Anúncio
Anúncio

Mais conteúdo relacionado

Similar a The rise of e sports(20)

Anúncio

Último(20)

Anúncio

The rise of e sports

  1. THE RISE O F ESPORTS Presented By- Shivam Sharma
  2. “ESPORTS ISN’T A NEW TECHNOLOGY OR A NEW FAD. IT’S A FULL BLOWN SHIFT IN ENTERTAINMENT AND CULTURE THAT IS CAPTURING A HUGE AND GROWING AMOUNT OF PEOPLE’S TIME AND ATTENTION” - FORBES
  3. ESPORTS: MORE THAN A GAME • eSports (short for Electronic Sports) is the name given to professional competitive gaming. In a nutshell, competitors play video games, while being watched by a live audience. Millions more watch the games online.
  4. ESPORT ECOSYSTEM
  5. IS IT A SPORT? • Just like traditional sport, eSports has its fair share of professionals, commentators and celebrities. • eSports are not a sport- they are competition, according to ESPN President John Skipper.
  6. ESPORTS HISTORY AND EVOLUTION • The first Tournament(1980-1990) Played on October 19,1972 at Stanford University. • Welcome better connectivity( 1990-2000) With the end of the 56k modem, high-speed connections reached the market. • The eSports Boom Years(2000- Present) This period is rich in novelty. New competitive games are launched: Word of Warcraft (2004), League Of Legends (2009), StarCraft II (2010), Dota 2 (2011), CS:GO (2012)
  7. ESPORTS IS THE ‘NEW NORMAL’ ABOUT 1.3 BN PEOPLE KNOW ABOUT ESPORTS TODAY. AN ESTIMATED 1.8 BN BY 2020.
  8. SOME BENEFITS OF ESPORTS • Lowers Stress • Increases Social skills • Promotes Teamwork • Memory Capacity • Eyesight
  9. • Improves Critical Thinking • Problem Solving • Improves Brain Function Cont.….. Prefrontal Cortex Right Hippocampus cerebellum
  10. CURRENT TRENDS IN ESPORTS
  11. CURRENT TRENDS • Industry popularity reached new levels. • In 2018, esports had nearly 400 million viewers worldwide across all platforms, and that's expected to surge to roughly 557 million viewers by 2021 • Total esports revenues reached $869 million in 2018, and is expected to be tripled by 2022 reaching $2.96 billion.
  12. Role of streaming services There are a relevant number of streaming services for esports that provide viewers with top quality content like real time streaming to coverage of Esport tournaments Twitch.TV UStream (IBM Cloud Video) Smashcast.tv Mixer YouTube Gaming Periscope
  13. Future aspects of technology in esports • Virtual Reality • Augmented Reality • Nuralink in games (bio interface with computers) • Biosensing in gaming • Ray tracing graphic card like NVidia RTX 2080 & 2080Ti • Cloud gaming like Stadia
  14. FUTURE OF ESPORTS 1. Diversity of Game Genres 2. Geographic Expansion of Leagues 3. Regulations of Competitions 4. Ownership of Media Rights 5. Alignment of Digital and Traditional Media

Notas do Editor

  1. A
Anúncio