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Steps in creating
a marvelous game
in the GDDI Project !
Bejan Irina
Who am I?
► Programmer
► Past junior at Sprocket Inc.
► Indie(pendent) game developer
Get to know your team !
► “Oh cool, I’m a programmer, and this guy’s
an artist… let’s DO THIS!”
► Personality, experience, timing and
dedication
► Listen to them
Assume a role in the team
► Programmer
► Artist
► Game Designer
► Project Manager
► Tester
Choose an idea with potential
Writing the design paper
► Scale yourself back, focus on the MVP !
► Game-making can be downright unfun
sometimes
► Don’t think too far !
Prototyping should be your best friend !
► Prototype early!
► Focus on basic interactions
► May help you discover new mechanics
► Prototype first with whatever you have
available
Agile game development
► Waterfall approach:
Concept Design Paper Implementation→ →
Testing Release→ →
► Scrum
► Iterative and incremental
► One iteration takes between 1 to 4
weeks
► Scrum Master
Team’s workflow – KANBAN !
Trello
Kanban Project Management Software
Self-mangament
► Do a little bit each day
► Pick only one item from backlog at once
► Create some sort of milestones
► Keep up regularly with your team mates
► Respect the deadline!
It’s Git time !

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Steps in creating a marvelous game

  • 1. Steps in creating a marvelous game in the GDDI Project ! Bejan Irina
  • 2. Who am I? ► Programmer ► Past junior at Sprocket Inc. ► Indie(pendent) game developer
  • 3. Get to know your team ! ► “Oh cool, I’m a programmer, and this guy’s an artist… let’s DO THIS!” ► Personality, experience, timing and dedication ► Listen to them
  • 4. Assume a role in the team ► Programmer ► Artist ► Game Designer ► Project Manager ► Tester
  • 5. Choose an idea with potential
  • 6. Writing the design paper ► Scale yourself back, focus on the MVP ! ► Game-making can be downright unfun sometimes ► Don’t think too far !
  • 7. Prototyping should be your best friend ! ► Prototype early! ► Focus on basic interactions ► May help you discover new mechanics ► Prototype first with whatever you have available
  • 8. Agile game development ► Waterfall approach: Concept Design Paper Implementation→ → Testing Release→ → ► Scrum ► Iterative and incremental ► One iteration takes between 1 to 4 weeks ► Scrum Master
  • 12. Self-mangament ► Do a little bit each day ► Pick only one item from backlog at once ► Create some sort of milestones ► Keep up regularly with your team mates ► Respect the deadline!