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We planon creatinga verityof postersfor
thisadvertpack basedon differentstyles
such as
 Characters
 Environments
 Zombies
We will alsobe designingamapfor where in
a city we will place these posters
For the conceptart we planon creating
detaileddrawingsinalarge amountas well
as usinginspiration.We planonsketchinga
varietyof characters fromthe game as well
as vehiclesandweapons.
We planon creatinga shorttrailerthat
advertisesthe game includingmusicand
soundeffects.We aimtodo this usinga fly
throughas well asart workwe have created.
Furthermore,we planoncreatingthe
packagingfor some of the thingswe will be
developing.E.g.one of the mainpartsof the
packagingwill be game casesandeven
special editionboxes.
Finally,we willbe creatingmodelsforprops
whichare goingtobe usedinour gamesthis
will be a varietyof objectsandwe will
create themusingmodellerthisshouldn’t
be too hard because we have experience
withthisinotherprojectswe have done.
Helloandwelcome toourpresentation
for our Final MajorProject.Todaywe will
be presentingyouwithourFinal goal for
our projectincludingall aspectsof our
plan.
We are HAT’s Prestige Worldwide an
independentoutsource advertisement
companywhocreate addcampaignsfor
game developersinthe UK
My name is AnthonyandI am one of
three co-foundersof HAT’sPrestige
Worldwide andamresponsibleforall
trailersandmodelling
My name isHarry and the secondco-
founderof HAT’sPrestige Worldwide;it
ismy role to make sure our conceptart
isfinalizedintoafinishedproduct.
My name isTerence andthe final co-
founderof HAT’sPrestige Worldwide
and I am inresponsibleforpostersas
well aspackaging.
Our planisto create an advertisement
pack for Bethesdagame development
basedon an apocalypticsurvival horror
game.The advertpack will include a
range of projects,includingTrailers,
conceptart, packaging,modellingand
posters.These productswill be
advertisedonaglobal scale.
Our firsttaskwas conductingsurveysto
a wide range of people about
advertisementitself.Thiswasour
primaryresearchand fromthiswe were
able to determinewhichadvertisement
was mosteffective.
We thenconductedsome secondary
researchfroma range of products onthe
currentmarketplace mainlyzombie
themedgames.Thisalsoinspiredour
ideasforwhat we will be making.From
thisresearchwe were able tofindout
whatmakesa goodadvertpack and
whatdoesn’t.
From our researchwe were alsoable to
determine ourtargetaudience whoare
infact hard-core gamerswhoare
teenagersandyoungadultsasthisis the
genericage of gamers.We also
discoveredthatourtargetaudience buy
a product if the advertisementcatches
there eye withdetail orcolour

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Q cards

  • 1. We planon creatinga verityof postersfor thisadvertpack basedon differentstyles such as  Characters  Environments  Zombies We will alsobe designingamapfor where in a city we will place these posters For the conceptart we planon creating detaileddrawingsinalarge amountas well as usinginspiration.We planonsketchinga varietyof characters fromthe game as well as vehiclesandweapons. We planon creatinga shorttrailerthat advertisesthe game includingmusicand soundeffects.We aimtodo this usinga fly throughas well asart workwe have created. Furthermore,we planoncreatingthe packagingfor some of the thingswe will be developing.E.g.one of the mainpartsof the packagingwill be game casesandeven special editionboxes. Finally,we willbe creatingmodelsforprops whichare goingtobe usedinour gamesthis will be a varietyof objectsandwe will create themusingmodellerthisshouldn’t be too hard because we have experience withthisinotherprojectswe have done.
  • 2. Helloandwelcome toourpresentation for our Final MajorProject.Todaywe will be presentingyouwithourFinal goal for our projectincludingall aspectsof our plan. We are HAT’s Prestige Worldwide an independentoutsource advertisement companywhocreate addcampaignsfor game developersinthe UK My name is AnthonyandI am one of three co-foundersof HAT’sPrestige Worldwide andamresponsibleforall trailersandmodelling My name isHarry and the secondco- founderof HAT’sPrestige Worldwide;it ismy role to make sure our conceptart isfinalizedintoafinishedproduct. My name isTerence andthe final co- founderof HAT’sPrestige Worldwide and I am inresponsibleforpostersas well aspackaging. Our planisto create an advertisement pack for Bethesdagame development basedon an apocalypticsurvival horror game.The advertpack will include a range of projects,includingTrailers, conceptart, packaging,modellingand posters.These productswill be advertisedonaglobal scale. Our firsttaskwas conductingsurveysto a wide range of people about advertisementitself.Thiswasour primaryresearchand fromthiswe were able to determinewhichadvertisement was mosteffective. We thenconductedsome secondary researchfroma range of products onthe currentmarketplace mainlyzombie themedgames.Thisalsoinspiredour ideasforwhat we will be making.From thisresearchwe were able tofindout whatmakesa goodadvertpack and whatdoesn’t. From our researchwe were alsoable to determine ourtargetaudience whoare infact hard-core gamerswhoare teenagersandyoungadultsasthisis the genericage of gamers.We also discoveredthatourtargetaudience buy a product if the advertisementcatches there eye withdetail orcolour