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The Psychophysiological
Effect of a Vibro-Kinetic
Movie Experience:
The Case of the D-BOX Movie Seat
Horea Pauna, Pierre-Majorique Léger,
Sylvain Sénécal, Marc Fredette,
François Courtemanche, Shang-Lin
Chen, Élise Labonté-Lemoyne and
Jean-François Ménard (D-Box)
June 13th 2017, Gmunden, Austria Gmunden Retreat on NeuroIS 2017
Research objective:
Measuring the
psychophysiological
effect of a multi-sensory
cinema experience
© copyright Tech3Lab (2017)
Methodology
▪▪ 43 participants (22 males, 21 females)
▪▪ 3x2 within-subject experimental design
▪▪ 3 movies
▪▪ No movement vs Vibro-kinetic
experience
© copyright Tech3Lab (2017)
© copyright Léger et Fredette (2017)
Experimental stimuli
▪▪ First 8 minutes and 26 seconds
of The Martian (2015)
▪▪ First 11 minutes and 43 seconds
of Skyfall (2012)
▪▪ 5 minutes and 41 seconds of a Formula 1
racing scene from the movie Rush (2013)
© copyright Léger et Fredette (2017)
Vibro-kinetic experience
D-BOX motion-enabled recliner
© Copyright Tech3Lab 2017
Instruments
Electroencephalography
(EEG)
Brainvision 32 Electrodes
© copyright Tech3Lab (2017)
© Copyright Tech3Lab 2017
Instruments
Electrocardiogram
(EKG)
© copyright Tech3Lab (2017)
© Copyright Tech3Lab 2017
Instruments
Electrodermal
activity (EDA)
© copyright Tech3Lab (2017)
© Copyright Tech3Lab 2017
1.26: Cars start and rev
engines
1.83: Race begins, lots
of movement
5.45: Violent car crash
RushResults
© Copyright Tech3Lab 2017
4.11: Sand storm begins
4.8: Antenna detaches and
hits astronaut
7.75: Spaceship takes off
The MartianResults
© Copyright Tech3Lab 2017
3.11: First gunshots
6.3: Intense chasing
10.06: Fighting on top of train
11.43: Fatal gunshot
Sky FallResults
© Copyright Tech3Lab 2017
Results
Emotions by Condition Activation by Condition
© copyright Tech3Lab (2017)
© Copyright Tech3Lab 2017
Results
* = p-value ≤ 0.1
** = p-value ≤ 0.05
*** = p-value ≤ 0.01
*
Cognitive Activity by Condition
© copyright Tech3Lab (2017)

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The Psychophysiological Effect of a VibroKinetic Movie Experience: The Case of the DBOX Movie Seat

  • 1. The Psychophysiological Effect of a Vibro-Kinetic Movie Experience: The Case of the D-BOX Movie Seat Horea Pauna, Pierre-Majorique Léger, Sylvain Sénécal, Marc Fredette, François Courtemanche, Shang-Lin Chen, Élise Labonté-Lemoyne and Jean-François Ménard (D-Box) June 13th 2017, Gmunden, Austria Gmunden Retreat on NeuroIS 2017
  • 2. Research objective: Measuring the psychophysiological effect of a multi-sensory cinema experience © copyright Tech3Lab (2017)
  • 3. Methodology ▪▪ 43 participants (22 males, 21 females) ▪▪ 3x2 within-subject experimental design ▪▪ 3 movies ▪▪ No movement vs Vibro-kinetic experience © copyright Tech3Lab (2017)
  • 4. © copyright Léger et Fredette (2017) Experimental stimuli ▪▪ First 8 minutes and 26 seconds of The Martian (2015) ▪▪ First 11 minutes and 43 seconds of Skyfall (2012) ▪▪ 5 minutes and 41 seconds of a Formula 1 racing scene from the movie Rush (2013)
  • 5. © copyright Léger et Fredette (2017) Vibro-kinetic experience D-BOX motion-enabled recliner
  • 6. © Copyright Tech3Lab 2017 Instruments Electroencephalography (EEG) Brainvision 32 Electrodes © copyright Tech3Lab (2017)
  • 7. © Copyright Tech3Lab 2017 Instruments Electrocardiogram (EKG) © copyright Tech3Lab (2017)
  • 8. © Copyright Tech3Lab 2017 Instruments Electrodermal activity (EDA) © copyright Tech3Lab (2017)
  • 9. © Copyright Tech3Lab 2017 1.26: Cars start and rev engines 1.83: Race begins, lots of movement 5.45: Violent car crash RushResults
  • 10. © Copyright Tech3Lab 2017 4.11: Sand storm begins 4.8: Antenna detaches and hits astronaut 7.75: Spaceship takes off The MartianResults
  • 11. © Copyright Tech3Lab 2017 3.11: First gunshots 6.3: Intense chasing 10.06: Fighting on top of train 11.43: Fatal gunshot Sky FallResults
  • 12. © Copyright Tech3Lab 2017 Results Emotions by Condition Activation by Condition © copyright Tech3Lab (2017)
  • 13. © Copyright Tech3Lab 2017 Results * = p-value ≤ 0.1 ** = p-value ≤ 0.05 *** = p-value ≤ 0.01 * Cognitive Activity by Condition © copyright Tech3Lab (2017)