity” it marks the route
as unreachable

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Routing Loops
 Preventing loops with holddown timers
-Holddown timers allow a router to not accept any changes to a
route for a specified period of time.
-Point of using holddown timers
Allows routing updates to propagate through network with
the most current information.

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Routing Loops
 The Split Horizon Rule is used to prevent routing
loops
 Split Horizon rule:
A router should not advertise a network through the
interface from which the update came.

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Routing Loops
 Split horizon with poison
reverse
The rule states that
once a router learns of
an unreachable route
through an interface,
advertise it as
unreachable back
through the same
interface

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Routing Loops
 IP & TTL
–Purpose of the TTL field
The TTL field is found in an IP header and is
used to prevent packets from endlessly
traveling on a network
 How the TTL field works
-TTL field contains a numeric value
The numeric value is decreased by one by
every router on the route to the destination.
If numeric value reaches 0 then Packet
is discarded.
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Routing Protocols Today
 Factors used to determine whether to use RIP or EIGRP
include
-Network size
-Compatibility between models of routers
-Administrative knowledge

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Routing Protocols Today
 RIP
Features of RIP:
-Supports split horizon & split horizon with
poison reverse
-Capable of load balancing
-Easy to configure
-Works in a multi vendor router environment

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Routing Protocols Today
 EIGRP
Features of EIGRP:
-Triggered updates
-EIGRP hello protocol used to establish
neighbor adjacencies
-Supports VLSM & route summarization
-Use of topology table to maintain all routes
-Classless distance vector routing protocol
-Cisco proprietary protocol
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Summary
 Characteristics of Distance Vector routing
protocols
–Periodic updates
–RIP routing updates include the entire routing table
–Neighbors are defined as routers that share a link and are
configured to use the same protocol

 The network discovery process for D.V. routing
protocol
–Directly connected routes are placed in routing table 1 st
–If a routing protocol is configured then
‱Routers will exchange routing information
–Convergence is reached when all network routers have the
same network information
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Summary
 D.V. routing protocols maintains routing tables by
–RIP sending out periodic updates
–RIP using 4 different timers to ensure information is accurate
and convergence is achieved in a timely manner
–EIGRP sending out triggered updates

 D.V. routing protocols may be prone to routing loops
– routing loops are a condition in which packets continuously
traverse a network
–Mechanisms used to minimize routing loops include defining
maximum hop count, holddown timers, split horizon, route
poisoning and triggered updates

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Summary
 Conditions that can lead to routing loops include
–Incorrectly configured static routes
–Incorrectly configured route redistribution
–Slow convergence
–Incorrectly configured discard routes

 How routing loops can impact network
performance includes:
–Excess use of bandwidth
–CPU resources may be strained
–Network convergence is degraded
–Routing updates may be lost or not processed

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Summary
 Routing Information Protocol (RIP)
A distance vector protocol that has 2 versions
RIPv1 – a classful routing protocol
RIPv2 - a classless routing protocol

 Enhanced Interior Gateway Routing Protocol
(EIGRP)
–A distance vector routing protocols that has some features of
link state routing protocols
–A Cisco proprietary routing protocol

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Exploration routing chapter_4

  • 1. Distance Vector Routing Protocols Routing Protocols and Concepts – Chapter 4 ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 1
  • 2. Objectives  Identify the characteristics of distance vector routing protocols.  Describe the network discovery process of distance vector routing protocols using Routing Information Protocol (RIP).  Describe the processes to maintain accurate routing tables used by distance vector routing protocols.  Identify the conditions leading to a routing loop and explain the implications for router performance.  Recognize that distance vector routing protocols are in use today ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 2
  • 3. Distance Vector Routing Protocols  Examples of Distance Vector routing protocols: Routing Information Protocol (RIP) Interior Gateway Routing Protocol (IGRP) Enhanced Interior Gateway Routing Protocol (EIGRP) ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 3
  • 4. Distance Vector Routing Protocols  Distance Vector Technology –The Meaning of Distance Vector: ‱A router using distance vector routing protocols knows 2 things: Distance to final destination Vector, or direction, traffic should be directed ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 4
  • 5. Distance Vector Routing Protocols Characteristics of Distance Vector routing protocols:  Periodic updates  Neighbors  Broadcast updates  Entire routing table is included with routing update ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 5
  • 6. Distance Vector Routing Protocols  Routing Protocol Algorithm: -Defined as a procedure for accomplishing a certain task ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 6
  • 7. Distance Vector Routing Protocols Routing Protocol Characteristics –Criteria used to compare routing protocols includes -Time to convergence -Scalability -Resource usage -Implementation & maintenance ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 7
  • 8. Distance Vector Routing Protocols ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 8
  • 9. Network Discovery  Router initial start up (Cold Starts) -Initial network discovery Directly connected networks are initially placed in routing table ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 9
  • 10. Network Discovery  Initial Exchange of Routing Information –If a routing protocol is configured then -Routers will exchange routing information  Routing updates received from other routers -Router checks update for new information If there is new information: -Metric is updated -New information is stored in routing table ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 10
  • 11. Network Discovery  Exchange of Routing Information –Router convergence is reached when -All routing tables in the network contain the same network information –Routers continue to exchange routing information -If no new information is found then Convergence is reached ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 11
  • 12. Network Discovery  Convergence must be reached before a network is considered completely operable  Speed of achieving convergence consists of 2 interdependent categories -Speed of broadcasting routing information -Speed of calculating routes ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 12
  • 13. Routing Table Maintenance  Periodic Updates: RIPv1 & RIPv2 These are time intervals in which a router sends out its entire routing table. ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 13
  • 14. Routing Table Maintenance  RIP uses 4 timers -Update timer -Invalid timer -Holddown timer -Flush timer ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 14
  • 15. Routing Table Maintenance  Bounded Updates: EIGRP  EIRPG routing updates are -Partial updates -Triggered by topology changes -Bounded -Non periodic ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 15
  • 16. Routing Table Maintenance  Triggered Updates –Conditions in which triggered updates are sent -Interface changes state -Route becomes unreachable -Route is placed in routing table ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 16
  • 17. Routing Table Maintenance  Random Jitter Synchronized updates A condition where multiple routers on multi access LAN segments transmit routing updates at the same time. Problems with synchronized updates -Bandwidth consumption -Packet collisions Solution to problems with synchronized updates - Used of random variable called RIP_JITTER ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 17
  • 18. Routing Loops  Routing loops are A condition in which a packet is continuously transmitted within a series of routers without ever reaching its destination. ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 18
  • 19. Routing Loops  Routing loops may be caused by: -Incorrectly configured static routes -Incorrectly configured route redistribution -Slow convergence -Incorrectly configured discard routes  Routing loops can create the following issues -Excess use of bandwidth -CPU resources may be strained -Network convergence is degraded -Routing updates may be lost or not processed in a timely manner ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 19
  • 20. Routing Loops  Count to Infinity This is a routing loop whereby packets bounce infinitely around a network. ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 20
  • 21. Routing Loops  Setting a maximum  Distance Vector routing protocols set a specified metric value to indicate infinity Once a router “counts to infinity” it marks the route as unreachable ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 21
  • 22. Routing Loops  Preventing loops with holddown timers -Holddown timers allow a router to not accept any changes to a route for a specified period of time. -Point of using holddown timers Allows routing updates to propagate through network with the most current information. ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 22
  • 23. Routing Loops  The Split Horizon Rule is used to prevent routing loops  Split Horizon rule: A router should not advertise a network through the interface from which the update came. ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 23
  • 24. Routing Loops  Split horizon with poison reverse The rule states that once a router learns of an unreachable route through an interface, advertise it as unreachable back through the same interface ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 24
  • 25. Routing Loops  IP & TTL –Purpose of the TTL field The TTL field is found in an IP header and is used to prevent packets from endlessly traveling on a network  How the TTL field works -TTL field contains a numeric value The numeric value is decreased by one by every router on the route to the destination. If numeric value reaches 0 then Packet is discarded. ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 25
  • 26. Routing Protocols Today  Factors used to determine whether to use RIP or EIGRP include -Network size -Compatibility between models of routers -Administrative knowledge ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 26
  • 27. Routing Protocols Today  RIP Features of RIP: -Supports split horizon & split horizon with poison reverse -Capable of load balancing -Easy to configure -Works in a multi vendor router environment ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 27
  • 28. Routing Protocols Today  EIGRP Features of EIGRP: -Triggered updates -EIGRP hello protocol used to establish neighbor adjacencies -Supports VLSM & route summarization -Use of topology table to maintain all routes -Classless distance vector routing protocol -Cisco proprietary protocol ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 28
  • 29. Summary  Characteristics of Distance Vector routing protocols –Periodic updates –RIP routing updates include the entire routing table –Neighbors are defined as routers that share a link and are configured to use the same protocol  The network discovery process for D.V. routing protocol –Directly connected routes are placed in routing table 1 st –If a routing protocol is configured then ‱Routers will exchange routing information –Convergence is reached when all network routers have the same network information ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 29
  • 30. Summary  D.V. routing protocols maintains routing tables by –RIP sending out periodic updates –RIP using 4 different timers to ensure information is accurate and convergence is achieved in a timely manner –EIGRP sending out triggered updates  D.V. routing protocols may be prone to routing loops – routing loops are a condition in which packets continuously traverse a network –Mechanisms used to minimize routing loops include defining maximum hop count, holddown timers, split horizon, route poisoning and triggered updates ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 30
  • 31. Summary  Conditions that can lead to routing loops include –Incorrectly configured static routes –Incorrectly configured route redistribution –Slow convergence –Incorrectly configured discard routes  How routing loops can impact network performance includes: –Excess use of bandwidth –CPU resources may be strained –Network convergence is degraded –Routing updates may be lost or not processed ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 31
  • 32. Summary  Routing Information Protocol (RIP) A distance vector protocol that has 2 versions RIPv1 – a classful routing protocol RIPv2 - a classless routing protocol  Enhanced Interior Gateway Routing Protocol (EIGRP) –A distance vector routing protocols that has some features of link state routing protocols –A Cisco proprietary routing protocol ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 32
  • 33. ITE PC v4.0 Chapter 1 © 2007 Cisco Systems, Inc. All rights reserved. Cisco Public 33