This document summarizes a presentation given by an intellectual property attorney at the University of New Hampshire on April 29, 2015. The presentation covered various topics related to intellectual property protection for creative works, including copyrights, trademarks, patents, and how intellectual property laws promote and protect creative expression and invention. Specific data was presented on the economic contribution of creative industries in New Hampshire and the United States. Examples of how intellectual property protections could apply to the fictional Game of Thrones books and the Microsoft Windows operating system were also discussed.
Intellectual Property 101 - University of New Hampshire
UNHI Creative Works Symposium Keynote: Creative Works
1. University of New Hampshire
April 29, 2015
with Kim Peaslee
Intellectual Property Attorney
2.
3.
4. is a manifestation of creative effort
having a degree of arbitrariness,
such that it is improbable that two
people would independently create
the same work.
5.
6. “THE LIFE OF THE ARTS, FAR FROM BEING
AN INTERRUPTION, A DISTRACTION, IN
THE LIFE OF A NATION, IS VERY CLOSE TO
THE CENTER OF A NATION’S PURPOSE –
AND IS A TEST OF THE QUALITY OF A
NATION’S CIVILIZATION” – John F. Kennedy
7.
8.
9. “Creative” generally means “cultural
expression,” but it can also include “intellectual
invention.”
Regardless, a Creative Economy consists of
three main groups:
1) creators,
2) consumers, and
3) supporters.
10. Creative Works Revenue Received FY10 – FY15
$740,000 of the $2.56M
~29%
Creative Works Disclosures FY10 – FY15
74 out of 221
~33%
Creative Works Licenses FY10 – FY15
158 of 492
~32%
11. Most recent data is from 2009
Relates only to cultural non-profits:
Employed 3000 people
Contributed $278 Million via direct and indirect methods
Does not include:
independent artists,
R&D,
for profit or educational cultural activities
12. Most recent data is from 2012
Arts and Cultural Production
Contributed $700 Billion
~ 4.3% of G.D.P.
Greater than the contribution from Construction
Greater than the contribution from Transportation and
Warehousing
13. ARTICLE 1, SECTION 8, CLAUSE 8
PROMOTE THE PROGRESS OF SCIENCE AND
USEFUL ARTS, BY SECURING FOR LIMITED TIMES
TO AUTHORS AND INVENTORS THE EXCLUSIVE
RIGHT TO THEIR RESPECTIVE WRITINGS AND
DISCOVERIES
Genesis of copyright and patent law
15. Cost of protection
Benefits of protection
◦ Exclusivity
◦ Ability to generate revenue
Risks of not having protection
◦ no ability to cross license
◦ injunctions
Desired scope of protection
◦ Examine the likely forms of infringement
Personal beliefs
17. Protects what an article looks like, not
what it does (that is a utility patent)
New, non-obvious, ornamental designs
of an article of manufacture (tangible
and virtual (e.g. GUI))
Term of 15 years
Possible protectable elements:
Gears, buckles, rope binding,
circular motif in center, …
Compare prior art and patent. What is
different is what is protectable.
18. Source identification - All about
consumer protection
HBO has over 25 trademark
applications either pending or
registered for Game Of Thrones
Word mark and design
Multiple classes (e.g., from lip
balm to entertainment services)
Likelihood of confusion
19. protects original expressions of
ideas once fixed in a tangible
medium
Text (screen play, novel, etc.)
Cover art and other illustrations
Logos as ornamental designs
Paper sculptures
protects against copying,
distribution, display, derivative
works, etc.
Khalisi but not queen who raised
three dragons
21. Protects what an article looks like, not
what it does (that is a utility patent)
New, non-obvious, ornamental designs
of an article of manufacture (tangible
and virtual (e.g. GUI ))
Term of 15 years
Possible protectable elements:
animation, associated GUI, series
of 2D slices
Compare prior art and patent. What is
different is what is protectable.
22. Source identification - all about
consumer protection
Microsoft has over 40 trademark
applications either pending or
registered for “Windows”
Word mark, design, sounds (8),
animation?
Multiple classes (e.g., from computer
services to trade shows)
Likelihood of confusion
Trade Dress Limitations – functionality
23. protects original expressions of
ideas once fixed in a tangible
medium
Software code, APIs(?)
Manuals
Logos as ornamental designs
copying, distribution, display,
derivative works, etc.
Limitations – merger
(functionality)
24. There are many forms of Creative Works
There are many ways to protect and commercialize
CWs
Today’s Topics:
◦ Copyright and Trademark Fundamentals
◦ Fair Use and Open Source
◦ The UNH IP Policy
◦ Deconstructing a Copyright (IP) License
◦ Commercialization of Creative Works
25.
26.
27. Please feel free to contact me with any questions.
Kimberly A. W. Peaslee, Ph.D.
kpeaslee@uptonhatfield.com
(603) 224-7791
This presentation is for informational purposes only and does not in any way establish an attorney-client
relationship between you and any attorney involved in preparing and/or making this presentation. Nothing
contained in this presentation constitutes legal advice. Please consult a licensed attorney for specific legal
advice relating to any or all of the subjects discussed herein. All of the information contained herein is
subject to change at any time. Upton & Hatfield, LLP shall not be held liable for any losses or damages
arising from the use of any information contained in this presentation.
Notas do Editor
is a tangible product of self-expression.
It could be a book, a play, a sculpture, a robot, or something else….
is a tangible product of self-expression.
It could be a book, a play, a sculpture, a robot, or something else….
is a tangible product of self-expression.
It could be a book, a play, a sculpture, a robot, or something else….
is a tangible product of self-expression.
It could be a book, a play, a sculpture, a robot, or something else….
There is no wrong way.
BE A CREATOR, BE A CONSUMER, BE A SUPPORTER.
Whether you replace a broken bowl with one that is handmade, buy a print for your home or office, attend a play, a concert, or an indie film, or eat at a local restaurant, you are making a valuable contribution to the creative community.
There is no wrong way.
BE A CREATOR, BE A CONSUMER, BE A SUPPORTER.
Whether you replace a broken bowl with one that is handmade, buy a print for your home or office, attend a play, a concert, or an indie film, or eat at a local restaurant, you are making a valuable contribution to the creative community.