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WCDMA Packet Access (Chapter 10)

                     Peter Chong, Ph.D. (UBC, Canada)
                              Research Engineer
                   Nokia Research Center, Helsinki, Finland




1   10.02.2002                                                WCDMA Packet Acces s
Introduction
    • This lecture discusses packet access in WCDMA:
           • Types of Packet Data Traffic
           • WCDMA Packet Access
           • Transport Channels for Packet Data
           • Packet Scheduling Algorithms
           • Interaction between Packet Scheduler and other RRM algorithms
           • Packet Data Performance




2   10.02.2002                                                        WCDMA Packet Acces s
Types of Packet Data Traffic (1/2)
    • Four basic types of traffic classes
             • Conversational class -> real-time connection, performed between
                 human users, really low delay, nearly symmetric, e.g., speech
             • Streaming class -> real-time connection, transferring data as a
                 steady and continuous, low delay, asymmetric, e.g., video
             • Interactive class -> non-real-time packet data, response requested
                 from other end-user, reasonable round-trip delay, e.g., Web
                 browsing
             • background class -> non-real-time packet data, no immediate
                 action expected, less sensitive to delivery time, e.g., e-mail




3   10.02.2002                                                                    WCDMA Packet Acces s
Types of Packet Data Traffic (2/2)
    • Packet data traffic is a non-real-time packet services including
      Interactive and Background traffic classes. Their properties are
            • Packet data is bursty. Sometimes a large amount of data is
                 transferred. At the other times no data is sent. Thus, the required bit
                 rate can change rapidly.
            • Packet data tolerates longer delay than real-time services. It is
                 controllable traffic from the RNC; thus, RNC can decide when and
                 how to send the data.
            • Packets can be transmitted by the radio link control layer which
                 provides retransmission and error correction services. Therefore, it
                 allows high frame error rate with low transmission power.
    • One example of packet data traffic is ETSI packet data model for web
      browsing.


4   10.02.2002                                                                   WCDMA Packet Acces s
WCDMA Packet Access
    • In WCDMA packet allocations, e.g., time and bit rate, are controlled
      by the packet scheduler (PS) located in RNC. PS functions include:
                 • properly allocate the available resources (time, code or power)
                  between the packet data users
                 • decide the allocated bit rates and the length of the allocation
                 • decide to use the transport channel
                 • monitor the packet allocations and the systems loads
    • PS can allocate common, dedicated or shared channels to packet data
      users. It can also change the bit rate during active connection.
    • PS can increase or decrease the network load by increasing or
      decreasing the bit rates of the packet bearers respectively.


5   10.02.2002                                                                       WCDMA Packet Acces s
Transport Channels for Packet Data (1/3)
    • Common channels - RACH in the uplink and FACH in the downlink
           • One or few RACH or FACH per sector
           • Low setup time
           • No feedback channel -> no fast closed loop power control, no soft
                 handover, use fixed power
           • Poor link-level radio performance and generated more interference
           • Suitable for small data amounts
    • Common channels - CPCH in the uplink
           • Bit rate can be high
           • Support fast power control
           • Suitable for small or medium data amounts
6   10.02.2002                                                           WCDMA Packet Acces s
Transport Channels for Packet Data (2/3)
    • Dedicated Channel - DCH in the uplink and downlink
           • Use fast power control and soft handover
           • Better link-level radio performance and less interference
           • Longer setup time
           • Up to 2 Mbps
           • Suitable for large data amounts
           • Not suitable for bursty data
           • In case of changing bit rate in the downlink, the downlink
                 orthogonal code is reserved according to maximum bit rate.




7   10.02.2002                                                                WCDMA Packet Acces s
Transport Channels for Packet Data (3/3)
    • Shared Channel - uplink and downlink
           • Use fast power control, but no soft handover
           • A single orthogonal code is shared with many packet user with
                 established DCH in time division manner - code efficient
           • Fast allocation and rate modification (frame-by-frame basis)
           • Suitable for large data amounts and bursty data

    • Summary of these channel types for packet data is in Table 10.1 from
      the text.




8   10.02.2002                                                              WCDMA Packet Acces s
Packet Scheduling Algorithms
    • In WCDMA packet scheduling algorithms can be done in two ways,
      in a time or code division manner.
    • Time division scheduling
        • one user is allocated a channel at a time (10 ms frame)
        • all available capacity can be allocated to that user
        • high data rate for a short period of time
        • increase more users, each user has to wait longer
    • Code division scheduling
        • many users are allocated the channels simultaneously
        • the capacity is shared with all users
        • low data rate for a long period of time
        • increase more users, each user’s bit rate is decreased

9   10.02.2002                                                 WCDMA Packet Acces s
Time Division Scheduling
     • Advantages
            • high bit rate required less energy per bit
            • less interference
            • shorter delay due to high bit rate
     • Disadvantages
            • high unused physical resources due to short transmission time and
                  relatively long set up and release time
            • high variations in the interference levels due to high bit rate and
                  bursty traffic
            • limited uplink range of high bit rate due to mobile’s limited
                  transmission power


10   10.02.2002                                                               WCDMA Packet Acces s
Code Division Scheduling
     • Advantages
            • resources are in full usage due to longer transmission time
            • small variation in interference level
            • longer uplink range due to lower bit rate
     • Disadvantages
            • longer transmission delay due to low bit rate
            • high interference due to high energy per bit
            • low total throughput




11   10.02.2002                                                             WCDMA Packet Acces s
TD and CD Scheduling
     • TD is normally used with shared channels and CD is normally used
       with dedicated channels.
Bit rate




                                                      S hared

                  1   2   3    4   1   2   3   4
                                                      Channel



                              3                    Dedicated
                              2
                                                    Channel
                              1
                                                                T ime
12   10.02.2002                                                     WCDMA Packet Acces s
Transmission Power-based Scheduling
     • The bit rate allocated to each packet data users could be based on
       required transmission power
     • Users close to the BS requires less transmission power and can get a
       higher bit rate, whereas users at the cell edge could get lower bit rate
     • Advantages
         • minimize the average power sent per bit
         • less interference
         • increase the throughput
     • Disadvantages
         • accurate power estimation
         • unfair resource allocation


13   10.02.2002                                                           WCDMA Packet Acces s
Interaction between PS and other RRM Algorithms

     • Handover control
            • considers the air interface load and physical resources of the active
                  set of each DCH users
     • Load control
            • non-real-time packet traffic is controllable due to no guarantee of
                  delay
            • PS can reduce the load of the controllable non-real-time users if
                  the total load is exceeding the planned target level.
     • Admission control
            • If the system load is too high, a new user can still be accepted to
                  the system by reducing the controllable load from the non-real-
                  time connections.

14   10.02.2002                                                               WCDMA Packet Acces s
Packet Data Performance (1/2)
     • Link-Level Performance
            • frame error rate (FER) and bit error rate (BER)
     • Link-Level Simulator
            • Receiver model
            • A chip-level or symbol level simulation model
            • Channel models, interleaving and decoding.




15   10.02.2002                                                 WCDMA Packet Acces s
Packet Data Performance (2/2)
     • System-Level Performance
            • Capacity or throughput (kbps/cell)
     • System-Level Simulator
            • To model system with a large number of mobiles and BSs.
            • Operates with fast power control frequency, 1.5 kHz.
            • Traffic and mobility models.




16   10.02.2002                                                         WCDMA Packet Acces s

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Lecture9 packet access

  • 1. WCDMA Packet Access (Chapter 10) Peter Chong, Ph.D. (UBC, Canada) Research Engineer Nokia Research Center, Helsinki, Finland 1 10.02.2002 WCDMA Packet Acces s
  • 2. Introduction • This lecture discusses packet access in WCDMA: • Types of Packet Data Traffic • WCDMA Packet Access • Transport Channels for Packet Data • Packet Scheduling Algorithms • Interaction between Packet Scheduler and other RRM algorithms • Packet Data Performance 2 10.02.2002 WCDMA Packet Acces s
  • 3. Types of Packet Data Traffic (1/2) • Four basic types of traffic classes • Conversational class -> real-time connection, performed between human users, really low delay, nearly symmetric, e.g., speech • Streaming class -> real-time connection, transferring data as a steady and continuous, low delay, asymmetric, e.g., video • Interactive class -> non-real-time packet data, response requested from other end-user, reasonable round-trip delay, e.g., Web browsing • background class -> non-real-time packet data, no immediate action expected, less sensitive to delivery time, e.g., e-mail 3 10.02.2002 WCDMA Packet Acces s
  • 4. Types of Packet Data Traffic (2/2) • Packet data traffic is a non-real-time packet services including Interactive and Background traffic classes. Their properties are • Packet data is bursty. Sometimes a large amount of data is transferred. At the other times no data is sent. Thus, the required bit rate can change rapidly. • Packet data tolerates longer delay than real-time services. It is controllable traffic from the RNC; thus, RNC can decide when and how to send the data. • Packets can be transmitted by the radio link control layer which provides retransmission and error correction services. Therefore, it allows high frame error rate with low transmission power. • One example of packet data traffic is ETSI packet data model for web browsing. 4 10.02.2002 WCDMA Packet Acces s
  • 5. WCDMA Packet Access • In WCDMA packet allocations, e.g., time and bit rate, are controlled by the packet scheduler (PS) located in RNC. PS functions include: • properly allocate the available resources (time, code or power) between the packet data users • decide the allocated bit rates and the length of the allocation • decide to use the transport channel • monitor the packet allocations and the systems loads • PS can allocate common, dedicated or shared channels to packet data users. It can also change the bit rate during active connection. • PS can increase or decrease the network load by increasing or decreasing the bit rates of the packet bearers respectively. 5 10.02.2002 WCDMA Packet Acces s
  • 6. Transport Channels for Packet Data (1/3) • Common channels - RACH in the uplink and FACH in the downlink • One or few RACH or FACH per sector • Low setup time • No feedback channel -> no fast closed loop power control, no soft handover, use fixed power • Poor link-level radio performance and generated more interference • Suitable for small data amounts • Common channels - CPCH in the uplink • Bit rate can be high • Support fast power control • Suitable for small or medium data amounts 6 10.02.2002 WCDMA Packet Acces s
  • 7. Transport Channels for Packet Data (2/3) • Dedicated Channel - DCH in the uplink and downlink • Use fast power control and soft handover • Better link-level radio performance and less interference • Longer setup time • Up to 2 Mbps • Suitable for large data amounts • Not suitable for bursty data • In case of changing bit rate in the downlink, the downlink orthogonal code is reserved according to maximum bit rate. 7 10.02.2002 WCDMA Packet Acces s
  • 8. Transport Channels for Packet Data (3/3) • Shared Channel - uplink and downlink • Use fast power control, but no soft handover • A single orthogonal code is shared with many packet user with established DCH in time division manner - code efficient • Fast allocation and rate modification (frame-by-frame basis) • Suitable for large data amounts and bursty data • Summary of these channel types for packet data is in Table 10.1 from the text. 8 10.02.2002 WCDMA Packet Acces s
  • 9. Packet Scheduling Algorithms • In WCDMA packet scheduling algorithms can be done in two ways, in a time or code division manner. • Time division scheduling • one user is allocated a channel at a time (10 ms frame) • all available capacity can be allocated to that user • high data rate for a short period of time • increase more users, each user has to wait longer • Code division scheduling • many users are allocated the channels simultaneously • the capacity is shared with all users • low data rate for a long period of time • increase more users, each user’s bit rate is decreased 9 10.02.2002 WCDMA Packet Acces s
  • 10. Time Division Scheduling • Advantages • high bit rate required less energy per bit • less interference • shorter delay due to high bit rate • Disadvantages • high unused physical resources due to short transmission time and relatively long set up and release time • high variations in the interference levels due to high bit rate and bursty traffic • limited uplink range of high bit rate due to mobile’s limited transmission power 10 10.02.2002 WCDMA Packet Acces s
  • 11. Code Division Scheduling • Advantages • resources are in full usage due to longer transmission time • small variation in interference level • longer uplink range due to lower bit rate • Disadvantages • longer transmission delay due to low bit rate • high interference due to high energy per bit • low total throughput 11 10.02.2002 WCDMA Packet Acces s
  • 12. TD and CD Scheduling • TD is normally used with shared channels and CD is normally used with dedicated channels. Bit rate S hared 1 2 3 4 1 2 3 4 Channel 3 Dedicated 2 Channel 1 T ime 12 10.02.2002 WCDMA Packet Acces s
  • 13. Transmission Power-based Scheduling • The bit rate allocated to each packet data users could be based on required transmission power • Users close to the BS requires less transmission power and can get a higher bit rate, whereas users at the cell edge could get lower bit rate • Advantages • minimize the average power sent per bit • less interference • increase the throughput • Disadvantages • accurate power estimation • unfair resource allocation 13 10.02.2002 WCDMA Packet Acces s
  • 14. Interaction between PS and other RRM Algorithms • Handover control • considers the air interface load and physical resources of the active set of each DCH users • Load control • non-real-time packet traffic is controllable due to no guarantee of delay • PS can reduce the load of the controllable non-real-time users if the total load is exceeding the planned target level. • Admission control • If the system load is too high, a new user can still be accepted to the system by reducing the controllable load from the non-real- time connections. 14 10.02.2002 WCDMA Packet Acces s
  • 15. Packet Data Performance (1/2) • Link-Level Performance • frame error rate (FER) and bit error rate (BER) • Link-Level Simulator • Receiver model • A chip-level or symbol level simulation model • Channel models, interleaving and decoding. 15 10.02.2002 WCDMA Packet Acces s
  • 16. Packet Data Performance (2/2) • System-Level Performance • Capacity or throughput (kbps/cell) • System-Level Simulator • To model system with a large number of mobiles and BSs. • Operates with fast power control frequency, 1.5 kHz. • Traffic and mobility models. 16 10.02.2002 WCDMA Packet Acces s