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Brand-e.biz: Game on Advertising
@NADSBADS

@INNOVATIONSOC
@MRY_UK
What’s happening?
IAB chart

In 2012 81% of people
of
play games 81%game
regularly.
people
regularly
BUT in game0.5%yet
only
of
ad spend in
advertising wasisonly
games
0.5% of total ad spend.
39%
mobile

Source: Flurry 2013

67%
tablet
35 years
old + 1
child

Owns 18
games +
plays with
5 friends

More
women
aged 18+
than boys
> 17
Source: http://www.pixwoo.com/en.html
The land of
opportunity
How we do it
1. Advertising
How we do it
Display
INVITE

WATCH VIDEO

GET REWARD

Engagement
DIGA
2.How we do it
Partnership
(FIGA)
“Our content isn’t about interrupting, we
take brands and make them belong in
our user’s lives.”
Store

Club
pages

Chat
parties
Case
Study…
Its all about
flow
Making Brands Remarkable

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GAME ON: Engaging Consumers with Online Play - MRY

Notas do Editor

  1. Ubisoft 2005 Splinter cell: chaos theoryI AM PLAYR alfaromeo and nike
  2. Monthly contests – in january had a scenery contest and 43,000 creations were submittedFebruary – party and cards. 44,000 parties created. 60,000 attended the party, 8,000 visits to the retailers siteMarch sponsored the hair salonApril handbag hunt across the siteJune Ascot!