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Simulation Scorecards as Drivers for
              Calculating ROI
          in Addition to Feedback




Serious Play Conference    Presented by:
August 22, 2012            Ken Spero
Today’s Session Outline

In this session we will address the following
    issues relating to Scorecards and ROI:
1. Understanding the value of Simulation
2. The role of the Scorecard in Sim
3. Experience Design Methodology
4. Balanced Scorecard
5. Building the Business Case – ROI
6. Look at and Play a Sim (if we have time)
Why use Simulation?




Experiencing Best Practices Enables Critical Thinking
Why use Simulations?

Experience is the best teacher
   Sims provide experience (emotional engagement
    with environment)
   Sims expand the evocable experience base, they
    become part of your experience portfolio / “gut”.
   Sims consequate Mindlessness and encourage
    Mindfulness
   Sims provides an opportunity for participants to learn
    from failure, to Fail Forward
   Sims enable time acceleration to feel consequences
   Sim leverages the power of storytelling (context)
When Sim
Experience Design:
Authoring Simulations
(Introducing the Assignment)



1.        Establish the Narrative (something that can be
          re-used – Anchor Story)
     a)    Clearly define a problem / Target Learning Objective
     b)    Articulate the desired experience and outcome
     c)    Timeline and flow
     d)    Create Measurable Scorecard: Goals and Boundaries
     e)    Establish Context: Environment / Storyline / Cast
     f)    Start with ‘Golden Path’
Experience Design:
Authoring Simulations (Cont’d)

2.   Articulate and Prioritize Key Learning Objectives
3.   Write a Scene from narrative that reflects each of the
     selected Learning Objectives
4.   Articulate Alternatives/Choices/Feedback
5.   Lay out scenes in the flow of the narrative
6.   Determine Memorable and Realistic Consequences
7.   Add intros and outros
8.   Score Choices – Link to Objectives in a Measurable way
Simulation Scorecards

Scorecards are a very powerful component for
both:

Feedback


Authoring


Especially when there are tradeoffs between the
different objectives or between different
stakeholders
Example – Project Leadership

   Interpersonal and organizational aspects of projects
   Focus of Sim on both Team and other Stakeholders
   Team Scorecard                 Organizational Scorecard
    –   Focus                     - Customer Satisfaction
    –   Motivation                - Management Satisfaction
    –   Skill Development         - Perceived Product Quality
    –   Buy-in/Commitment         - Team Total
    –   Productivity              - Project Total
    –   Innovation                - GANTT Chart (Scheduling)
    –   Communication             - Budget
    –   Leadership
The Balanced Scorecard
Methodology

   Start with a business problem that needs to be
    addressed – this is the underlying reason driving the
    need for the training
   If we are able to solve this problem, what will I see
    change or benefit or how does the problem we are
    trying to fix manifest:
    –   From a Financial perspective
    –   With respect to my Customers and their Satisfaction
    –   With our Internal Management Processes
    –   With our ability to Innovate and Grow
Linking the Scorecard and ROI

   Back to the business problem …

   When it comes to ROI it is helpful to consider where
    the potential returns will come from with respect to
    solving the Business Problem:
    –   Quantified Business Benefits
    –   Avoided Costs and Reduced Risk
    –   Cost Changes
Developing the business case

Determine how and where the issues manifest at their
most compelling level by examining the:
Benefit    – Beneficiary Matrix
   –   Benefit - What is the nature of the problem:
       improved – Efficiency, Effectiveness or Innovation
       – Faster, Better, New
   –   Beneficiary – Where is this most compelling place
       to measure: Enterprise, Group or Individual
The Balanced Scorecard
Methodology

   Start with a business problem that needs to be
    addressed – this is the underlying reason driving the
    need for the training
   If we are able to solve this problem, what will I see
    change or benefit or how does the problem we are
    trying to fix manifest:
    –   From a Financial perspective
    –   With respect to my Customers and their Satisfaction
    –   With our Internal Management Processes
    –   With our ability to Innovate and Grow
Break Down Balanced Scorecard
to Measurable Components

   Identify observable behaviors that demonstrate the
    scorecard items – these might be specific
    competencies relating to the business problem or
Define Units of Measure
Identify units of Measure - from Benefit/Beneficiary Matrix
Individual Level
   –   Productivity – units/day
   –   Sales productivity – won/loss ratio
Group    Level
   –   Sales org productivity – cost of sales
   –   Workgroup productivity - # of staff
   –   Improved Customer Service – number of complaints
Enterprise    Level
   –   Improved Product Quality – defect rate
   –   New product capability – volume of new products/year
   –   New market entry – volume of new markets/year
Do the Math
   Use the units of measure to quantify benefits and/or
    avoided costs and think about it over time
   Compile the expected cost of development and
    deployment
   Establish a baseline cost – ‘what if we did nothing…’
   Also determine what you are competing against (i.e. an
    alternative approach or some other usage of the
    money)
   Find someone to help with the calculations, if you need
    it, based on the expected complexity of the numbers
    and metrics
For More Information

• Contact:
  Ken Spero
  (215) 565-5598
  KSpero@NEXLEARN.com

  www.ImmersiveLearningU.com
Useful Links:
www.seriousplayconference.com
www.seriousgamesdirectory.com
www.seriousgamesassociation.com

Contact:
sbohle@seriousgamesassociation.com

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“Simulation Scorecards as Drivers for Calculating ROI in Addition to Feedback” By Ken Spero- Serious Play Conference 2012

  • 1. Simulation Scorecards as Drivers for Calculating ROI in Addition to Feedback Serious Play Conference Presented by: August 22, 2012 Ken Spero
  • 2. Today’s Session Outline In this session we will address the following issues relating to Scorecards and ROI: 1. Understanding the value of Simulation 2. The role of the Scorecard in Sim 3. Experience Design Methodology 4. Balanced Scorecard 5. Building the Business Case – ROI 6. Look at and Play a Sim (if we have time)
  • 3. Why use Simulation? Experiencing Best Practices Enables Critical Thinking
  • 4. Why use Simulations? Experience is the best teacher  Sims provide experience (emotional engagement with environment)  Sims expand the evocable experience base, they become part of your experience portfolio / “gut”.  Sims consequate Mindlessness and encourage Mindfulness  Sims provides an opportunity for participants to learn from failure, to Fail Forward  Sims enable time acceleration to feel consequences  Sim leverages the power of storytelling (context)
  • 6. Experience Design: Authoring Simulations (Introducing the Assignment) 1. Establish the Narrative (something that can be re-used – Anchor Story) a) Clearly define a problem / Target Learning Objective b) Articulate the desired experience and outcome c) Timeline and flow d) Create Measurable Scorecard: Goals and Boundaries e) Establish Context: Environment / Storyline / Cast f) Start with ‘Golden Path’
  • 7. Experience Design: Authoring Simulations (Cont’d) 2. Articulate and Prioritize Key Learning Objectives 3. Write a Scene from narrative that reflects each of the selected Learning Objectives 4. Articulate Alternatives/Choices/Feedback 5. Lay out scenes in the flow of the narrative 6. Determine Memorable and Realistic Consequences 7. Add intros and outros 8. Score Choices – Link to Objectives in a Measurable way
  • 8. Simulation Scorecards Scorecards are a very powerful component for both: Feedback Authoring Especially when there are tradeoffs between the different objectives or between different stakeholders
  • 9. Example – Project Leadership  Interpersonal and organizational aspects of projects  Focus of Sim on both Team and other Stakeholders  Team Scorecard Organizational Scorecard – Focus - Customer Satisfaction – Motivation - Management Satisfaction – Skill Development - Perceived Product Quality – Buy-in/Commitment - Team Total – Productivity - Project Total – Innovation - GANTT Chart (Scheduling) – Communication - Budget – Leadership
  • 10. The Balanced Scorecard Methodology  Start with a business problem that needs to be addressed – this is the underlying reason driving the need for the training  If we are able to solve this problem, what will I see change or benefit or how does the problem we are trying to fix manifest: – From a Financial perspective – With respect to my Customers and their Satisfaction – With our Internal Management Processes – With our ability to Innovate and Grow
  • 11. Linking the Scorecard and ROI  Back to the business problem …  When it comes to ROI it is helpful to consider where the potential returns will come from with respect to solving the Business Problem: – Quantified Business Benefits – Avoided Costs and Reduced Risk – Cost Changes
  • 12. Developing the business case Determine how and where the issues manifest at their most compelling level by examining the: Benefit – Beneficiary Matrix – Benefit - What is the nature of the problem: improved – Efficiency, Effectiveness or Innovation – Faster, Better, New – Beneficiary – Where is this most compelling place to measure: Enterprise, Group or Individual
  • 13. The Balanced Scorecard Methodology  Start with a business problem that needs to be addressed – this is the underlying reason driving the need for the training  If we are able to solve this problem, what will I see change or benefit or how does the problem we are trying to fix manifest: – From a Financial perspective – With respect to my Customers and their Satisfaction – With our Internal Management Processes – With our ability to Innovate and Grow
  • 14. Break Down Balanced Scorecard to Measurable Components  Identify observable behaviors that demonstrate the scorecard items – these might be specific competencies relating to the business problem or
  • 15. Define Units of Measure Identify units of Measure - from Benefit/Beneficiary Matrix Individual Level – Productivity – units/day – Sales productivity – won/loss ratio Group Level – Sales org productivity – cost of sales – Workgroup productivity - # of staff – Improved Customer Service – number of complaints Enterprise Level – Improved Product Quality – defect rate – New product capability – volume of new products/year – New market entry – volume of new markets/year
  • 16. Do the Math  Use the units of measure to quantify benefits and/or avoided costs and think about it over time  Compile the expected cost of development and deployment  Establish a baseline cost – ‘what if we did nothing…’  Also determine what you are competing against (i.e. an alternative approach or some other usage of the money)  Find someone to help with the calculations, if you need it, based on the expected complexity of the numbers and metrics
  • 17. For More Information • Contact: Ken Spero (215) 565-5598 KSpero@NEXLEARN.com www.ImmersiveLearningU.com

Notas do Editor

  1. The first thing we want to do is establish the narrative, the story. We begin the process by determining ‘what narrative’? Given that we are attempting to build a learning experience it ought to be built around a problem we are trying to fix so we will need to identify and define the problem we are addressing. What do we want people to experience when they go through the narrative? Is it a change in behavior? Is it the application of a new skill? Do we want to reinforce something they have been taught elsewhere? Is it that we want them to get experience doing something successfully? Or to fail forward? What is the outcome we are looking for? Determine the timeline inside of which this experience takes place. Is it during the course of an hour long meeting? A day-in-the-life? A week-in-the-life? A year-in-the-life? This will provide some necessary context for the narrative and the types and number of decisions. How is success going to be measured in the experience? What are the learning objectives? Who are the stakeholders who can be affected? Will they are be affected in the same way? Does it matter? Is there financial impact or only interpersonal? By truly understanding the ‘Scorecard’, we can better understand the problem and its root challenges. Where does the ‘problem’ take place? With whom? Who do we need to know? Just tell the story without concern for branching at this stage, we will just begin with the narrative and then flesh it out further. This does not need to be detailed or formalized just enough to provide a framework for the exercise
  2. Identify key learning objectives - In order to get started at this stage, it will be worth selecting 2 or 3 of the scorecard items that you would like to focus on first. Prioritize them - Once you have your objectives, order them in terms of their priority with respect to the overall learning objective. Scene development – In the context of the overall narrative choose a segment in which the selected Learning Objective Manifest. Once that segment has been identified, start with the first prioritized objective and write a scene within that segment that reflects that objective. Articulate Choices – within that decision scene, what are the different options one could follow in making a decision. Just lay out the options, no consequences yet. Do the same activity around the next prioritized objective until you have one scene per objective.