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UniVigo Meeting

Internet trends and ICT
 knowledge necessary
   in the next years
Universidad de Vigo - 8 March 2013

   Antonio Ciccarelli - EFCA
Personal background
 •   Antonio Ciccarelli has a Master Degree in Electronic
     Engineering
 •   He was involved in one of the first European Web
     projects, funded by the European Space Agency
     (1992)
 •   10 years experience in the Defense & Space industry +
     10 years experience in the Telco & Internet industry
 •   He is currently Head of the ICT Sector at the European
     Fisheries Control Agency based in Vigo, Galicia, Spain
     antonio.ciccarelli@efca.europa.eu

     www.linkedin.com/in/antoniociccarelli
Disclaimer
• The current presentation was used as visual material
  for an University speech
• The images and the logos used in this presentation are
  shown with the only purpose to provide examples of
  possible real world aspects related to the topics
  treated
• The presentation is aimed only to give examples of the
  current technological trends and does not want to give
  more visibility to any specific company brand. An
  exhaustive analysis of the possible products or
  solutions available on the market is out of the scope.
Agenda
1. The end of the PC age
2. Everything in the cloud
3. New options and standards
4. The Internet of things
5. Robotics - 3D printing
6. A new way of working
7. Conclusion
1.1 - The end of the PC age
• @Home: PC – TV integration
   (New! Google Chromebook)




• @Office: Surface Desktops


• @Elsewhere: Next Generation
  Smartphones          1,6 GHz Quadcore
                       HDMI output
1.2 - The end of the PC age
• Ecosystem based on OS platform +
  Market applications

• Revenue sharing between OS platform
  providers and small developers

• AppStore : 800.000+ -> 71 % Revenues
• Google Play: 700.000+ -> 29 % Revenues


• New players entering the scene
2.1 – Everything in the cloud
• Hardware (server, storage,
  printers)

• Operating System (virtualization)

• Application (SaaS)

• and content
3.1 – New options and standards

• Not only IOS and Android
• New mobile OS are emerging
 (Firefox OS, Tizen, Ubuntu)


• No more plug-in and apps
  limiting the usage
• HTML5 will unify all the
  content into the browser
4.1 – The Internet of Things
• Ubiquitous wireless connection
  with all the objects (50 billion
  connected devices by 2020)

• Sensors able to communicate and
  interact with our body and the
  external environment

• Near Field Communication (NFC)
4.2 – The Internet of Things
While it may result easy
receiving and mapping
objects with an onboard
GPS transponder ...




                             …it is more difficult catching
                             and transmitting analogical
                             data from objects without
                             power supply …
4.3 – The Internet of Things
4.4 - The Internet of Things
4.5 - The Internet of Things
All these data represent a tremendous opportunity
to realize new applications:
•Smart Grids, Smart City
•Health Apps
•NFC: Payment, security,
  transportation
5.1 – Robotics, 3D printing

• Incredible progress in Robotics in
  the last 4 years

• Professional , military and
  amatorial prototypes

• 3D printing as a new emerging
  technology that will revolutionize
  the production processes
6.1 – A new way of coding & working
• Distributed virtual community
  based on reputation and trust
• Crowdsource programming
• Large reuse of Open Source
  and Web Services
• Multi-platform SDK:
  iPad/iPhone, Android, Kindle
• Handicraft model
6.2 – A new way of coding & working
7 - Conclusion
• Period of epochal changes in all the ICT sectors
• End of PC age, end of “1 Company for the Life” job
• Be part of the new “eco-systems”: Internet of Things –
  Multi-platform Apps – Crowdsource programming
• Investments and job opportunities now concentrating
  in specific “niche” sectors -> extremely important:
   – Identify and gain knowledge over these”niches”
   – Understand how they will evolve in the next years.
Related Videos
•   Chromebook Pixel            http://youtu.be/12_esTRJfAo
•   Ubuntu on Tablet            http://youtu.be/h384z7Ph0gU
•   3D printing                 http://youtu.be/SPtkOmP_HoA
•   Robosavvy                   http://youtu.be/TBmffcfwYaw
•   Cosm - Internet of things   http://youtu.be/5hRU8GbPOWk
•   Boston Dynamics             http://youtu.be/R7ezXBEBE6U
•   Google Developer            https://developers.google.com/live/shows/176217625/
•   Freelancer.com work         http://youtu.be/SyBkaS5xJI0

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Internet trends and ICT knowledge necessary in the next years - 2013 ed.

  • 1. UniVigo Meeting Internet trends and ICT knowledge necessary in the next years Universidad de Vigo - 8 March 2013 Antonio Ciccarelli - EFCA
  • 2. Personal background • Antonio Ciccarelli has a Master Degree in Electronic Engineering • He was involved in one of the first European Web projects, funded by the European Space Agency (1992) • 10 years experience in the Defense & Space industry + 10 years experience in the Telco & Internet industry • He is currently Head of the ICT Sector at the European Fisheries Control Agency based in Vigo, Galicia, Spain antonio.ciccarelli@efca.europa.eu www.linkedin.com/in/antoniociccarelli
  • 3. Disclaimer • The current presentation was used as visual material for an University speech • The images and the logos used in this presentation are shown with the only purpose to provide examples of possible real world aspects related to the topics treated • The presentation is aimed only to give examples of the current technological trends and does not want to give more visibility to any specific company brand. An exhaustive analysis of the possible products or solutions available on the market is out of the scope.
  • 4. Agenda 1. The end of the PC age 2. Everything in the cloud 3. New options and standards 4. The Internet of things 5. Robotics - 3D printing 6. A new way of working 7. Conclusion
  • 5. 1.1 - The end of the PC age • @Home: PC – TV integration (New! Google Chromebook) • @Office: Surface Desktops • @Elsewhere: Next Generation Smartphones 1,6 GHz Quadcore HDMI output
  • 6. 1.2 - The end of the PC age • Ecosystem based on OS platform + Market applications • Revenue sharing between OS platform providers and small developers • AppStore : 800.000+ -> 71 % Revenues • Google Play: 700.000+ -> 29 % Revenues • New players entering the scene
  • 7. 2.1 – Everything in the cloud • Hardware (server, storage, printers) • Operating System (virtualization) • Application (SaaS) • and content
  • 8. 3.1 – New options and standards • Not only IOS and Android • New mobile OS are emerging (Firefox OS, Tizen, Ubuntu) • No more plug-in and apps limiting the usage • HTML5 will unify all the content into the browser
  • 9. 4.1 – The Internet of Things • Ubiquitous wireless connection with all the objects (50 billion connected devices by 2020) • Sensors able to communicate and interact with our body and the external environment • Near Field Communication (NFC)
  • 10. 4.2 – The Internet of Things While it may result easy receiving and mapping objects with an onboard GPS transponder ... …it is more difficult catching and transmitting analogical data from objects without power supply …
  • 11. 4.3 – The Internet of Things
  • 12. 4.4 - The Internet of Things
  • 13. 4.5 - The Internet of Things All these data represent a tremendous opportunity to realize new applications: •Smart Grids, Smart City •Health Apps •NFC: Payment, security, transportation
  • 14. 5.1 – Robotics, 3D printing • Incredible progress in Robotics in the last 4 years • Professional , military and amatorial prototypes • 3D printing as a new emerging technology that will revolutionize the production processes
  • 15. 6.1 – A new way of coding & working • Distributed virtual community based on reputation and trust • Crowdsource programming • Large reuse of Open Source and Web Services • Multi-platform SDK: iPad/iPhone, Android, Kindle • Handicraft model
  • 16. 6.2 – A new way of coding & working
  • 17. 7 - Conclusion • Period of epochal changes in all the ICT sectors • End of PC age, end of “1 Company for the Life” job • Be part of the new “eco-systems”: Internet of Things – Multi-platform Apps – Crowdsource programming • Investments and job opportunities now concentrating in specific “niche” sectors -> extremely important: – Identify and gain knowledge over these”niches” – Understand how they will evolve in the next years.
  • 18. Related Videos • Chromebook Pixel http://youtu.be/12_esTRJfAo • Ubuntu on Tablet http://youtu.be/h384z7Ph0gU • 3D printing http://youtu.be/SPtkOmP_HoA • Robosavvy http://youtu.be/TBmffcfwYaw • Cosm - Internet of things http://youtu.be/5hRU8GbPOWk • Boston Dynamics http://youtu.be/R7ezXBEBE6U • Google Developer https://developers.google.com/live/shows/176217625/ • Freelancer.com work http://youtu.be/SyBkaS5xJI0