4. Evolving Media
The days of flat text are swiftly ending.
Modern media is virtual and often
interactive.
Modern media is democratic and
participatory.
Modern media is social.
All of these aspects are
transformational.
5. Modern media is virtual
and interactive
Modern media allows us to create.
10. Using technology
shouldn't be a
nightmare
We want to use emerging technology,
but we often don't know how.
The sheer numbers of types of
technologies can be overwhelming.
What we need is a plan.
The plan begins with learning about
technologies, then forming a “usage
map”.
11. Search the web for ideas
Spending some time searching topics on
matching technologies with objectives
can be fruitful.
Microsoft Article on Matching Technology
Carnegie Mellon: Design and Teach
12. Why use multiple tools
for one topic or
objective?
Multiple learning styles may be covered
for each topic or objective.
Multiple approaches may stimulate
more discussion and brain storming.
Developing familiarity with the
technologies for both the instructor and
students.
13. Tips for multiple tools
Practice pairing technologies to counter
the perceived weakness of one with a
strength of another.
Practice pairing technologies that use
short, frequent bursts of activity with
those that require more time and
consideration.
Practice pairing technologies that
combine learning styles.
14. Where do I learn about
Web 2.0 technologies?
http://www.go2web20.net/
http://www.techsoup.org/toolkits/web2/
http://oreilly.com/web2/archive/what-is-web-20.html
Take time to develop a “tool box” of technologies.
15. What is a “usage map”?
A usage map is a tool that allows an
individual to organize objectives, then
match assignments, assessments, media
and rubrics to those objectives.
http://www.uab.edu/it/instech/docs/course_
map.xls
16. Matching technology
with needs
Objective ==> How to reach it ==> which
technology works best?
Need collaboration? Consider a discussion
board. Some LMS have a Voice Board,
for those who disdain text.
Want participants to do a presentation?
Consider Slide Share.
Want participants to interact on a project?
Consider Google Docs.
17. The matching process
Once your goals and objectives are completed
and you've considered how to approach each
objective, take time to consider the strengths
and weaknesses of a technology. You may
have more than one option, but not all options
are equally good.
For example, Twitter is a great tool for stream-ofconsciousness brain storming. But it's 140
character per post limit makes it a poor
candidate for a substantial discussion.
18. Evaluating effectiveness
Kirkpatrick's model (Kirkpartrick, 1979):
measure of student reaction, measure of
learning, measure of transfer
(application) and measure of results.
Florida Center for Instructional
Technology's Technology Integration
Matrix (http://fcit.usf.edu/matrix/)
Chickering and Gamson's Seven
Principles for Good Practice in
Undergraduate Education (1987).
19. References
Kirkpatrick, D. (1979). Techniques for
evaluating training programs. Training
and Development Journal, 33(6), 78 –
92.
Chickering, A. W. & Gamson, Z. (1987).
Seven principles for good practice in
undergraduate education. AAHE Bulletin,
39(7), 3 – 7.