Ken Spero speaks about “Simulation Scorecards as Drivers for Calculating ROI in Addition to Feedback” at Serious Play Conference 2012
ABSTRACT:
One of the biggest challenges facing learning professionals in organizations in every sector is justifying the cost of training. With the economy the way it has been, any level of spending is challenged with respect to the expected returns and without the justification, budgets are scarce. Much of the training that organizations need to achieve the necessary change in employees to affect performance relates to soft skills which are difficult to assess or measure under the best of circumstances. This is compounded by the fact that few training initiatives happen in a vacuum and it is therefore difficult to isolate the impact of the training versus other aspects of the initiative.
For many years, Simulations have been a key vehicle for capturing and deploying Experience in a ‘risk free’ manner that approximates the ‘school of hard knocks’ but without the associated bruising.
Articulating a Scorecard is a key step in Experience Design and Simulation development. Experience Design is built on the premise of being able to articulate and then operationalize the experience you want a participant to have. One of the initial key steps in articulating experience is to understand how success, or failure, is measured in that experience. By breaking down learning objectives to how they can be observed helps to make the intangible measurable. Once it is measurable, it is not so difficult to make it quantifiable.
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“Simulation Scorecards as Drivers for Calculating ROI in Addition to Feedback” By Ken Spero- Serious Play Conference 2012
1. Simulation Scorecards as Drivers for
Calculating ROI
in Addition to Feedback
Serious Play Conference Presented by:
August 22, 2012 Ken Spero
2. Today’s Session Outline
In this session we will address the following
issues relating to Scorecards and ROI:
1. Understanding the value of Simulation
2. The role of the Scorecard in Sim
3. Experience Design Methodology
4. Balanced Scorecard
5. Building the Business Case – ROI
6. Look at and Play a Sim (if we have time)
4. Why use Simulations?
Experience is the best teacher
Sims provide experience (emotional engagement
with environment)
Sims expand the evocable experience base, they
become part of your experience portfolio / “gut”.
Sims consequate Mindlessness and encourage
Mindfulness
Sims provides an opportunity for participants to learn
from failure, to Fail Forward
Sims enable time acceleration to feel consequences
Sim leverages the power of storytelling (context)
6. Experience Design:
Authoring Simulations
(Introducing the Assignment)
1. Establish the Narrative (something that can be
re-used – Anchor Story)
a) Clearly define a problem / Target Learning Objective
b) Articulate the desired experience and outcome
c) Timeline and flow
d) Create Measurable Scorecard: Goals and Boundaries
e) Establish Context: Environment / Storyline / Cast
f) Start with ‘Golden Path’
7. Experience Design:
Authoring Simulations (Cont’d)
2. Articulate and Prioritize Key Learning Objectives
3. Write a Scene from narrative that reflects each of the
selected Learning Objectives
4. Articulate Alternatives/Choices/Feedback
5. Lay out scenes in the flow of the narrative
6. Determine Memorable and Realistic Consequences
7. Add intros and outros
8. Score Choices – Link to Objectives in a Measurable way
8. Simulation Scorecards
Scorecards are a very powerful component for
both:
Feedback
Authoring
Especially when there are tradeoffs between the
different objectives or between different
stakeholders
9. Example – Project Leadership
Interpersonal and organizational aspects of projects
Focus of Sim on both Team and other Stakeholders
Team Scorecard Organizational Scorecard
– Focus - Customer Satisfaction
– Motivation - Management Satisfaction
– Skill Development - Perceived Product Quality
– Buy-in/Commitment - Team Total
– Productivity - Project Total
– Innovation - GANTT Chart (Scheduling)
– Communication - Budget
– Leadership
10. The Balanced Scorecard
Methodology
Start with a business problem that needs to be
addressed – this is the underlying reason driving the
need for the training
If we are able to solve this problem, what will I see
change or benefit or how does the problem we are
trying to fix manifest:
– From a Financial perspective
– With respect to my Customers and their Satisfaction
– With our Internal Management Processes
– With our ability to Innovate and Grow
11. Linking the Scorecard and ROI
Back to the business problem …
When it comes to ROI it is helpful to consider where
the potential returns will come from with respect to
solving the Business Problem:
– Quantified Business Benefits
– Avoided Costs and Reduced Risk
– Cost Changes
12. Developing the business case
Determine how and where the issues manifest at their
most compelling level by examining the:
Benefit – Beneficiary Matrix
– Benefit - What is the nature of the problem:
improved – Efficiency, Effectiveness or Innovation
– Faster, Better, New
– Beneficiary – Where is this most compelling place
to measure: Enterprise, Group or Individual
13. The Balanced Scorecard
Methodology
Start with a business problem that needs to be
addressed – this is the underlying reason driving the
need for the training
If we are able to solve this problem, what will I see
change or benefit or how does the problem we are
trying to fix manifest:
– From a Financial perspective
– With respect to my Customers and their Satisfaction
– With our Internal Management Processes
– With our ability to Innovate and Grow
14. Break Down Balanced Scorecard
to Measurable Components
Identify observable behaviors that demonstrate the
scorecard items – these might be specific
competencies relating to the business problem or
15. Define Units of Measure
Identify units of Measure - from Benefit/Beneficiary Matrix
Individual Level
– Productivity – units/day
– Sales productivity – won/loss ratio
Group Level
– Sales org productivity – cost of sales
– Workgroup productivity - # of staff
– Improved Customer Service – number of complaints
Enterprise Level
– Improved Product Quality – defect rate
– New product capability – volume of new products/year
– New market entry – volume of new markets/year
16. Do the Math
Use the units of measure to quantify benefits and/or
avoided costs and think about it over time
Compile the expected cost of development and
deployment
Establish a baseline cost – ‘what if we did nothing…’
Also determine what you are competing against (i.e. an
alternative approach or some other usage of the
money)
Find someone to help with the calculations, if you need
it, based on the expected complexity of the numbers
and metrics
17. For More Information
• Contact:
Ken Spero
(215) 565-5598
KSpero@NEXLEARN.com
www.ImmersiveLearningU.com
The first thing we want to do is establish the narrative, the story. We begin the process by determining ‘what narrative’? Given that we are attempting to build a learning experience it ought to be built around a problem we are trying to fix so we will need to identify and define the problem we are addressing. What do we want people to experience when they go through the narrative? Is it a change in behavior? Is it the application of a new skill? Do we want to reinforce something they have been taught elsewhere? Is it that we want them to get experience doing something successfully? Or to fail forward? What is the outcome we are looking for? Determine the timeline inside of which this experience takes place. Is it during the course of an hour long meeting? A day-in-the-life? A week-in-the-life? A year-in-the-life? This will provide some necessary context for the narrative and the types and number of decisions. How is success going to be measured in the experience? What are the learning objectives? Who are the stakeholders who can be affected? Will they are be affected in the same way? Does it matter? Is there financial impact or only interpersonal? By truly understanding the ‘Scorecard’, we can better understand the problem and its root challenges. Where does the ‘problem’ take place? With whom? Who do we need to know? Just tell the story without concern for branching at this stage, we will just begin with the narrative and then flesh it out further. This does not need to be detailed or formalized just enough to provide a framework for the exercise
Identify key learning objectives - In order to get started at this stage, it will be worth selecting 2 or 3 of the scorecard items that you would like to focus on first. Prioritize them - Once you have your objectives, order them in terms of their priority with respect to the overall learning objective. Scene development – In the context of the overall narrative choose a segment in which the selected Learning Objective Manifest. Once that segment has been identified, start with the first prioritized objective and write a scene within that segment that reflects that objective. Articulate Choices – within that decision scene, what are the different options one could follow in making a decision. Just lay out the options, no consequences yet. Do the same activity around the next prioritized objective until you have one scene per objective.