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Presented By
===========

Ashish Malik
M.Tech - Information Security & Computer Forensics (SRM University)
   The process of starting a computer system is
    known as bootstrapping.
   The sequence begins with code in ROM
     It loads an image in RAM
   Two approaches to obtain an image :
     Embedded System
      ▪ ROM code use n/w support to locate & download image.
     Conventional Computer
      ▪ ROM code loads image from well-known place on disk.
   Loaded image is not configured according to
    the specific physical hardware.
   It does not contain any networking details.
   Early implementation of TCP/IP provided
    separate mechanism to obtain configuration
    information e.g. RARP to obtain IP address.
   When subnet masks were introduced, ICMP
    address mask message were added to obtain
    a subnet mask.
   Advantage
     Flexibility
     Computer decides which item to obtain from local
      disk and which to obtain over the n/w.
   Disadvantage
     Network traffic and delay
     Computer issues request messages to server. Each
      response returns a small value (IP). Networks
      enforce min. packet size, so most of the space in
      each packet is wasted.
   It was invented to supply more than one item
    of configuration information in a single step.
   BOOTP server provide several pieces of
    information at once like :
     Computers IP address
     Server’s name and IP address
     IP address of a default router
   BOOTP uses IP to send request and receive
    response.
   How BOOTP uses Unconfigured IP ?

   It’s design allow IP to broadcast an IP
    datagram request before all values have been
    configured.
   Destination address used : all 1’s
   Source address used : all 0’s
   BOOTP responds either via broadcast
    message or via MAC address.
   BOOTP uses UDP so messages can be
    delayed, lost or duplicated.
   BOOTP requires that UDP use checksums.
   To handle datagram loss, BOOTP uses
    technique of timeout & retransmission.
   BOOTP uses a two-step bootstrap procedure:
      ▪ It only provides client with the information needed to
        obtain an image.
      ▪ Client then uses TFTP to obtain the image.
     BOOTP was designed for a static environment.
     With advent of networking and portable
      PC’s, BOOTP does not adapt to such situations as
      info. can not be exchanged quickly.
     Hence we needed another protocol, DHCP.
   Dynamic Host Configuration Protocol
   It was devised to automate the configuration.
   It use plug-and-play networking to join a new
    network and obtain an IP address.
   DHCP server can be configured to have two
    type of addresses :
     Permanent addresses
      ▪ Assigned to server computers.
     Pool of addresses
      ▪ These are to be allocated on demand.
   Addresses assigned on demand are not
    permanent.
   DHCP issues a lease on the address for a
    finite period of time.
   If lease expires, computer must renegotiate
    with the DHCP server.
   If an event cause all computers to restart at
    same time, DHCP uses the same technique as
    BOOTP to avoid flooding with requests.
     i.e. waiting for a random amount of time.
   This protocol has two steps :
     Broadcast DHCP discover message
     Send request to server that responded
   To avoid repeating above steps, DHCP uses
    caching.
Thank You

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Bootstrapping with bootp and dhcp

  • 1. Presented By =========== Ashish Malik M.Tech - Information Security & Computer Forensics (SRM University)
  • 2. The process of starting a computer system is known as bootstrapping.  The sequence begins with code in ROM  It loads an image in RAM  Two approaches to obtain an image :  Embedded System ▪ ROM code use n/w support to locate & download image.  Conventional Computer ▪ ROM code loads image from well-known place on disk.
  • 3. Loaded image is not configured according to the specific physical hardware.  It does not contain any networking details.  Early implementation of TCP/IP provided separate mechanism to obtain configuration information e.g. RARP to obtain IP address.  When subnet masks were introduced, ICMP address mask message were added to obtain a subnet mask.
  • 4. Advantage  Flexibility  Computer decides which item to obtain from local disk and which to obtain over the n/w.  Disadvantage  Network traffic and delay  Computer issues request messages to server. Each response returns a small value (IP). Networks enforce min. packet size, so most of the space in each packet is wasted.
  • 5. It was invented to supply more than one item of configuration information in a single step.  BOOTP server provide several pieces of information at once like :  Computers IP address  Server’s name and IP address  IP address of a default router  BOOTP uses IP to send request and receive response.
  • 6. How BOOTP uses Unconfigured IP ?  It’s design allow IP to broadcast an IP datagram request before all values have been configured.  Destination address used : all 1’s  Source address used : all 0’s  BOOTP responds either via broadcast message or via MAC address.
  • 7. BOOTP uses UDP so messages can be delayed, lost or duplicated.  BOOTP requires that UDP use checksums.  To handle datagram loss, BOOTP uses technique of timeout & retransmission.
  • 8.
  • 9. BOOTP uses a two-step bootstrap procedure: ▪ It only provides client with the information needed to obtain an image. ▪ Client then uses TFTP to obtain the image.  BOOTP was designed for a static environment.  With advent of networking and portable PC’s, BOOTP does not adapt to such situations as info. can not be exchanged quickly.  Hence we needed another protocol, DHCP.
  • 10. Dynamic Host Configuration Protocol  It was devised to automate the configuration.  It use plug-and-play networking to join a new network and obtain an IP address.  DHCP server can be configured to have two type of addresses :  Permanent addresses ▪ Assigned to server computers.  Pool of addresses ▪ These are to be allocated on demand.
  • 11. Addresses assigned on demand are not permanent.  DHCP issues a lease on the address for a finite period of time.  If lease expires, computer must renegotiate with the DHCP server.  If an event cause all computers to restart at same time, DHCP uses the same technique as BOOTP to avoid flooding with requests.  i.e. waiting for a random amount of time.
  • 12.
  • 13. This protocol has two steps :  Broadcast DHCP discover message  Send request to server that responded  To avoid repeating above steps, DHCP uses caching.
  • 14.