O slideshow foi denunciado.
Utilizamos seu perfil e dados de atividades no LinkedIn para personalizar e exibir anúncios mais relevantes. Altere suas preferências de anúncios quando desejar.
Funky Funkis &
               Smart Cities



Martin Brynskov
brynskov@imv.au.dk
www.digitalurbanliving.dk
Interact, Lisbo...
Marrying functional &
aesthetic (critical) design



  Martin Brynskov
  brynskov@imv.au.dk
  www.digitalurbanliving.dk
  ...
IT @ ARTS




Martin Brynskov
brynskov@imv.au.dk
www.digitalurbanliving.dk
Interact, Lisbon, September 7, 2011
MY DOMAINS
MY DOMAINS

•Pervasive Healthcare
 –Intensive Care Units

                         Figur 4.7: En sygeplejerske checker ind...
MY DOMAINS

•Pervasive Healthcare
 –Intensive Care Units
•Pervasive Play
 –LEGO Company           Figur 4.7: En sygeplejer...
MY DOMAINS

•Pervasive Healthcare
 –Intensive Care Units
•Pervasive Play
 –LEGO Company           Figur 4.7: En sygeplejer...
Same challenge:
Based on
digital disruption...
...create realistic,
desirable visions.
Teaching
IxD & Digital Design
• Co-taught: Aesthetics + Informatics
• Design space: Materials, modalities, situations
• Modes: Lect...
preece


     NoDesign in Air France Magazine
HCI & INTERACTION DESIGN




                  Preece, Rogers & Sharp, 2007
www.prusikloop.org/mrwatson/?p=112
Sanders (2008) [DOI: 10.1145/1409040.1409043]
www.audiohive.bjornjessen.dk
www.audiohive.bjornjessen.dk
Designing
digital cities
Smart Aarhus Initiative
• A Scandinavian vision of a digital city
• Announced last week
• Major overhaul: physical + organ...
Smart Aarhus Initiative
• A Scandinavian vision of a digital city
• Announced last week
• Major overhaul: physical + organ...
Smart city “visions” of the World
                                    Forrester, 2011
• Mobility        • Media
• Communication   • Business
• History         • Safety
• Utilities       • Education
• Records ...
LEVELS OF STRUCTURE

       Ludic activity


           Play


          Game




                        Salen & Zimmerma...
LEVELS OF STRUCTURE

       Ludic activity


           Play


          Game




                        Transformative
 ...
LEVELS OF STRUCTURE

Critical design
                  Ludic activity


                      Play


                     ...
www.digitalurbanliving.dk
            27
Interact2011   critical design - teaching, smart aarhus
Interact2011   critical design - teaching, smart aarhus
Interact2011   critical design - teaching, smart aarhus
Interact2011   critical design - teaching, smart aarhus
Interact2011   critical design - teaching, smart aarhus
Interact2011   critical design - teaching, smart aarhus
Interact2011   critical design - teaching, smart aarhus
Terminou este documento.
Transfira e leia offline.
Próximos SlideShares
Urban Interaction Design 20x20 slides, FET11, Budapest
Avançar
Próximos SlideShares
Urban Interaction Design 20x20 slides, FET11, Budapest
Avançar
Transfira para ler offline e ver em ecrã inteiro.

0

Compartilhar

Interact2011 critical design - teaching, smart aarhus

Baixar para ler offline

Slides from the Interact 2011 workshop "Critical Design: Is it just designers doing ethnography or does it offer something more for Interaction Design?" http://interact2011.org/index.php?q=panels1

My talk presented our work at Aarhus University to develop concepts and competences to tackle the issues involved in designing (for) digital cities. Examples are taken from the Digital Design courses. It also presents the Smart Aarhus Initiative.

  • Seja a primeira pessoa a gostar disto

Interact2011 critical design - teaching, smart aarhus

  1. 1. Funky Funkis & Smart Cities Martin Brynskov brynskov@imv.au.dk www.digitalurbanliving.dk Interact, Lisbon, September 7, 2011
  2. 2. Marrying functional & aesthetic (critical) design Martin Brynskov brynskov@imv.au.dk www.digitalurbanliving.dk Interact, Lisbon, September 7, 2011
  3. 3. IT @ ARTS Martin Brynskov brynskov@imv.au.dk www.digitalurbanliving.dk Interact, Lisbon, September 7, 2011
  4. 4. MY DOMAINS
  5. 5. MY DOMAINS •Pervasive Healthcare –Intensive Care Units Figur 4.7: En sygeplejerske checker indstillingerne på et scop. Den overordnede opgave for en sygeplejerske er at overvåge hendes ansvar, at den plan, lægen har lagt for patienten, følge der er behov for det, fx hvis patientens tilstand forværres, e som forventet på behandlingen. På Intensiv Afsnit indebæ aktiviteter, både i direkte kontakt med patienten og andre ste De patienter, der indlægges på Afsnit , udgør en m meget forskellige komplikationer, men fælles for dem alle e tisk, at de skal overvåges, enten ved fysisk tilstedeværelse ell bejdsopgave er således at overvåge forskellige parametre – fx og væskeindtag – og notere disse observationer. Alle disse not len, også kaldet cardex. Dette er sygeplejerskernes vigtigste ’
  6. 6. MY DOMAINS •Pervasive Healthcare –Intensive Care Units •Pervasive Play –LEGO Company Figur 4.7: En sygeplejerske checker indstillingerne på et scop. Den overordnede opgave for en sygeplejerske er at overvåge hendes ansvar, at den plan, lægen har lagt for patienten, følge der er behov for det, fx hvis patientens tilstand forværres, e som forventet på behandlingen. På Intensiv Afsnit indebæ aktiviteter, både i direkte kontakt med patienten og andre ste De patienter, der indlægges på Afsnit , udgør en m meget forskellige komplikationer, men fælles for dem alle e tisk, at de skal overvåges, enten ved fysisk tilstedeværelse ell bejdsopgave er således at overvåge forskellige parametre – fx og væskeindtag – og notere disse observationer. Alle disse not len, også kaldet cardex. Dette er sygeplejerskernes vigtigste ’
  7. 7. MY DOMAINS •Pervasive Healthcare –Intensive Care Units •Pervasive Play –LEGO Company Figur 4.7: En sygeplejerske checker indstillingerne på et scop. •Smart Cities Den overordnede opgave for en sygeplejerske er at overvåge –Civic Communication hendes ansvar, at den plan, lægen har lagt for patienten, følge der er behov for det, fx hvis patientens tilstand forværres, e som forventet på behandlingen. På Intensiv Afsnit indebæ aktiviteter, både i direkte kontakt med patienten og andre ste De patienter, der indlægges på Afsnit , udgør en m meget forskellige komplikationer, men fælles for dem alle e tisk, at de skal overvåges, enten ved fysisk tilstedeværelse ell bejdsopgave er således at overvåge forskellige parametre – fx og væskeindtag – og notere disse observationer. Alle disse not len, også kaldet cardex. Dette er sygeplejerskernes vigtigste ’
  8. 8. Same challenge:
  9. 9. Based on digital disruption...
  10. 10. ...create realistic, desirable visions.
  11. 11. Teaching
  12. 12. IxD & Digital Design • Co-taught: Aesthetics + Informatics • Design space: Materials, modalities, situations • Modes: Lectures, symposia, workshops • Portfolio: Weekly assignments • Project • Output: 100 students per year
  13. 13. preece NoDesign in Air France Magazine
  14. 14. HCI & INTERACTION DESIGN Preece, Rogers & Sharp, 2007
  15. 15. www.prusikloop.org/mrwatson/?p=112
  16. 16. Sanders (2008) [DOI: 10.1145/1409040.1409043]
  17. 17. www.audiohive.bjornjessen.dk
  18. 18. www.audiohive.bjornjessen.dk
  19. 19. Designing digital cities
  20. 20. Smart Aarhus Initiative • A Scandinavian vision of a digital city • Announced last week • Major overhaul: physical + organization • An open invitation to everyone to play • Students/research are a unique strength • A long haul (decades)
  21. 21. Smart Aarhus Initiative • A Scandinavian vision of a digital city • Announced last week • Major overhaul: physical + organization • An open invitation to everyone to play • Students/research are a unique strength • A long haul (decades)
  22. 22. Smart city “visions” of the World Forrester, 2011
  23. 23. • Mobility • Media • Communication • Business • History • Safety • Utilities • Education • Records • Healthcare • Culture • ...
  24. 24. LEVELS OF STRUCTURE Ludic activity Play Game Salen & Zimmerman (2005)
  25. 25. LEVELS OF STRUCTURE Ludic activity Play Game Transformative social play Salen & Zimmerman (2005)
  26. 26. LEVELS OF STRUCTURE Critical design Ludic activity Play Game Transformative social play Salen & Zimmerman (2005)
  27. 27. www.digitalurbanliving.dk 27

Slides from the Interact 2011 workshop "Critical Design: Is it just designers doing ethnography or does it offer something more for Interaction Design?" http://interact2011.org/index.php?q=panels1 My talk presented our work at Aarhus University to develop concepts and competences to tackle the issues involved in designing (for) digital cities. Examples are taken from the Digital Design courses. It also presents the Smart Aarhus Initiative.

Vistos

Vistos totais

2.276

No Slideshare

0

De incorporações

0

Número de incorporações

1.061

Ações

Baixados

19

Compartilhados

0

Comentários

0

Curtir

0

×