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Degrassi
Canadian Transmedia Storyworld:
launched 1979 - ongoing

GO
DEGRASSI: FRANCHISE

degrassi
The Next Generation

!
The Kids of

degrassi

degrassi
High

degrassi
Junior High

1

2

3

4

1979-1986

1987-1989

1989-1991

2001-….
Why??
Social social social…
long before ‘social.’
!

This Canadian
multi-generational
drama has an
audience that spans
30+ years.
!

As technology has
evolved, so have the
show’s strategies for
reaching out to fans
& for creating an
immersive online
experience.
!
!

Multiplatform
Transmedia
Convergent….
DEGRASSI: SERIES 1

!
The Kids of

degrassi
Created by Linda Schuyler

!

Aired originally on CBC

!

The series followed the lives of a group of Elementary School children
living on Degrassi Street in Toronto and ended when the kids had
finished Grade 6

!

It began as a short film adapted from a children’s book, Ida Makes a
Movie (1979), though the children’s book had anthropomorphic cat
characters.

1
1979-1986
!
The Kids of

degrassi

1
1979-1986

SOCIAL BEFORE ‘SOCIAL’
DEGRASSI: SERIES 1

!
The Kids of

degrassi

!

4 short movies were made in total, airing as after-school specials
Cookie Goes to the Hospital, (1980) Irene Moves In (1981) and Noel
Buys a Suit (1982)

!

3 TV episodes aired 1983

!

5 TV episodes aired 1984

!

“The Kids of Degrassi Street featured many of the same actors who
would later appear on Degrassi Junior High and Degrassi High,
including Stacie Mistysyn (Caitlin), Neil Hope (Wheels), Anais
Granofsky (Lucy), and others. However, their character names and
families were all different.”

1
1979-1986
DEGRASSI: SERIES 2

Producers Linda Schuyler & Kit Hood, Playing With Time, Inc - now
Epitome

degrassi

!

Junior High

!

Beloved, groud-breaking Canadian CBC TV Teen Drama
The series followed the lives of a group at fictional Degrassi High
School in 3 Seasons & 42 Episodes

!
!

2

!
!

Degrassi Junior High won an International Emmy in 1987 in the
Children and Young People category for the episode "It's Late” dealing
with teen pregnancy. The baby, Emma, would become a lead in
Degrassi: The Next Generation
The BBC aired Season 1 of DJH. CBBC aired 9of the 13 episodes.

!

UK Gold played Degrassi JH daily from its launch in Nov. 1992

!

1987-1989

Degrassi JH was broadcast on PBS in the US, in Australia on ABC TV
and in France as "Les années collège,”
grassi

NARRATIVE
DEGRASSI: series 2
degrassi: SERIES 2
EXTENSIONS

degrassi
Junior High

1987-1989

Books go deeper into the story lines
of specific characters, using content
from the episodes &
adding original content.
A number of Titles now in reissues
DEGRASSI: SERIES 3

degrassi
High

3
1987-1989

!
Degrassi High ran for 2 seasons with 28 episodes
!
The series, Kids of Degrassi Street, Degrassi Junior High,
and Degrassi High have won two international Emmys, 9
Gemini Awards, two Prix Jeunesse and countless other
honours from festivals around the world.
!
“Degrassi's School's Out! 1992 Breaks 2 Million
School's Out!, the bittersweet finale to the three award
winning Degrassi television series, captured an audience
of 2.325 million Canadian viewers. The number is almost
double the average audience that the Degrassi High
series enjoyed during it's run on the CBC.”
!
http://degrassi200552565.tripod.com/id113.html
DEGRASSI:
DEGRASSI: series 2
degrassi: SERIES 2
DOCUMENTARY SERIES

degrassi
TALKS

doc
1992

!
Aired on CBC February to March 1992
!
A sequel to the popular Degrassi series of television shows,
Degrassi Talks was a six-episode documentary series
featuring popular Degrassi actors discussing health and
social issues with teenaged audiences. Each episode was
hosted by one Degrassi actor, although Stefan Brogan
(Snake) & other actors participated in the series as well.
!
!
!
Episode list
!
Sex – hosted by Amanda Stepto
Alcohol – hosted by Neil Hope
Abuse – hosted by Rebecca Haines
Drugs – hosted by Siluck Saysanasay
Sexuality – hosted by Stacie Mistysyn
Depression – hosted by Pat Mastroianni
!
DEGRASSI: series 2
degrassi: SERIES 4
2

degrassi
The Next Generation

4
2001…

!
Premiered on CTV October 14, 2001
!
The series has won numerous awards, from the Geminis,
Writers Guild of Canada and Directors Guild of Canada,
and internationally from the Teen Choice Awards, Young
Artist Awards, and Prix Jeunesse. Filmmakers/actors Kevin
Smith and Jason Mewes are super fans of the show, and
have guest starred in seven episodes.
!
Highest rated digital cable show in 2006, on The N
!
In Season 9, 2010, the series moved to CTV's youthoriented sister channel, MuchMusic. The production style
shifted to become a telenovela, a daily soap opera. The
first half of season 12 aired 20 episodes in its first five
weeks, and premiered on July 16, 2012. 307 episodes have
aired as of January 4, 2013,
!
Since 2001, Degrassi TNG has sold in over 150 countries.
That beats Dallas - seen in almost 100 countries
!

http://degrassi.wikia.com/wiki/Degrassi:_The_Next_Generation
degrassi
The Next
Generation

Was your project conceived from the
beginning as a multi-platform/transmedia
project?
‘The original working title in 2000 was “Ready, Willing and
Wired,” which was about teenagers trying to deal ‘growing
up’ & the challenges of the wired world. Though the series
ended up shifting to become Degrassi the Next
Generation, the importance of technology was always
part of the storytelling & community engagement in some
way!
Degrassi TNG changed to become “Degrassi.” Over the
past 12-13 years of this current series, we’ve created
multiple different multi-platform experiences- from
Degrassi.tv, to Degrassi Mobile Game, to Degrassi’s
character roleplaying accounts, & Degrassi’s social media
presence on Twitter, Tumblr, FB, and Google+.
The Digital Development process was not really
formalized until 2009-2010 (Season 9 & 10) of the series,
when the Canadian Television Fund made changes to
become the Canadian Media Fund - when formalized
digital elements were a requirement for production.’
!
Abby Ho, Director, Digital & Social Media
Epitome Pictures, 2009-2013
degrassi
The Next
Generation

MULTIPLATFORM STRATEGY

‘There is definitely a story that is told across platforms.
We try to split our community to two broad groups:
fictional, and behind the scenes. For the fictional
elements, we like to continue the story seen in broadcast
to Twitter, where each of the 25 principal characters has
their own account and are able to talk about their lives as
if the Degrassi world was real! We have also done direct
mentions and connected the storylines from broadcast to
utilize these online accounts as seen in the Season 12
“Stuff Clare Says” storyline and many other direct
references to the extended Degrassi stories.
!
Abby Ho
degrassi

MULTIPLATFORM STRATEGY

!
!
‘Each season we begin with a proposal for the digital
initiatives and a timeline that follows closely with the
broadcast. Almost all projects run into little hiccups,
delays, or changes, but the beauty of creating content and
distributing it online allows for instant feedback. We can
make adjustments in real time, or ask for feedback on how
to improve. We watch for fan reaction as an indicator to
how we should be allocating our resources as well! If
something isn’t gaining the momentum we thought, we
adjust!’
Abby Ho
degrassi

MULTIPLATFORM STRATEGY
Over 9 points of entry:
- MTV.ca/Degrassi
- TeenNick.com/Degrassi
- Degrassi Mobile Game ios
- Degrassi Chat ios
- Twitter.com (@Degrassi)
- Facebook (Degrassi Epitome)
- Tumblr (Degrassi.tumblr)
- Google+ (google.com/+Degrassi)
- Youtube (youtube.com/Degrassi)
!
For our social media accounts, we maintained content
daily and for our broadcaster sites, they are maintained
by our broadcasters. Our mobile initiatives are created in
tandem with our broadcast seasons.
!
Abby Ho
degrassi

GOOGLE+
degrassi

SOCIAL SURPRISES

Q. Have you found more success on a given social media
platform than any other?
!
A. We have been very surprised with the success we’ve
had in the very short time on Google+! In a little under 2
months, we were already at 170K +1’s, now over 310,000
+1s.
!
Our cast and producers really enjoy using Twitter.
Whether or not it’s been a ‘successful’ investment, that’s
difficult to measure, but they love tweeting to their fans
and getting instant feedback…it’s very gratifying for them.

!
Abby Ho
degrassi

TWITTER ACCOUNTS
degrassi

What kind of prompts or calls to action did you
design to draw your audience across platforms?

We try to cross promote as much
as we can. We link to link up
character tweets to our tumblr
page, where we post ‘art work’
that refers to something that
might be ‘real’ in the Degrassi
world. For example our character
Mo, was holding band auditions
and posted a photo and
mentioned he had ‘tweeted it’ in
the episode. Therefore, we had
his character post the tweet and
link to the image on our tumblr
page! Therefore, it goes full circle.
We do this in various different
ways across platforms.!
Abby Ho
degrassi

AUDIENCE

Q. How did you determine who your audience was? Did
your audience change?
A. Our audience has continued to evolve. Our show is very
unique, as we have been on air for over 12 years (in its
current form) and over 30 years from Kids of Degrassi
Street/ Degrassi Junior High etc. So we have audiences
that range from 14- 40+.
!
Q. How did you reach out to your audience?
A. We started at a very grassroots level. We reached out
to bloggers, and the top Degrassi community curatorsfrom fanfiction sites to fan forums to Degrassi bloggers
and contributors. Then we started connecting one on one
with them from a marketing/ communications level! We
also reach out to our fans through our broadcasters.
Abby Ho
degrassi

DEGRASSI SUPER FAN

Fan Blog & News Hub
Twitter Account
4,000+ followers
YouTube Channel
The Degrassi Extra

!
!
!
!
degrassi
The Next
Generation

DEGRASSI SUPER FAN

Kevin Smith, American director, guest starred in three episode
arc with Jason Mewes in Season 4, 2005. Released as DVD as
Jay and Silent Bob Do Degrassi the Next Generation
!
Both appeared in two more episodes the following season,
when they returned to Degrassi for the Toronto premiere of a
fictional movie, Jay and Silent Bob Go Canadian, Eh!.
!
!
!
!
degrassi

FAN ENGAGEMENT

Currently, Degrassi has over 1.6 million fans across our
network. But we also have 3.2 million likes that have been
accumulated by TeenNick’s Degrassi fan page!
!
Over 3,500,000 likes on the Facebook page
!
The Youtube Channel has over 2000 subscribers &
440,000 views
!
The Degrassi fanfiction archive has over 16122 stories. the
fan fiction community on Wattpad is also thriving.
!
Abby Ho
degrassi

FAN YOUTUBE CHANNELS

Fan run Youtube Channel ACESonline3
4,917 subscribers
5,947,799 views
!
!
!
!
!

Joined Sep 19, 2009
degrassi

DEGRASSI WIKI

Q. How big is your team? Are you working in partnership
with others as collaborators? or are you working with a
‘hired’ top-down model?
A. Our digital media team internally is 2 people- myself
and a co-ordinator. However, we work closely with a
marketing team which gives us a grand total of 4 people
that are available to help out when needed. We also have
threevendors that we are working with right nowBitHeads, Badgeville and Mobovivo.
!
Q. What tips would you offer on how to communicate your
vision to different partners or
team members?
A. Always use visuals. Illustrate ideas. Infographics or flow
charts that explain the vision are very helpful.
degrassi

SEASON 9-12: SOCIAL STRATEGY

“Over the past few years, we have found interesting ways to integrate social
into the overall storytelling in the series. Degrassi is a unique series in that there
are over 20 different principal characters and not all characters are seen in
every episode. So, in Season 9, we created official character role-playing
accounts, which would keep the storytelling alive between broadcast and
between character arcs. We like to think of it as the producer and writer’s take
on the very popular fan fiction community that had arisen from our series. We
have also found new ways to integrate the fictional character accounts into the
broadcast itself. In our summer Season 12 episodes, we featured a storyline
around a trending topic and the character account @TrueClare and as the
season goes on, we’ll find that the social communities on Twitter, Tumblr,
Facebook (or as we call it, FaceRange) on the series, will play a large part in the
story.”
!
Stephen Stohn, Executive Producer of Degrassi & President of Epitome Pictures
Inc
Source: http://lostremote.com/an-inside-look-at-epitome-pictures-social-tv-strategy-for-degrassi_b34453
degrassi

SEASON 11: MOBILE GAME IOS

‘The Degrassi Mobile game was a 6 episode
“choose your own conversation” adventure
game, where you can interact with the
characters and trigger different endings. Based
on gender, orientation, and the way you chose
to interact with individual characters, would
determine your ending! This type of nuance is
something that we were able to do that stayed
true to our brand, our fans, and was an
authentic social TV experience.’
Stephen Stohn, Executive Producer of Degrassi
& President of Epitome Pictures Inc.
Source: http://lostremote.com/an-inside-look-at-epitomepictures-social-tv-strategy-for-degrassi_b34453

!
!
!
degrassi

SEASON 11: MOBILE GAME IOS
degrassi

SEASON 12: SOCIAL STRATEGY

“It is not really about ‘outdoing’ or competing against
shows with similar demographics…it’s about finding a
social TV component and experience that suits the brand,
the storytelling, and the fan base. Ultimately, a social TV
extension needs to be authentic to the core values of the
series. Degrassi is about inclusivity, community, and the
high school experience. We find ways to keep that at the
center of all our efforts, from the very beginning when we
created Degrassi.tv in 2000- an interactive web
community where fans could interact with characters,
have their own virtual locker and chat on forums about
topic issues that they were face.”

!

!

Stephen Stohn, Executive Producer of Degrassi &
President of Epitome Pictures Inc.

Source: http://lostremote.com/an-inside-look-at-epitome-pictures-social-tvstrategy-for-degrassi_b34453
degrassi

DEGRASSI TUMBLR
degrassi
The Next
degrassi
Generation

DEGRASSI TV
Social TV Strategy

!
!
Degrassi.tv is an interactive web community where fans can
interact with characters, have their own virtual locker & chat
on forums about topic issues that they were face.
!
“The Degrassi Social TV Strategy for season 12 is to develop a
digital dashboard that rewards interactions with Degrassi
properties – broadcast, online streaming, Twitter, Tumblr,
Facebook, Google+, the Degrassi Web site on MuchMusic (our
broadcaster in Canada) & our Degrassi mobile game in realtime. The connectivity between all the digital offerings will
enhance the value of fan engagement and the brand. The
dashboard will track points gained through engaging with the
broadcast (i.e. live tweeting the show), and online properties
(i.e. reblogging photos from the official Degrassi.tumblr.com
account, sharing Degrassi blogs from MuchMusic.com).
!
The Degrassi dashboard will be hosted on Muchmusic.com/
Degrassi and the Degrassi Chat App. The dashboard will act as
a hub to connect all existing Degrassi properties, while
providing rewards and points for engagement.
!
Stephen Stohn, Executive Producer of Degrassi &
President of Epitome Pictures Inc.
degrassi

SEASON 12: SOCIAL STRATEGY
degrassi

SOCIAL STRATEGY: COMMUNITY

Degrassi Mobile game in season 11 had monthly
downloadable episodes in app!
!
Abby Ho, Digital & Emerging Media Strategist
SOCIAL: SEASON 12B 2012
degrassi

DEGRASSI MOBILE CHAT

Degrassi Chat was launched August 2012 “to
facilitate a true co-viewing experience.”

!

Epitome Pictures CEO and show exec
producer, Stephen Stohn, describes the app
“with Degrassi Chat, fans can create highquality autographed photos of the cast, even
while watching the show.”

!

Abby Ho, “users receive points within the app
for checking-in, sharing, and are able to view
their MuchCloser Dashboard when they
rotate their screen’s landscape….We wanted
to make the Chat App the remote for all
Degrassi online and a large part of that, was
connecting it to the loyalty program.”
degrassi

DEGRASSI MOBILE CHAT

!

“We see it as a very valuable application
that drives interaction around the ‘live’
broadcast, and engagement around the
show between episodes. This engagement is
very valuable to our broadcasters and our
loyal fans. We see our fan engagement as a
way for us to continue the conversation and
keep the themes around the show alive
between broadcast.”

!

“It is community that makes the Degrassi
brand resonate, and we continue to build
engagement on new platforms. It is this
continued conversation and authentic
transparency we have with all our online
properties that gives our audience various
touch points to our brand.” Abby Ho.

!
!

Source: http://playbackonline.ca/2012/12/14/how-degrassis-new-chat-app-helps-build-shows-brand-online/#ixzz2pRjbUGrV
degrassi

DEGRASSI MOBILE CHAT

Source: http://playbackonline.ca/2012/12/14/how-degrassis-new-chat-app-helps-build-shows-brand-online/#ixzz2pRjbUGrV
degrassi
The Next
degrassi
Generation

DEGRASSI MOBILE CHAT

Degrassi Chat was developed for Epitome Pictures by
Ottawa mobile app developer Bitheads using what’s known
as an application programming interface (API) built by
Mobovivo, a second-screen video distribution company
based in Alberta.
!
The API was made using Mobovivo’s StayTuned platform,
which Mobovivo said in a statement allows for easier
integration with TV companion apps.
!
“TV audiences are using their smartphones and tablets
while watching TV. That’s a business reality for producers,”
says Mobovivo founder and CEO, Trevor Doerksen.
!
Source: http://playbackonline.ca/2012/12/14/how-degrassis-new-chat-apphelps-build-shows-brand-online/#ixzz2pRmYqMmL
degrassi

FAN ENGAGEMENT 2013
!

The Zit Remedy only wrote one song, but they’re
practically as revered a Canadian musical
institution as Neil Young, the Tragically Hip, and
the “Log Driver’s Waltz.” “Everybody Wants
Something” is the finest (only?) musical creation
by Degrassi‘s beloved Joey Jeremiah, Snake, and
Wheels (RIP), and it became Degrassi‘s most
iconic musical gift—or discounting Drake, its
most iconic fictional gift—but it also became a
cherished symbol of our national adolescence,
musical amateurism, and half-assed juvenile
bands. It’s arguably more important than the
larger-than-life Gourmet Scum, Dwayne Myers’s
Asia t-shirt, and Degrassi High‘s killer theme
(which was once covered by incredible ’90s
Toronto teen-punk band Eww… You’re a Girl and
Girls Suck).

!

So, in honour of the Zit Remedy (and The Zits, as
they’d later be called), here are 17 interpretations
of “Everybody Wants Something.”

http://www.aux.tv/2013/08/17-covers-of-the-zit-remedys-hit-degrassi-song-everybody-wants-something/
degrassi
The Next
degrassi
Generation

PRODUCTION TEAM

Q. How big is your team? Are you working in partnership
with others as collaborators? or are you working with a
‘hired’ top-down model?
A. Our digital media team internally is 2 people- myself
and a co-ordinator. However, we work closely with a
marketing team which gives us a grand total of 4 people
that are available to help out when needed. We also have
threevendors that we are working with right nowBitHeads, Badgeville and Mobovivo.
!
Q. What tips would you offer on how to communicate your
vision to different partners or
team members?
A. Always use visuals. Illustrate ideas. Infographics or flow
charts that explain the vision are very helpful.
!
Abby Ho
degrassi
The Next
degrassi
Generation

DIGITAL PRODUCTION

Q. How did creating for many different platforms or screens differ from
producing for film and/or tv? what tips would you offer?
!
A. Things are very iterative in digital development. It is all about
constant updates and fixing bugs as they arise. It is a bit different than
with TV production because it is less linear and more volatile. For tips, I
think that digital development does require lots of business structure.
You need to have clear budgets cause things can spiral out of control
very very quickly with change requests or fixes that are out of scope.
Also, one important tip is learning about your audience. It doesn’t matter
if you are creating the most technologically advanced property if your
audience hates using that particular device or site, or whatever you are
creating. Be specific to the demographic you are reaching out to. For our
Degrassi projects, we like to be create customizable experiences for our
fans. Where they can choose which pieces of our social and online
experience they want to participate in…it’s always an a la carte feeling.
!
Abby Ho
degrassi
The Next
degrassi
Generation

COMMUNITY MANAGER?

Q. Did you use a community manager? what kind of time
commitment did that become?
!
A. I started as the only ‘digital’ team member…so I did
strategy, financing, all the business & the execution
(community management). Resources are always very
tight, so yes it was a very big time commitment. It
depends on the broadcast timeline- so in the summer the
time commitment is very high- with episodes airing
nightly. We live tweet all events, so it is very time
consuming when we are on TV, and this summer we had
two shows, so it would be very chaotic.
!
!
Abby Ho
degrassi
The Next
degrassi
Generation

BUSINESS PLAN & REVENUE

Q. What is your business plan? Did you have a clear idea of what
you were going to do? or has it evolved?
A. Our business plan has always been to engage and connect with
our fans and create a community- that reacts and is highly involved
in the content. We are now creating Degrassi network that connects
all fans to a hub- which we hope with me a Youtube channel. It is
always a slow process, building the pieces that will then lead to a
path toward monetization. Ultimately, the stronger the community,
the more opportunities for sponsorship, advertising, or
subscriptions etc. We have a general plan but it has constantly
evolved as we learn more about our community and their
behaviours.
!
Q. What is generating revenue? have you any merchandizing?
A. We generate revenue through online distribution, itunes sales,
merchandise, and our mobile game sales.
!
Abby Ho
degrassi

DEGRASSI DID IT FIRST!

Adam Torres was the first scripted teen transgender
character in television history.
!
Snake and Caitlin were the only ones to use the word
"fucking" on Degrassi, and they were the first ones to use
it in Canadian television history.
!
!
!
According to the DVD commentary, The episode "Secret"
was the first use of the word "blow job" (as said by Jay
Hogart) on any Viacom owned network, owner of MTV,
Nickelodeon, and Comedy Central.
!
source: Degrassi.wiki
DEGRASSI: FUNDING
big thanks to Abby Ho!
Get in Touch

contactus
TMC Resource Kit
info@tmcresourcekit.com

tmcresourcekit.com

The Degrassi Case Study was prepared
by:

Dr. Siobhan O’Flynn
siobhanoflynn.com @Sioflynn
tmcrkpartners
thanks to...
The Degrassi Case Study is released under a
NonCommercial ShareAlike Creative Commons license
to be shared, remixed and expanded
non--commercially, as long as you credit:
!
The TMC Resource Kit,
the creator of the Case Study, Anthea Foyer or Dr.
Siobhan O’Flynn,
& license your new creations under the identical terms.
!
resources
http://www.museum.tv/eotv/degrassi.htm

!

http://www.umanitoba.ca/outreach/cm/vol13/no4/degrassi.html

!

http://mediacommons.library.utoronto.ca/fonds/epitome-pictures-inc

!

http://www.answers.com/topic/degrassi-the-nextgeneration#ixzz2pFjhZ7w4

!

http://www.answers.com/topic/degrassi-the-next-generation

!

http://www.cbc.ca/archives/categories/arts-entertainment/television/
television-general/the-degrassi-approach-to-childrens-drama.html

!

http://www.answers.com/topic/degrassi-talks#ixzz2pFspYwuv

!

http://lostremote.com/an-inside-look-at-epitome-pictures-social-tvstrategy-for-degrassi_b34453

!

https://www.fanfiction.net/tv/Degrassi/

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Degrassi case study: multi platform, transmedia, convergent, social, mobile - what hasn't Degrassi done?

  • 2. DEGRASSI: FRANCHISE degrassi The Next Generation ! The Kids of degrassi degrassi High degrassi Junior High 1 2 3 4 1979-1986 1987-1989 1989-1991 2001-….
  • 3. Why?? Social social social… long before ‘social.’
  • 4. ! This Canadian multi-generational drama has an audience that spans 30+ years. ! As technology has evolved, so have the show’s strategies for reaching out to fans & for creating an immersive online experience. ! ! Multiplatform Transmedia Convergent….
  • 5. DEGRASSI: SERIES 1 ! The Kids of degrassi Created by Linda Schuyler ! Aired originally on CBC ! The series followed the lives of a group of Elementary School children living on Degrassi Street in Toronto and ended when the kids had finished Grade 6 ! It began as a short film adapted from a children’s book, Ida Makes a Movie (1979), though the children’s book had anthropomorphic cat characters. 1 1979-1986
  • 7. DEGRASSI: SERIES 1 ! The Kids of degrassi ! 4 short movies were made in total, airing as after-school specials Cookie Goes to the Hospital, (1980) Irene Moves In (1981) and Noel Buys a Suit (1982) ! 3 TV episodes aired 1983 ! 5 TV episodes aired 1984 ! “The Kids of Degrassi Street featured many of the same actors who would later appear on Degrassi Junior High and Degrassi High, including Stacie Mistysyn (Caitlin), Neil Hope (Wheels), Anais Granofsky (Lucy), and others. However, their character names and families were all different.” 1 1979-1986
  • 8. DEGRASSI: SERIES 2 Producers Linda Schuyler & Kit Hood, Playing With Time, Inc - now Epitome degrassi ! Junior High ! Beloved, groud-breaking Canadian CBC TV Teen Drama The series followed the lives of a group at fictional Degrassi High School in 3 Seasons & 42 Episodes ! ! 2 ! ! Degrassi Junior High won an International Emmy in 1987 in the Children and Young People category for the episode "It's Late” dealing with teen pregnancy. The baby, Emma, would become a lead in Degrassi: The Next Generation The BBC aired Season 1 of DJH. CBBC aired 9of the 13 episodes. ! UK Gold played Degrassi JH daily from its launch in Nov. 1992 ! 1987-1989 Degrassi JH was broadcast on PBS in the US, in Australia on ABC TV and in France as "Les années collège,”
  • 9. grassi NARRATIVE DEGRASSI: series 2 degrassi: SERIES 2 EXTENSIONS degrassi Junior High 1987-1989 Books go deeper into the story lines of specific characters, using content from the episodes & adding original content. A number of Titles now in reissues
  • 10. DEGRASSI: SERIES 3 degrassi High 3 1987-1989 ! Degrassi High ran for 2 seasons with 28 episodes ! The series, Kids of Degrassi Street, Degrassi Junior High, and Degrassi High have won two international Emmys, 9 Gemini Awards, two Prix Jeunesse and countless other honours from festivals around the world. ! “Degrassi's School's Out! 1992 Breaks 2 Million School's Out!, the bittersweet finale to the three award winning Degrassi television series, captured an audience of 2.325 million Canadian viewers. The number is almost double the average audience that the Degrassi High series enjoyed during it's run on the CBC.” ! http://degrassi200552565.tripod.com/id113.html
  • 11. DEGRASSI: DEGRASSI: series 2 degrassi: SERIES 2 DOCUMENTARY SERIES degrassi TALKS doc 1992 ! Aired on CBC February to March 1992 ! A sequel to the popular Degrassi series of television shows, Degrassi Talks was a six-episode documentary series featuring popular Degrassi actors discussing health and social issues with teenaged audiences. Each episode was hosted by one Degrassi actor, although Stefan Brogan (Snake) & other actors participated in the series as well. ! ! ! Episode list ! Sex – hosted by Amanda Stepto Alcohol – hosted by Neil Hope Abuse – hosted by Rebecca Haines Drugs – hosted by Siluck Saysanasay Sexuality – hosted by Stacie Mistysyn Depression – hosted by Pat Mastroianni !
  • 12. DEGRASSI: series 2 degrassi: SERIES 4 2 degrassi The Next Generation 4 2001… ! Premiered on CTV October 14, 2001 ! The series has won numerous awards, from the Geminis, Writers Guild of Canada and Directors Guild of Canada, and internationally from the Teen Choice Awards, Young Artist Awards, and Prix Jeunesse. Filmmakers/actors Kevin Smith and Jason Mewes are super fans of the show, and have guest starred in seven episodes. ! Highest rated digital cable show in 2006, on The N ! In Season 9, 2010, the series moved to CTV's youthoriented sister channel, MuchMusic. The production style shifted to become a telenovela, a daily soap opera. The first half of season 12 aired 20 episodes in its first five weeks, and premiered on July 16, 2012. 307 episodes have aired as of January 4, 2013, ! Since 2001, Degrassi TNG has sold in over 150 countries. That beats Dallas - seen in almost 100 countries ! http://degrassi.wikia.com/wiki/Degrassi:_The_Next_Generation
  • 13. degrassi The Next Generation Was your project conceived from the beginning as a multi-platform/transmedia project? ‘The original working title in 2000 was “Ready, Willing and Wired,” which was about teenagers trying to deal ‘growing up’ & the challenges of the wired world. Though the series ended up shifting to become Degrassi the Next Generation, the importance of technology was always part of the storytelling & community engagement in some way! Degrassi TNG changed to become “Degrassi.” Over the past 12-13 years of this current series, we’ve created multiple different multi-platform experiences- from Degrassi.tv, to Degrassi Mobile Game, to Degrassi’s character roleplaying accounts, & Degrassi’s social media presence on Twitter, Tumblr, FB, and Google+. The Digital Development process was not really formalized until 2009-2010 (Season 9 & 10) of the series, when the Canadian Television Fund made changes to become the Canadian Media Fund - when formalized digital elements were a requirement for production.’ ! Abby Ho, Director, Digital & Social Media Epitome Pictures, 2009-2013
  • 14. degrassi The Next Generation MULTIPLATFORM STRATEGY ‘There is definitely a story that is told across platforms. We try to split our community to two broad groups: fictional, and behind the scenes. For the fictional elements, we like to continue the story seen in broadcast to Twitter, where each of the 25 principal characters has their own account and are able to talk about their lives as if the Degrassi world was real! We have also done direct mentions and connected the storylines from broadcast to utilize these online accounts as seen in the Season 12 “Stuff Clare Says” storyline and many other direct references to the extended Degrassi stories. ! Abby Ho
  • 15. degrassi MULTIPLATFORM STRATEGY ! ! ‘Each season we begin with a proposal for the digital initiatives and a timeline that follows closely with the broadcast. Almost all projects run into little hiccups, delays, or changes, but the beauty of creating content and distributing it online allows for instant feedback. We can make adjustments in real time, or ask for feedback on how to improve. We watch for fan reaction as an indicator to how we should be allocating our resources as well! If something isn’t gaining the momentum we thought, we adjust!’ Abby Ho
  • 16. degrassi MULTIPLATFORM STRATEGY Over 9 points of entry: - MTV.ca/Degrassi - TeenNick.com/Degrassi - Degrassi Mobile Game ios - Degrassi Chat ios - Twitter.com (@Degrassi) - Facebook (Degrassi Epitome) - Tumblr (Degrassi.tumblr) - Google+ (google.com/+Degrassi) - Youtube (youtube.com/Degrassi) ! For our social media accounts, we maintained content daily and for our broadcaster sites, they are maintained by our broadcasters. Our mobile initiatives are created in tandem with our broadcast seasons. ! Abby Ho
  • 18. degrassi SOCIAL SURPRISES Q. Have you found more success on a given social media platform than any other? ! A. We have been very surprised with the success we’ve had in the very short time on Google+! In a little under 2 months, we were already at 170K +1’s, now over 310,000 +1s. ! Our cast and producers really enjoy using Twitter. Whether or not it’s been a ‘successful’ investment, that’s difficult to measure, but they love tweeting to their fans and getting instant feedback…it’s very gratifying for them. ! Abby Ho
  • 20. degrassi What kind of prompts or calls to action did you design to draw your audience across platforms? We try to cross promote as much as we can. We link to link up character tweets to our tumblr page, where we post ‘art work’ that refers to something that might be ‘real’ in the Degrassi world. For example our character Mo, was holding band auditions and posted a photo and mentioned he had ‘tweeted it’ in the episode. Therefore, we had his character post the tweet and link to the image on our tumblr page! Therefore, it goes full circle. We do this in various different ways across platforms.! Abby Ho
  • 21. degrassi AUDIENCE Q. How did you determine who your audience was? Did your audience change? A. Our audience has continued to evolve. Our show is very unique, as we have been on air for over 12 years (in its current form) and over 30 years from Kids of Degrassi Street/ Degrassi Junior High etc. So we have audiences that range from 14- 40+. ! Q. How did you reach out to your audience? A. We started at a very grassroots level. We reached out to bloggers, and the top Degrassi community curatorsfrom fanfiction sites to fan forums to Degrassi bloggers and contributors. Then we started connecting one on one with them from a marketing/ communications level! We also reach out to our fans through our broadcasters. Abby Ho
  • 22. degrassi DEGRASSI SUPER FAN Fan Blog & News Hub Twitter Account 4,000+ followers YouTube Channel The Degrassi Extra ! ! ! !
  • 23. degrassi The Next Generation DEGRASSI SUPER FAN Kevin Smith, American director, guest starred in three episode arc with Jason Mewes in Season 4, 2005. Released as DVD as Jay and Silent Bob Do Degrassi the Next Generation ! Both appeared in two more episodes the following season, when they returned to Degrassi for the Toronto premiere of a fictional movie, Jay and Silent Bob Go Canadian, Eh!. ! ! ! !
  • 24. degrassi FAN ENGAGEMENT Currently, Degrassi has over 1.6 million fans across our network. But we also have 3.2 million likes that have been accumulated by TeenNick’s Degrassi fan page! ! Over 3,500,000 likes on the Facebook page ! The Youtube Channel has over 2000 subscribers & 440,000 views ! The Degrassi fanfiction archive has over 16122 stories. the fan fiction community on Wattpad is also thriving. ! Abby Ho
  • 25. degrassi FAN YOUTUBE CHANNELS Fan run Youtube Channel ACESonline3 4,917 subscribers 5,947,799 views ! ! ! ! ! Joined Sep 19, 2009
  • 26. degrassi DEGRASSI WIKI Q. How big is your team? Are you working in partnership with others as collaborators? or are you working with a ‘hired’ top-down model? A. Our digital media team internally is 2 people- myself and a co-ordinator. However, we work closely with a marketing team which gives us a grand total of 4 people that are available to help out when needed. We also have threevendors that we are working with right nowBitHeads, Badgeville and Mobovivo. ! Q. What tips would you offer on how to communicate your vision to different partners or team members? A. Always use visuals. Illustrate ideas. Infographics or flow charts that explain the vision are very helpful.
  • 27. degrassi SEASON 9-12: SOCIAL STRATEGY “Over the past few years, we have found interesting ways to integrate social into the overall storytelling in the series. Degrassi is a unique series in that there are over 20 different principal characters and not all characters are seen in every episode. So, in Season 9, we created official character role-playing accounts, which would keep the storytelling alive between broadcast and between character arcs. We like to think of it as the producer and writer’s take on the very popular fan fiction community that had arisen from our series. We have also found new ways to integrate the fictional character accounts into the broadcast itself. In our summer Season 12 episodes, we featured a storyline around a trending topic and the character account @TrueClare and as the season goes on, we’ll find that the social communities on Twitter, Tumblr, Facebook (or as we call it, FaceRange) on the series, will play a large part in the story.” ! Stephen Stohn, Executive Producer of Degrassi & President of Epitome Pictures Inc Source: http://lostremote.com/an-inside-look-at-epitome-pictures-social-tv-strategy-for-degrassi_b34453
  • 28. degrassi SEASON 11: MOBILE GAME IOS ‘The Degrassi Mobile game was a 6 episode “choose your own conversation” adventure game, where you can interact with the characters and trigger different endings. Based on gender, orientation, and the way you chose to interact with individual characters, would determine your ending! This type of nuance is something that we were able to do that stayed true to our brand, our fans, and was an authentic social TV experience.’ Stephen Stohn, Executive Producer of Degrassi & President of Epitome Pictures Inc. Source: http://lostremote.com/an-inside-look-at-epitomepictures-social-tv-strategy-for-degrassi_b34453 ! ! !
  • 30. degrassi SEASON 12: SOCIAL STRATEGY “It is not really about ‘outdoing’ or competing against shows with similar demographics…it’s about finding a social TV component and experience that suits the brand, the storytelling, and the fan base. Ultimately, a social TV extension needs to be authentic to the core values of the series. Degrassi is about inclusivity, community, and the high school experience. We find ways to keep that at the center of all our efforts, from the very beginning when we created Degrassi.tv in 2000- an interactive web community where fans could interact with characters, have their own virtual locker and chat on forums about topic issues that they were face.” ! ! Stephen Stohn, Executive Producer of Degrassi & President of Epitome Pictures Inc. Source: http://lostremote.com/an-inside-look-at-epitome-pictures-social-tvstrategy-for-degrassi_b34453
  • 32. degrassi The Next degrassi Generation DEGRASSI TV Social TV Strategy ! ! Degrassi.tv is an interactive web community where fans can interact with characters, have their own virtual locker & chat on forums about topic issues that they were face. ! “The Degrassi Social TV Strategy for season 12 is to develop a digital dashboard that rewards interactions with Degrassi properties – broadcast, online streaming, Twitter, Tumblr, Facebook, Google+, the Degrassi Web site on MuchMusic (our broadcaster in Canada) & our Degrassi mobile game in realtime. The connectivity between all the digital offerings will enhance the value of fan engagement and the brand. The dashboard will track points gained through engaging with the broadcast (i.e. live tweeting the show), and online properties (i.e. reblogging photos from the official Degrassi.tumblr.com account, sharing Degrassi blogs from MuchMusic.com). ! The Degrassi dashboard will be hosted on Muchmusic.com/ Degrassi and the Degrassi Chat App. The dashboard will act as a hub to connect all existing Degrassi properties, while providing rewards and points for engagement. ! Stephen Stohn, Executive Producer of Degrassi & President of Epitome Pictures Inc.
  • 34. degrassi SOCIAL STRATEGY: COMMUNITY Degrassi Mobile game in season 11 had monthly downloadable episodes in app! ! Abby Ho, Digital & Emerging Media Strategist
  • 36. degrassi DEGRASSI MOBILE CHAT Degrassi Chat was launched August 2012 “to facilitate a true co-viewing experience.” ! Epitome Pictures CEO and show exec producer, Stephen Stohn, describes the app “with Degrassi Chat, fans can create highquality autographed photos of the cast, even while watching the show.” ! Abby Ho, “users receive points within the app for checking-in, sharing, and are able to view their MuchCloser Dashboard when they rotate their screen’s landscape….We wanted to make the Chat App the remote for all Degrassi online and a large part of that, was connecting it to the loyalty program.”
  • 37. degrassi DEGRASSI MOBILE CHAT ! “We see it as a very valuable application that drives interaction around the ‘live’ broadcast, and engagement around the show between episodes. This engagement is very valuable to our broadcasters and our loyal fans. We see our fan engagement as a way for us to continue the conversation and keep the themes around the show alive between broadcast.” ! “It is community that makes the Degrassi brand resonate, and we continue to build engagement on new platforms. It is this continued conversation and authentic transparency we have with all our online properties that gives our audience various touch points to our brand.” Abby Ho. ! ! Source: http://playbackonline.ca/2012/12/14/how-degrassis-new-chat-app-helps-build-shows-brand-online/#ixzz2pRjbUGrV
  • 38. degrassi DEGRASSI MOBILE CHAT Source: http://playbackonline.ca/2012/12/14/how-degrassis-new-chat-app-helps-build-shows-brand-online/#ixzz2pRjbUGrV
  • 39. degrassi The Next degrassi Generation DEGRASSI MOBILE CHAT Degrassi Chat was developed for Epitome Pictures by Ottawa mobile app developer Bitheads using what’s known as an application programming interface (API) built by Mobovivo, a second-screen video distribution company based in Alberta. ! The API was made using Mobovivo’s StayTuned platform, which Mobovivo said in a statement allows for easier integration with TV companion apps. ! “TV audiences are using their smartphones and tablets while watching TV. That’s a business reality for producers,” says Mobovivo founder and CEO, Trevor Doerksen. ! Source: http://playbackonline.ca/2012/12/14/how-degrassis-new-chat-apphelps-build-shows-brand-online/#ixzz2pRmYqMmL
  • 40. degrassi FAN ENGAGEMENT 2013 ! The Zit Remedy only wrote one song, but they’re practically as revered a Canadian musical institution as Neil Young, the Tragically Hip, and the “Log Driver’s Waltz.” “Everybody Wants Something” is the finest (only?) musical creation by Degrassi‘s beloved Joey Jeremiah, Snake, and Wheels (RIP), and it became Degrassi‘s most iconic musical gift—or discounting Drake, its most iconic fictional gift—but it also became a cherished symbol of our national adolescence, musical amateurism, and half-assed juvenile bands. It’s arguably more important than the larger-than-life Gourmet Scum, Dwayne Myers’s Asia t-shirt, and Degrassi High‘s killer theme (which was once covered by incredible ’90s Toronto teen-punk band Eww… You’re a Girl and Girls Suck). ! So, in honour of the Zit Remedy (and The Zits, as they’d later be called), here are 17 interpretations of “Everybody Wants Something.” http://www.aux.tv/2013/08/17-covers-of-the-zit-remedys-hit-degrassi-song-everybody-wants-something/
  • 41. degrassi The Next degrassi Generation PRODUCTION TEAM Q. How big is your team? Are you working in partnership with others as collaborators? or are you working with a ‘hired’ top-down model? A. Our digital media team internally is 2 people- myself and a co-ordinator. However, we work closely with a marketing team which gives us a grand total of 4 people that are available to help out when needed. We also have threevendors that we are working with right nowBitHeads, Badgeville and Mobovivo. ! Q. What tips would you offer on how to communicate your vision to different partners or team members? A. Always use visuals. Illustrate ideas. Infographics or flow charts that explain the vision are very helpful. ! Abby Ho
  • 42. degrassi The Next degrassi Generation DIGITAL PRODUCTION Q. How did creating for many different platforms or screens differ from producing for film and/or tv? what tips would you offer? ! A. Things are very iterative in digital development. It is all about constant updates and fixing bugs as they arise. It is a bit different than with TV production because it is less linear and more volatile. For tips, I think that digital development does require lots of business structure. You need to have clear budgets cause things can spiral out of control very very quickly with change requests or fixes that are out of scope. Also, one important tip is learning about your audience. It doesn’t matter if you are creating the most technologically advanced property if your audience hates using that particular device or site, or whatever you are creating. Be specific to the demographic you are reaching out to. For our Degrassi projects, we like to be create customizable experiences for our fans. Where they can choose which pieces of our social and online experience they want to participate in…it’s always an a la carte feeling. ! Abby Ho
  • 43. degrassi The Next degrassi Generation COMMUNITY MANAGER? Q. Did you use a community manager? what kind of time commitment did that become? ! A. I started as the only ‘digital’ team member…so I did strategy, financing, all the business & the execution (community management). Resources are always very tight, so yes it was a very big time commitment. It depends on the broadcast timeline- so in the summer the time commitment is very high- with episodes airing nightly. We live tweet all events, so it is very time consuming when we are on TV, and this summer we had two shows, so it would be very chaotic. ! ! Abby Ho
  • 44. degrassi The Next degrassi Generation BUSINESS PLAN & REVENUE Q. What is your business plan? Did you have a clear idea of what you were going to do? or has it evolved? A. Our business plan has always been to engage and connect with our fans and create a community- that reacts and is highly involved in the content. We are now creating Degrassi network that connects all fans to a hub- which we hope with me a Youtube channel. It is always a slow process, building the pieces that will then lead to a path toward monetization. Ultimately, the stronger the community, the more opportunities for sponsorship, advertising, or subscriptions etc. We have a general plan but it has constantly evolved as we learn more about our community and their behaviours. ! Q. What is generating revenue? have you any merchandizing? A. We generate revenue through online distribution, itunes sales, merchandise, and our mobile game sales. ! Abby Ho
  • 45. degrassi DEGRASSI DID IT FIRST! Adam Torres was the first scripted teen transgender character in television history. ! Snake and Caitlin were the only ones to use the word "fucking" on Degrassi, and they were the first ones to use it in Canadian television history. ! ! ! According to the DVD commentary, The episode "Secret" was the first use of the word "blow job" (as said by Jay Hogart) on any Viacom owned network, owner of MTV, Nickelodeon, and Comedy Central. ! source: Degrassi.wiki
  • 47. big thanks to Abby Ho!
  • 48. Get in Touch contactus TMC Resource Kit info@tmcresourcekit.com tmcresourcekit.com The Degrassi Case Study was prepared by: Dr. Siobhan O’Flynn siobhanoflynn.com @Sioflynn
  • 50. The Degrassi Case Study is released under a NonCommercial ShareAlike Creative Commons license to be shared, remixed and expanded non--commercially, as long as you credit: ! The TMC Resource Kit, the creator of the Case Study, Anthea Foyer or Dr. Siobhan O’Flynn, & license your new creations under the identical terms. !