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Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
ENTERPRISE CLOUD DEVELOPMENT 
Agile Guru Q & A 
September 16, 2014 
Caleb Brown 
Agile Coach
2 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
–My leadership team decided to stop using Scrum and return to chaos, but wants to return to scrum in the future. Developers and analysts liked Scrum because it made them better workers, but management did not because it showed their flaws. How can Scrum survive if management continues with the "God complex"? 
Topic: God Complex 
Questions
3 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
–How to address need for High Level Design before any estimation or engagement starts? 
Topic: Design Up Front? 
Questions
4 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
–Agile methodology for multiple teams across different time zone. 
Topic: Timezones 
Questions
5 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
–Do you agree in equating a story point (in planning poker) to hours? I'm never a fan of this but I can't clearly justify why. 
–Velocity in general and how this should be matched with macro project planning where deadlines are defined by business. 
Topic: Estimation and Velocity 
Questions
6 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
Always remember that Effort Points are Relative. It can be easy to lose sight of this. 
Velocity is simply the rate we complete Effort Points
7 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
Relative Estimation
8 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
Relative Estimation
9 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
Relative Estimation
10 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
Relative Estimation
11 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
Relative Estimation
12 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
Relative Estimation
13 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
Release Burn Up
14 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
–Agile adoption by PMs, Managers, Finance, Architects, Product Marketing, Sales.... Beyond the worker bee... 
–Going from Waterfall/SDLC to Agile/Scrum methodologies and teams. 
–Program manager integration with Scrum Masters and Product Owners. How to support the scrum process and still keep VP/Dir satisfied with the process. 
Topic: Agile Adoption 
Questions
15 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
Pain & Agile Adoption
16 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
–If management is used to receiving regular (weekly/bi-weekly) updates on projects via email, how do you manage those expectations with Agile projects. Do most agile users still push regular updates regarding the project status to management? 
Topic: Keeping Managers Updated? 
Questions:
17 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
Topic: Scrum for Non-Software Development Teams? 
Questions: 
– Should we try scrum with game art team (character and environment building)?
18 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
–"Implementing bug fixing into the sprint for game development?" 
Topic: Bug Fixing in Scrum 
Questions:
19 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
Topic: ScrumMastery 
Questions: 
– Growing into a mentoring / coaching role? 
– What do you do when your sprint planning meetings are dragging on and not being effective. How do you make them more efficient and effective? 
–How does the scrum master report his work or document progress with the development team?
20 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
–The question that came in was simply; “Story Deconstruction” 
Topic: Story Deconstruction 
Questions: 
Remember that not everything on the backlog must be expressed as a user story.
21 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
Topic: Beginning a Project? 
Questions: 
–Upfront Work when starting a new project (analysis, design, etc..) - what if any is optimal?
22 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
Topic: Product Ownership 
Questions: 
– Priority management. We get a lot of requests from different departments, clients, etc...is there a good strategy on what request should go before another? 
– How to deal with a PO who "in a couple months of weekends" built the failing tool your team has been tasked to replace, and why it costs more for HTML5 over Silverlight to accomplish it.
23 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
Topic: Mixed Development Practices? 
Questions: 
– How to run an agile project with some systems developed in a waterfall and others capable of doing sprints, but all will ultimately be tested and deployed together?
24 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
•CollabNet Agile E-Learning Center: http://www.collab.net/services/training/agile_e-learning 
•CollabNet Agile Resource Center: http://www.collab.net/resources/agile 
•CollabNet Agile Blog: http://blogs.collab.net/agile 
Agile Resources
25 
Copyright ©2012 CollabNet, Inc. All Rights Reserved. 
Questions? 
Caleb Brown, Agile Coach 
[cbrown@collab.net] 
www.collab.net 
+1-650-228-2500 
+1-888-778-9793 
blogs.collab.net 
twitter.com/collabnet 
www.facebook.com/collabnetHQ 
www.linkedin.com/company/collabnet-inc

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Agile Guru - Agile Culture, Management Best Practices and App Dev Practices

  • 1. 1 Copyright ©2012 CollabNet, Inc. All Rights Reserved. ENTERPRISE CLOUD DEVELOPMENT Agile Guru Q & A September 16, 2014 Caleb Brown Agile Coach
  • 2. 2 Copyright ©2012 CollabNet, Inc. All Rights Reserved. –My leadership team decided to stop using Scrum and return to chaos, but wants to return to scrum in the future. Developers and analysts liked Scrum because it made them better workers, but management did not because it showed their flaws. How can Scrum survive if management continues with the "God complex"? Topic: God Complex Questions
  • 3. 3 Copyright ©2012 CollabNet, Inc. All Rights Reserved. –How to address need for High Level Design before any estimation or engagement starts? Topic: Design Up Front? Questions
  • 4. 4 Copyright ©2012 CollabNet, Inc. All Rights Reserved. –Agile methodology for multiple teams across different time zone. Topic: Timezones Questions
  • 5. 5 Copyright ©2012 CollabNet, Inc. All Rights Reserved. –Do you agree in equating a story point (in planning poker) to hours? I'm never a fan of this but I can't clearly justify why. –Velocity in general and how this should be matched with macro project planning where deadlines are defined by business. Topic: Estimation and Velocity Questions
  • 6. 6 Copyright ©2012 CollabNet, Inc. All Rights Reserved. Always remember that Effort Points are Relative. It can be easy to lose sight of this. Velocity is simply the rate we complete Effort Points
  • 7. 7 Copyright ©2012 CollabNet, Inc. All Rights Reserved. Relative Estimation
  • 8. 8 Copyright ©2012 CollabNet, Inc. All Rights Reserved. Relative Estimation
  • 9. 9 Copyright ©2012 CollabNet, Inc. All Rights Reserved. Relative Estimation
  • 10. 10 Copyright ©2012 CollabNet, Inc. All Rights Reserved. Relative Estimation
  • 11. 11 Copyright ©2012 CollabNet, Inc. All Rights Reserved. Relative Estimation
  • 12. 12 Copyright ©2012 CollabNet, Inc. All Rights Reserved. Relative Estimation
  • 13. 13 Copyright ©2012 CollabNet, Inc. All Rights Reserved. Release Burn Up
  • 14. 14 Copyright ©2012 CollabNet, Inc. All Rights Reserved. –Agile adoption by PMs, Managers, Finance, Architects, Product Marketing, Sales.... Beyond the worker bee... –Going from Waterfall/SDLC to Agile/Scrum methodologies and teams. –Program manager integration with Scrum Masters and Product Owners. How to support the scrum process and still keep VP/Dir satisfied with the process. Topic: Agile Adoption Questions
  • 15. 15 Copyright ©2012 CollabNet, Inc. All Rights Reserved. Pain & Agile Adoption
  • 16. 16 Copyright ©2012 CollabNet, Inc. All Rights Reserved. –If management is used to receiving regular (weekly/bi-weekly) updates on projects via email, how do you manage those expectations with Agile projects. Do most agile users still push regular updates regarding the project status to management? Topic: Keeping Managers Updated? Questions:
  • 17. 17 Copyright ©2012 CollabNet, Inc. All Rights Reserved. Topic: Scrum for Non-Software Development Teams? Questions: – Should we try scrum with game art team (character and environment building)?
  • 18. 18 Copyright ©2012 CollabNet, Inc. All Rights Reserved. –"Implementing bug fixing into the sprint for game development?" Topic: Bug Fixing in Scrum Questions:
  • 19. 19 Copyright ©2012 CollabNet, Inc. All Rights Reserved. Topic: ScrumMastery Questions: – Growing into a mentoring / coaching role? – What do you do when your sprint planning meetings are dragging on and not being effective. How do you make them more efficient and effective? –How does the scrum master report his work or document progress with the development team?
  • 20. 20 Copyright ©2012 CollabNet, Inc. All Rights Reserved. –The question that came in was simply; “Story Deconstruction” Topic: Story Deconstruction Questions: Remember that not everything on the backlog must be expressed as a user story.
  • 21. 21 Copyright ©2012 CollabNet, Inc. All Rights Reserved. Topic: Beginning a Project? Questions: –Upfront Work when starting a new project (analysis, design, etc..) - what if any is optimal?
  • 22. 22 Copyright ©2012 CollabNet, Inc. All Rights Reserved. Topic: Product Ownership Questions: – Priority management. We get a lot of requests from different departments, clients, etc...is there a good strategy on what request should go before another? – How to deal with a PO who "in a couple months of weekends" built the failing tool your team has been tasked to replace, and why it costs more for HTML5 over Silverlight to accomplish it.
  • 23. 23 Copyright ©2012 CollabNet, Inc. All Rights Reserved. Topic: Mixed Development Practices? Questions: – How to run an agile project with some systems developed in a waterfall and others capable of doing sprints, but all will ultimately be tested and deployed together?
  • 24. 24 Copyright ©2012 CollabNet, Inc. All Rights Reserved. •CollabNet Agile E-Learning Center: http://www.collab.net/services/training/agile_e-learning •CollabNet Agile Resource Center: http://www.collab.net/resources/agile •CollabNet Agile Blog: http://blogs.collab.net/agile Agile Resources
  • 25. 25 Copyright ©2012 CollabNet, Inc. All Rights Reserved. Questions? Caleb Brown, Agile Coach [cbrown@collab.net] www.collab.net +1-650-228-2500 +1-888-778-9793 blogs.collab.net twitter.com/collabnet www.facebook.com/collabnetHQ www.linkedin.com/company/collabnet-inc