3. Phua banyak “shock-shock” sendiri
1. Merancang Program Latihan
a.Rational planning – Goals, activity,
organization, evaluation
b. Factors – safety, players,
equipment, time, syllabus/session
plan
c. Time management
- objective, content activity, visual
aids, evaluation
4. Phua banyak “shock-shock” sendiri
2. Mengelola sesi latihan
a. General points (4 area of preparation)
i. Physical preparation
ii. Technical preparation
iii. Tactical preparation
iv. Psychological preparation
- Continuity in coaching session
- Assessment
- Make planning for the next session
b. Keselamatan (Safety)
c. Motivasi (Motivation)
d. Pembelajaran (Learning)
e. Organisasi (Organisation)
f. Masa (Timing)
5. Phua banyak “shock-shock” sendiri
3. Kemahiran Mengajar Asas
a. Klasifikasi kemahiran sukan – tertutup
& terbuka
b. Pengajaran kemahiran tertutup
c. Pengajaran kemahiran terbuka
d. Penentuan matlamat (goal setting)
e. 7 langkah (process) in planning &
demonstrating
f. Maklumbalas (feedback)
6. PBSS ? Phua banyak “shock-shock” sendiri
4. Latihan Berkesan
a. 7 principles
1. Practice the right skill
2. Practice the skill in contest
like conditions
3. Keep practices short &
frequent
4. Use practice time efficiently
5. Make optimal use of facility
and equipment
6. Experience success
7. Make practice fun
b. Planning/organizing the
practice session
7. PBSS = Phua Bukan Sangat Serius
Phua was asked to make a sentence using 1, 2, 3, 4, 5, 6, 7, 8, 9, 10.
Not only did he do it 1 to 10 he did it again from 10 back to 1. This is what he came up
with.....
1 day I go 2 climb a 3 outside a house to peep. But the couple saw me, so I panic and 4
down. The man rushed out and wanted to 5 with me.. I ran until I fell 6 and threw up. So
I go into 7 -eleven and grabbed some 8 to throw at him. Then I took a 9 and try to stab at
him. 10 God he run away.
10 I put the 9 back and pay for the 8 and left 7 -eleven. Next day I called my
boss and told him I was 6 . He said 5 , tomorrow also no need to come back 4 work.
He also asked me to go climb a 3 and jump down. I don't understand. I am so nice 2 him
but I don't know what he 1 .
9. MERANCANG KAEDAH PENGAJARAN
DI AKHIR TOPIK INI JURULATIH AKAN MEMAHAMI TENTANG:
• PRINSIP ASAS PERANCANGAN KURIKULUM
• PENGURUSAN MASA & PERANANNYA DLM
PERANCANGAN PENGAJARAN
I00 M
9.69 Sec
10. MERANCANG KAEDAH PENGAJARAN
PERANCANGAN YG RASIONAL PERLU:
• OBJEKTIF (GOALS)
• AKTIVITI (ACTIVITY)
• ORGANISASI /PENGURUSAN
• PENILAIAN (EVALUATION)
I00 M
9.69 Sec
15. MERANCANG KAEDAH PENGAJARAN
Bagi memenuhi kehendak di atas maka hendak ambil kira faktor :
Keselamatan – pemain, venue, peralatan, bangunan
dari aspek kecederaan kpd pemain
Pemain – kemahiran, sikap, motivasi, tahap
kecergasan, matlamat tuju kpd kepentingan pemain
Peralatan / Facilities – utk menjayakan latihan / Latihan
bersesuaian dgn peralatan/facilities sediada
16. MERANCANG KAEDAH PENGAJARAN
Bagi memenuhi kehendak di atas maka hendak ambil kira faktor :
Masa yg ada utk setiap sesi – kira & rancang
berdasarkan matlamat & objektif latihan
Sukatan / pelan – sesi latihan berdasarkan program
keseluruhan
18. MERANCANG KAEDAH PENGAJARAN
Pengurusan masa lemah:
Tunggu sesuatu berlaku dulu – buang masa
Beri maklumat yg tidak relevan dgn pencapaian sasaran.
Masalah pengurusan & alatan – ambil masa yg lama utk
sediakan alat sebab tiada kepakaran & pengalaman.
19. MERANCANG KAEDAH PENGAJARAN
OBJEKTIF JELAS, TEPAT DAN BOLEH DICAPAI – Keperluan dan
matlamat pemain
KANDUNGAN AKTIVITI – hubungan kontent & objektif, masa,
keperluan pemain dsb
PENGGUNAAN ALAT BANTUAN MENGAJAR – visual aids such
as video kamera, skitel, cones dsb
24. Physical Component
Motor skills
• Training & coordination of motor skills
(e.g., running, hops, skips, jumps, eye-hand skills such as
catch, dribble, throw)
Conditioning
• Anaerobic energy system
• Aerobic energy system
25. Anaerobic Energy System
WR holder Asafa Powell
I00 M
W Sprint champion Tyson Gay
Without oxygen = Activities that
require a large burst of energy over a
short period of time - 0 – 120 seconds
26. 0 sec
min +
4 sec
10 sec
1.5 min
3
Strength – Power:
power lift, shot put, golf swing
Sustained Power:
sprints, fast breaks, football
Anaerobic Power – Endurance:
200-400 m dash, 100 m swim
Aerobic Endurance:
Beyond 800 m run
Immediate/short-term
non-oxidative systems
Aerobic-oxidative
system
27. Physical Component
Flexibility
• Is the elasticity of a muscle
• Static - stretching a muscle (or group of muscles) to its farthest point and then
maintaining or holding that position
• Dynamic – controlled leg & arm swings that take you (gently!) to the limits of
your range of motion
Eg., slow, controlled leg swings, arm swings
30. Muscle Endurance
• Muscular endurance
- ability
of a muscle to sustain or
repeat contractions before
becoming fatigued
• Muscular endurance
increases your stamina for
daily tasks.
Eg., Exercises such as push-ups,
sit-ups, pull-ups and weight training
32. Technical Component
Skill
• ability to choose and perform the right techniques at the right time
Eg., Beckham able to put together the techniques of dribbling,
passing and kicking at the right times in the game
34. Competition Strategies
Off-site Strategi
• Prosedur bangun pagi
• Aturcara pada hari pertandingan
Bila/Apa?
• Jenis makan dan waktu
• Jenis rehat atau aktiviti ringan
• Permeriksaan peralatan
• Waktu sesuai untuk bertolak ke arena
• Masa sesuai untuk mengulang acara secara mental
• Masa sesuai untuk periksa tahap kebimbangan serta tahap keyakinan
• Rehat
• Mengekalkan keyakinan
• Relaxasi dengan imageri positif
• Mengulang aktiviti secara mental
• Simulasi sebagaian daripada aktiviti
35. Mental Component
Tiger Woods developed his mental toughness over the years of working with his father,
who focused as much on Tiger's mental preparation as he did his physical skills.
36. Mental Component
Goal setting
• Need to train how to set goal and periodize the goals and
accomplishments based on level and aspirations
Self-talk
• Can be used to deal with these types distractions.
• For example, an athlete may feel that the referee is not being fair and
instead of focusing attention and energy on that, the athlete would
tell him or herself that the referee’s calls are not something that can
be controlled, but that what can be controlled is performance and
effort
Mental imagery
• Learning to deal with anxiety through simulated/visualized
competitions
• Having you "see" yourselves in the competitive environment,
handling all the pressures and performing well helps you feel as if
you have "been there before." Thus, on game day, the amount of
anxiety you experience will be lessened
39. MENGELOLA SESI LATIHAN
PENYAMBUNGAN DLM SESI LATIHAN
(CONTINUITY IN COACHING SESSION)
PERANCANGAN YG BERDASARKAN
SESI LATIHAN YANG LEPAS
CONTOH: 1 SERIES OF 6 WEEKS OF COACHING
SESSIONS THAT CAN SHOW A CERTAIN AMOUNT OF
PROGESSION
BUAT PENILAIAN UNTUK SETIAP SESI
Kelemahan
Kekuatan
Penambaikan
40. MENGELOLA SESI LATIHAN
SEDIA MASA UTK RANCANG & BERI TUMPUAN PD:
•KESELAMATAN
•MOTIVASI
•MATLAMAT PEMBELAJARAN
•ORGANISASI
41. MENGELOLA SESI LATIHAN
Aspek keselamatan diberi penekanan semasa sesi latihan
berjalan termasuk keselamatan peralatan.
Keselamatan peralatan
1.
Peralatan selamat utk diguna
2.
Alatan diguna dgn cara yg betul & selamat
3.
Peralatan diletak pd sudut / tempat yg selamat
42. MENGELOLA SESI LATIHAN
Aspek keselamatan perlu diberi penekanan semasa
sesi latihan berjalan termasuk keselamatan peralatan.
Keselamatan peralatan
43. MENGELOLA SESI LATIHAN
Aspek Keselamatan
Keselamatan kawasan
1.Kawasan selamat drpd bahan-bahan tajam, berduri, kotor &
objek-objek yg boleh menyebabkan kecederaan.
2.Kawasan terletak di kawasan yg rata. Kawasan tidak rata
boleh menyebabkan kecederaan.
3.Kawasan mudah dihubungi sekurang-kurangnya jalan darat,
atau air, atau udara utk memudahkan bantuan diberikan jika
berlaku kejadian tidak diingini.
4. Keluasan kawasan bersesuaian dgn aktiviti.
44. MENGELOLA SESI LATIHAN
Aspek Keselamatan
Keselamatan kawasan
Medics desperately tried to calm the judge, who
was hit by the javelin during the warm-up for the
national championships in Sao Paulo, Brazil.
Holes &uneven
ground.
45. MENGELOLA SESI LATIHAN
Aspek Keselamatan
Keselamatan Atlit
1.Atlit berada dlm kesihatan yang baik
2.Atlit patuhi peraturan & arahan
3.Atlit buat aktiviti regangan & memanaskan badan
4.Atlit buat aktiviti menyejukkan badan
46. MENGELOLA SESI LATIHAN
Aspek Keselamatan
Keselamatan Atlit
5. Atlit pakai pakaian sesuai dgn aktiviti.
6. Atlit tidak laku aktiviti dlm cuaca yang buruk
7. Aktiviti di bawah pengawasan guru
8. Aktiviti bersesuaian dgn tahap pengetahuan & kemahiran atlit.
49. MENGELOLA SESI LATIHAN
Motivasi
Ubahsuai pendekatan dan variasikan
kaedah supaya menjadi lebih menarik.
Cth: If players are playing a game, THE GAME
SHOULD BE PLAYED! Stopping to try to
improve their skills repeatedly discrupt the
flow of the game
50. MENGELOLA SESI LATIHAN
Motivasi
Aim to keep athletes enjoy the game
Don’t be too controlling & militaristic
Do drills that athletes can enjoy while
learning
51. Motivasi
The top 10 reasons why youth (USA) participate in sports were:
1. To have fun
2. To improve my skills
3. To stay in shape
4. To do something I’m good at
5. For the excitement of competition
6. To get exercise
7. To play as part of a team
8. For the challenge of competition
9. To learn new skills
10.To win.
52. Motivasi
Top 8 reasons why athletes (Sarawak) participate in
Athletics were:
1.
2.
3.
4.
5.
6.
7.
8.
Skill
Team
Fitness
Friend
Fun
Situational
Achievement
Energy release
Athletes have similar & multiple reasons
for engaging in sports
53. What do Youth Mean When They Say They Play “To Have Fun?”
• Developmental Difference
• Youngest athletes (8 year old) – hitting the ball
• 9 year old – learning skills & hitting the ball back hard with
control (hit the ball down the line)
• 10 year old – playing with friends
• 11 year old – enjoy the competition (similar ability)
• 12 year old – challenge of competition (better opponents)
• 13 to 15 year old – winning is fun
54. MENGELOLA SESI LATIHAN
Pembelajaran
Atlet perlu belajar kemahiran yg diajar &
diperkukuhkan semasa permainan
Ambil kira umur kumpulan atlit & tahap
kemahiran mrk
Guna imaginasi dlm sesi latihan
Cth: shorten a basketball court/football pitch
can encourge more players to play
55. MENGELOLA SESI LATIHAN
Organisasi
Mudah bentuk pengelolaan.
Kump besar dibahagikan kpd kump kecil (4
– 5 org)
Beri tekanan kpd mana-mana kump yg
perlu ajaran sebelum sesi latihan
Siapkan susunan alat-alat sebelum sesi
latihan
56. MENGELOLA SESI LATIHAN
Masa
Be punctual – arrive early / players
changed to start on time
Give equal time to all athletes regardless
of ability
Finish on time – equipment
returned/stored in its proper place
57. OK
YOU CAN TAKE 5
FAEDAH MEROKOK
Tambah kandungan nikotina dalam
paru-paru
Bantu pembangunan sukan dan
rekreasi
mungkin tidak sempat menikmati
usia tua
59. OBJEKTIF
DI AKHIR TOPIK INI JURULATIH AKAN
MENGETAHUI KEMAHIRAN TERBUKA
& KEMAHIRAN TERTUTUP
Kemahiran
Mengajar
ASAS UTK LATIH KEMAHIRAN
TERBUKA
ASAS UTK LATIH KEMAHIRAN
TERTUTUP
60. KEMAHIRAN TERTUTUP
What is Motivation
DILAKUKAN DI BAWAH PERSEKITARAN YANG TETAP, STABIL DAN TIDAK
BERUBAH
65. Kemahiran Tertutup
• Dlm melatih kemahiran tertutup, jurulatih
hendak sedia lakuan yg paling ideal sekali &
dilatih berulang kali sehingga lakuan itu menjadi
automatik
66. Kemahiran Terbuka
• Apabila melatih kemahiran terbuka - hendaklah
melatih atlet utk kuasai kemahiran tersebut sebaik
mungkin.
• Bagi membolehkan atlet guna kemahiran itu, maka ia
diikuti dgn latihan berbentuk permainan bagi
membolehkan atlet mempelbagaikan kemahiran yg
dipelajarinya.
67. • KEMAHIRAN TERTUTUP
– Mesti ada satu gambaran pergerakan yg
sempurna (Model).
– Praktikkan lakuan drpd pengalaman &
pergerakan terbaik.
– Buat banyak latih tubi (Drills).
• KEMAHIRAN TERBUKA
– Ada berbagai cara. Guna byk simulasi/situasi.
– Kuasai kemahiran tertutup dulu, baru ajar
kemahiran terbuka.
68. Proses Pembelajaran Kemahiran Tertutup
Model pergerakan terbaik
melalui teknik demonstrasi
Pembelajaran kemahiran berlaku
(Iimitation)
Maklum balas dari atlit / jurulatih
Pelaksanaan kemahiran (Drills)
69. Proses Pembelajaran Kemahiran Terbuka:
Kenal pasti setiap objektif pergerakan
Lakukan pergerakan berdasarkan situasi rangsangan
Laksana pergerakan sesuai dgn situasi persekitaran
Bantuan jurulatih utk pilih tindakan terhadap rangsangan
(pemantapan)
Pelbagaikan Skima pemilihan respons
70. Proses Pembelajaran Kemahiran Terbuka:
Teaching open skills
Badminton (Open Skill) teach about the:
1.Shuttlecock (Flight, receiving, seeing prediction)
2. Racket (weight, control, hitting)
3. Dimensions of the court
4. Net
5. Opponents
71. Proses Pembelajaran Kemahiran Terbuka:
Baseline Rally
OBJECTIVE 1: Emphasize stroke production and solid contact in a crosscourt
rally.
Crosscourt shot - stabilizing, neutral rally ball that they must hit consistently.
Go over the lowest part of the net, and because the shot covers more ground
than one that goes down the line, reduce margin for error.
Keep all your shots in the forehand half of the court, to give you a fairly large
target area.
Measure your progress by how many balls in a row you can hit into that area.
Begin with six and gradually a dozen.
72. Proses Pembelajaran Kemahiran Terbuka:
Baseline Rally
Make depth a requirement (the length and penetration of your ground strokes)
Continue to use a crosscourt baseline pattern and use depth. Draw or place a
line 3 feet inside the service line that reaches all the way across the court.
Hit your forehand in a crosscourt rally, but now all your shots must land past this
line.
Make a game out of it by awarding yourself a point every time your partner hits
a ball that doesn’t land beyond the line.
Play up to 7 points and switch to the backhand side, then move to down-the-line
rallies. Once you’re consistently hitting past the line, erase or remove it and use
the service line as your new
depth boundary.
73. Matlamat (Sasaran)
Bantu atlit menetapkan matlamat
Matlamat - jelas & boleh dicapai
Setiap pergerakan adalah berdasarkan matlamat yang
ditetapkan
74. Matlamat (Sasaran)
Contoh:
In the double serve in badminton, the goal is to hit the
shuttlecock just over the net (1 to 2 inch) so that it lands
as close as possible to the service line)
75. MERANCANG TUNJUKCARA
MENGAPA KEMAHIRAN TERTUTUP ATAU KEADAAN (BUKA) ITU
PENTING?
PILIH 2-5 BUTIRAN MENGAJAR
ADAKAH BAHAN BANTU MENGAJAR PERLU?
MEMILIH KEDUDUKAN / FORMASI YANG BERKESAN
APA YANG ATLET PERLU LIHAT
SIAPA MEMBUAT TUNJUKCARA
SOALAN DARIPADA ATLET.
76. MAKLUM BALAS (FEEDBACK)
INFORMASI YANG ATLIT TERIMA MENGENAI PRETASI MEREKA
PENGETAHUAN TENTANG PRETASI ADALAH UNTUK
MENINGKATKAN KEMAHIRAN MEREKA
77. MAKLUM BALAS (FEEDBACK)
JURULATIH PERLU ……
MEMERHATI ATLIT DENGAN TELITI
PEMERHATIAN PERLU DITERANGKAN DALAM BENTUK AKSI
ATAU AYAT
BERKOMUNIKASI DENGAN ATLIT
BERI TUMPUAN SECARA INDIVIDU
“PRAISE GOOD PERFORMANCE AND ENTHUSIASM”
78. BASIC MOTOR LEARNING
Skill
- a task eg, driving a car
- quality of a performance eg, mic jordan
is a skilled basketballer
What is the difference bet yr tennis serve &
that of Serena Williams?
Skill involves practice and time – progress
through various stages to become a skilled
performer
79. BASIC MOTOR LEARNING
Different level of motor skill acquisition
Learning process - sequential & move through specific phases
3 Phases
• Cognitive phase – Identification & development of the component
parts of the skill - involves formation of a mental
picture of the skill
• Associative phase - Linking the component parts into a smooth
action - involves practicing the skill & use feedback to perfect the skill
• Autonomous phase - Developing the learned skill so that it
becomes automatic - involves little or no conscious thought or
attention whilst performing the skill
80. Cognitive Stage
–
–
–
–
–
Simple, fundamental skills
Demonstrations/modelling – instruction
short & simple
Follow an example, try skill with more
instruction & feedback
Use feedback – visual demo/verbal info
One skill practice at one time
82. Associative Stage
–
–
–
Practice on mastering the timing of
the skill
Fewer & more consistent errors
Athlete aware of taking proper
steps for error correction
83. Associative Stage
The golfer is able to make regular contact
with the ball, though direction & distance
will not yet be as consistent as it will
become
84. Autonomous Stage
- Skill becomes habitual / automatic
- Consistency of performance (skill performed without
thinking
- Attention to higher-order cognitive activities eg:
games strategies & external cues eg: pace &
height of the shuttlecock or position of opposition
85. Autonomous Stage
The golfer will be able to change a swing to suit
the particular shot required & curve the ball with
control after hitting it to allow for external
factors, such as slopes & wind
86. FASA PENGUASAAN KEMAHIRAN SUKAN
1. Peringkat
Kognitif : peringkat
awal - belajar
mengenali pergerakan2
asas; terdapat
kesalahan; bimbingan MAKLUM
BALAS
dan tunjukajar perlu.
2. Peringkat Asosiatif
peringkat pertengahan –
mula menguasai kemahiran
dalam situasi sebenar;
belajar melalui latihan yang
bererti dan beransur maju;
3. Peringkat Automatis:
-peringkat spontan; kemahiran
lebih licin dan konsisten;
maklum balas dalaman lebih
dominan; keyakinan meningkat;
89. LATIHAN BERKESAN
DI AKHIR TOPIK INI JURULATIH AKAN
Fahami 7 prinsip utk rancang latihan berkesan.
Dapat aplikasi prinsip-prinsip ini dlm latihan.
90. LATIHAN BERKESAN
PRINSIP-PRINSIP:
1. Latih kemahiran betul
2. Latih dlm bentuk pertandingan
3. Latihan kerap & singkat
4. Amal penggunaan masa efisyen
5. Guna peralatan sepenuhnya
6. Atlet merasakan kejayaan
7. Seronok
91. LATIHAN BERKESAN
LATIH KEMAHIRAN YANG BETUL:
Satu kesilapan jurulatih dlm merangka program latihan:
Beri latihan kemahiran yg tidak begitu relevan dgn
permainannya.
92. LATIHAN BERKESAN
LATIH DALAM BENTUK PERTANDINGAN:
Khususnya apabila melibatkan kemahiran terbuka.
- Membolehkan atlet berfikir & sesuaikan kemahiran yg
dipelajarinya dlm situasi permainan sebenar.
94. AMALKAN PENGGUNAAN MASA YANG EFISYEN
Seorang jurulatih tahu bahagi & guna masa
latihan dgn sebaik mungkin.
95. AMALKAN PENGGUNAAN MASA YANG EFISYEN
Pembaziran Masa
Cadangan
• Tunggu utk masa
latihan
• Beri arahan sebelum sesi
tentang apa yang hendak
dilakukan
• Byk masa utk
tukar aktiviti/latih tubi
• Buat senarai semak
tentang apa yg hendak
dilakukan
96. AMALKAN PENGGUNAAN MASA YANG EFISYEN
Pembaziran Masa
Cadangan
• Semakan kehadiran
• Tanda tangan kehadiran
• Beri penerangan tepat
dan jelas
• Jurulatih byk bercakap
97. LATIHAN BERKESAN
GUNA ALAT SEPENUHNYA:
Pengurusan peralatan menunjukkan kemahiran
jurulatih dapat merancang dengan baik atau
sebaliknya.
Peralatan yang ada seharusnya digunakan secara
maksimum.
100. LATIHAN BERKESAN
INCORPORATION
Athlete is able to understand and perform a
given skill with adequate ability to use it with an
adequate level of consistency and flow during play of
the sport/event
IDENTIFY
Communicate the basic technical, tactical, physical
and mental components required to be a successful
player
101. LATIHAN BERKESAN
DEMONSTRATE
The coach must know how to PHYSICALLY PERFORM
the skill not just verbally explain it . The 7-step
process then follows. Video and other visual aids can
help
PRACTICE
Develop, implement and supervise DRILLS THAT ARE
PROGRESSIVE, adaptable (for wide differences in age
and ability), fun and challenging and that re-enforce
the teaching points from #3
102. COMMUNICATE
Based on your observations,
knowledge and experience
provide feedback regarding their
performance of the skill.
8
Be able to give both praise for reenforcement of positive
movements and verbal,
demonstrative and interventive
feedback when corrective action
is required
LATIHAN BERKESAN
103. LATIHAN BERKESAN
ASSESSMENT
Be able to make a formal or informal assessment of
the individual’s ability in that skill as marked against a
certain level or standard that is communicated to and
understood by the student.
104. LATIHAN BERKESAN
Mengapa perlu maklumbalas?
- Membolehkan atlet meningkatkan tahap
kemahiran masing-masing
Panduan pengurusan Maklumbalas
- Memerhati atlet dengan baik
- Sampaikan maklumbalas dalam bentuk lakuan
sebenar
105. Practical
SESSIONS
Give a short explanation of a skill in your
sport & demonstrate properly the
mechanics & technique of the skills.
Create & implement an
effective/appropriate drill to practice the
skill.