SlideShare uma empresa Scribd logo
1 de 29
Baixar para ler offline
Insight
● Lost in the Store(App)
● Midi Fighter Game/controller
● Pyramind in INDIA
INDEX
Team
● Good programmers
● Artists
● Animators
● 3D modellers
● Game designers
● Sound designers
App- Lost in the store
Why ?
Have you ever heard anyone say
“I got lost in walmart”
or
“I have been looking for pillows at target for
almost 20 min”
* Each week 100 Million people visit Walmart
alone
What ?
● Helps people explore all the products in the
store.
● Helps people find any item with the exact
directions to the location of the item
● Helps compare prices of all the brands
available.
Who?
Brands like
● Walmart
● Costco
● Target
● Safeway
● Best Buy Stores
How?
● Programmers working on the app idea.
● Patent/Copyright is on its way.
● We have the structure ready to make it
happen.
● In house programmer from SF working on
the project.
When?
● This project can be done in less than 8
months.
● 4 months of vigorous work on the project.
● 1 months for the testing and making
● 2 months for the alpha testing and creating
the final outlet of the project.
● 1 months for beautifying the app with all in
built resources, offers and usp’s.
Moving Forward
● Investment worth $100,000 - $500,000.
● New york based company. Project costs
much less (smart understanding of the
investment) Advertising for new offers.
● Menu for the objects on sale.
● Letting other companies advertise through
our app.
Midi Fighter Game
Who?
● Musician
● Gamers
● Rhythmic game lovers
● PS4/Xbox rhythmic games
● Casual gamers
● Midi fighter community
Game Details
● 3D Top down/Third person
● Single player/Multiplayer/Co-op
● Music Based arcade game.
● Pattern based game using midi fighter.
● Leaderboard
● Platform:Unreal 4
Free Play/Practice Mode
● Playable sound packs with no restrictions.
● Create, practice, and save your own beats.
● New marketplace for soundpacks.
● Users can download in game songs.
● Platform for new artists to showcase their
work.
How?
Structure
● Midi Fighter concept. >>
● Get the Source code. >>
● Make Plugin/Drivers for Unreal 4. >>
● Use Midi fighter as a controller in unreal game engine. >>
● Make a game based on Midi Fighter. >>
● Future options for sales of Midi Fighter as a game controller. >>
● Trying to get arcade games back to their classic controller formats. >>
When?
● The project can be done in less than 8
months.
● The project is entering the development
stage.
● 2 Months for hardware connections.
● 4 Months for making the game.
● 2 Months for compiling everything.
Moving forward
● A new game controller in the making using
midi fighter.
● The age for arcade games returns.
References
● Sales for guitar hero http://www.cnet.
com/news/guitar-hero-tops-list-of-best-
selling-games/
● http://en.wikipedia.
org/wiki/Golden_age_of_arcade_video_gam
es
Pyramind in INDIA
Why?
● The kind of education i'm getting at pyramind is
unbelievable but i was one of the very few lucky ones to
get this opportunity coming to this city and study
● I wish people in india also could get the same experience
in india
● We could do a survey to look how many people are
interested and you will astonished to see the review
Why?
● One of the leading game design schools in
India (Collaboration)
● Average student enrolment=500 per year
● Gives chance to improve Music in a country
with a bad music industry.(What's bad can
be improved)
● One of the highest grossing movie industry
worldwide.
What?
● Options for Pyramind to make a stand
outside US.
● Using an already created market for
advertising through the gaming company
which is quite successful in India.
Who?
DSK Supinfocom
Pyramind
DSK Ice green Studio
Sound design studio
for games and films
6 States to expand
business if successful
How?
● One of the biggest populations in the world.
● The ratio of people enrolling will be much
more than in the US.
● Cheaper than San francisco.
● Cost of living is much less depending on the
business.
● Rental options for studios at great prices.
● Existing competition are just bad studios.
When?
● Depending on Pyramind’s interest,
this can be done in the next 3 months
because the new section starts then.
● I saw Pyramind is in collaboration with I love
music academy but how successful is it?
● How successful can we make it?
Reference
● http://www.dsksic.com/ (College)
● http://dskgreenicegames.com/ (Company)
● https://www.youtube.com/watch?
v=X2FZW0nri2Y&feature=youtu.be (Trailer
for there upcoming game which got
showcased in san francisco GDC)
THANK YOU
Not here for THIS But for THIS

Mais conteúdo relacionado

Semelhante a Insight

Semelhante a Insight (20)

Midi Fighter Game1
Midi Fighter Game1Midi Fighter Game1
Midi Fighter Game1
 
Building sustainable indie studio in 2018
Building sustainable indie studio in 2018Building sustainable indie studio in 2018
Building sustainable indie studio in 2018
 
Game Design for Modern Times
Game Design for Modern TimesGame Design for Modern Times
Game Design for Modern Times
 
Swarming Zombies
Swarming ZombiesSwarming Zombies
Swarming Zombies
 
BANZAI! Joy and folly of setting up an Indie Games Startup
BANZAI! Joy and folly of setting up an Indie Games StartupBANZAI! Joy and folly of setting up an Indie Games Startup
BANZAI! Joy and folly of setting up an Indie Games Startup
 
The Art of the Pitch Deck / Christopher Wulf (Those Awesome Guys) & Alan Dang...
The Art of the Pitch Deck / Christopher Wulf (Those Awesome Guys) & Alan Dang...The Art of the Pitch Deck / Christopher Wulf (Those Awesome Guys) & Alan Dang...
The Art of the Pitch Deck / Christopher Wulf (Those Awesome Guys) & Alan Dang...
 
Mob Programming (2016)
Mob Programming (2016)Mob Programming (2016)
Mob Programming (2016)
 
Platforms and Publishers: Perfecting Your Pitch | Melinda Montano, John Cooney
Platforms and Publishers: Perfecting Your Pitch | Melinda Montano, John CooneyPlatforms and Publishers: Perfecting Your Pitch | Melinda Montano, John Cooney
Platforms and Publishers: Perfecting Your Pitch | Melinda Montano, John Cooney
 
Business versus indies
Business versus indies Business versus indies
Business versus indies
 
Design research 2019 #DR19 - Using Trello to conduct qualitative research mor...
Design research 2019 #DR19 - Using Trello to conduct qualitative research mor...Design research 2019 #DR19 - Using Trello to conduct qualitative research mor...
Design research 2019 #DR19 - Using Trello to conduct qualitative research mor...
 
2. initial plans (video games)
2. initial plans (video games)2. initial plans (video games)
2. initial plans (video games)
 
Sell Your Game Forever: How We Survived 5 Years Without a Hit | Brandon Sheff...
Sell Your Game Forever: How We Survived 5 Years Without a Hit | Brandon Sheff...Sell Your Game Forever: How We Survived 5 Years Without a Hit | Brandon Sheff...
Sell Your Game Forever: How We Survived 5 Years Without a Hit | Brandon Sheff...
 
HUG July 17 - Interactive content, video marketing and podcasting
HUG July 17 - Interactive content, video marketing and podcastingHUG July 17 - Interactive content, video marketing and podcasting
HUG July 17 - Interactive content, video marketing and podcasting
 
Bradfield, Chris - Godot engine game development projects_ build five cross-p...
Bradfield, Chris - Godot engine game development projects_ build five cross-p...Bradfield, Chris - Godot engine game development projects_ build five cross-p...
Bradfield, Chris - Godot engine game development projects_ build five cross-p...
 
How to Develop with the UAT Studios - IGDA UAT Greenlight Guide
How to Develop with the UAT Studios - IGDA UAT Greenlight GuideHow to Develop with the UAT Studios - IGDA UAT Greenlight Guide
How to Develop with the UAT Studios - IGDA UAT Greenlight Guide
 
Crowdfunding: Strategies for Startups, Businesses, & Cause Activists
Crowdfunding: Strategies for Startups, Businesses, & Cause ActivistsCrowdfunding: Strategies for Startups, Businesses, & Cause Activists
Crowdfunding: Strategies for Startups, Businesses, & Cause Activists
 
I Develop Videogames
I Develop VideogamesI Develop Videogames
I Develop Videogames
 
Game development program
Game development programGame development program
Game development program
 
GDSC_NITJ_Info_session_2023.pptx
GDSC_NITJ_Info_session_2023.pptxGDSC_NITJ_Info_session_2023.pptx
GDSC_NITJ_Info_session_2023.pptx
 
Designing a Studio For Game Designers | Luna Javier
Designing a Studio For Game Designers | Luna JavierDesigning a Studio For Game Designers | Luna Javier
Designing a Studio For Game Designers | Luna Javier
 

Insight

  • 2. ● Lost in the Store(App) ● Midi Fighter Game/controller ● Pyramind in INDIA INDEX
  • 3. Team ● Good programmers ● Artists ● Animators ● 3D modellers ● Game designers ● Sound designers
  • 4. App- Lost in the store
  • 5. Why ? Have you ever heard anyone say “I got lost in walmart” or “I have been looking for pillows at target for almost 20 min” * Each week 100 Million people visit Walmart alone
  • 6.
  • 7. What ? ● Helps people explore all the products in the store. ● Helps people find any item with the exact directions to the location of the item ● Helps compare prices of all the brands available.
  • 8. Who? Brands like ● Walmart ● Costco ● Target ● Safeway ● Best Buy Stores
  • 9. How? ● Programmers working on the app idea. ● Patent/Copyright is on its way. ● We have the structure ready to make it happen. ● In house programmer from SF working on the project.
  • 10. When? ● This project can be done in less than 8 months. ● 4 months of vigorous work on the project. ● 1 months for the testing and making ● 2 months for the alpha testing and creating the final outlet of the project. ● 1 months for beautifying the app with all in built resources, offers and usp’s.
  • 11. Moving Forward ● Investment worth $100,000 - $500,000. ● New york based company. Project costs much less (smart understanding of the investment) Advertising for new offers. ● Menu for the objects on sale. ● Letting other companies advertise through our app.
  • 13. Who? ● Musician ● Gamers ● Rhythmic game lovers ● PS4/Xbox rhythmic games ● Casual gamers ● Midi fighter community
  • 14. Game Details ● 3D Top down/Third person ● Single player/Multiplayer/Co-op ● Music Based arcade game. ● Pattern based game using midi fighter. ● Leaderboard ● Platform:Unreal 4
  • 15. Free Play/Practice Mode ● Playable sound packs with no restrictions. ● Create, practice, and save your own beats. ● New marketplace for soundpacks. ● Users can download in game songs. ● Platform for new artists to showcase their work.
  • 16. How? Structure ● Midi Fighter concept. >> ● Get the Source code. >> ● Make Plugin/Drivers for Unreal 4. >> ● Use Midi fighter as a controller in unreal game engine. >> ● Make a game based on Midi Fighter. >> ● Future options for sales of Midi Fighter as a game controller. >> ● Trying to get arcade games back to their classic controller formats. >>
  • 17. When? ● The project can be done in less than 8 months. ● The project is entering the development stage. ● 2 Months for hardware connections. ● 4 Months for making the game. ● 2 Months for compiling everything.
  • 18. Moving forward ● A new game controller in the making using midi fighter. ● The age for arcade games returns.
  • 19. References ● Sales for guitar hero http://www.cnet. com/news/guitar-hero-tops-list-of-best- selling-games/ ● http://en.wikipedia. org/wiki/Golden_age_of_arcade_video_gam es
  • 21. Why? ● The kind of education i'm getting at pyramind is unbelievable but i was one of the very few lucky ones to get this opportunity coming to this city and study ● I wish people in india also could get the same experience in india ● We could do a survey to look how many people are interested and you will astonished to see the review
  • 22. Why? ● One of the leading game design schools in India (Collaboration) ● Average student enrolment=500 per year ● Gives chance to improve Music in a country with a bad music industry.(What's bad can be improved) ● One of the highest grossing movie industry worldwide.
  • 23.
  • 24. What? ● Options for Pyramind to make a stand outside US. ● Using an already created market for advertising through the gaming company which is quite successful in India.
  • 25. Who? DSK Supinfocom Pyramind DSK Ice green Studio Sound design studio for games and films 6 States to expand business if successful
  • 26. How? ● One of the biggest populations in the world. ● The ratio of people enrolling will be much more than in the US. ● Cheaper than San francisco. ● Cost of living is much less depending on the business. ● Rental options for studios at great prices. ● Existing competition are just bad studios.
  • 27. When? ● Depending on Pyramind’s interest, this can be done in the next 3 months because the new section starts then. ● I saw Pyramind is in collaboration with I love music academy but how successful is it? ● How successful can we make it?
  • 28. Reference ● http://www.dsksic.com/ (College) ● http://dskgreenicegames.com/ (Company) ● https://www.youtube.com/watch? v=X2FZW0nri2Y&feature=youtu.be (Trailer for there upcoming game which got showcased in san francisco GDC)
  • 29. THANK YOU Not here for THIS But for THIS