The performance outcome for tabletop shuffleboard that can be quantitatively measured is the distance the puck travels down the play surface upon being struck by the cue. Using problem solving, the distance traveled is a well-suited performance measure because it is directly related to the goal of tabletop shuffleboard, which is to propel the puck down the play surface further than one's opponent. The distance traveled can be clearly and concisely measured, making it an appropriate metric for the motor skill goal of playing tabletop shuffleboard.