This resource kit provides teachers with tools to help year 1 students learn about Australian coins and their values. The kit includes digital resources like a money app and online games, as well as physical materials like large printed coins, dominoes, and a board game. It is designed for students of varying abilities and can be used for individual, small group, or whole class learning. The various interactive games and activities are meant to make learning about coin values fun and engaging for students.
2. ACARA
Year 1 Content Descriptor:
Recognise, describe and order Australian
coins according to their value
(ACMNA017).
3. LEARNING ISSUE
A learner’s inability to order Australian
coins according to their value is
problematic for Australian students as the
sizes of the coins are not proportion to
their value (Booker et al, 2010).
4. Australian Money Resource Kit
Money is a unit used to measure the attribute known as
value. This concept can provide a challenge for some
students because what is of value to younger students will
different from what older students’ value. For many students
the value of coins will be learnt through repeated exposure
to and practice in handling the various coins (Siemon et al,
2011).
This resource kit forms part of a suit of innovative learning
tools developed to equip teachers with the support they
need to deliver engaging, practical and effective learning
experiences for year 1 students.
5. Australian Money Resource Kit
The resources in this kit
have been designed to
support low and high level
ability learners through fun
and interactive sessions.
Student discuss Australian
coins, manipulate and
concrete materials and
develop the confidence to
make financial decisions.
This kit can be used for
individual learners,
learning centres, small
group and whole class
activities.
6. The Complete Resource Kit
• Class access to
Money4Kids iPad App
• Class access to 2 Online
Game links
• Australian Coins Rap
• 6 mini Posters
• Class Word Wall
• Class set of large printed
coins
• Dominoes
• Class set of Beebots (10)
• Space Case board game
• Piggy Bank Puzzle set
7. Digital Resources
In the 21st century, the
use of technology and
digital resources plays a
vital role in the classroom.
iPad apps and online
games, provide students
with an informal learning
experience.
• ‘Money4Kids’ is a fantastic resource
for all types of learners. This app
allows students to select and order
coins according to their value.
8. Digital Resources
The online games in this
kit incorporate the value of
Australian coins and
encourage students to
order them according to
their value. These games
support high level ability
students as they use their
problem solving skills
develop a different
financial situations.
• These apps and online games
can be accessed inside and
outside the classroom, making
it more interactive, immersive,
and engaging (Apple, 2014).
9. Australian Money Rap
This rap is an interactive, engaging and fun way for
students to communicate content as a class- so why not
sing-along. The ‘Australian Money Rap’ identifies and
describes the value and features of each coin. This
resource supports low level ability students as they use
visual cues and repetition to recognise the coins. Brewer
(1995) states music establishes a positive learning
environment, focuses concentration, increases attention
and improves memory.
10. Visual Representations
• The posters and word
wall in this kit contain
vibrant pictures and
phrases that assist
learners to recognise
coins and handle money.
Play money provides
learners with concrete
materials that enhance
learning outcomes and
results.
• Display these resources
around the room to create an
interactive classroom
environment and easy
references for students.
11. • The Large Printed
Coins are designed for
whole class or small
group activities, where
students move to order
the coins according to
their value. Students
communicate with each
other, use their prior
knowledge and develop
team work skills.
Interactive, Fun and Engaging
12. Interactive, Fun and Engaging
Dominoes, Beebots
and the Space Case
board game are fun
ways for students to
identify the features,
written word and
order of the
Australian coins.
13. Interactive, Fun
and Engaging
The Beebots are
operated by the students
as they move them to
order the large printed
coins according to their
value. These resources
allow students to develop
communicate and social
skills, critical thinking,
reasoning and refine
understanding (Caruso &
Wooley, 2008).
14. Interactive, Fun
and Engaging
The Piggy Bank puzzle is
an engaging resource
that makes connections
to the concept of a
money box. This
resource is perfect for
visual and kinesthetic
learners as they use the
images to manipulate the
puzzle pieces.