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Matthias Trapp , Jürgen Döllner Hasso-Plattner-Institute, University of Potsdam, Germany 9 th  June 2008 University of Manchester Efficient Representation of Layered Depth Images for Real-time Volumetric Tests
Motivation: Volumetric Tests ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
LDI Representation of Solid Meshes
Depth-Peeling to 3D Textures ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],GLSL fragment shader for 2 nd  depth test (SM4)
Volumetric Parity Test (VPT) Algorithm ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Ray-Marching through LDI Texture Space ,[object Object],[object Object],[object Object],[object Object]
Shader Implementation (GLSL)
Limitations of Current Representation ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Outline – Next Topics ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Preprocessing Pipeline: Overview ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Viewpoint Selection ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Bounding Box Calculation & Cropping
Compressing Depth Ranges ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],DR 0 DR 1
Compression Algorithm – Overview  ,[object Object],[object Object],[object Object]
Compression - Extract Phase ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Compression - Pack Phase ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
VPT for Compressed LDI
Performance Results 23,232 34,344 2,903 6,146 768 994 #Vertex 0.58 0.32 0.39 0.58 1.44 1.78 C ration 1,835,528 1,089,288 1,204,352 3,317,888 3,011,058 3,742,848 M comp 3,143,880 3,358,720 3,026,688 5,683,200 2,097,152 2,097,152 M crop 9.265 12.187 8.469 7.172 3.085 2.532 t view 25.875 73.078 2.156 25.766 0.187 0.187 t peel 0.125 0.078 0.09 0.219 0.297 0.437 t comp 0.2 0.313 0.234 0.203 0.078 0.077 t crop 12 18 16 12 6 2 d max 6 10 8 6 2 2 d min Knot Hebe Cow Potato Complex Sphere
Limitations & Future Work ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Conclusions ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Questions ? ,[object Object],[object Object],[object Object],[object Object]

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Efficient LDI Representation (TPCG 2008)

  • 1. Matthias Trapp , Jürgen Döllner Hasso-Plattner-Institute, University of Potsdam, Germany 9 th June 2008 University of Manchester Efficient Representation of Layered Depth Images for Real-time Volumetric Tests
  • 2.
  • 3. LDI Representation of Solid Meshes
  • 4.
  • 5.
  • 6.
  • 8.
  • 9.
  • 10.
  • 11.
  • 13.
  • 14.
  • 15.
  • 16.
  • 18. Performance Results 23,232 34,344 2,903 6,146 768 994 #Vertex 0.58 0.32 0.39 0.58 1.44 1.78 C ration 1,835,528 1,089,288 1,204,352 3,317,888 3,011,058 3,742,848 M comp 3,143,880 3,358,720 3,026,688 5,683,200 2,097,152 2,097,152 M crop 9.265 12.187 8.469 7.172 3.085 2.532 t view 25.875 73.078 2.156 25.766 0.187 0.187 t peel 0.125 0.078 0.09 0.219 0.297 0.437 t comp 0.2 0.313 0.234 0.203 0.078 0.077 t crop 12 18 16 12 6 2 d max 6 10 8 6 2 2 d min Knot Hebe Cow Potato Complex Sphere
  • 19.
  • 20.
  • 21.