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Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Human-Computer Interaction
an overview

Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
“Design, v.: What you regret not doing later on.”
/usr/games/fortune
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
How about the interaction(s)
between user(s) and software?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Human
a person who tries to accomplish a goal
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busacophoto sources: wikimedia.org
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Computer
runs applications (software)
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Computer
runs applications (software)
locally versus remotely
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
first game developed on PDP (1960s)
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Interaction
“dialogue” between humans and computers
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
The interaction between user(s) and application(s)
is achieved via an interface – user interface
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
The interaction between user(s) and application(s)
is achieved via an interface – user interface
API (Application Programming Interface)
versus
UI (User Interface)
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Types of user interfaces:
conventional (classical) UI – e.g., desktop
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Graficon (Douglas Engelbart, 1963)
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Types of user interfaces:
conventional (classical) UI – e.g., desktop
WIMP (Window Icon Menu Pointer) paradigm
interaction via keyboard & mouse + additional devices
graphical representations (bitmap vs. vectors)
support provided by the OS kernel vs. a desktop system
multi-tasking
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
human-computer interaction
Bryce (Kai Krause, 1997)
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Types of user interfaces:
Web interface
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
human-computer interaction
280slides (2010)WorldWideWeb system (Tim Berners-Lee, ~1990)
25 years of Web – www.slideshare.net/busaco/25-de-ani-de-web
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Types of user interfaces:
Web interface
browser – limited controls provided by (X)HTML
hypertext/hypermedia
RIA (Rich Internet Applications)
(a)synchronous interaction
based on open standards
availability – world-wide audience
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busacowireframe.cc (2015)
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Types of user interfaces:
mobile user interface
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Types of user interfaces:
mobile user interface
limited resources/features:
display resolution, memory, I/O, power etc.,
one task vs. multi-tasking, off-line vs. on-line,
context awareness services,
different business modelsapp stores
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
challenge:
interaction design in the context of multi-device UI
responsive design
see also www.punchcut.com/perspectives/
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Types of user interfaces:
natural UI
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Types of user interfaces:
natural UI
new interaction paradigms + new expectations,
haptic, gesture, locomotion, auditory & voice, tangible UI,
augmented and virtual reality,
physical computing, ambient intelligence (AmI),
emotion & persuasion,…
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
vimeo.com/64149547
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
User – desktop, Web, mobile,… – interface
part of a program/application
– at the desktop, Web, mobile/wearable device,… level –
which permits users to expose their intentions (goals)
with respect to the actual software and to interpret
the results of certain actions performed by the machine
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
User – desktop, Web, mobile,… – interface
perceived by the user not only as a visual part
of a certain software application
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
User – desktop, Web, mobile,… – interface
from the point of view of an user,
it represents the entire system
the application per se
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
UI quality attributes
(Jakob Nielsen, 2012)
utility
provides the features users need
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
UI quality attributes
(Jakob Nielsen, 2012)
usability
how easy & pleasant the features are to be used
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
UI quality attributes
(Jakob Nielsen, 2012)
useful
usability + utility
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Everyone who uses a (software) tool
is conducted by a motivation
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busacofinding an entity: information, object, user, etc.
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
(self)learning
and/or
instruction
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
performing a process – e.g., a (business) transaction
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busacosocial interactions – at a real and/or virtual level
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
creating an artifact:
(micro)blog note, picture, article, source-code,...
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busacoentertainment – individual vs. community
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
UX – User Experience
Defining the perception of a product/service
from the point of view of person(s) who use it
and the apparent pleasure/satisfaction
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Context
http://garrettdimon.com/pages/improving_interface_design
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
UX – User Experience
“Every product that is used by someone has
a user experience: newspapers, ketchup bottles,
reclining armchairs, cardigan sweaters.”
James Jesse Garrett, 2003
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
UX – User Experience
Cannot design a user experience,
only design for a user experience
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
UX – User Experience
experience = expectationuser is satisfied
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
UX – User Experience
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
UX – User Experience
experience > expectationuser is delighted
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
UX – User Experience
experience < expectationuser is dissatisfied
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
www.buigallery.com
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
UX and interaction
between users and mobile devices
case study
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Punerea problemei
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interactiune web
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Main categories of interactions
(in the mobile/wearable device context)
Application Centric
Activity Centric
Timeline Centric
Context (Location) Centric
Process/Task Centric
Emotion Centric
People/Identity Centric
http://johnnyholland.org/2010/05/archetypes-and-their-use-in-mobile-ux/
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
IA – Information Architecture
The necessity of organizing the information
desired by the users
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
IA – Information Architecture
The solutions of presenting the content
regard the IA – Information Architecture
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
IA – Information Architecture
We can adopt different techniques regarding
data visualization
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busacowww.veen.com/nextgen.pdf
from raw data to knowledge
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busacowww.veen.com/nextgen.pdf
from raw data to knowledge
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busacowww.veen.com/nextgen.pdf
from raw data to knowledge
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
IA – Information Architecture
We can adopt different techniques regarding
data visualization
visual design
visual representation
infographics
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Aspects concerning design
example: The Evolution of the Web
evolutionofweb.appspot.com
for details, consult www.informationisbeautiful.net
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
HCI: process
understand
study
designbuild
evaluate
Microsoft, 2008
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
The most important aspects
regarding the UI design?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design
“Designing interactive products to support
the way people communicate and interact
in their everyday and working lives.”
Sharp, Rogers & Preece, 2007
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interactiune web
related domains (Dan Saffer, 2006)
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design: issues
“Digital products are rude.”
Alan Cooper et al., 2007
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design: issues
The user is in charge with the application
(developer) mistakes
stupidity?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design: issues
Users must think as computers
…they don’t want to learn the “Boolean” language
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design: issues
Usually, applications do not help people
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Why digital products are so “nasty”?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design
Ignoring reality aka the target public
(the common user)
we tend exclusively to develop software for the “elite”
see http://developerexperience.org/
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design
Conflicts of interests:
developers
versus
business
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design
The lack of a coherent process regarding
the developing of the common software
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design
The lack of a coherent process regarding
the developing of the common software
too many
amateurs?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design
The lack of a coherent process regarding
the developing of the common software
typical example:
Web development
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
The evolution of the software
development process
Alan Cooper et al., 2014
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design
The complexity of software applications is greater
than the one of the tangible products
“If your UI even vaguely resembles an airplane cockpit,
you’re doing it wrong.” – John Gruber
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design
The process of interaction design
is an inter-disciplinary one (Rogers, 2007)
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design
research regarding interaction design (Yvonne Rogers, 2007)
interac-
tion
design
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design: questions
What we want to create (develop)?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design: questions
How about the premises?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design: questions
What are the final goals?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design: questions
We’ll really obtain what we hope?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design: questions
If yes, how?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design: questions
How about the intrinsic difficulties?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design: questions
Can we (re)use an existing solution?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design
The design process must be performed
with respect to the user requirements/goals
user-centered interface design
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design
Users (clients) typically speak to you
in terms of desired features and solutions,
not of needs and problems.
Jenifer Tidwell, 2006
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design: questions (II)
How the software will be used?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design: questions (II)
Who will use the developed application?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design: questions (II)
How often software will be used?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design: questions (II)
How long the user will interact
to the application?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design: questions (II)
How about the easiness of using
a given application?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design: questions (II)
Software will be portable?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design: questions (II)
How about the internationalization,
localization, accessibility of the application?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design
Important aspect:
understanding the problem to be solved
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design
Important aspect:
understanding the problem to be solved
in order to create the desired design (application)
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design
Aspects:
UI type(s): desktop, Web, mobile, TV screen,…
user expected behavior
functionalities
user categories: children, teens, special users, etc.
…
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design
context
con-
tentusers
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design
the interaction with a specific application is often driven
by context: user goal(s) & attitude (e.g., emotional state),
available time, location, (social/cultural) environment,…
T. Urff, Deliver UX that converts on Web, Mobile and Apps (2015)
http://optimizely.slides.com/tobyurff/deliver-ux-that-converts-on-web-mobile-and-apps
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design
Study: how a phone call differs regarding
the means used to be performed?
using a classical phone unit
versus
via a mobile device: an old and/or last generation phone
versus
using a VoIP software – e.g., FaceTime, Skype
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design
We must consider:
(the categories of) involved users
performed activities
the context of using a specific device
the environment
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design
The need of a conceptual model
describes how the system is perceived by its users
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design
The need of a conceptual model
software (implementation) model
user (mental) model
environment model
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design
The need of a conceptual model
“A high level description of
how a system is organized and it functions.”
Johnson & Henderson, 2002
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design
Important issue:
user model versus program model
Alan Cooper et al., 2007
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction design
Example: the spreadsheet conceptual model
analogy with concrete tables used by accountants
easy to understand
simple interaction
real-time computing of formulas
facilities for further extensions – e.g., URLs as cell values
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
How about the interface usability?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
usability
Usability refers to the “proper” way
the users can exploit the functionality
of a given system
Jakob Nielsen
www.useit.com/alertbox/20030825.html
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
usability
Learnability
how easily a person can learn to use a system
(its interface)
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
usability
Efficiency
after user learnt the interface,
how can (s)he optimally use it?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
usability
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
usability
Memorability
it is easy for the users to remember
the interaction with the system?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
memorability versus security
“many authentication systems require users to memorize secrets
that they should recall whenever they want to be authenticated by
a system” (R. Kainda et al.) – www.cs.ox.ac.uk/files/2859/ares_main.pdf
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
usability
Errors
the number of potential errors must be minimal
the user mistakes must be easily
detected/corrected
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
usability
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
usability
Satisfaction
the user likes to use the application/service?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
system
accepta-
bility
social
accepta-
bility
practical
accepta-
bility
useful-
ness
utility usability
easy to
learn
efficient
to use
easy to
remem-
ber
few
errors
sub-
jectively
pleasant
cost
compa-
tibility
relia-
bility
etc.
JakobNielsen
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
“The applications that are easy
to use are designed to be familiar.”
Jenifer Tidwell
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
“Attractive things work better.” – Donald Norman
for more examples, visit pttrns.com
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
remember
Keep the Simple Simple
“No matter how complex the overall system,
there is no excuse for not keeping
simple tasks simple.”
Jef Raskin
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
Keep the Simple Simple
…the most engaging interface of a game?
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
remember
A user-interface is considered to be good
if the application is behaving conform to
the expectations of its users
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
remember
A user-interface is considered to be good
if the application is behaving conform to
the expectations of its users
“The successful games companies are the ones
that recognize that their business is entertainment,
not software.”
Andrew Rollings & Dave Morris, 2004
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
A. Cooper, R. Reimann, D. Cronin,
About Face (3rd Edition), Addison-Wesley, 2007
J. Raskin, The Humane Interface, Addison-Wesley, 2000
A. Sears, J. Jacko (Eds.), The Human-Computer Interaction
Handbook (2nd Edition), Taylor & Francis Group, 2008
J. Tidwell, Designing Interfaces, O’Reilly, 2005
HCI Bibliography
http://hcibib.org/
The Encyclopedia of Human-Computer Interaction
http://www.interaction-design.org/books/hci.html
essential resources
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
interaction, agent, IA, cognetics, markup, art, visual design, KISS,
control, user testing, idiom, latency, mode, icon, GUI, Fitt’s Law,
event, human factors, infographics, RAD, metaphor, accessibility,
privacy, skin, affordance, prompt, menu, pointer, risk, augmented
reality, UX, animation, web, game, graceful degradation, query, tag,
prototyping, ID, evaluation, task, design patterns, gesture, tabs,
color, ergonomics, feedback, CLI, script, look & feel, AI, navigation,
role, multimodal, audio, RAD, typography, window, voice, mouse,
demographics, help, l10n, shortcut, direct manipulation, efficiency,
paradigm, usability, CADUI, experiment, VR, eye candy, 3D, effect,
WYSIWYG, semiotics, i18n, RIA, style, tooltip, iterative, keyboard,
pervasive, learnability, hypertext, anticipation, handheld, memory,
social, natural language, methodology, ubiquitous computing,
persona, dialogue, user, screen, wireframe, PUI, zoom, psychology,
recommender system, brand, flow, storyboard, architecture, model,
responsiveness, satisfaction, touch, undo, metrics, video, semantic
Master on Software Engineering :: Human-Computer Interaction
Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
next lecture: the human factor

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HCI 2015 (1/10) Human-Computer Interaction: Overview

  • 1. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco Human-Computer Interaction an overview 
  • 2. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco “Design, v.: What you regret not doing later on.” /usr/games/fortune
  • 3. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco How about the interaction(s) between user(s) and software?
  • 4. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco Human a person who tries to accomplish a goal
  • 5. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busacophoto sources: wikimedia.org
  • 6. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco Computer runs applications (software)
  • 7. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco Computer runs applications (software) locally versus remotely
  • 8. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco first game developed on PDP (1960s)
  • 9. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
  • 10. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
  • 11. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
  • 12. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
  • 13. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
  • 14. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
  • 15. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco Interaction “dialogue” between humans and computers
  • 16. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
  • 17. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco The interaction between user(s) and application(s) is achieved via an interface – user interface
  • 18. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco The interaction between user(s) and application(s) is achieved via an interface – user interface API (Application Programming Interface) versus UI (User Interface)
  • 19. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco Types of user interfaces: conventional (classical) UI – e.g., desktop
  • 20. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco Graficon (Douglas Engelbart, 1963)
  • 21. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco Types of user interfaces: conventional (classical) UI – e.g., desktop WIMP (Window Icon Menu Pointer) paradigm interaction via keyboard & mouse + additional devices graphical representations (bitmap vs. vectors) support provided by the OS kernel vs. a desktop system multi-tasking
  • 22. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco human-computer interaction Bryce (Kai Krause, 1997)
  • 23. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco Types of user interfaces: Web interface
  • 24. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco human-computer interaction 280slides (2010)WorldWideWeb system (Tim Berners-Lee, ~1990) 25 years of Web – www.slideshare.net/busaco/25-de-ani-de-web
  • 25. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco Types of user interfaces: Web interface browser – limited controls provided by (X)HTML hypertext/hypermedia RIA (Rich Internet Applications) (a)synchronous interaction based on open standards availability – world-wide audience
  • 26. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busacowireframe.cc (2015)
  • 27. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco Types of user interfaces: mobile user interface
  • 28. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco Types of user interfaces: mobile user interface limited resources/features: display resolution, memory, I/O, power etc., one task vs. multi-tasking, off-line vs. on-line, context awareness services, different business modelsapp stores
  • 29. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco challenge: interaction design in the context of multi-device UI responsive design see also www.punchcut.com/perspectives/
  • 30. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco Types of user interfaces: natural UI
  • 31. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco Types of user interfaces: natural UI new interaction paradigms + new expectations, haptic, gesture, locomotion, auditory & voice, tangible UI, augmented and virtual reality, physical computing, ambient intelligence (AmI), emotion & persuasion,…
  • 32. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
  • 33. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco vimeo.com/64149547
  • 34. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco User – desktop, Web, mobile,… – interface part of a program/application – at the desktop, Web, mobile/wearable device,… level – which permits users to expose their intentions (goals) with respect to the actual software and to interpret the results of certain actions performed by the machine
  • 35. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco User – desktop, Web, mobile,… – interface perceived by the user not only as a visual part of a certain software application
  • 36. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco User – desktop, Web, mobile,… – interface from the point of view of an user, it represents the entire system the application per se
  • 37. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco UI quality attributes (Jakob Nielsen, 2012) utility provides the features users need
  • 38. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco UI quality attributes (Jakob Nielsen, 2012) usability how easy & pleasant the features are to be used
  • 39. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco UI quality attributes (Jakob Nielsen, 2012) useful usability + utility
  • 40. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco Everyone who uses a (software) tool is conducted by a motivation
  • 41. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busacofinding an entity: information, object, user, etc.
  • 42. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco (self)learning and/or instruction
  • 43. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco performing a process – e.g., a (business) transaction
  • 44. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busacosocial interactions – at a real and/or virtual level
  • 45. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco creating an artifact: (micro)blog note, picture, article, source-code,...
  • 46. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busacoentertainment – individual vs. community
  • 47. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco UX – User Experience Defining the perception of a product/service from the point of view of person(s) who use it and the apparent pleasure/satisfaction
  • 48. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco Context http://garrettdimon.com/pages/improving_interface_design
  • 49. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco UX – User Experience “Every product that is used by someone has a user experience: newspapers, ketchup bottles, reclining armchairs, cardigan sweaters.” James Jesse Garrett, 2003
  • 50. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco UX – User Experience Cannot design a user experience, only design for a user experience
  • 51. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco UX – User Experience experience = expectationuser is satisfied
  • 52. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco UX – User Experience
  • 53. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco UX – User Experience experience > expectationuser is delighted
  • 54. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
  • 55. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco UX – User Experience experience < expectationuser is dissatisfied
  • 56. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco www.buigallery.com
  • 57. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco UX and interaction between users and mobile devices case study
  • 58. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco Punerea problemei
  • 59. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interactiune web
  • 60. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco Main categories of interactions (in the mobile/wearable device context) Application Centric Activity Centric Timeline Centric Context (Location) Centric Process/Task Centric Emotion Centric People/Identity Centric http://johnnyholland.org/2010/05/archetypes-and-their-use-in-mobile-ux/
  • 61. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco IA – Information Architecture The necessity of organizing the information desired by the users
  • 62. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco IA – Information Architecture The solutions of presenting the content regard the IA – Information Architecture
  • 63. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
  • 64. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
  • 65. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco IA – Information Architecture We can adopt different techniques regarding data visualization
  • 66. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busacowww.veen.com/nextgen.pdf from raw data to knowledge
  • 67. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busacowww.veen.com/nextgen.pdf from raw data to knowledge
  • 68. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busacowww.veen.com/nextgen.pdf from raw data to knowledge
  • 69. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco IA – Information Architecture We can adopt different techniques regarding data visualization visual design visual representation infographics
  • 70. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco Aspects concerning design example: The Evolution of the Web evolutionofweb.appspot.com for details, consult www.informationisbeautiful.net
  • 71. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco HCI: process understand study designbuild evaluate Microsoft, 2008
  • 72. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco The most important aspects regarding the UI design?
  • 73. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design “Designing interactive products to support the way people communicate and interact in their everyday and working lives.” Sharp, Rogers & Preece, 2007
  • 74. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interactiune web related domains (Dan Saffer, 2006)
  • 75. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design: issues “Digital products are rude.” Alan Cooper et al., 2007
  • 76. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design: issues The user is in charge with the application (developer) mistakes stupidity?
  • 77. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design: issues Users must think as computers …they don’t want to learn the “Boolean” language
  • 78. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design: issues Usually, applications do not help people
  • 79. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco Why digital products are so “nasty”?
  • 80. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design Ignoring reality aka the target public (the common user) we tend exclusively to develop software for the “elite” see http://developerexperience.org/
  • 81. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design Conflicts of interests: developers versus business
  • 82. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design The lack of a coherent process regarding the developing of the common software
  • 83. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design The lack of a coherent process regarding the developing of the common software too many amateurs?
  • 84. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design The lack of a coherent process regarding the developing of the common software typical example: Web development
  • 85. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco The evolution of the software development process Alan Cooper et al., 2014
  • 86. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design The complexity of software applications is greater than the one of the tangible products “If your UI even vaguely resembles an airplane cockpit, you’re doing it wrong.” – John Gruber
  • 87. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design The process of interaction design is an inter-disciplinary one (Rogers, 2007)
  • 88. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design research regarding interaction design (Yvonne Rogers, 2007) interac- tion design
  • 89. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design: questions What we want to create (develop)?
  • 90. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design: questions How about the premises?
  • 91. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design: questions What are the final goals?
  • 92. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design: questions We’ll really obtain what we hope?
  • 93. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design: questions If yes, how?
  • 94. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design: questions How about the intrinsic difficulties?
  • 95. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design: questions Can we (re)use an existing solution?
  • 96. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design The design process must be performed with respect to the user requirements/goals user-centered interface design
  • 97. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design Users (clients) typically speak to you in terms of desired features and solutions, not of needs and problems. Jenifer Tidwell, 2006
  • 98. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design: questions (II) How the software will be used?
  • 99. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design: questions (II) Who will use the developed application?
  • 100. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design: questions (II) How often software will be used?
  • 101. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design: questions (II) How long the user will interact to the application?
  • 102. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design: questions (II) How about the easiness of using a given application?
  • 103. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design: questions (II) Software will be portable?
  • 104. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design: questions (II) How about the internationalization, localization, accessibility of the application?
  • 105. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design Important aspect: understanding the problem to be solved
  • 106. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design Important aspect: understanding the problem to be solved in order to create the desired design (application)
  • 107. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design Aspects: UI type(s): desktop, Web, mobile, TV screen,… user expected behavior functionalities user categories: children, teens, special users, etc. …
  • 108. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design context con- tentusers
  • 109. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design the interaction with a specific application is often driven by context: user goal(s) & attitude (e.g., emotional state), available time, location, (social/cultural) environment,… T. Urff, Deliver UX that converts on Web, Mobile and Apps (2015) http://optimizely.slides.com/tobyurff/deliver-ux-that-converts-on-web-mobile-and-apps
  • 110. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design Study: how a phone call differs regarding the means used to be performed? using a classical phone unit versus via a mobile device: an old and/or last generation phone versus using a VoIP software – e.g., FaceTime, Skype
  • 111. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design We must consider: (the categories of) involved users performed activities the context of using a specific device the environment
  • 112. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design The need of a conceptual model describes how the system is perceived by its users
  • 113. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design The need of a conceptual model software (implementation) model user (mental) model environment model
  • 114. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design The need of a conceptual model “A high level description of how a system is organized and it functions.” Johnson & Henderson, 2002
  • 115. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design Important issue: user model versus program model Alan Cooper et al., 2007
  • 116. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction design Example: the spreadsheet conceptual model analogy with concrete tables used by accountants easy to understand simple interaction real-time computing of formulas facilities for further extensions – e.g., URLs as cell values
  • 117. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco How about the interface usability?
  • 118. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco usability Usability refers to the “proper” way the users can exploit the functionality of a given system Jakob Nielsen www.useit.com/alertbox/20030825.html
  • 119. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco usability Learnability how easily a person can learn to use a system (its interface)
  • 120. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco
  • 121. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco usability Efficiency after user learnt the interface, how can (s)he optimally use it?
  • 122. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco usability
  • 123. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco usability Memorability it is easy for the users to remember the interaction with the system?
  • 124. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco memorability versus security “many authentication systems require users to memorize secrets that they should recall whenever they want to be authenticated by a system” (R. Kainda et al.) – www.cs.ox.ac.uk/files/2859/ares_main.pdf
  • 125. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco usability Errors the number of potential errors must be minimal the user mistakes must be easily detected/corrected
  • 126. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco usability
  • 127. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco usability Satisfaction the user likes to use the application/service?
  • 128. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco system accepta- bility social accepta- bility practical accepta- bility useful- ness utility usability easy to learn efficient to use easy to remem- ber few errors sub- jectively pleasant cost compa- tibility relia- bility etc. JakobNielsen
  • 129. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco “The applications that are easy to use are designed to be familiar.” Jenifer Tidwell
  • 130. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco “Attractive things work better.” – Donald Norman for more examples, visit pttrns.com
  • 131. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco remember Keep the Simple Simple “No matter how complex the overall system, there is no excuse for not keeping simple tasks simple.” Jef Raskin
  • 132. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco Keep the Simple Simple …the most engaging interface of a game?
  • 133. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco remember A user-interface is considered to be good if the application is behaving conform to the expectations of its users
  • 134. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco remember A user-interface is considered to be good if the application is behaving conform to the expectations of its users “The successful games companies are the ones that recognize that their business is entertainment, not software.” Andrew Rollings & Dave Morris, 2004
  • 135. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco A. Cooper, R. Reimann, D. Cronin, About Face (3rd Edition), Addison-Wesley, 2007 J. Raskin, The Humane Interface, Addison-Wesley, 2000 A. Sears, J. Jacko (Eds.), The Human-Computer Interaction Handbook (2nd Edition), Taylor & Francis Group, 2008 J. Tidwell, Designing Interfaces, O’Reilly, 2005 HCI Bibliography http://hcibib.org/ The Encyclopedia of Human-Computer Interaction http://www.interaction-design.org/books/hci.html essential resources
  • 136. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco interaction, agent, IA, cognetics, markup, art, visual design, KISS, control, user testing, idiom, latency, mode, icon, GUI, Fitt’s Law, event, human factors, infographics, RAD, metaphor, accessibility, privacy, skin, affordance, prompt, menu, pointer, risk, augmented reality, UX, animation, web, game, graceful degradation, query, tag, prototyping, ID, evaluation, task, design patterns, gesture, tabs, color, ergonomics, feedback, CLI, script, look & feel, AI, navigation, role, multimodal, audio, RAD, typography, window, voice, mouse, demographics, help, l10n, shortcut, direct manipulation, efficiency, paradigm, usability, CADUI, experiment, VR, eye candy, 3D, effect, WYSIWYG, semiotics, i18n, RIA, style, tooltip, iterative, keyboard, pervasive, learnability, hypertext, anticipation, handheld, memory, social, natural language, methodology, ubiquitous computing, persona, dialogue, user, screen, wireframe, PUI, zoom, psychology, recommender system, brand, flow, storyboard, architecture, model, responsiveness, satisfaction, touch, undo, metrics, video, semantic
  • 137. Master on Software Engineering :: Human-Computer Interaction Dr. Sabin-Corneliu Buraga – www.purl.org/net/busaco next lecture: the human factor