Hi, I’m Adam.
A game designer with strong advertising & IT marketing background, currently running a one man game studio. I pull off wicked solo stunts but I’m always open for collaboration and joint projects. A big fan of procedurally generated games and roguelikes, a true worshipper of “make it crazy, or don’t make it at all”.
Thanks for checking this short showcase – on the next few pages you'll find three games (1-3) that I've worked on at White Ducky & Get More Social and one indie game (4), by yours truly.
If you'd like to get in touch – you'll find the contact info on the last page.
2. I’m Adam.
A game designer with strong advertising & IT marketing background, currently
running a one man game studio. I pull off wicked solo stunts but I’m always
open for collaboration and joint projects. A big fan of procedurally generated
games and roguelikes, a true worshipper of “make it crazy, or don’t make it at all”.
Thanks for checking this short showcase – on the next few pages you'll find three
games (1-3) that I've worked on at White Ducky & Get More Social and one
indie game (4), by yours truly.
If you'd like to get in touch – you'll find the contact info on the last page.
3. 1
Randomized jewellry/fashion game.
It consists of 2 mobile games for iOS and Android
plus a gamified Facebook application. They all work
in synergy, giving the opportunity to enter a
competition with daily prizes in form of pieces from
the YES Rings Collection.
The apps give users the possibility to generate
random sets of rings, try them on their fingers, take
a photo, share it with their friends and send the
competition application.Both apps support native
YES.pl eCommerce - they enable easy access to
the cart and purchase or modification of chosen
ring combinations.
6. 2
Heartily „connect three“ game with a twist.
A fresh take on the popular bejeweled-like mechanic,
which focuses on social features as much as on
product placement and building marketing potential.
The application uses the mechanism of viral social
promotion, which encourages fans to invite as many
friends as possible - both the player and the person
invited receive additional in-game bonuses.
The game has no IAP or other kind of payment hook
– the main focus has been put on purely promotional
values.
8. 3
a wicked quiz game about... well, fridges.
This test of knowledge game has
been designed primarily with product
placement and social marketing in
mind. It features randomly generated
trivia about the newest Amica fridges
and overall „household quiz“
questions as well.
With each approach the player is
presented with a different set of
fridge-questions and challanges.
To best serve it's purpose –
the whole game is styled to perfectly
fit the product native LED interface.
10. 4
is a hand-drawn Tizen game with perfectly clocked random gameplay.
It's a procedurally generated running
game about smashing golems at billion
miles per hour while getting your brains
shattered by the twisted soundtrack and
the hectic randomness of the run.
Hope you like the idea.
Kick, flip, gong, charm & curse your way
to glory in this crazy fast, randomly
generated running adventure. Every run
guarantees a unique adrenalin rush.
Each time the level is generated live
based on your current performance – no
two runs will ever be the same.
12. 4
Jade Run has been designed with mobile
platforms, especially Tizen, in mind.
The Android and iOS versions are still WIP,
but if you're feeling particularly feisty –
you might want to give this free beta
Windows version a go.
13. Please feel free to get in touch at
LinkedIn
linkedin.com/pub/adamsuchomski
Twitter
twitter.com/uncledevcom
or by email
adam@uncledev.com
or even visit the uncledev.com itself.