Electronic Ink Project Group Bayesian Network Analysis
1. Electronic Ink Project
Group #1
Judith Marcelo Alex Balcells Fernando López
Tomás Núñez Cristian Lueg Jorge Román
Joaquim Lizondo
Prof. L.G. Cooper
Product Management in The Digital Economy
Anderson School
March 2002
2. Agenda
Electronic Ink Overview
The Company. Gyricon Media Inc.
The Market: Retail Signage Market
Bayesian Network
Sensitivity Analysis
Recommendation
Q & A
3. Electronic Ink Overview
Conceptualized in the 70s.
Revived in the early 90s.
Material that is processed into a film for
integration into electronic displays - e.g. sign
labels, PDA, cellular phone, e-book reader.
5. The Company - Gyricon
Group that started the concept at Xerox PARC.
Spinned off from Xerox in 2000
Headquartered at Palo Alto, California with office
in Massachusetts; same backyard of its only
competitor - E-Ink Corporation.
6. The Retail Signage Market
Point of purchase is an integral element in the
advertising arsenal
Each week Target delivers 3 planeloads of signs
from the company’s production center
Spends $250,000 per week on changing signs
Home Depot carries 5 million sku’s; 14,000 of
these items change prices on any given day.
Fines are served for violations of the state's
item-pricing laws.
8. The Projected Key Benefits
Cost savings in labor, materials, logistics and price
accuracy fines
Price Integrity
Positive Customer Response
More effective promotions
Dynamic pricing
9. The Retail Signage Market
Bowling Strategy
Cell phone
Wireless
Traffic Signage E-book reader
PDA
Retail Signage
Airports,
train stations..
Energy c. +
Flexibility =
Price ++
Legibility ++
Color -
Video --
Energy c. +++
Flexibility ++
Price ++
Legibility ++
Color +
Video --
Energy c. +
Flexibility =
Price +
Legibility ++
Color -
Video --
Energy c. +
Flexibility ++
Price ++
Legibility ++
Color -
Video --
11. Bayesian Network’s Major Parts
Bayesian Network’s parts slide (E-INK PROJECT). UCLA, March 2002
S u c c e s s E -in k fo r R S M
S tra te g ic P a rtn e rs h ip
E n d U s e r Ac c e p ta n c e
T e c h n o lo g y T h re a t
Va lu e
C o m p a n y T h re a t (G yric o n )
17. Results
Strategic Partnership
State Probability
Design Win 65%
Small Win 35%
End User Acceptance
State Probability
Win Likely 78%
Win Unlikely 22%
Technology Threat
State Probability
Low 78%
High 22%
Company Threat
State Probability
Low 82%
High 18%
18. Sensitivity Analysis
Original Strategic End User Technology Company
Scenario Partnership Acceptance Threat Threat
BigWin 48% 75% 62% 50% 50%
Little Win 27% 17% 21% 28% 28%
Loss 23% 8% 17% 22% 22%
Best Scenarios
19. Sensitivity Analysis
Original Strategic End User Technology Company
Scenario Partnership Acceptance Threat Threat
BigWin 48% 38% 32% 47% 47%
Little Win 27% 31% 35% 26% 26%
Loss 23% 31% 33% 27% 27%
50/50 Scenario
20. Recommendation
• Speed up the development of the electronic ink
technology together with the partners.
• Move rapidly in the Retail Signage Market.
• Be on the watch out for other competitors.
• Develop and attract more investors to the business.