film movie theory characters script tv camera communication linear cinema types masscomm media light shots angles director cinematographer producer size actor transactional process synopsis structure actors episode set setting mise-en-scene story printer interactivity cmc user-interface multiple computer print radio internet meaning definition introduction multimedia hammocking dayparting switching cross-programming scheduling bridging programming post-production creative phase pre-production shooting tv production editing interpersonal deception expectancy violations elaboration likelihood attribution social penetration reinforcement cognitive dissonance uncertainty reduction non real real phd neutrality mediation aggression network cutaway jump cuts 180 degrees axis of action line of axis transition back light time visual illuminate fill light key light production design deep space movement transitions rule of thirds secam pal ntsc digital analog video position templates grip foley artists crew gaffers dop sour editor editor format font guidelines rules title write dialogue flow sequence fim critical organizational context interpersonal cultural group structural interpretive cognitive interaction organizing interactive models quanta quail timeline logline nonlinear log plot character location shoot locale milieu place actress social outdoor description indoor mental physical crowd villains foil attributes heroes production concept ideas journal scriptwriting
Ver mais