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J. Alison Bryant, Ph.D.
Kids &
Tablets
 Today
Quick Facts
                      •  About 1/3 of kids in the USA have
                         access to a tablet device (and that
                         is growing daily)
                      •  In homes where an iPad is present,
                         90% of parents allow use
                      •  Kids use tablets at least weekly, if
                         not daily
                      •  100 million tablets in circulation by
                         year end, and this will be doubling
                         in the next two years


              Sources:	
  Futuresource	
  Consul/ng	
  (2012),	
  PlayScience	
  (2011)	
  
How often kids use touch devices
      (That their parents know about!)




        24%	
                  1	
  to	
  3	
  Times/Week	
  
                     40%	
  
                               4	
  to	
  6	
  Times/Week	
  


          36%	
                Every	
  day	
  



60% report use 4 or more times a week
   (This is only going to increase!)
Kids are downloading apps



                     29%	
       Yes	
  



           71%	
                 No	
  




Almost 30% of parents allowed kids to download
              apps on their own.
Kids &
E-Reading
What kids do on touch devices

         98%	
  
                                                           76%	
                     79%	
  
                                 63%	
  
                                                                                                               47%	
  




    Play	
  games	
     Read	
  or	
  listen	
  to	
   Look	
  at	
  pictures	
   Watch	
  videos	
   Look	
  at	
  websites	
  
                            stories	
  

63% reported their 4-8 year-olds reads or listens to stories on
                       touch deices.
eBook Adoption for Kids
How do parents
define
“educational”
in apps?
Interactive educational
content is important for

 83% of parents
Educational factors for parents


           81%	
  
                                          74%	
                         73%	
  
                                                                                                         66%	
  




Problem	
  solving	
  skills	
   Encourage	
  crea/vity	
     Teach	
  topics	
  in	
  a	
     Focused	
  on	
  specific	
  
                                                                subject	
  area	
                    skills	
  


                     This is a non-traditional view of Education,
                             focusing on 21st century skills.
What features are least important to parents




       29%	
               25%	
                22%	
                18%	
                18%	
  
                                                                                                                4%	
  

Mul/ple	
  choice	
     Tests	
  or	
     Accredited	
  by	
     Relate	
  to	
      Endorsed	
  by	
    No	
  games	
  /	
  
  ques/ons	
          assessments	
         teachers	
         current	
  lesson	
     schools	
        entertainment	
  
                                                                   plans	
  

                 Educational apps can have games (Parents OK’d)
                     Test and endorsements are not necessary
What do parents want to know?

              Know	
  their	
  child’s	
  reading	
  level	
           84%	
  

Know	
  the	
  reading	
  fundamentals	
  children	
  
                                                                      81%	
  
          should	
  be	
  mastering	
  at	
  their	
  age	
  

          Equipped	
  to	
  assess	
  child’s	
  reading	
  
                                                                   74%	
  
                                            progress	
  

Important	
  for	
  apps	
  to	
  measure	
  it	
  outside	
  
                                                                 70%	
  
                                   of	
  the	
  classroom	
  

   Even knowing & having access to kids reading level, 70% of
      parents think it is important for an app to measure it.
Kids’ E-Book
Best Practices
Context is Key




 Solo	
  Reading	
                      Co-­‐Reading	
  
                       Bed/me	
  	
  
                       Reading	
  
What Parents are looking for in e-books for their kids



                                                                     Re-­‐read/play-­‐
   Interac/vity	
                   Customiza/on	
  
                                                                           ability	
  
•  Integrated	
  into	
            •  Based	
  on	
  child’s	
     •  Ac/vi/es	
  (games,	
  
   story	
                            age/development	
  	
           coloring	
  pages,	
  
•  Educa/onal	
  is	
  ideal	
     •  Creates	
                       music,	
  etc.)	
  adds	
  
                                      empowerment	
  and	
            value	
  
                                      ownership	
                  •  Extends	
  experience	
  
                                                                      (and	
  therefore	
  
                                                                      value)	
  
E-Book Design “Need-to-Knows”

       Iconography	
                                                 “In-­‐Story”	
  Interac/vity	
  	
  
       Use	
  universally	
  recognized	
  symbols	
                 This	
  type	
  of	
  interac/vity	
  
       for	
  your	
  eBook	
  app	
  icons	
  and	
                 occurs	
  during	
  the	
  story	
  and	
  
       consider	
  adding	
  text	
  to	
  make	
  it	
              makes	
  the	
  story	
  come	
  to	
  
       easier	
  for	
  parents	
  to	
  iden/fy	
  them.	
  	
      life.	
  It	
  asks	
  the	
  child	
  to	
  
                                                                     par/cipate	
  in	
  the	
  story	
  
                                                                     narra/ve	
  or	
  gives	
  the	
  child	
  
                                                                     the	
  opportunity	
  to	
  watch	
  
        Story	
  Narra/on	
  
                                                                     the	
  story	
  narra/ve	
  unfold	
  
        Producing	
  different	
  voices	
  for	
  the	
  
                                                                     through	
  anima/ons.	
  
        characters	
  increases	
  their	
  child’s	
  
        engagement	
  and	
  interest	
  in	
  the	
  
        story	
  and	
  improves	
  their	
  story	
  
        comprehension.	
  When	
  there	
  is	
                     Visual	
  Appeal	
  
        only	
  one	
  voice	
  telling	
  the	
  story,	
          Kids	
  are	
  drawn	
  to	
  app	
  
        parents	
  thought	
  it	
  might	
  be	
  hard	
           experiences	
  with	
  strong	
  
        for	
  their	
  child	
  to	
  tell	
  who	
  is	
          visual	
  appeal.	
  This	
  
        talking.	
                                                  includes	
  rich,	
  bright	
  colors	
  
                                                                    and	
  detailed	
  anima/ons.	
  
E-Book Navigation “Need-to-Knows”

 Text	
  Highligh/ng	
  	
                                     Interruptability	
  
 eBooks	
  for	
  younger	
  kids	
  should	
                  Kids	
  (and	
  parents)	
  want	
  to	
  be	
  in	
  control	
  of	
  the	
  
 have	
  text	
  highligh/ng	
  to	
  help	
                   naviga/on	
  experience,	
  which	
  means	
  that	
  they	
  have	
  
 their	
  child	
  follow	
  along	
  with	
  the	
            to	
  be	
  able	
  to	
  move	
  forward	
  in	
  the	
  story	
  when	
  they	
  
 story.	
  The	
        -­‐by-­‐                               want	
  to.	
  Otherwise,	
  frustra/on	
  ensues….	
  
 approach	
  to	
  highligh/ng	
  is	
  ideal.	
  

                                                                   Moving	
  through	
  the	
  Story:	
  Tap	
  vs.	
  Swipe	
  
 Menu	
  &	
  Ac/vity	
  Accessibility	
                           Younger	
  children	
  and	
  children	
  with	
  less	
  experience	
  
 E-­‐book	
  apps	
  should	
  be	
  designed	
                    on	
  touch	
  devices	
  prefer	
  to	
  tap	
  to	
  turn	
  the	
  page,	
  and	
  
 with	
  an	
  easily	
  accessible	
  menu	
                      benefit	
  from	
  the	
  extra	
  guidance	
  of	
  a	
  “next”	
  arrow.	
  
 that	
  includes	
  the	
  index,	
  key	
                        Older	
  and	
  more	
  experienced	
  users,	
  however,	
  
 ac/vi/es,	
  and	
  main	
  seeng	
                               mature	
  into	
  “swipers.”	
  	
  
 op/ons.	
  	
  Access	
  should	
  be	
  
                                                                   	
  


                                                                   Parents	
  want	
  a	
  seengs	
  op/on	
  that	
  permits	
  them	
  to	
  
 afained	
  through	
  a	
  one-­‐step	
                           turn	
  the	
  tap/swipe	
  feature	
  on	
  and	
  off.	
  In	
  many	
  
 process	
  that	
  doesn’t	
  require	
                           current	
  eBook	
  apps,	
  this	
  can	
  take	
  the	
  form	
  of	
  a	
  
 users	
  to	
  leave	
  the	
  current	
                          Young	
  Reader	
  (YR)	
  seeng,	
  with	
  the	
  YR	
  mode	
  
 screen.	
  Users	
  should	
  also	
  have	
                      providing	
  arrows	
  to	
  tap.	
  Addi/onally,	
  parents	
  want	
  
 the	
  ability	
  to	
  jump	
  to	
  any	
  page	
  in	
  
                                                                   the	
  ability	
  to	
  navigate	
  both	
  forward	
  and	
  backward	
  
 the	
  eBook.	
                                                   in	
  the	
  story.	
  	
  
Plus,	
  thinking	
  about	
  kid-­‐specific:	
  
  •  Mechanics	
  
  •  GUI	
  
  •  Instruc/ons/Hints	
  
  •  “Leveling”	
  
  •  Curriculum	
  Integra/on	
  
  •  And	
  so	
  on….	
  

	
  
Thank You!




          Let’s	
  Play!	
  
                       	
  
       J.	
  Alison	
  Bryant	
  
alison@playsciencelab.com	
  
 www.playsciencelab.com	
  
                       	
  
   Sign	
  up	
  for	
  LabNotes	
  @	
  
playsciencelab.com/labnotes/	
  

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PlayScience - Families and eBooks - Digitial Book World Webcast

  • 3. Quick Facts •  About 1/3 of kids in the USA have access to a tablet device (and that is growing daily) •  In homes where an iPad is present, 90% of parents allow use •  Kids use tablets at least weekly, if not daily •  100 million tablets in circulation by year end, and this will be doubling in the next two years Sources:  Futuresource  Consul/ng  (2012),  PlayScience  (2011)  
  • 4. How often kids use touch devices (That their parents know about!) 24%   1  to  3  Times/Week   40%   4  to  6  Times/Week   36%   Every  day   60% report use 4 or more times a week (This is only going to increase!)
  • 5. Kids are downloading apps 29%   Yes   71%   No   Almost 30% of parents allowed kids to download apps on their own.
  • 7. What kids do on touch devices 98%   76%   79%   63%   47%   Play  games   Read  or  listen  to   Look  at  pictures   Watch  videos   Look  at  websites   stories   63% reported their 4-8 year-olds reads or listens to stories on touch deices.
  • 10. Interactive educational content is important for 83% of parents
  • 11. Educational factors for parents 81%   74%   73%   66%   Problem  solving  skills   Encourage  crea/vity   Teach  topics  in  a   Focused  on  specific   subject  area   skills   This is a non-traditional view of Education, focusing on 21st century skills.
  • 12. What features are least important to parents 29%   25%   22%   18%   18%   4%   Mul/ple  choice   Tests  or   Accredited  by   Relate  to   Endorsed  by   No  games  /   ques/ons   assessments   teachers   current  lesson   schools   entertainment   plans   Educational apps can have games (Parents OK’d) Test and endorsements are not necessary
  • 13. What do parents want to know? Know  their  child’s  reading  level   84%   Know  the  reading  fundamentals  children   81%   should  be  mastering  at  their  age   Equipped  to  assess  child’s  reading   74%   progress   Important  for  apps  to  measure  it  outside   70%   of  the  classroom   Even knowing & having access to kids reading level, 70% of parents think it is important for an app to measure it.
  • 15. Context is Key Solo  Reading   Co-­‐Reading   Bed/me     Reading  
  • 16. What Parents are looking for in e-books for their kids Re-­‐read/play-­‐ Interac/vity   Customiza/on   ability   •  Integrated  into   •  Based  on  child’s   •  Ac/vi/es  (games,   story   age/development     coloring  pages,   •  Educa/onal  is  ideal   •  Creates   music,  etc.)  adds   empowerment  and   value   ownership   •  Extends  experience   (and  therefore   value)  
  • 17. E-Book Design “Need-to-Knows” Iconography   “In-­‐Story”  Interac/vity     Use  universally  recognized  symbols   This  type  of  interac/vity   for  your  eBook  app  icons  and   occurs  during  the  story  and   consider  adding  text  to  make  it   makes  the  story  come  to   easier  for  parents  to  iden/fy  them.     life.  It  asks  the  child  to   par/cipate  in  the  story   narra/ve  or  gives  the  child   the  opportunity  to  watch   Story  Narra/on   the  story  narra/ve  unfold   Producing  different  voices  for  the   through  anima/ons.   characters  increases  their  child’s   engagement  and  interest  in  the   story  and  improves  their  story   comprehension.  When  there  is   Visual  Appeal   only  one  voice  telling  the  story,   Kids  are  drawn  to  app   parents  thought  it  might  be  hard   experiences  with  strong   for  their  child  to  tell  who  is   visual  appeal.  This   talking.   includes  rich,  bright  colors   and  detailed  anima/ons.  
  • 18. E-Book Navigation “Need-to-Knows” Text  Highligh/ng     Interruptability   eBooks  for  younger  kids  should   Kids  (and  parents)  want  to  be  in  control  of  the   have  text  highligh/ng  to  help   naviga/on  experience,  which  means  that  they  have   their  child  follow  along  with  the   to  be  able  to  move  forward  in  the  story  when  they   story.  The   -­‐by-­‐ want  to.  Otherwise,  frustra/on  ensues….   approach  to  highligh/ng  is  ideal.   Moving  through  the  Story:  Tap  vs.  Swipe   Menu  &  Ac/vity  Accessibility   Younger  children  and  children  with  less  experience   E-­‐book  apps  should  be  designed   on  touch  devices  prefer  to  tap  to  turn  the  page,  and   with  an  easily  accessible  menu   benefit  from  the  extra  guidance  of  a  “next”  arrow.   that  includes  the  index,  key   Older  and  more  experienced  users,  however,   ac/vi/es,  and  main  seeng   mature  into  “swipers.”     op/ons.    Access  should  be     Parents  want  a  seengs  op/on  that  permits  them  to   afained  through  a  one-­‐step   turn  the  tap/swipe  feature  on  and  off.  In  many   process  that  doesn’t  require   current  eBook  apps,  this  can  take  the  form  of  a   users  to  leave  the  current   Young  Reader  (YR)  seeng,  with  the  YR  mode   screen.  Users  should  also  have   providing  arrows  to  tap.  Addi/onally,  parents  want   the  ability  to  jump  to  any  page  in   the  ability  to  navigate  both  forward  and  backward   the  eBook.   in  the  story.    
  • 19. Plus,  thinking  about  kid-­‐specific:   •  Mechanics   •  GUI   •  Instruc/ons/Hints   •  “Leveling”   •  Curriculum  Integra/on   •  And  so  on….    
  • 20. Thank You! Let’s  Play!     J.  Alison  Bryant   alison@playsciencelab.com   www.playsciencelab.com     Sign  up  for  LabNotes  @   playsciencelab.com/labnotes/