Personal Information
Organização/Local de trabalho
Atlanta, GA United States
Cargo
Consultant
Setor
Technology / Software / Internet
Sobre
With my background in digital media, traditional media, kids' media, video games, digital learning, and innovation in education, I apply an entrepreneurial focus to strategy, finance and business development for Fortune 100's, start-ups and nonprofits. My strength is in identifying marketplace opportunity and creating scalable businesses to capture it.
My performance record includes multiple business successes with emphasis on digital strategy, M&A, marketing/product launches, start-ups, operations, and decision support for corporate planning. I apply critical thinking along with intense energy and resourcefulness to create measurable, lasting results. I have a Wharton undergraduate de...
Marcadores
innovation ecosystem
serious games
game-based learning
disruptive innovation
employee motivation
motivation
linchpin
education reform
21st century learning
Ver mais
Apresentações
(4)Gostaram
(2)Disrupting Class
Douglascrets
•
Há 13 anos
Leaning Through Games - Games based Learning Conference 2010 (#GBL10)
Ollie Bray
•
Há 14 anos
Personal Information
Organização/Local de trabalho
Atlanta, GA United States
Cargo
Consultant
Setor
Technology / Software / Internet
Sobre
With my background in digital media, traditional media, kids' media, video games, digital learning, and innovation in education, I apply an entrepreneurial focus to strategy, finance and business development for Fortune 100's, start-ups and nonprofits. My strength is in identifying marketplace opportunity and creating scalable businesses to capture it.
My performance record includes multiple business successes with emphasis on digital strategy, M&A, marketing/product launches, start-ups, operations, and decision support for corporate planning. I apply critical thinking along with intense energy and resourcefulness to create measurable, lasting results. I have a Wharton undergraduate de...
Marcadores
innovation ecosystem
serious games
game-based learning
disruptive innovation
employee motivation
motivation
linchpin
education reform
21st century learning
Ver mais