Injustice - Developers Among Us (SciFiDevCon 2024)
36a Jupiter Ndjeunga Objective8work Plan
1. Developing seed systems (market systems)
to maximize impact (on the ground) for the poor in drought‐prone regions: TLII
Jupiter Ndjeunga, Alpha Kamara, David Karanja, Jean‐Claude Rubyogo, Mme Coulibaly,
Fistum Alemayehu, Richard Jones, Louise Sperling, Emmanuel Monyo, David Wetaka Wozemba
(not present‐ India‐ 8.5)
3.
Current Phase Year 3: Cross Crop Agreements
1. Cost of Production Analysis Seed Production models
Cost of Seed Production (versus quality, yields and risks) (disease/health analysis)
Quantity of Seed Produced
Analysis of Qualitative Costs and Benefits (and for whom)
2. Seed Delivery Models M+E
Number of different varieties distributed per target region
Overall quantity of seed distributed
Amount of seed distributed per farmer
Number of farmers reached per region
Profile of clients (gender, wealth and other key variables of interest: casts? ethnic group?)
Geographic reach (zones covered), key zones not covered
Knowledge associated with specific modes of seed transfer
Analysis of Qualitative Costs and Benefits (and for whom)
Income to farmers/seed producers
4.
3. Early Adoption Studies (input into formal surveys of Objective 1)
4. Media Monitoring Assessment (radio, TV, posters)
(assessment‐ advantages/disadvantages‐ reach)
5.
Possible Phase II‐ seed systems for maximizing impact
Overall vision
• Shaped through a value chain perspective
o seed value chain
o grain value chain
o (post‐harvest‐ product development)
• Shaped through much clearer and impact‐oriented GIS targeting
(drought, population density, poverty)
• Shaped with a Sustainability Plan (institutional development)
(at the end of possible next phase‐ 4 years‐ vision and implementation already geared
toward project phasing out)
• ACTIVELY Program: More integrated approach: AGRA, N2Fix, DTMA)
8.
5. GIS/targeting‐ to include seed systems/value chains
‐ as to leverage key partner possibilities
• realistic‐
• impact‐oriented
6. National Meetings‐ CROSS CROP (take and build on existing platforms)