3. 445MPeople play games
with Facebook
$8B
paid to developers
since 2010
Clicks to games from Facebook
web and mobile daily
735M
Facebook is a Games Platform
4. Over 30 million apps and sites
have been built with
Facebook developer tools
11. • Give People Control
• Explain Benefits
• Context Matters
• Login Screen
Background
12. Miniclip Case Study63.5%
of DAUs use
Facebook
Login
ARPDAU from
FB users is
70% >
than other
Logins
Conversion
Rate is
65%>
than other
Logins
D1 80%
D7 2.5X
D28 5X
other Logins
32. Game Insight:
The Tribez
Game Insight was able
to successfully re-
engage users using App
Events resulting in a 5%
increase of daily active
users and a return on
investment of 800%
We now have 445M people every month who play games with Facebook across the web and mobile and these players generate over 700M clicks every day.
While we all know about the explosive growth of mobile gaming, Facebook.com remains one of the largest gaming platforms for our users, and thus a large untapped market for many mobile first games developers. Last year over $3 billion of purchases were made by gamers on Facebook.com, last year alone. We also had over 100 developers who generated over $1M.
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I hope that video got you guys excited about what you can build for people. So far, over 30 million apps and sites have been built with Facebook developer tools and these apps and sites are helping us with our broader mission to connect the world. Over 70% of these developers are based outside of the UK.
Today, our sessions will be broken up into our build, grow, monetize framework.
With Facebook Login, our aim is to give people more control over the information they share with apps.
In this presentation, I'd like to talk about how you can use our developer tools – and especially LOGIN – to build BETTER GAMES…And everything will be around this NUMBER: what is it?
Pat's suggestion -
Facebook Login
Reduce conversion barrier - registration in 2 taps!
Social experiences from the ground up
Higher engagement and retention
Few data to support your choice in using Facebook login.
Evolution of App Insights; App Events; new analytics features, and attribution
Focused on solving problems for mobile developers, but goes across devices and platforms with App Events and Pixels
Leverages the Facebook SDK, you can also do Server to Server if you are interested
Free for unlimited use
Talked to companies (startups and established players)
cross device measurement
The product includes event-based metrics, segments, funnel builder, cohort analysis, and ad integrations.
All of this built on top of Facebook demographics & cross-device measurement.
You can do break-downs based on demographics and measure across devices.
Using the FB SDK or API - you can log events through a system called App Events
App Events is the way you log key actions that people are taking in your app
App Events both power your Analytics dashboard and allow you to do measurement, remarketing, and smarter acquisition campaigns using Facebook Ads.
Logging just App Launch and App Install events provides you with a lot of valuable information
Daily/Weekly/Monthly Active Users
Session Length
You can see demographic and technology breakdowns for the people playing your game
You can also log important actions like purchases as events.
In the example above, you can see a purchase trend broken down by the average value per user over time.
There are many ways to visualize information in Facebook Analytics
If you are looking at a funnel or cohort for your overall app, sometimes it can be hard to deduce exactly what’s happening.
Segments allow you to create a set of rules to filter the audience
In this example, you have created a specific audience such as people who spent at least $5 USD, in the US, on iOS or Android
You can add a set of rules with as many or few conditions
You can layer segments on top of funnels or cohorts to filter the analysis to just the audience relevant to you
Funnels show you how people move through a series of steps in your app.
In the example above, we are looking at an app which could be a travel, e-commerce, or retail app
Let’s imagine someone is looking at a pair of shoes in this app.
People are going to search for a pair of shoes, they will probably add a pair to their cart, they may also add some payment and shipping information, and then eventually purchase those shoes.
It would be great if 100% of people that did a search ended up purchasing.
However, the reality is that at each step of the process, some of the people abandon the flow.
Funnels help you measure what that process looks like and where you are losing your customers.
This helps you understand where in the process you can improve the user experience, where you can try a different form, where you can make things simpler, so that you can get more people through that flow and get more customers.
However, cohorts can help you understand the average cumulative number of actions people are taking in your app or the total amount of spend per user in your app over time.
You can use cohorts to understand LTV for your entire app.
Today, our sessions will be broken up into our build, grow, monetize framework.