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Oh! That exists. And... there's actually a job for it?

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Oh! That exists. And... there's actually a job for it?

  1. 1. Oh, that exists? And... there’s actually a job for it?
  2. 2. Hello! I’m Roseann Stempinski Formally, I introduce myself as an EXPERIENCE DESIGNER & STRATEGIST
  3. 3. GRAPHIC DESIGN BRAND STRATEGY INDUSTRIAL DESIGN (CCA) EXPERIENCE DESIGN & STRATEGY 1998 2001 2004 2007 TODAY Over the years, I’ve worn various design hats Ethnographer • Design Strategist • Interaction Designer • Systems Thinker & Doer User Experience Designer • Product Designer • Brand Strategist • Graphic Designer
  4. 4. Worked with many different companies
  5. 5. Packaging Design
  6. 6. Product Concept Design
  7. 7. Digital Product Design
  8. 8. Design Systems
  9. 9. Design Strategy & Ethnography
  10. 10. What is design to you?
  11. 11. “Creating good function and form for things or experiences.” Jacquelyn BUSINESS ENTREPRENEUR “A creative problem solving practice that focuses on the needs of an audience.” Armando INNOVATION LEADER “Design is intent. The intention of space/ object/ interaction.” Tirsh PRODUCT DESIGNER FABRICATOR
  12. 12. AESTHETIC FUNCTION HUMAN UNDERSTANDING PROBLEM SOLVING Design is like an iceberg
  13. 13. Why is design important?
  14. 14. Design can solve problems image: TARGET
  15. 15. Design can surprise delight image: MUJI
  16. 16. Design can entertain image: KULULA AIR
  17. 17. Design can motivate image: PRUDENTIAL
  18. 18. What design careers exist?
  19. 19. SPACES SERVICES THINGS COMMUNICATION Several basic design career paths
  20. 20. WHY? WHAT IF? WHAT? HOW? Share a process continuum
  21. 21. Why do/ don’t people____? Business, Design, Psychology, Sociology Anthropology converge Design Researcher Design Strategist WHY? WHAT IF? WHAT? HOW? Share a process continuum
  22. 22. How might we ____? Why do/ don’t people____? Brainstorming Concept generation Business, Design, Psychology, Sociology Anthropology converge Design Strategist Designers of all disciplines Design Researcher Design Strategist WHY? WHAT IF? WHAT? HOW? Share a process continuum
  23. 23. How might we ____? Why do/ don’t people____? Mediums to leverage Rationale Brainstorming Concept generation Business, Design, Psychology, Sociology Anthropology converge What form(s) should this take? Design Strategist Designers of all disciplines Experience Designer User Experience Designer Service Designer Product Designer Interaction Designer Art Director Graphic Designer Design Researcher Design Strategist WHY? WHAT IF? WHAT? HOW? Share a process continuum
  24. 24. How might we ____? Why do/ don’t people____? Aesthetic Craft Implementation Mediums to leverage Rationale Brainstorming Concept generation Business, Design, Psychology, Sociology Anthropology converge What form(s) should this take? Details. Details. Details. Design Strategist Designers of all disciplines Experience Designer User Experience Designer Service Designer Product Designer Interaction Designer Art Director Graphic Designer Art Director Graphic Designer Information Designer Information Architect Fabricator Production Designer Design Researcher Design Strategist WHY? WHAT IF? WHAT? HOW? Share a process continuum
  25. 25. DESIGN RESEARCHER Observe people within their culture to understand needs uncover design opportunities. WHY? WHAT IF? WHAT? HOW? images: THOUGHTLESS ACTS, JANE FULTON SURI +IDEO Anthropology, Sociology, Psychology, Human-Computer Interaction, Journalism
  26. 26. DESIGN STRATEGIST Determine what to make do, why how to innovate contextually by aligning business goals with people’s needs. WHY? WHAT IF? WHAT? HOW? Business, Anthropology, Sociology, Psychologyimage: ADAPTIVE PATH
  27. 27. SERVICE DESIGNER Plan organize people, infrastructure, communication material components of a service to improve its quality the interaction between the service provider their customers. WHY? WHAT IF? WHAT? HOW? Business, Anthropology, Sociology, Psychology, Industrial Engineeringimage: SARAH KHALID
  28. 28. WHY? WHAT IF? WHAT? HOW? INDUSTRIAL DESIGNER Create craft physical products for people by combining functionality, relevance commercial viability with visual emotional appeal. Anthropology, Sociology, Engineeringimages: AMMUNITION GROUP ORAL B
  29. 29. WHY? WHAT IF? WHAT? HOW? DIGITAL PRODUCT DESIGNER Create craft digital products for people, by businesses by combining functionality, relevance commercial viability with visual emotional appeal. Anthropology, Sociology, Engineeringimage: EVERNOTE
  30. 30. WHY? WHAT IF? WHAT? HOW? USER EXPERIENCE (UX) DESIGNER Enhance satisfaction with a product experience by improving the ease of use pleasure provided in the interaction between the person the product. Anthropology, Sociology, Engineeringimage: INTUIT
  31. 31. ART DIRECTOR Create the concepts, visual style imagery in advertising brand campaigns that can manifest in numerous ways online offline. WHY? WHAT IF? WHAT? HOW? images: THE META PICTURE Anthropology, Sociology, Psychology, Writing, Journalism
  32. 32. GRAPHIC DESIGNER Make information visually appealing through words typography, images, colors, /or graphic forms. WHY? WHAT IF? WHAT? HOW? images: FASTCO DESIGN Anthropology, Sociology, Psychology, Human-Computer Interaction, Journalism
  33. 33. INFORMATION DESIGNER Present information to be understood effectively efficiently, as well as beautifully. WHY? WHAT IF? WHAT? HOW? images: CORE77 WEANDTHECOLOR.COM Statistics, Journalism, Political Science
  34. 34. So, now what?
  35. 35. “Practice safe design: Use a concept.” Petrula Vrontikis GRAPHIC DESIGNER, AUTHOR, PROFESSOR
  36. 36. Roseann Stempinski stem-design.com Thank you for your time interest.

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