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Angular.js & Hammer.js
Team
Clayton Canyon
The Challenge:
Create a native like gesture experience for mobile web
applications and cordova phonegap.
Specifically, we were interested in delivering gestures
as angular directives.
Oh, also we are totes javascript noobs.
Hammer.js
A powerful and somewhat documented library for
handling gesture events.
Getting Started
Add Hammer.js and Modernizr
Add some of this meta
<meta name="viewport" content="user-scalable=no, width=device-
width, initial-scale=1, maximum-scale=1", minimal-ui>
Simple Triggers
Easy Hammer
Hammer(el).on("swipeleft", function() {
alert('you swiped left!');
});
Angular-Gestures makes this a bit easier by providing simple bindings like:
hm-swipeleft=”showCoolStuffOnTheRight()” hm-swipeleft-opts=”
minimum-touch=”3”
Our Solution
We created our own directive.
<ui-gesture>
3 main parts make it work...
1. Hammertime
Create a new instance of hammer and tell it which
events to listen for.
$scope.hammertime.on("dragdown dragup release", function(ev) {
$scope.renderHammer(ev);
});
also: hammertime.off(gestures) and hammertime.enable(toggle)
2. Switch(ev.type)
Set event logic by case - like breakpoint behavior for releases and more!
case "release":
if($scope.draggedDown) {
// over the breakpoint, trigger the callback
if(ev.gesture.deltaY >= $scope.breakpoint) {
$scope.container.className = 'animating';
$scope.setHeight($scope.targetHeight);
$scope.opened = true;
3. Recursion for animation
As you change ev.gesture.deltaY ...
$scope.updateHeight = function() {
$scope.setHeight($scope.slidedown_height);
$scope.anim = requestAnimationFrame(function() {
$scope.updateHeight();
});
};
$scope.setHeight = function(height) {
if(Modernizr.csstransforms3d) {
this.container.style.transform = 'translate3d(0,'+height+'px,0) ';
Important tips
ev.prevent_defaults()
Stops the browsers default behavior. A must for vertical gestures.
ev.stopPropogation()
Prevents Bubble up, so you can nest gestures.
requestAnimationFrame()
Makes sure your sh*t is performant and your battery life is straight all the time m*th#$ f^!&#@
http://www.paulirish.com/2011/requestanimationframe-for-smart-animating/
Angular.js & Hammer.js
demo:
http://tinyurl.com/p96pl7v

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Angular.js & hammer.js - Clayton Meador & Canyon Boak

  • 3. The Challenge: Create a native like gesture experience for mobile web applications and cordova phonegap. Specifically, we were interested in delivering gestures as angular directives. Oh, also we are totes javascript noobs.
  • 4. Hammer.js A powerful and somewhat documented library for handling gesture events.
  • 5. Getting Started Add Hammer.js and Modernizr Add some of this meta <meta name="viewport" content="user-scalable=no, width=device- width, initial-scale=1, maximum-scale=1", minimal-ui>
  • 6. Simple Triggers Easy Hammer Hammer(el).on("swipeleft", function() { alert('you swiped left!'); }); Angular-Gestures makes this a bit easier by providing simple bindings like: hm-swipeleft=”showCoolStuffOnTheRight()” hm-swipeleft-opts=” minimum-touch=”3”
  • 7. Our Solution We created our own directive. <ui-gesture> 3 main parts make it work...
  • 8. 1. Hammertime Create a new instance of hammer and tell it which events to listen for. $scope.hammertime.on("dragdown dragup release", function(ev) { $scope.renderHammer(ev); }); also: hammertime.off(gestures) and hammertime.enable(toggle)
  • 9. 2. Switch(ev.type) Set event logic by case - like breakpoint behavior for releases and more! case "release": if($scope.draggedDown) { // over the breakpoint, trigger the callback if(ev.gesture.deltaY >= $scope.breakpoint) { $scope.container.className = 'animating'; $scope.setHeight($scope.targetHeight); $scope.opened = true;
  • 10. 3. Recursion for animation As you change ev.gesture.deltaY ... $scope.updateHeight = function() { $scope.setHeight($scope.slidedown_height); $scope.anim = requestAnimationFrame(function() { $scope.updateHeight(); }); }; $scope.setHeight = function(height) { if(Modernizr.csstransforms3d) { this.container.style.transform = 'translate3d(0,'+height+'px,0) ';
  • 11. Important tips ev.prevent_defaults() Stops the browsers default behavior. A must for vertical gestures. ev.stopPropogation() Prevents Bubble up, so you can nest gestures. requestAnimationFrame() Makes sure your sh*t is performant and your battery life is straight all the time m*th#$ f^!&#@ http://www.paulirish.com/2011/requestanimationframe-for-smart-animating/