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Pnl para dummies es scribd com 189
Maggie Beltran
•
Há 7 anos
Technology Integration Now
kidelectric
•
Há 13 anos
TCP/IP Protocol Architeture
Manoj Kumar
•
Há 8 anos
Computer networks lan
Deepak John
•
Há 8 anos
Gamified UK Gamification Method Workshop 2014
Andrzej Marczewski
•
Há 6 anos
Deep Learning through Examples
Sri Ambati
•
Há 8 anos
Intro to Documenting
Silvia Rosenthal Tolisano
•
Há 6 anos
Hardware Trends 2016
HAX
•
Há 6 anos
Mobile Is Eating the World (2016)
a16z
•
Há 7 anos
Design Thinking: Finding Problems Worth Solving In Health
Adam Connor
•
Há 7 anos
Design Thinking para Equipos Directivos
Fernando Trujillo Sáez
•
Há 7 anos
Diseñar experiencias de aprendizaje movil
Paz Gonzalo
•
Há 9 anos
Retos Educativos de la Sociedad Red: Nuevos Roles del Alumnado y el Profesorado
David Álvarez
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Há 7 anos
EKI digitala - Konpetentzia digitala ikasarloetan
Josune Gereka Iruretagoiena
•
Há 7 anos
Trending topics de las tecnologías para la educación
Vahid Masrour
•
Há 9 anos
La investigación enTecnología Educativa sobrevideojuegos y gamificación:enfoques, líneas y resultados
Dr.Francisco Ignacio Revuelta Domínguez
•
Há 7 anos
Gamification: Understanding Its Intrinsic Challenges and How To Face Them in the Classroom
Roberto Dillon
•
Há 7 anos
Moodle 3 Updates
Lewis Carr
•
Há 7 anos
Marco común de Competencia Digital Docente
INTEF
•
Há 8 anos
10 Trends for Workplace Learning (from the Top 100 Tools for Learning 2015)
Jane Hart
•
Há 7 anos
The Science of Memorable Presentations
Ethos3
•
Há 7 anos
Fundamentos Del Pensamiento Critico
Juan Carlos Fernandez
•
Há 14 anos
Plan de clase por destrezas con criterio de desempeño
Favian Brito P
•
Há 9 anos
Destrezas de pensamiento
Luperzio Latrás
•
Há 7 anos
Would the real Mary Poppins please stand up?
Sebastian Deterding
•
Há 7 anos
17 ways education influences the 17 global goals
Global Partnership for Education
•
Há 7 anos
How To Overcome Perfectionism And Procrastination At Work
VKool Magazine - VKool.com
•
Há 7 anos
Must Have Apps for Windows 10
Wiley
•
Há 7 anos
Manejo y trucos de un Community Manager. Mi día a día como Social Media en la CEU-UCH
Fernando Leandro
•
Há 7 anos
Metacognición
Carmen Gonzalez
•
Há 7 anos
Apresentações
(13)
Ver tudo
Documentos
(9)
Ver tudo
Gostaram
(61)
Ver tudo
Pnl para dummies es scribd com 189
Maggie Beltran
•
Há 7 anos
Technology Integration Now
kidelectric
•
Há 13 anos
TCP/IP Protocol Architeture
Manoj Kumar
•
Há 8 anos
Computer networks lan
Deepak John
•
Há 8 anos
Gamified UK Gamification Method Workshop 2014
Andrzej Marczewski
•
Há 6 anos
Deep Learning through Examples
Sri Ambati
•
Há 8 anos
Intro to Documenting
Silvia Rosenthal Tolisano
•
Há 6 anos
Hardware Trends 2016
HAX
•
Há 6 anos
Mobile Is Eating the World (2016)
a16z
•
Há 7 anos
Design Thinking: Finding Problems Worth Solving In Health
Adam Connor
•
Há 7 anos
Design Thinking para Equipos Directivos
Fernando Trujillo Sáez
•
Há 7 anos
Diseñar experiencias de aprendizaje movil
Paz Gonzalo
•
Há 9 anos
Retos Educativos de la Sociedad Red: Nuevos Roles del Alumnado y el Profesorado
David Álvarez
•
Há 7 anos
EKI digitala - Konpetentzia digitala ikasarloetan
Josune Gereka Iruretagoiena
•
Há 7 anos
Trending topics de las tecnologías para la educación
Vahid Masrour
•
Há 9 anos
La investigación enTecnología Educativa sobrevideojuegos y gamificación:enfoques, líneas y resultados
Dr.Francisco Ignacio Revuelta Domínguez
•
Há 7 anos
Gamification: Understanding Its Intrinsic Challenges and How To Face Them in the Classroom
Roberto Dillon
•
Há 7 anos
Moodle 3 Updates
Lewis Carr
•
Há 7 anos
Marco común de Competencia Digital Docente
INTEF
•
Há 8 anos
10 Trends for Workplace Learning (from the Top 100 Tools for Learning 2015)
Jane Hart
•
Há 7 anos
The Science of Memorable Presentations
Ethos3
•
Há 7 anos
Fundamentos Del Pensamiento Critico
Juan Carlos Fernandez
•
Há 14 anos
Plan de clase por destrezas con criterio de desempeño
Favian Brito P
•
Há 9 anos
Destrezas de pensamiento
Luperzio Latrás
•
Há 7 anos
Would the real Mary Poppins please stand up?
Sebastian Deterding
•
Há 7 anos
17 ways education influences the 17 global goals
Global Partnership for Education
•
Há 7 anos
How To Overcome Perfectionism And Procrastination At Work
VKool Magazine - VKool.com
•
Há 7 anos
Must Have Apps for Windows 10
Wiley
•
Há 7 anos
Manejo y trucos de un Community Manager. Mi día a día como Social Media en la CEU-UCH
Fernando Leandro
•
Há 7 anos
Metacognición
Carmen Gonzalez
•
Há 7 anos
Marcadores
gamification
education
edtech
hezkuntza
moodle
google
educacion
gamificacion
harvard
visible thinking
learning
mobile
tic
technology
tecnologia
mlearning
neuroscience
improved learning experience
adaptive
eskola
haidei
project zero
pensamiento visible
berritzegune
school
teaching
games
coding
teacher
programming
liderazgo
mooc
integracion tecnologica
innovacion educativa
herramientas digitales
ikt
sarehezkuntza
eskola20
berrikt
digitala
mooteu16
visiblethinking
escuela
codigos
qr
codes
map of thought
zero
project
ile
publikoa
sare hezkuntza
teknologia
forms
eskola digitala
ehige
sarean
euskal
mooteu15
gamifikazioa
andonisanz.com
moot
educación
gamificación
p2p
screencast
summit
gafe
gamecodization
strategy
blended
classrooms
classes
lms
flipped
reading
book
ebook
teach
social media
personal
brand
positioning
ads
promotion
seo
students
blog
teacher survival kit technology
education buzzwords track down google trends
virtual museums
ple personal learning environments
text adventures android spectrum english
teaching coding games gamecodize gamecodization
productivity
google apps
viruses
pendrive
trojans
adware
student
mambo
set up
joomla
cms
basque country
language
logo
Ver mais