The two giant software tools of 3D modeling, design and animation are obviously 3ds Max and Maya, from the same house Autodesk. Though it seems that there is no fundamental big difference between them, there is some significant difference.
2. 3D modeling, design and animation is closed connected with
multiple software tools that are designed to ease the process of
creation of 3D artworks. The two giants of software tools are
obviously 3ds Max and Maya, from the same house Autodesk.
Though it seems that there is no fundamental big difference
between them, there is some significant difference.
5. Both software tools have all important tools for
Modeling
Texturing
Rigging
Animation
Rendering and
Dynamics
6. Some animators agree that Maya can handle
higher level of complexity
E.g. high end character-rigs
where 3ds Max tend to get unstable
7. 3ds Max has got a lot of small tools
that make the job done faster
8. There are some nice plugin renderers
available for 3ds Max
9. Some artists swear by the poly tools in Maya.
It fits well for organic modeling, whereas
there are more precision tools in 3ds Max
10. Maya is great with tasks that involve
character rigging and animation superimposing
11. Maya has a huge advantage over 3ds Max
when it comes to modeling nurbs as it uses
different approach and is more user friendly
12. Many 3D animators consider Maya a better
software for creating 3D animation as it has
greater capacity for simulating realistic
animations and effects
13. 3ds Max is well optimized
for architectural visualization
14. 3ds Max has strong rendering capabilities,
improved interoperability with industry-
standard products as well as additional time-
saving animation and mapping workflow tools