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Boundless photorealistic
mobile XR over 5G
Eduardo Esteves
VP, Product Management
Qualcomm Technologies, Inc.
@qualcomm_techSeptember 19, 2018
2
Healthcare
Marketing &
advertising
Retail
Engineering
Military
Education
Industrial &
manufacturing
EntertainmentEmergency response
XR is meant
to be mobile
3
A glimpse into the future — sleek and stylish XR glasses
Directional speakers
Tracking and recording cameras
Inertial, haptic,
and health sensors
Many passive and active cameras
with fisheye and telephoto lenses
Optoelectronic night vision
and thermal imaging sensors
Multiple high sensitivity
audio microphones
Eye tracking cameras
Bone conduction transducers Multimode connectivity
(4G, 5G, etc.)
Ambient light sensors
New optics and projection
technologies within a durable,
semitransparent display
How do we get there?
4
Split-rendering over 5G brings
best of both worlds – boundless
photorealistic mobile XR in a
sleek, affordable headset
The best of both worlds
Mobile XR
• Reliable, anywhere anytime usage
• Ease of use with no setup
• Battery powered sleek, ultra-light design
• Leverages mobile ecosystem scale
PC-tethered XR
• Not limited by power and thermal constraints
• Expensive and niche for high-end experiences
• Wires limit intuitive actions and immersion
• Usage limited to a fixed location
5
Boundless mobile XR — the best possible XR anywhere
Premium
XR anywhere
Efficient on-device processing to
deliver immersive XR
Utilize connectivity for less
time-sensitive content and downloads
We are doing this today
Photorealistic graphics
and visuals
Enhanced experience where possible with
new split-rendering architecture
On-device processing augmented by compute
located at cloud edge over 5G connectivity
On-device processing
augmented by edge cloud
On-device processing,
access to rich content
6
Always-on
Complex concurrencies
Real-time
Compute intensive
Latency sensitive
Complex
XR workloads
Challenging
XR form factor Long battery life
for all-day use
Storage/memory
bandwidth
Thermally efficient for
sleek and ultra-light
Augment by edge cloud processing
Low latency
High capacity
Reliable link
A new era in distributed processing
Significantly higher power
envelope—beyond PC class
Augment on-device rendering with
edge cloud rendering
Optimized under strict power,
thermal, size constraints
Premium experiences today that
continuously improve
Essential on-device processing Split rendering
7
Achieving immersive mobile XR is challenging
Visual
quality
Sound
quality
Intuitive
interactions
Immersion
High resolution audio
Up to human hearing capabilities
3D audio
Realistic 3D, positional, surround
audio that is accurate to the real world
Precise motion tracking
Accurate on-device motion tracking
Minimal latency
Minimized system latency
to remove perceptible lag
Natural user interfaces
Seamlessly interact with VR using
natural movements, free from wires
Extreme pixel quantity and quality
Screen is very close to the eyes
Spherical view
Look anywhere with a
full 360° spherical view
Stereoscopic display
Humans see in 3D
8
Low latency Noticeable latency
Lag prevents immersion and can cause discomfort
Minimizing motion to photon latency is crucial for immersion
8
999
Workloads must run efficiently on-device at low latency
Sensor sampling and fusion
Head pose generation
Motion detection
Visual processing
View generation
Render / decode
Display
Adjustment to latest pose (time warp)
Quality enhancement and display
Opportunity for split rendering
Enhanced
rendering
Total time (motion to photon latency) for
steps must be less than 20 milliseconds
“Photon” (new pixels’ light emitted from the screen)“Motion”
10
6-DoF head pose
Encoded data
On-device
adjustment to
latest pose1
XR headset
Deeper
in network
On-premise,
e.g. venue
with rendering
Cloud
Augment on-device processing for
boundless photorealistic mobile XR
1. Asynchronous time warp reduces Motion to Photon (MTP) latency by using on-device processing based on the latest available pose. MTP below 20 ms generally avoids discomfort — has to be processed on the device
Edge Cloud
Partial rendering offload possible with 5G’s
low latency, capacity and quality of service
Power-efficient, latency sensitive
on-device rendering and tracking
Today’s latency is
unpredictable
Less latency sensitive content
(e.g. recorded streaming video)
with on-device processing
11
Low latency multi-
player gaming
Edge sensors
with privacy
Ultra-low latency for
reconfigurable factory
Distributed processing
for boundless XR
Instant
cloud access
On-device intelligence
to act with immediacy
Virtual assistant with
personalization
Local interactive
content
The wireless edge
transformation realizes
the full potential of 5G
New experiences with new levels of immersion,
immediacy, personalization and privacy
Creating new industries and transforming existing
industries in the new era of distributed autonomy
Essential on-device capabilities augmented with
processing/compute, content, control,… at edge cloud
12
Our technologies
are transforming the
wireless edge today
Inventing technology at scale to realize
the promise of massive on-device AI
Providing the connectivity fabric with
LTE, Wi-Fi, Bluetooth today
Sensing
Security
Connectivity
Processing
On-device AI
Edge services
Perceive
Hear, see, monitor,
and observe
Reason
Learn, infer context,
and anticipate
Act
Act intuitively, interact
naturally, and protect
privacy
13
Edge cloudCloud
Big data, AI training, less delay
sensitive content, storage,…
Deeper
in network
On-premise
factory/venue
Economic and performance tradeoffs
Compute/processing, content,
control, storage,.. closer to user1
Distribute functions based on economic
and performance tradeoffs for use case
1. Such as distributed/virtualized core, distributed packet gateway functionality for low latency,
mobile edge compute, related to MEC Multi Access Edge Computing as defined by ETSI
Distribute processing
across device and edge
cloud for boundless XR
?
New services through
distributed/split functions
over 5G
On-car intelligence for
immediacy, edge cloud
e.g. for local HD maps
On-premise control for
ultra-low latency in the
reconfigurable factory
On-device virtual assistant for
privacy and personalization—
assistance from cloud
Content/control closer to
user for instant access, real-
time online gaming, etc.
Latency as low
as 1 ms
Latency could be
over 100s ms today
Distribute functions depending on use
case e.g. to reach required latency
Driving the best possible
on-device capabilities
14
Enhanced mobile
broadband with 5G
Enhanced XR experiences through
increased capacity, lower latency,
and uniform experience
Rich visual content
Interactive content
Frequent upload and download
of XR content, virtually anywhere
Content processing, storage, and
distribution as a service
Even lower latency with content
closer to devices
Business and consumer applications
for boundless XR
Services platform at
edge cloud
Opportunity for operators to
take advantage of the wireless
edge transformation for XR
Qualcomm Snapdragon is a product of Qualcomm Technologies, Inc. and/or its subsidiaries.
15
Content
developers
Platform
MiddlewareSilicon
Infrastructure OEMs
Operators
XR Industry benefits from increased
consumer adoption
Synergy from the
XR ecosystem
working together
Architected for
split-rendering
High-end XR content
Content
aggregation
Developer
tools
5G connectivity XR services
Mobile processors
and 5G modems
HW reference
design and dev kit
Standard APIs
Premium
components for
immersion
Compute and
connectivity
equipment
Game engines
Sleek, ultra-light
XR headset
16
Real-time interactive collaboration
17
Multi-player gaming
with photorealistic graphics
18
Next-gen 6-DoF video
19
Our mobile office or living room,
virtually anywhere
20
Shopping like never before
2121
XR content partially rendered on
powerful compute resources in the network
Compressed content delivered via
high-bandwidth, low-latency air interface
Edge cloud 5G On-device processing
Power-efficient, high-performance, latency-
sensitive on-device rendering and tracking
Supporting boundless
mobile XR experiences
Split-rendering with 5G as the connectivity fabric
22
XR is meant to be mobile, and
our superior on-device processing
powers immersive experiences
today
Boundless XR with photorealistic
visuals is possible by augmenting
on-device processing with edge
cloud rendering over 5G
Our leadership in on-device
processing and 5G at the wireless
edge is helping drive the industry
to boundless XR
The wireless edge transformation
realizes full potential of 5G for
a plethora of other applications
Nothing in these materials is an offer to sell any of the
components or devices referenced herein.
©2018 Qualcomm Technologies, Inc. and/or its affiliated
companies. All Rights Reserved.
Qualcomm and Snapdragon are trademarks of Qualcomm
Incorporated, registered in the United States and other
countries. Other products and brand names may be
trademarks or registered trademarks of their respective
owners.
References in this presentation to “Qualcomm” may mean Qualcomm
Incorporated, Qualcomm Technologies, Inc., and/or other subsidiaries
or business units within the Qualcomm corporate structure, as
applicable. Qualcomm Incorporated includes Qualcomm’s licensing
business, QTL, and the vast majority of its patent portfolio. Qualcomm
Technologies, Inc., a wholly-owned subsidiary of Qualcomm
Incorporated, operates, along with its subsidiaries, substantially all of
Qualcomm’s engineering, research and development functions, and
substantially all of its product and services businesses, including its
semiconductor business, QCT.
Follow us on:
For more information, visit us at:
www.qualcomm.com & www.qualcomm.com/blog
Thank you

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More Immersive XR through Split-Rendering

  • 1. Boundless photorealistic mobile XR over 5G Eduardo Esteves VP, Product Management Qualcomm Technologies, Inc. @qualcomm_techSeptember 19, 2018
  • 3. 3 A glimpse into the future — sleek and stylish XR glasses Directional speakers Tracking and recording cameras Inertial, haptic, and health sensors Many passive and active cameras with fisheye and telephoto lenses Optoelectronic night vision and thermal imaging sensors Multiple high sensitivity audio microphones Eye tracking cameras Bone conduction transducers Multimode connectivity (4G, 5G, etc.) Ambient light sensors New optics and projection technologies within a durable, semitransparent display How do we get there?
  • 4. 4 Split-rendering over 5G brings best of both worlds – boundless photorealistic mobile XR in a sleek, affordable headset The best of both worlds Mobile XR • Reliable, anywhere anytime usage • Ease of use with no setup • Battery powered sleek, ultra-light design • Leverages mobile ecosystem scale PC-tethered XR • Not limited by power and thermal constraints • Expensive and niche for high-end experiences • Wires limit intuitive actions and immersion • Usage limited to a fixed location
  • 5. 5 Boundless mobile XR — the best possible XR anywhere Premium XR anywhere Efficient on-device processing to deliver immersive XR Utilize connectivity for less time-sensitive content and downloads We are doing this today Photorealistic graphics and visuals Enhanced experience where possible with new split-rendering architecture On-device processing augmented by compute located at cloud edge over 5G connectivity On-device processing augmented by edge cloud On-device processing, access to rich content
  • 6. 6 Always-on Complex concurrencies Real-time Compute intensive Latency sensitive Complex XR workloads Challenging XR form factor Long battery life for all-day use Storage/memory bandwidth Thermally efficient for sleek and ultra-light Augment by edge cloud processing Low latency High capacity Reliable link A new era in distributed processing Significantly higher power envelope—beyond PC class Augment on-device rendering with edge cloud rendering Optimized under strict power, thermal, size constraints Premium experiences today that continuously improve Essential on-device processing Split rendering
  • 7. 7 Achieving immersive mobile XR is challenging Visual quality Sound quality Intuitive interactions Immersion High resolution audio Up to human hearing capabilities 3D audio Realistic 3D, positional, surround audio that is accurate to the real world Precise motion tracking Accurate on-device motion tracking Minimal latency Minimized system latency to remove perceptible lag Natural user interfaces Seamlessly interact with VR using natural movements, free from wires Extreme pixel quantity and quality Screen is very close to the eyes Spherical view Look anywhere with a full 360° spherical view Stereoscopic display Humans see in 3D
  • 8. 8 Low latency Noticeable latency Lag prevents immersion and can cause discomfort Minimizing motion to photon latency is crucial for immersion 8
  • 9. 999 Workloads must run efficiently on-device at low latency Sensor sampling and fusion Head pose generation Motion detection Visual processing View generation Render / decode Display Adjustment to latest pose (time warp) Quality enhancement and display Opportunity for split rendering Enhanced rendering Total time (motion to photon latency) for steps must be less than 20 milliseconds “Photon” (new pixels’ light emitted from the screen)“Motion”
  • 10. 10 6-DoF head pose Encoded data On-device adjustment to latest pose1 XR headset Deeper in network On-premise, e.g. venue with rendering Cloud Augment on-device processing for boundless photorealistic mobile XR 1. Asynchronous time warp reduces Motion to Photon (MTP) latency by using on-device processing based on the latest available pose. MTP below 20 ms generally avoids discomfort — has to be processed on the device Edge Cloud Partial rendering offload possible with 5G’s low latency, capacity and quality of service Power-efficient, latency sensitive on-device rendering and tracking Today’s latency is unpredictable Less latency sensitive content (e.g. recorded streaming video) with on-device processing
  • 11. 11 Low latency multi- player gaming Edge sensors with privacy Ultra-low latency for reconfigurable factory Distributed processing for boundless XR Instant cloud access On-device intelligence to act with immediacy Virtual assistant with personalization Local interactive content The wireless edge transformation realizes the full potential of 5G New experiences with new levels of immersion, immediacy, personalization and privacy Creating new industries and transforming existing industries in the new era of distributed autonomy Essential on-device capabilities augmented with processing/compute, content, control,… at edge cloud
  • 12. 12 Our technologies are transforming the wireless edge today Inventing technology at scale to realize the promise of massive on-device AI Providing the connectivity fabric with LTE, Wi-Fi, Bluetooth today Sensing Security Connectivity Processing On-device AI Edge services Perceive Hear, see, monitor, and observe Reason Learn, infer context, and anticipate Act Act intuitively, interact naturally, and protect privacy
  • 13. 13 Edge cloudCloud Big data, AI training, less delay sensitive content, storage,… Deeper in network On-premise factory/venue Economic and performance tradeoffs Compute/processing, content, control, storage,.. closer to user1 Distribute functions based on economic and performance tradeoffs for use case 1. Such as distributed/virtualized core, distributed packet gateway functionality for low latency, mobile edge compute, related to MEC Multi Access Edge Computing as defined by ETSI Distribute processing across device and edge cloud for boundless XR ? New services through distributed/split functions over 5G On-car intelligence for immediacy, edge cloud e.g. for local HD maps On-premise control for ultra-low latency in the reconfigurable factory On-device virtual assistant for privacy and personalization— assistance from cloud Content/control closer to user for instant access, real- time online gaming, etc. Latency as low as 1 ms Latency could be over 100s ms today Distribute functions depending on use case e.g. to reach required latency Driving the best possible on-device capabilities
  • 14. 14 Enhanced mobile broadband with 5G Enhanced XR experiences through increased capacity, lower latency, and uniform experience Rich visual content Interactive content Frequent upload and download of XR content, virtually anywhere Content processing, storage, and distribution as a service Even lower latency with content closer to devices Business and consumer applications for boundless XR Services platform at edge cloud Opportunity for operators to take advantage of the wireless edge transformation for XR Qualcomm Snapdragon is a product of Qualcomm Technologies, Inc. and/or its subsidiaries.
  • 15. 15 Content developers Platform MiddlewareSilicon Infrastructure OEMs Operators XR Industry benefits from increased consumer adoption Synergy from the XR ecosystem working together Architected for split-rendering High-end XR content Content aggregation Developer tools 5G connectivity XR services Mobile processors and 5G modems HW reference design and dev kit Standard APIs Premium components for immersion Compute and connectivity equipment Game engines Sleek, ultra-light XR headset
  • 19. 19 Our mobile office or living room, virtually anywhere
  • 21. 2121 XR content partially rendered on powerful compute resources in the network Compressed content delivered via high-bandwidth, low-latency air interface Edge cloud 5G On-device processing Power-efficient, high-performance, latency- sensitive on-device rendering and tracking Supporting boundless mobile XR experiences Split-rendering with 5G as the connectivity fabric
  • 22. 22 XR is meant to be mobile, and our superior on-device processing powers immersive experiences today Boundless XR with photorealistic visuals is possible by augmenting on-device processing with edge cloud rendering over 5G Our leadership in on-device processing and 5G at the wireless edge is helping drive the industry to boundless XR The wireless edge transformation realizes full potential of 5G for a plethora of other applications
  • 23. Nothing in these materials is an offer to sell any of the components or devices referenced herein. ©2018 Qualcomm Technologies, Inc. and/or its affiliated companies. All Rights Reserved. Qualcomm and Snapdragon are trademarks of Qualcomm Incorporated, registered in the United States and other countries. Other products and brand names may be trademarks or registered trademarks of their respective owners. References in this presentation to “Qualcomm” may mean Qualcomm Incorporated, Qualcomm Technologies, Inc., and/or other subsidiaries or business units within the Qualcomm corporate structure, as applicable. Qualcomm Incorporated includes Qualcomm’s licensing business, QTL, and the vast majority of its patent portfolio. Qualcomm Technologies, Inc., a wholly-owned subsidiary of Qualcomm Incorporated, operates, along with its subsidiaries, substantially all of Qualcomm’s engineering, research and development functions, and substantially all of its product and services businesses, including its semiconductor business, QCT. Follow us on: For more information, visit us at: www.qualcomm.com & www.qualcomm.com/blog Thank you